Small fix
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eea3b08dd2
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@ -65,6 +65,11 @@ namespace fps
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void draw_speed()
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{
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if (!game::CL_IsCgameInitialized() || !game::g_entities[0].client)
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{
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return;
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}
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const auto speed = sqrt(pow(game::g_entities[0].client->velocity[0], 2) +
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pow(game::g_entities[0].client->velocity[1], 2) +
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pow(game::g_entities[0].client->velocity[2], 2));
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@ -717,7 +717,7 @@ namespace scripting
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{"nullsub_367", 0x8079},
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{"nullsub_533", 0x807A},
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{"sub_503ad0", 0x807B},
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{"sub_503af0", 0x807C},
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{"playloopsound", 0x807C},
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{"sub_503c10", 0x807D},
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{"sub_503c90", 0x807E},
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{"sub_503d20", 0x807F},
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@ -1772,13 +1772,9 @@ namespace scripting
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std::unordered_map<std::string, unsigned> token_map =
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{
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{"init", 521},
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{"main", 616},
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{"player", 794},
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{"default_start", 10126},
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};
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std::unordered_map<unsigned, std::string> file_list =
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{
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};
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}
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