Update function tables

This commit is contained in:
Federico Cecchetto 2021-04-24 19:06:23 +02:00
parent f48bd18653
commit e5bf207aba

View File

@ -64,14 +64,14 @@ namespace scripting
{"getanimlength", 103},
{"animhasnotetrack", 104},
{"getnotetracktimes", 105},
{"sub_7ff7de27edd0", 107},
{"spawn", 107},
{"sub_7ff7de27edd0", 106},
{"sub_7ff7de4456b0", 108},
{"sub_7ff7de281bd0", 109},
{"bullettrace", 109},
{"bullettracepassed", 143},
{"sub_7ff7de282480", 144},
{"sub_7ff7de283190", 146},
{"sub_7ff7de282c80", 145},
{"sighttracepassed", 144},
{"playerphysicstrace", 146},
{"physicstrace", 145},
{"sub_7ff7de283620", 581},
{"sub_7ff7de283920", 582},
{"sub_7ff7de285780", 147},
@ -165,7 +165,7 @@ namespace scripting
{"sub_7ff7de282350", 368},
{"sub_7ff7de282190", 340},
{"sub_7ff7de27b550", 339},
{"sub_7ff7de2744f0", 342},
{"playfx", 342},
{"loadfx", 341},
{"sub_7ff7de275db0", 343},
{"sub_7ff7de277a60", 344},
@ -193,7 +193,7 @@ namespace scripting
{"sub_7ff7de27daa0", 397},
{"sub_7ff7de27b140", 575},
{"isexplosivedamagemod", 398},
{"sub_7ff7de287460", 399},
{"radiusdamage", 399},
{"sub_7ff7de288550", 400},
{"sub_7ff7de27d760", 396},
{"sub_7ff7de287620", 401},
@ -227,7 +227,7 @@ namespace scripting
{"getnodearray", 499},
{"getallnodes", 500},
{"sub_7ff7de46a090", 502},
{"spawn", 503},
{"spawnvehicle", 503},
{"getarray", 504},
{"getspawnerarray", 460},
{"sub_7ff7de27c020", 461},
@ -620,7 +620,7 @@ namespace scripting
std::unordered_map<std::string, unsigned> method_map =
{
{"sub_7ff7de289110", 800},
{"sub_7ff7de289110", 800},
{"sub_7ff7de27fbc0", 32797},
{"nullsub_343", 33987},
{"sub_7ff7de280510", 32810},
@ -672,8 +672,8 @@ namespace scripting
{"sub_7ff7de27a710", 33813},
{"sub_7ff7de27a8d0", 32942},
{"sub_7ff7de280840", 32943},
{"sub_7ff7de2809f0", 33897},
{"sub_7ff7de2887e0", 32901},
{"geteye", 33897},
{"playerlinkto", 32901},
{"playerlinktoabsolute", 32902},
{"sub_7ff7de2889a0", 32945},
{"getclanidhigh", 33350},
@ -1045,7 +1045,7 @@ namespace scripting
{"sub_7ff7de228f60", 33174},
{"sub_7ff7de228fd0", 33175},
{"sub_7ff7de2282c0", 33236},
{"sub_7ff7de229080", 33177},
{"setphysicsmode", 33177},
{"sub_7ff7de229010", 33176},
{"sub_7ff7de2282a0", 33235},
{"sub_7ff7de2292e0", 33179},
@ -1256,11 +1256,11 @@ namespace scripting
{"sub_7ff7de24a2c0", 33077},
{"sub_7ff7de24a420", 34027},
{"sub_7ff7de2420c0", 33078},
{"sub_7ff7de249e80", 33601},
{"sub_7ff7de242270", 33603},
{"getnormalizedmovement", 33604},
{"sub_7ff7de2428e0", 33605},
{"sub_7ff7de242ad0", 33606},
{"isswitchingweapon", 33601},
{"setorigin", 33603},
{"getvelocity", 33604},
{"setplayerangles", 33605},
{"getplayerangles", 33606},
{"sub_7ff7de2432f0", 33765},
{"isonground", 33909},
{"sub_7ff7de24a6e0", 33908},