Some fixes and changes
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973721636d
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de761f61fc
@ -34,7 +34,7 @@ LUI.MenuBuilder.registerType("achievements_menu", function(root, controller)
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local currentbackground = nil
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local changebackground = function(background, isvideobg)
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if (currentbackground == background) then
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if (not Engine.InFrontend() or currentbackground == background) then
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return
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end
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@ -33,7 +33,7 @@ namespace fps
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game::dvar_t* cg_draw_game_time = nullptr;
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game::dvar_t* com_accurate_fps = nullptr;
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game::dvar_t* com_accurate_max_fps = nullptr;
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float fps_color_good[4] = {0.6f, 1.0f, 0.0f, 1.0f};
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float fps_color_ok[4] = {1.0f, 0.7f, 0.3f, 1.0f};
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@ -363,7 +363,7 @@ namespace fps
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void r_process_workers_with_timeout_stub(void* a1, void* a2)
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{
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if (com_accurate_fps->current.enabled)
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if (com_accurate_max_fps->current.enabled)
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{
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return;
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}
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@ -373,7 +373,7 @@ namespace fps
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void com_frame_stub()
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{
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if (!com_accurate_fps->current.enabled)
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if (!com_accurate_max_fps->current.enabled)
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{
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return com_frame_hook.invoke<void>();
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}
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@ -434,7 +434,7 @@ namespace fps
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cg_draw_game_time = dvars::register_bool("cg_drawGameTime", false, game::DVAR_FLAG_SAVED, "Draw game time");
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// Make fps capping accurate
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com_accurate_fps = dvars::register_bool("com_accurateFps", false, game::DVAR_FLAG_SAVED, "Accurate fps capping");
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com_accurate_max_fps = dvars::register_bool("com_accurateMaxFps", false, game::DVAR_FLAG_SAVED, "Accurate fps capping");
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utils::hook::call(0x1405A38B9, r_process_workers_with_timeout_stub);
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com_frame_hook.create(0x1405A3740, com_frame_stub);
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}
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@ -289,7 +289,7 @@ namespace gsc
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void g_model_index_no_cache_error_stub(const char* model)
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{
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scr_error(true, "model \"%s\" must be precached", model);
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scr_error(false, "model \"%s\" must be precached", model);
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}
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}
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@ -15,12 +15,6 @@ namespace patches
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utils::hook::detour gscr_set_save_dvar_hook;
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utils::hook::detour dvar_register_float_hook;
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void* sub_46148()
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{
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static uint64_t off_11C52460 = 0x140AD0C58;
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return &off_11C52460;
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}
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DECLSPEC_NORETURN void quit_stub()
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{
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utils::hook::invoke<void>(0x1408B1BA0);
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@ -79,10 +73,10 @@ namespace patches
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public:
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void post_unpack() override
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{
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// Fix startup crashes
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utils::hook::set(0x140272F70, 0xC301B0);
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utils::hook::jump(0x140046148, sub_46148);
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// Disable battle net game service
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utils::hook::set<std::uint32_t>(0x140272F70, 0xC301B0);
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// 'Fix' tls index conflict crash
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utils::hook::set<std::uint8_t>(0x140046166, 0xEB);
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// Fix shutdown crash
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utils::hook::jump(0x1408B1CD0, 0x1408B1BA0);
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@ -931,13 +931,18 @@ namespace ui_scripting
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utils::hook::jump(0x14031E700, 0x1402D86E0);
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utils::hook::jump(0x1402BFCC0, removed_function_stub); // io
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utils::hook::jump(0x14017EE60, removed_function_stub); // profile
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utils::hook::jump(0x1402C0150, removed_function_stub); // os
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utils::hook::jump(0x14017F730, removed_function_stub); // serialize
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utils::hook::jump(0x1402C1020, removed_function_stub); // serialize
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utils::hook::jump(0x1402C0FF0, removed_function_stub); // hks
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utils::hook::jump(0x14017EC60, removed_function_stub); // debug
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utils::hook::jump(0x1402C0470, removed_function_stub); // debug
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utils::hook::nop(0x1402BFC48, 5); // coroutine
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// profile
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utils::hook::jump(0x1402B6250, removed_function_stub);
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utils::hook::jump(0x1402B6260, removed_function_stub);
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utils::hook::jump(0x1402B6270, removed_function_stub);
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utils::hook::jump(0x1402B6330, removed_function_stub);
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utils::hook::jump(0x1402B7FD0, removed_function_stub);
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utils::hook::jump(0x1402B7C40, removed_function_stub);
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utils::hook::jump(0x1402BAC30, removed_function_stub);
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@ -180,24 +180,25 @@ void loader::load_tls(const utils::nt::library& target, const utils::nt::library
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{
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if (source.get_optional_header()->DataDirectory[IMAGE_DIRECTORY_ENTRY_TLS].Size)
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{
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auto* target_tls = tls::allocate_tls_index();
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/* target_tls = reinterpret_cast<PIMAGE_TLS_DIRECTORY>(library.get_ptr() + library.get_optional_header()
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->DataDirectory[IMAGE_DIRECTORY_ENTRY_TLS].VirtualAddress); */
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auto* const source_tls = reinterpret_cast<PIMAGE_TLS_DIRECTORY>(target.get_ptr() + source.get_optional_header()
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const auto target_tls = tls::allocate_tls_index();
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const auto source_tls = reinterpret_cast<PIMAGE_TLS_DIRECTORY>(target.get_ptr() + source.get_optional_header()
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->DataDirectory[IMAGE_DIRECTORY_ENTRY_TLS].VirtualAddress);
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const auto tls_size = source_tls->EndAddressOfRawData - source_tls->StartAddressOfRawData;
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const auto tls_index = *reinterpret_cast<DWORD*>(target_tls->AddressOfIndex);
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utils::hook::set<DWORD>(source_tls->AddressOfIndex, tls_index);
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DWORD old_protect;
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VirtualProtect(PVOID(target_tls->StartAddressOfRawData),
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source_tls->EndAddressOfRawData - source_tls->StartAddressOfRawData, PAGE_READWRITE,
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&old_protect);
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const auto target_start = PVOID(target_tls->StartAddressOfRawData);
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const auto source_start = PVOID(source_tls->StartAddressOfRawData);
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auto* const tls_base = *reinterpret_cast<LPVOID*>(__readgsqword(0x58) + 8ull * tls_index);
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std::memmove(tls_base, PVOID(source_tls->StartAddressOfRawData), tls_size);
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std::memmove(PVOID(target_tls->StartAddressOfRawData), PVOID(source_tls->StartAddressOfRawData), tls_size);
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DWORD old_protect;
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VirtualProtect(target_start, tls_size, PAGE_READWRITE, &old_protect);
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const auto tls_base = *reinterpret_cast<LPVOID*>(__readgsqword(0x58) + 8ull * tls_index);
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std::memmove(tls_base, source_start, tls_size);
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std::memmove(target_start, source_start, tls_size);
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VirtualProtect(target_tls, sizeof(*target_tls), PAGE_READWRITE, &old_protect);
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*target_tls = *source_tls;
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