Add "bankshadow" hudelem font

This commit is contained in:
fed 2022-09-27 01:56:06 +02:00
parent 2d575519b7
commit c5f02179c5

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@ -34,7 +34,8 @@ namespace fonts
"subtitle", "subtitle",
"timer", "timer",
"nameplate", "nameplate",
"bank" "bank",
"bankshadow",
}; };
struct font_data_t struct font_data_t
@ -120,7 +121,7 @@ namespace fonts
game::Font_s* ui_get_font_handle_stub(void* a1, int font_index) game::Font_s* ui_get_font_handle_stub(void* a1, int font_index)
{ {
if (font_index == 12 && bank_font != nullptr) if ((font_index == 12 || font_index == 13) && bank_font != nullptr)
{ {
return bank_font; return bank_font;
} }
@ -149,6 +150,11 @@ namespace fonts
return 12; return 12;
} }
if (hudelem_font_index == 13)
{
return 13;
}
return current; return current;
} }
@ -168,6 +174,27 @@ namespace fonts
a.jmp(0x14037B39E); a.jmp(0x14037B39E);
} }
void get_hud_elem_text_style_stub(utils::hook::assembler& a)
{
const auto set_style = a.newLabel();
const auto loc_14037AF98 = a.newLabel();
a.mov(eax, dword_ptr(rdi, 4));
a.cmp(eax, 13); // 13 => bankshadow index
a.jz(set_style);
a.cmp(eax, 9);
a.jnz(loc_14037AF98);
a.mov(edx, 0x400);
a.jmp(0x14037AFA5);
a.bind(set_style);
a.mov(edx, 4); // 4 => shadowed style
a.jmp(0x14037AFA5);
a.bind(loc_14037AF98);
a.jmp(0x14037AF98);
}
} }
void add(const std::string& name, const std::string& data) void add(const std::string& name, const std::string& data)
@ -200,12 +227,14 @@ namespace fonts
utils::hook::call(0x140747096, db_find_xasset_header_stub); utils::hook::call(0x140747096, db_find_xasset_header_stub);
// add fonts/bank.ttf to hud elem fonts // add fonts/bank.ttf to hud elem fonts
// make font index 12 => bank.ttf // make font index 12, 13 => bank.ttf
ui_asset_cache_hook.create(0x140606090, ui_asset_cache_stub); ui_asset_cache_hook.create(0x140606090, ui_asset_cache_stub);
ui_get_font_handle_hook.create(0x1406058F0, ui_get_font_handle_stub); ui_get_font_handle_hook.create(0x1406058F0, ui_get_font_handle_stub);
utils::hook::jump(0x14037B390, utils::hook::assemble(get_hud_elem_info_stub), true); utils::hook::jump(0x14037B390, utils::hook::assemble(get_hud_elem_info_stub), true);
utils::hook::inject(0x1404C17A6, hudelem_fonts); utils::hook::inject(0x1404C17A6, hudelem_fonts);
utils::hook::set(0x1404C17B7, 13); // 13 hud elem fonts utils::hook::set(0x1404C17B7, 14); // 14 hud elem fonts
// make bankshadow have text style 4 (dropshadow)
utils::hook::jump(0x14037AF89, utils::hook::assemble(get_hud_elem_text_style_stub), true);
command::add("dumpFont", [](const command::params& params) command::add("dumpFont", [](const command::params& params)
{ {