Add achievement background images

Co-Authored-By: Vlad Loktionov <13555921+VladWinner@users.noreply.github.com>
This commit is contained in:
fed 2023-09-11 18:05:22 +02:00
parent eb6781e406
commit a06044eff2
No known key found for this signature in database
GPG Key ID: 1D2C630F04722996
105 changed files with 1449 additions and 25 deletions

View File

@ -1,5 +1,5 @@
LUI.MenuBuilder.registerType("achievements_menu", function(root, controller) LUI.MenuBuilder.registerType("achievements_menu", function(root, controller)
local menuwidth = 1129 local menuwidth = 500
local menu = LUI.MenuTemplate.new(root, { local menu = LUI.MenuTemplate.new(root, {
menu_title = "@LUA_MENU_ACHIEVEMENTS", menu_title = "@LUA_MENU_ACHIEVEMENTS",
exclusiveController = 0, exclusiveController = 0,
@ -9,7 +9,58 @@ LUI.MenuBuilder.registerType("achievements_menu", function(root, controller)
uppercase_title = true uppercase_title = true
}) })
local itemwidth = 80 local black_state = CoD.CreateState(nil, nil, nil, nil, CoD.AnchorTypes.All)
black_state.red = 0
black_state.blue = 0
black_state.green = 0
black_state.alpha = 0
black_state.left = -100
black_state.right = 100
black_state.top = -100
black_state.bottom = 100
local black = LUI.UIImage.new(black_state)
black:setPriority(-1000)
black:registerAnimationState("BlackScreen", {
alpha = 1
})
black:registerAnimationState("Faded", {
alpha = 0
})
menu:addElement(black)
local currentbackground = nil
local changebackground = function(background, isvideobg)
if (currentbackground == background) then
return
end
currentbackground = background
if (isvideobg) then
PersistentBackground.ChangeBackground(nil, background)
else
PersistentBackground.ChangeBackground(background, "")
PersistentBackground.ChangeBackground(background, nil)
end
black:animateInSequence( {
{
"BlackScreen",
0
},
{
"Faded",
500
}
})
end
local itemheight = 80
local itemwidth = menuwidth
local itemspacing = 10 local itemspacing = 10
local maxrowelements = 1 local maxrowelements = 1
@ -18,14 +69,13 @@ LUI.MenuBuilder.registerType("achievements_menu", function(root, controller)
local currentrow = LUI.UIElement.new({ local currentrow = LUI.UIElement.new({
topAnchor = true, topAnchor = true,
leftAnchor = true, leftAnchor = true,
width = itemwidth * maxrowelements, width = itemheight * maxrowelements,
height = itemwidth, height = itemheight,
}) })
menu.list.currentrow = currentrow menu.list.currentrow = currentrow
menu.list:addElement(currentrow) menu.list:addElement(currentrow)
menu.list.currentrow:makeFocusable() menu.list.currentrow:makeFocusable()
end end
newrow() newrow()
@ -34,9 +84,9 @@ LUI.MenuBuilder.registerType("achievements_menu", function(root, controller)
local container = LUI.UIElement.new({ local container = LUI.UIElement.new({
topAnchor = true, topAnchor = true,
leftAnchor = true, leftAnchor = true,
width = itemwidth, width = itemheight,
height = itemwidth, height = itemheight,
left = rowelements * (itemwidth + itemspacing) left = rowelements * (itemheight + itemspacing)
}) })
container:addElement(element) container:addElement(element)
container:makeFocusable() container:makeFocusable()
@ -60,8 +110,8 @@ LUI.MenuBuilder.registerType("achievements_menu", function(root, controller)
local btnbg = LUI.UIImage.new({ local btnbg = LUI.UIImage.new({
topAnchor = true, topAnchor = true,
leftAnchor = true, leftAnchor = true,
width = menuwidth, width = itemwidth,
height = itemwidth, height = itemheight,
material = RegisterMaterial("h2_btn_unfocused") material = RegisterMaterial("h2_btn_unfocused")
}) })
@ -84,7 +134,7 @@ LUI.MenuBuilder.registerType("achievements_menu", function(root, controller)
topAnchor = true, topAnchor = true,
leftAnchor = true, leftAnchor = true,
width = 10, width = 10,
height = itemwidth, height = itemheight,
material = RegisterMaterial("depot_button_rarity_strip_" .. rarityname) material = RegisterMaterial("depot_button_rarity_strip_" .. rarityname)
}) })
@ -101,8 +151,8 @@ LUI.MenuBuilder.registerType("achievements_menu", function(root, controller)
local glow = LUI.UIImage.new({ local glow = LUI.UIImage.new({
topAnchor = true, topAnchor = true,
