Disable update button ingame

This commit is contained in:
fed 2023-04-09 20:27:12 +02:00
parent dc88978b58
commit eb1df5e81d
2 changed files with 211 additions and 209 deletions

View File

@ -1,210 +1,2 @@
require("settings")
require("language") require("language")
function createdivider(menu, text)
local element = LUI.UIElement.new({
leftAnchor = true,
rightAnchor = true,
left = 0,
right = 0,
topAnchor = true,
bottomAnchor = false,
top = 0,
bottom = 33.33
})
element.scrollingToNext = true
element:addElement(LUI.MenuBuilder.BuildRegisteredType("h1_option_menu_titlebar", {
title_bar_text = Engine.ToUpperCase(Engine.Localize(text))
}))
menu.list:addElement(element)
end
LUI.addmenubutton("pc_controls", {
index = 4,
text = "@MENU_GENERAL",
description = Engine.Localize("@MENU_GENERAL_DESC"),
callback = function()
LUI.FlowManager.RequestAddMenu(nil, "settings_menu")
end
})
LUI.MenuBuilder.m_types_build["settings_menu"] = function(a1)
local menu = LUI.MenuTemplate.new(a1, {
menu_title = "@MENU_GENERAL",
menu_list_divider_top_offset = -(LUI.H1MenuTab.tabChangeHoldingElementHeight + H1MenuDims.spacing),
menu_width = GenericMenuDims.OptionMenuWidth
})
createdivider(menu, "@LUA_MENU_UPDATES")
LUI.Options.CreateOptionButton(
menu,
"cg_auto_update",
"@LUA_MENU_AUTO_UPDATE",
"@LUA_MENU_AUTO_UPDATE_DESC",
{
{
text = "@LUA_MENU_ENABLED",
value = true
},
{
text = "@LUA_MENU_DISABLED",
value = false
}
}
)
menu:AddButton("@LUA_MENU_CHECK_UPDATES", function()
LUI.tryupdating(false)
end, nil, true, nil, {
desc_text = Engine.Localize("@LUA_MENU_CHECK_UPDATES_DESC")
})
createdivider(menu, "@LUA_MENU_DRAWING")
LUI.Options.CreateOptionButton(
menu,
"cg_drawFPS",
"@LUA_MENU_DRAW_FPS",
"@LUA_MENU_DRAW_FPS_DESC",
{
{
text = "@LUA_MENU_DISABLED",
value = 0
},
{
text = "@LUA_MENU_FPS_ONLY",
value = 1
},
{
text = "@LUA_MENU_FPS_AND_VIEWPOS",
value = 2
}
}
)
LUI.Options.CreateOptionButton(
menu,
"cg_drawSpeed",
"@LUA_MENU_DRAW_SPEED",
"@LUA_MENU_DRAW_SPEED_DESC",
{
{
text = "@LUA_MENU_ENABLED",
value = true
},
{
text = "@LUA_MENU_DISABLED",
value = false
}
}
)
LUI.Options.CreateOptionButton(
menu,
"cg_speedGraph",
"@LUA_MENU_DRAW_SPEEDGRAPH",
"@LUA_MENU_DRAW_SPEEDGRAPH_DESC",
{
{
text = "@LUA_MENU_ENABLED",
value = true
},
{
text = "@LUA_MENU_DISABLED",
value = false
}
}
)
createdivider(menu, "@LUA_MENU_RENDERING")
LUI.Options.CreateOptionButton(
menu,
"r_fullbright",
"@LUA_MENU_R_FULLBRIGHT",
"@LUA_MENU_R_FULLBRIGHT_DESC",
{
{
text = "@LUA_MENU_DISABLED",
value = 0
},
{
text = "@LUA_MENU_ENABLED",
value = 1
},
{
text = "@LUA_MENU_MODE2",
value = 2
},
{
text = "@LUA_MENU_MODE3",
value = 3
}
}
)
createdivider(menu, "@LUA_MENU_AUDIO_OPTIONS")
LUI.Options.CreateOptionButton(
menu,
"snd_musicDisabledForCustomSoundtrack",
"@LUA_MENU_MUSIC",
"@LUA_MENU_MUSIC_DESC",
{
{
text = "@LUA_MENU_DISABLED",
value = true
},
{
text = "@LUA_MENU_ENABLED",
value = false
},
}
)
createdivider(menu, "@MENU_GAME_BEGINNING")
LUI.Options.CreateOptionButton(
menu,
"intro",
"@LUA_MENU_INTRO",
"@LUA_MENU_INTRO_DESC",
{
{
text = "@LUA_MENU_DISABLED",
value = false
},
{
text = "@LUA_MENU_ENABLED",
value = true
},
}
)
LUI.Options.InitScrollingList(menu.list, nil)
LUI.Options.AddOptionTextInfo(menu)
menu:AddBackButton()
return menu
end
if not Engine.InFrontend() then
LUI.MenuTemplate.AddVignette = function(f36_arg0)
if not LUI.FlowManager.IsMenuTopmost(Engine.GetLuiRoot(), "advanced_video") then
local f36_local0 = CoD.CreateState(0, 0, 0, 0, CoD.AnchorTypes.All)
f36_local0.material = RegisterMaterial("h1_ui_bg_vignette")
local self = LUI.UIImage.new(f36_local0)
self:setupFullWindowElement()
f36_arg0:addElement(self)
end
end
LUI.MenuTemplate.InitInGameBkg = function(f38_arg0, f38_arg1, f38_arg2, f38_arg3)
LUI.MenuTemplate.AddDarken(f38_arg0, f38_arg1, f38_arg3, 0.55)
if not Engine.IsMultiplayer() and not LUI.FlowManager.IsMenuTopmost(Engine.GetLuiRoot(), "advanced_video") then
LUI.MenuTemplate.AddWorldBlur(f38_arg0, f38_arg1)
end
end
end

