Merge pull request #5 from mjkzy/main

branding, dependabot, localized string overriding
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fed 2021-08-29 22:58:30 +02:00 committed by GitHub
commit c3dad46688
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4 changed files with 107 additions and 0 deletions

7
.github/dependabot.yml vendored Normal file
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version: 2
updates:
- package-ecosystem: gitsubmodule
directory: "/"
schedule:
interval: daily
open-pull-requests-limit: 10

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#include <stdinc.hpp>
#include "loader/component_loader.hpp"
#include "localized_strings.hpp"
#include "scheduler.hpp"
#include "command.hpp"
#include "game/game.hpp"
#include <utils/hook.hpp>
#include <utils/string.hpp>
namespace branding
{
class component final : public component_interface
{
public:
void post_unpack() override
{
localized_strings::override("MENU_SP_CAMPAIGN", "Campaign [h2-mod]");
scheduler::loop([]()
{
const auto x = 4;
const auto y = 4;
const auto scale = 1.0f;
float color[4] = {0.9f, 0.9f, 0.5f, 1.0f};
const auto* text = "h2-mod";
auto* font = game::R_RegisterFont("fonts/defaultBold.otf", 22);
if (!font) return;
game::R_AddCmdDrawText(text, 0x7FFFFFFF, font, static_cast<float>(x),
y + static_cast<float>(font->pixelHeight) * scale,
scale, scale, 0.0f, color, 0);
}, scheduler::pipeline::renderer);
}
};
}
REGISTER_COMPONENT(branding::component)

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#include <stdinc.hpp>
#include "loader/component_loader.hpp"
#include "localized_strings.hpp"
#include <utils/hook.hpp>
#include <utils/string.hpp>
#include <utils/concurrency.hpp>
#include "game/game.hpp"
#include "game_console.hpp"
namespace localized_strings
{
namespace
{
utils::hook::detour seh_string_ed_get_string_hook;
using localized_map = std::unordered_map<std::string, std::string>;
utils::concurrency::container<localized_map> localized_overrides;
const char* seh_string_ed_get_string(const char* reference)
{
return localized_overrides.access<const char*>([&](const localized_map& map)
{
const auto entry = map.find(reference);
if (entry != map.end())
{
return utils::string::va("%s", entry->second.data());
}
return seh_string_ed_get_string_hook.invoke<const char*>(reference);
});
}
}
void override(const std::string& key, const std::string& value)
{
localized_overrides.access([&](localized_map& map)
{
map[key] = value;
});
}
class component final : public component_interface
{
public:
void post_unpack() override
{
// Change some localized strings
seh_string_ed_get_string_hook.create(game::base_address + 0x5E5FD0, &seh_string_ed_get_string);
}
};
}
REGISTER_COMPONENT(localized_strings::component)

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#pragma once
namespace localized_strings
{
void override(const std::string& key, const std::string& value);
}