leftAnchor = true, leftAnchor = true,
width = menuwidth, width = itemwidth,
height = itemwidth, height = itemheight,
material = RegisterMaterial("depot_button_rarity_glow_" .. rarityname) material = RegisterMaterial("depot_button_rarity_glow_" .. rarityname)
}) })
@ -117,8 +167,8 @@ LUI.MenuBuilder.registerType("achievements_menu", function(root, controller)
local glow2 = LUI.UIImage.new({ local glow2 = LUI.UIImage.new({
topAnchor = true, topAnchor = true,
leftAnchor = true, leftAnchor = true,
width = menuwidth, width = itemwidth,
height = itemwidth, height = itemheight,
material = RegisterMaterial("depot_button_rarity_glow_" .. rarityname) material = RegisterMaterial("depot_button_rarity_glow_" .. rarityname)
}) })
@ -136,8 +186,8 @@ LUI.MenuBuilder.registerType("achievements_menu", function(root, controller)
local achievementcontainer = LUI.UIElement.new({ local achievementcontainer = LUI.UIElement.new({
topAnchor = true, topAnchor = true,
leftAnchor = true, leftAnchor = true,
width = menuwidth, width = itemwidth,
height = itemwidth, height = itemheight,
}) })
local image = LUI.UIImage.new({ local image = LUI.UIImage.new({
@ -145,8 +195,8 @@ LUI.MenuBuilder.registerType("achievements_menu", function(root, controller)
leftAnchor = true, leftAnchor = true,
top = itemspacing / 2, top = itemspacing / 2,
left = itemspacing / 2 + 10, left = itemspacing / 2 + 10,
width = itemwidth - itemspacing, width = itemheight - itemspacing,
height = itemwidth - itemspacing, height = itemheight - itemspacing,
material = RegisterMaterial("trophy_" .. i) material = RegisterMaterial("trophy_" .. i)
}) })
@ -155,17 +205,17 @@ LUI.MenuBuilder.registerType("achievements_menu", function(root, controller)
leftAnchor = true, leftAnchor = true,
top = itemspacing / 2 + 15, top = itemspacing / 2 + 15,
left = itemspacing / 2 + 15 + 10, left = itemspacing / 2 + 15 + 10,
width = itemwidth - itemspacing - 30, width = itemheight - itemspacing - 30,
height = itemwidth - itemspacing - 30, height = itemheight - itemspacing - 30,
material = RegisterMaterial("icon_lock_mini") material = RegisterMaterial("icon_lock_mini")
}) })
local textwidth = menuwidth - itemwidth - itemspacing * 2 local textwidth = itemwidth - itemheight - itemspacing * 2
local title = LUI.UIText.new({ local title = LUI.UIText.new({
topAnchor = true, topAnchor = true,
leftAnchor = true, leftAnchor = true,
top = itemspacing + 5, top = itemspacing + 5,
left = itemwidth + 5 + 10, left = itemheight + 5 + 10,
color = { color = {
r = 0.7, r = 0.7,
g = 0.7, g = 0.7,
@ -180,7 +230,7 @@ LUI.MenuBuilder.registerType("achievements_menu", function(root, controller)
topAnchor = true, topAnchor = true,
leftAnchor = true, leftAnchor = true,
top = itemspacing + CoD.TextSettings.Font23.Height + 10, top = itemspacing + CoD.TextSettings.Font23.Height + 10,
left = itemwidth + 5 + 10, left = itemheight + 5 + 10,
width = textwidth, width = textwidth,
alignment = LUI.Alignment.Left, alignment = LUI.Alignment.Left,
color = { color = {
@ -208,9 +258,16 @@ LUI.MenuBuilder.registerType("achievements_menu", function(root, controller)
raritystrip:animateToState("hide") raritystrip:animateToState("hide")
end end
local background = achievements.getbackground(i)
achievementcontainer:registerEventHandler("mouseenter", function() achievementcontainer:registerEventHandler("mouseenter", function()
Engine.PlaySound(CoD.SFX.MouseOver) Engine.PlaySound(CoD.SFX.MouseOver)
if (background ~= nil) then
changebackground(background, false)
else
changebackground("sp_menus_bg_regular", true)
end
if (locked) then if (locked) then
btnbg:setImage(RegisterMaterial("h2_btn_focused_locked")) btnbg:setImage(RegisterMaterial("h2_btn_focused_locked"))
else else
@ -258,7 +315,7 @@ LUI.MenuBuilder.registerType("achievements_menu", function(root, controller)
}) })
local createprogressbar = function() local createprogressbar = function()
local barwidth = menuwidth + 17 local barwidth = itemwidth + 17
local progressbar = LUI.UIElement.new({ local progressbar = LUI.UIElement.new({
bottomAnchor = true, bottomAnchor = true,
leftAnchor = true, leftAnchor = true,

