More branding
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71beb8bac4
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92
data/ui_scripts/branding/__init__.lua
Normal file
92
data/ui_scripts/branding/__init__.lua
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@ -0,0 +1,92 @@
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local spacing = 10
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local topoffset = 15
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local extrawidth = 50
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local extraheight = 40
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LUI.MenuBuilder.m_types_build["SystemInfo"] = function (f6_arg0, f6_arg1)
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local f6_local0 = LUI.MenuTemplate.spMenuOffset
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local title = "LUA_MENU_SYSTEM_INFO_CAPS"
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local f6_local2 = false
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local f6_local3 = 0
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local menu = LUI.MenuTemplate.new(f6_arg0, {
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menu_title = title,
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menu_top_indent = f6_local0 + f6_local3,
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showSelectButton = false,
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skipAnim = f6_local2
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})
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menu:setClass(LUI.SystemInfo)
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menu:PopulateMissingProps(f6_arg1)
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menu:ValidateProps(f6_arg1)
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menu.id = "systemInfo_id"
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local f6_local5 = 300
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local f6_local6 = LUI.MenuTemplate.ListTop + f6_local0
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local f6_local7 = f6_arg1.menu_height
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if not f6_local7 then
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f6_local7 = f6_local5
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end
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f6_local7 = f6_local7 + f6_local6 - extraheight
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local f6_local9 = luiglobals.GenericMenuDims.OptionMenuWidth + 100
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local f6_local10 = menu.properties
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local topoffset2 = LUI.MenuTemplate.ListTop + LUI.MenuTemplate.spMenuOffset
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local decobox = LUI.MenuBuilder.BuildRegisteredType("h1_box_deco", {
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decoTopOffset = topoffset2 - topoffset + 15,
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decoBottomOffset = -f6_local7,
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decoRightOffset = -665 + extrawidth
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})
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menu:addElement(decobox)
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local decoleft = CoD.CreateState(0, 0.5, 8, 0.5, CoD.AnchorTypes.TopLeft)
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decoleft.color = luiglobals.Colors.h1.light_grey
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decobox:addElement(LUI.UILine.new(decoleft))
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local decoright = CoD.CreateState(0, 0.5, -8, 0.5, CoD.AnchorTypes.TopRight)
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decoright.color = luiglobals.Colors.h1.light_grey
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decobox:addElement(LUI.UILine.new(decoright))
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local element = LUI.UIVerticalList.new({
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leftAnchor = true,
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rightAnchor = true,
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topAnchor = true,
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bottomAnchor = true,
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left = spacing,
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right = 100,
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top = topoffset2 + 15,
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bottom = 0,
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spacing = spacing * 0.8
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})
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element.id = "systemInfoList_id"
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menu.vlist = element
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menu:addElement(element)
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local optionmenuwidth = luiglobals.GenericMenuDims.OptionMenuWidth
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luiglobals.GenericMenuDims.OptionMenuWidth = optionmenuwidth + extrawidth
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menu:AddInfo(Engine.Localize("MENU_SYSINFO_VERSION"), function()
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return Engine.GetBuildNumber()
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end)
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menu:AddInfo(Engine.Localize("MENU_SYSINFO_CUSTOMER_SUPPORT_LINK"), function()
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return Engine.Localize("MENU_SYSINFO_CUSTOMER_SUPPORT_URL")
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end)
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menu:AddInfo(Engine.Localize("MENU_SYSINFO_DONATION_LINK"), function()
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return Engine.Localize("MENU_SYSINFO_DONATION_URL")
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end)
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luiglobals.GenericMenuDims.OptionMenuWidth = optionmenuwidth
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menu:AddBackButton()
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menu:registerEventHandler("menu_close", LUI.SystemInfo.LeaveMenu)
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return menu
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end
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@ -5,12 +5,24 @@
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#include "command.hpp"
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#include "game/game.hpp"
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#include "game/ui_scripting/execution.hpp"
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#include <utils/hook.hpp>
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#include <utils/string.hpp>
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#include <version.h>
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namespace branding
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{
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float color[4] = {0.9f, 0.9f, 0.5f, 1.f};
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namespace
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{
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float color[4] = {0.9f, 0.9f, 0.5f, 1.f};
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int get_build_number_stub(game::hks::lua_State* s)
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{
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ui_scripting::push_value(VERSION);
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return 1;
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}
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}
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void draw()
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{
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@ -26,6 +38,12 @@ namespace branding
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void post_unpack() override
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{
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localized_strings::override("MENU_SP_CAMPAIGN", "H2-MOD");
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localized_strings::override("MENU_SYSINFO_CUSTOMER_SUPPORT_LINK", "Github Page");
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localized_strings::override("MENU_SYSINFO_CUSTOMER_SUPPORT_URL", "https://github.com/fedddddd/h2-mod");
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localized_strings::override("MENU_SYSINFO_DONATION_LINK", "Donation Link");
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localized_strings::override("MENU_SYSINFO_DONATION_URL", "https://paypal.me/fedecek");
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utils::hook::jump(0x33D550_b, get_build_number_stub, true);
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}
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};
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}
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@ -1317,12 +1317,6 @@ namespace ui_scripting::lua
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table.set(name, convert({s, value}));
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};
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state["luiglobals"] = table((*::game::hks::lua_state)->globals.v.table);
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state["CoD"] = state["luiglobals"]["CoD"];
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state["LUI"] = state["luiglobals"]["LUI"];
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state["Engine"] = state["luiglobals"]["Engine"];
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state["Game"] = state["luiglobals"]["Game"];
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auto function_type = state.new_usertype<function>("function_");
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function_type[sol::meta_function::call] = [](const function& function, const sol::this_state s, sol::variadic_args va)
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@ -1345,6 +1339,12 @@ namespace ui_scripting::lua
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return sol::as_returns(returns);
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};
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state["luiglobals"] = table((*::game::hks::lua_state)->globals.v.table);
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state["CoD"] = state["luiglobals"]["CoD"];
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state["LUI"] = state["luiglobals"]["LUI"];
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state["Engine"] = state["luiglobals"]["Engine"];
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state["Game"] = state["luiglobals"]["Game"];
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state.script(animation_script);
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}
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}
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@ -1,24 +1,24 @@
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LUI.menucallbacks = {}
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LUI.originalmenus = {}
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menucallbacks = {}
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originalmenus = {}
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LUI.onmenuopen = function(name, callback)
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if (not LUI.MenuBuilder.m_types_build[name]) then
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return
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end
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if (not LUI.menucallbacks[name]) then
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LUI.menucallbacks[name] = {}
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if (not menucallbacks[name]) then
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menucallbacks[name] = {}
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end
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luiglobals.table.insert(LUI.menucallbacks[name], callback)
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table.insert(menucallbacks[name], callback)
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if (not LUI.originalmenus[name]) then
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LUI.originalmenus[name] = LUI.MenuBuilder.m_types_build[name]
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if (not originalmenus[name]) then
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originalmenus[name] = LUI.MenuBuilder.m_types_build[name]
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LUI.MenuBuilder.m_types_build[name] = function(...)
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local args = {...}
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local menu = LUI.originalmenus[name](table.unpack(args))
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local menu = originalmenus[name](table.unpack(args))
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for k, v in luiglobals.next, LUI.menucallbacks[name] do
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for k, v in luiglobals.next, menucallbacks[name] do
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v(menu, table.unpack(args))
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end
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