View File

@ -0,0 +1,210 @@
function createdivider(menu, text)
local element = LUI.UIElement.new({
leftAnchor = true,
rightAnchor = true,
left = 0,
right = 0,
topAnchor = true,
bottomAnchor = false,
top = 0,
bottom = 33.33
})
element.scrollingToNext = true
element:addElement(LUI.MenuBuilder.BuildRegisteredType("h1_option_menu_titlebar", {
title_bar_text = Engine.ToUpperCase(Engine.Localize(text))
}))
menu.list:addElement(element)
end
LUI.addmenubutton("pc_controls", {
index = 4,
text = "@MENU_GENERAL",
description = Engine.Localize("@MENU_GENERAL_DESC"),
callback = function()
LUI.FlowManager.RequestAddMenu(nil, "settings_menu")
end
})
LUI.MenuBuilder.m_types_build["settings_menu"] = function(a1)
local menu = LUI.MenuTemplate.new(a1, {
menu_title = "@MENU_GENERAL",
menu_list_divider_top_offset = -(LUI.H1MenuTab.tabChangeHoldingElementHeight + H1MenuDims.spacing),
menu_width = GenericMenuDims.OptionMenuWidth
})
createdivider(menu, "@LUA_MENU_UPDATES")
LUI.Options.CreateOptionButton(
menu,
"cg_auto_update",
"@LUA_MENU_AUTO_UPDATE",
"@LUA_MENU_AUTO_UPDATE_DESC",
{
{
text = "@LUA_MENU_ENABLED",
value = true
},
{
text = "@LUA_MENU_DISABLED",
value = false
}
}
)
if (Engine.InFrontend()) then
menu:AddButton("@LUA_MENU_CHECK_UPDATES", function()
LUI.tryupdating(false)
end, nil, true, nil, {
desc_text = Engine.Localize("@LUA_MENU_CHECK_UPDATES_DESC")
})
end
createdivider(menu, "@LUA_MENU_DRAWING")
LUI.Options.CreateOptionButton(
menu,
"cg_drawFPS",
"@LUA_MENU_DRAW_FPS",
"@LUA_MENU_DRAW_FPS_DESC",
{
{
text = "@LUA_MENU_DISABLED",
value = 0
},
{
text = "@LUA_MENU_FPS_ONLY",
value = 1
},
{
text = "@LUA_MENU_FPS_AND_VIEWPOS",
value = 2
}
}
)
LUI.Options.CreateOptionButton(
menu,
"cg_drawSpeed",
"@LUA_MENU_DRAW_SPEED",
"@LUA_MENU_DRAW_SPEED_DESC",
{
{
text = "@LUA_MENU_ENABLED",
value = true
},
{
text = "@LUA_MENU_DISABLED",
value = false
}
}
)
LUI.Options.CreateOptionButton(
menu,
"cg_speedGraph",
"@LUA_MENU_DRAW_SPEEDGRAPH",
"@LUA_MENU_DRAW_SPEEDGRAPH_DESC",
{
{
text = "@LUA_MENU_ENABLED",
value = true
},
{
text = "@LUA_MENU_DISABLED",
value = false
}
}
)
createdivider(menu, "@LUA_MENU_RENDERING")
LUI.Options.CreateOptionButton(
menu,
"r_fullbright",
"@LUA_MENU_R_FULLBRIGHT",
"@LUA_MENU_R_FULLBRIGHT_DESC",
{
{
text = "@LUA_MENU_DISABLED",
value = 0
},
{
text = "@LUA_MENU_ENABLED",
value = 1
},
{
text = "@LUA_MENU_MODE2",
value = 2
},
{
text = "@LUA_MENU_MODE3",
value = 3
}
}
)
createdivider(menu, "@LUA_MENU_AUDIO_OPTIONS")
LUI.Options.CreateOptionButton(
menu,
"snd_musicDisabledForCustomSoundtrack",
"@LUA_MENU_MUSIC",
"@LUA_MENU_MUSIC_DESC",
{
{
text = "@LUA_MENU_DISABLED",
value = true
},
{
text = "@LUA_MENU_ENABLED",
value = false
},
}
)
createdivider(menu, "@MENU_GAME_BEGINNING")
LUI.Options.CreateOptionButton(
menu,
"intro",
"@LUA_MENU_INTRO",
"@LUA_MENU_INTRO_DESC",
{
{
text = "@LUA_MENU_DISABLED",
value = false
},
{
text = "@LUA_MENU_ENABLED",
value = true
},
}
)
LUI.Options.InitScrollingList(menu.list, nil)
LUI.Options.AddOptionTextInfo(menu)
menu:AddBackButton()
return menu
end
if not Engine.InFrontend() then
LUI.MenuTemplate.AddVignette = function(f36_arg0)
if not LUI.FlowManager.IsMenuTopmost(Engine.GetLuiRoot(), "advanced_video") then
local f36_local0 = CoD.CreateState(0, 0, 0, 0, CoD.AnchorTypes.All)
f36_local0.material = RegisterMaterial("h1_ui_bg_vignette")
local self = LUI.UIImage.new(f36_local0)
self:setupFullWindowElement()
f36_arg0:addElement(self)
end
end
LUI.MenuTemplate.InitInGameBkg = function(f38_arg0, f38_arg1, f38_arg2, f38_arg3)
LUI.MenuTemplate.AddDarken(f38_arg0, f38_arg1, f38_arg3, 0.55)
if not Engine.IsMultiplayer() and not LUI.FlowManager.IsMenuTopmost(Engine.GetLuiRoot(), "advanced_video") then
LUI.MenuTemplate.AddWorldBlur(f38_arg0, f38_arg1)
end
end
end