Merge pull request #376 from diamante0018/develop

general: update
This commit is contained in:
fed 2022-11-07 10:36:22 +00:00 committed by GitHub
commit b3679ba11a
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7 changed files with 20 additions and 31 deletions

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@ -27,7 +27,7 @@ jobs:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Check out files
uses: actions/checkout@v2
uses: actions/checkout@v3
with:
submodules: true
fetch-depth: 0
@ -35,10 +35,9 @@ jobs:
lfs: false
- name: Add msbuild to PATH
uses: microsoft/setup-msbuild@v1.0.2
uses: microsoft/setup-msbuild@v1.1.3
- name: Generate project files
#run: tools/premake5 vs2022 --ci-build
run: tools/premake5 vs2022
- name: Set up problem matching
@ -48,7 +47,7 @@ jobs:
run: msbuild /m /v:minimal /p:Configuration=${{matrix.configuration}} /p:Platform=x64 build/h2-mod.sln
- name: Upload ${{matrix.configuration}} binaries
uses: actions/upload-artifact@v2
uses: actions/upload-artifact@v3.1.0
with:
name: ${{matrix.configuration}} binaries
path: |
@ -56,7 +55,7 @@ jobs:
build/bin/x64/${{matrix.configuration}}/h2-mod.pdb
- name: Upload ${{matrix.configuration}} data artifacts
uses: actions/upload-artifact@v2
uses: actions/upload-artifact@v3.1.0
with:
name: ${{matrix.configuration}} data artifacts
path: |
@ -76,12 +75,12 @@ jobs:
run: echo "FED_MASTER_PATH=${{ secrets.FED_MASTER_SSH_PATH_DEV }}" >> $GITHUB_ENV
- name: Download Release binaries
uses: actions/download-artifact@v2
uses: actions/download-artifact@v3
with:
name: Release binaries
- name: Download Release data artifacts
uses: actions/download-artifact@v2
uses: actions/download-artifact@v3
with:
name: Release data artifacts
path: data

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@ -227,10 +227,12 @@ targetdir "%{wks.location}/bin/%{cfg.platform}/%{cfg.buildcfg}"
configurations {"Debug", "Release"}
architecture "x64"
language "C++"
cppdialect "C++20"
architecture "x86_64"
platforms "x64"
buildoptions "/std:c++latest"
systemversion "latest"
symbols "On"
staticruntime "On"
@ -321,13 +323,3 @@ resincludedirs {"$(ProjectDir)src"}
group "Dependencies"
dependencies.projects()
rule "ProtobufCompiler"
display "Protobuf compiler"
location "./build"
fileExtension ".proto"
buildmessage "Compiling %(Identity) with protoc..."
buildcommands {'@echo off', 'path "$(SolutionDir)\\..\\tools"',
'if not exist "$(ProjectDir)\\src\\proto" mkdir "$(ProjectDir)\\src\\proto"',
'protoc --error_format=msvs -I=%(RelativeDir) --cpp_out=src\\proto %(Identity)'}
buildoutputs {'$(ProjectDir)\\src\\proto\\%(Filename).pb.cc', '$(ProjectDir)\\src\\proto\\%(Filename).pb.h'}

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@ -86,15 +86,11 @@ namespace filesystem
bool can_insert_path(const std::filesystem::path& path)
{
for (const auto& path_ : get_search_paths_internal())
const auto& paths = get_search_paths_internal();
return std::ranges::none_of(paths.cbegin(), paths.cend(), [path](const auto& elem)
{
if (path_ == path)
{
return false;
}
}
return true;
return elem == path;
});
}
const char* sys_default_install_path_stub()

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@ -50,9 +50,9 @@ namespace gsc
std::unordered_map<scripting::script_function, unsigned int> functions;
std::optional<std::string> gsc_error;
char* allocate_buffer(size_t size)
char* allocate_buffer(std::uint32_t size)
{
return utils::hook::invoke<char*>(0x14061E680, size, 4, 1, 5);
return static_cast<char*>(game::PMem_AllocFromSource_NoDebug(size, 4, 1, 5));
}
bool read_scriptfile(const std::string& name, std::string* data)
@ -135,7 +135,7 @@ namespace gsc
const auto script_size = script.size();
const auto buffer_size = script_size + stack.size() + 2;
const auto buffer = allocate_buffer(buffer_size);
const auto buffer = allocate_buffer(static_cast<std::uint32_t>(buffer_size));
std::memcpy(buffer, script.data(), script_size);
std::memcpy(&buffer[script_size], stack.data(), stack.size());

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@ -133,6 +133,8 @@ namespace game
WEAK symbol<unsigned int(int handle, unsigned int paramcount)> Scr_ExecThread{0x1405C6F40};
WEAK symbol<unsigned int(void* func, int type, unsigned int name)> Scr_RegisterFunction{0x1405BC7B0};
WEAK symbol<void*(unsigned int size, unsigned int alignment, unsigned int type, int source)> PMem_AllocFromSource_NoDebug{0x14061E680};
WEAK symbol<unsigned int(unsigned int localId, const char* pos, unsigned int paramcount)> VM_Execute{0x1405C8DB0};
WEAK symbol<void(float x, float y, float width, float height, float s0, float t0, float s1, float t1,

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