View File

@ -92,5 +92,57 @@ material,trophy_49
material,trophy_50 material,trophy_50
material,trophy_51 material,trophy_51
material,trophy_52 material,trophy_52
material,achievement_bg_1
material,achievement_bg_2
material,achievement_bg_3
material,achievement_bg_4
material,achievement_bg_5
material,achievement_bg_6
material,achievement_bg_7
material,achievement_bg_8
material,achievement_bg_9
material,achievement_bg_10
material,achievement_bg_11
material,achievement_bg_12
material,achievement_bg_13
material,achievement_bg_14
material,achievement_bg_15
material,achievement_bg_16
material,achievement_bg_17
material,achievement_bg_18
material,achievement_bg_19
material,achievement_bg_20
material,achievement_bg_21
material,achievement_bg_22
material,achievement_bg_23
material,achievement_bg_24
material,achievement_bg_25
material,achievement_bg_26
material,achievement_bg_27
material,achievement_bg_28
material,achievement_bg_29
material,achievement_bg_30
material,achievement_bg_31
material,achievement_bg_32
material,achievement_bg_33
material,achievement_bg_34
material,achievement_bg_35
material,achievement_bg_36
material,achievement_bg_37
material,achievement_bg_38
material,achievement_bg_39
material,achievement_bg_40
material,achievement_bg_41
material,achievement_bg_42
material,achievement_bg_43
material,achievement_bg_44
material,achievement_bg_45
material,achievement_bg_46
material,achievement_bg_47
material,achievement_bg_48
material,achievement_bg_49
material,achievement_bg_50
localize,english localize,english
sound,ui_achievement_unlocked sound,ui_achievement_unlocked

1 techset,,2d
92 localize,english material,achievement_bg_1
93 sound,ui_achievement_unlocked material,achievement_bg_2
94 material,achievement_bg_3
95 material,achievement_bg_4
96 material,achievement_bg_5
97 material,achievement_bg_6
98 material,achievement_bg_7
99 material,achievement_bg_8
100 material,achievement_bg_9
101 material,achievement_bg_10
102 material,achievement_bg_11
103 material,achievement_bg_12
104 material,achievement_bg_13
105 material,achievement_bg_14
106 material,achievement_bg_15
107 material,achievement_bg_16
108 material,achievement_bg_17
109 material,achievement_bg_18
110 material,achievement_bg_19
111 material,achievement_bg_20
112 material,achievement_bg_21
113 material,achievement_bg_22
114 material,achievement_bg_23
115 material,achievement_bg_24
116 material,achievement_bg_25
117 material,achievement_bg_26
118 material,achievement_bg_27
119 material,achievement_bg_28
120 material,achievement_bg_29
121 material,achievement_bg_30
122 material,achievement_bg_31
123 material,achievement_bg_32
124 material,achievement_bg_33
125 material,achievement_bg_34
126 material,achievement_bg_35
127 material,achievement_bg_36
128 material,achievement_bg_37
129 material,achievement_bg_38
130 material,achievement_bg_39
131 material,achievement_bg_40
132 material,achievement_bg_41
133 material,achievement_bg_42
134 material,achievement_bg_43
135 material,achievement_bg_44
136 material,achievement_bg_45
137 material,achievement_bg_46
138 material,achievement_bg_47
139 material,achievement_bg_48
140 material,achievement_bg_49
141 material,achievement_bg_50
142 localize,english
143 sound,ui_achievement_unlocked
144
145
146
147
148

