From e07590a6e5e2e02f4998fa9b29cc911d2f3f6e7b Mon Sep 17 00:00:00 2001 From: Federico Cecchetto Date: Sat, 28 Aug 2021 04:42:17 +0200 Subject: [PATCH] Update function table --- src/game/scripting/function_tables.cpp | 42 ++++++++++----------- src/game/scripting/lua/value_conversion.cpp | 2 +- 2 files changed, 22 insertions(+), 22 deletions(-) diff --git a/src/game/scripting/function_tables.cpp b/src/game/scripting/function_tables.cpp index b119525d..cda014fd 100644 --- a/src/game/scripting/function_tables.cpp +++ b/src/game/scripting/function_tables.cpp @@ -302,14 +302,14 @@ namespace scripting {"visionsetmissilecam", 330}, {"ambientstop", 331}, {"precachemodel", 332}, - {"sub_7ff7de27b670", 333}, - {"sub_7ff7de281fc0", 334}, - {"sub_7ff7de282120", 335}, - {"sub_7ff7de282390", 336}, - {"sub_7ff7de2825f0", 337}, - {"initdefaultviewmodelrumbles", 338}, - {"sub_7ff7de27b550", 339}, - {"sub_7ff7de282190", 340}, + {"precacheshellshock", 333}, + {"precacheitem", 334}, + {"precacheshader", 335}, + {"precachestring", 336}, + {"precachemenu", 337}, + {"precacherumble", 338}, + {"precachelocationselector", 339}, + {"precacheleaderboards", 340}, {"loadfx", 341}, {"playfx", 342}, {"sub_7ff7de275db0", 343}, @@ -774,14 +774,14 @@ namespace scripting {"sub_7ff7de27c140", 32950}, {"delete", 32951}, {"setmodel", 32952}, - {"sub_7ff7de27c720", 32953}, - {"sub_7ff7de27c8b0", 32954}, - {"sub_7ff7de27c9a0", 32957}, - {"sub_7ff7de27d190", 32958}, + {"laseraltviewon", 32953}, + {"laseraltviewoff", 32954}, + {"thermalvisionon", 32957}, + {"thermalvisionoff", 32958}, {"laseraltviewon", 32959}, {"laseraltviewoff", 32960}, {"setcontents", 32965}, - {"makevehiclesolidcapsule", 32966}, + {"makeusable", 32966}, {"makeunusable", 32967}, {"sub_7ff7de273270", 32968}, {"sub_7ff7de273800", 32969}, @@ -807,16 +807,16 @@ namespace scripting {"setclockup", 32989}, {"setvalue", 32990}, {"setwaypoint", 32991}, - {"sub_7ff7de250930", 32992}, - {"sub_7ff7de27b300", 32993}, - {"sub_7ff7de27ba30", 32994}, + {"setwaypointedgestyle_rotatingicon", 32992}, + {"setcursorhint", 32993}, + {"sethintstring", 32994}, {"forceusehinton", 32996}, {"forceusehintoff", 32997}, - {"sub_7ff7de27af40", 32998}, - {"sub_7ff7de27b0f0", 32999}, + {"makesoft", 32998}, + {"makehard", 32999}, {"nullsub_297", 33000}, - {"sub_7ff7de289400", 33001}, - {"sub_7ff7de289740", 33002}, + {"startfiring", 33001}, + {"stopfiring", 33002}, {"isfiringturret", 33003}, {"startbarrelspin", 33004}, {"stopbarrelspin", 33005}, @@ -1299,7 +1299,7 @@ namespace scripting {"getviewkickscale", 33557}, {"getweaponslistall", 33558}, {"getweaponslistprimaries", 33559}, - {"sub_7ff7de242f90", 33560}, + {"getnormalizedcameramovement", 33560}, {"giveweapon", 33561}, {"takeweapon", 33562}, {"takeallweapons", 33563}, diff --git a/src/game/scripting/lua/value_conversion.cpp b/src/game/scripting/lua/value_conversion.cpp index c9cec6df..8a34c4cb 100644 --- a/src/game/scripting/lua/value_conversion.cpp +++ b/src/game/scripting/lua/value_conversion.cpp @@ -93,7 +93,7 @@ namespace scripting::lua if (values.find(key) == values.end()) { - return sol::lua_value{}; + return sol::lua_value{s, sol::lua_nil}; } return convert(s, values.at(key).value);