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View File

@ -0,0 +1,26 @@
{
"name": "achievement_bg_1",
"techniqueSet->name": "2d",
"gameFlags": 0,
"sortKey": 60,
"renderFlags": 0,
"textureAtlasRowCount": 1,
"textureAtlasColumnCount": 1,
"textureAtlasFrameBlend": 0,
"textureAtlasAsArray": 0,
"surfaceTypeBits": 0,
"cameraRegion": 12,
"materialType": 0,
"assetFlags": 0,
"constantTable": null,
"textureTable": [
{
"image": "achievement_bg_1",
"semantic": 0,
"samplerState": 226,
"lastCharacter": 112,
"firstCharacter": 99,
"typeHash": 2695565377
}
]
}

View File

@ -0,0 +1,26 @@
{
"name": "achievement_bg_10",
"techniqueSet->name": "2d",
"gameFlags": 0,
"sortKey": 60,
"renderFlags": 0,
"textureAtlasRowCount": 1,
"textureAtlasColumnCount": 1,
"textureAtlasFrameBlend": 0,
"textureAtlasAsArray": 0,
"surfaceTypeBits": 0,
"cameraRegion": 12,
"materialType": 0,
"assetFlags": 0,
"constantTable": null,
"textureTable": [
{
"image": "achievement_bg_10",
"semantic": 0,
"samplerState": 226,
"lastCharacter": 112,
"firstCharacter": 99,
"typeHash": 2695565377
}
]
}

View File

@ -0,0 +1,26 @@
{
"name": "achievement_bg_11",
"techniqueSet->name": "2d",
"gameFlags": 0,
"sortKey": 60,
"renderFlags": 0,
"textureAtlasRowCount": 1,
"textureAtlasColumnCount": 1,
"textureAtlasFrameBlend": 0,
"textureAtlasAsArray": 0,
"surfaceTypeBits": 0,
"cameraRegion": 12,
"materialType": 0,
"assetFlags": 0,
"constantTable": null,
"textureTable": [
{
"image": "achievement_bg_11",
"semantic": 0,
"samplerState": 226,
"lastCharacter": 112,
"firstCharacter": 99,
"typeHash": 2695565377
}
]
}

View File

@ -0,0 +1,26 @@
{
"name": "achievement_bg_12",
"techniqueSet->name": "2d",
"gameFlags": 0,
"sortKey": 60,
"renderFlags": 0,
"textureAtlasRowCount": 1,
"textureAtlasColumnCount": 1,
"textureAtlasFrameBlend": 0,
"textureAtlasAsArray": 0,
"surfaceTypeBits": 0,
"cameraRegion": 12,
"materialType": 0,
"assetFlags": 0,
"constantTable": null,
"textureTable": [
{
"image": "achievement_bg_12",
"semantic": 0,
"samplerState": 226,
"lastCharacter": 112,
"firstCharacter": 99,
"typeHash": 2695565377
}
]
}

View File

@ -0,0 +1,26 @@
{
"name": "achievement_bg_13",
"techniqueSet->name": "2d",
"gameFlags": 0,
"sortKey": 60,
"renderFlags": 0,
"textureAtlasRowCount": 1,
"textureAtlasColumnCount": 1,
"textureAtlasFrameBlend": 0,
"textureAtlasAsArray": 0,
"surfaceTypeBits": 0,
"cameraRegion": 12,
"materialType": 0,
"assetFlags": 0,
"constantTable": null,
"textureTable": [
{
"image": "achievement_bg_13",
"semantic": 0,
"samplerState": 226,
"lastCharacter": 112,
"firstCharacter": 99,
"typeHash": 2695565377
}
]
}

View File

@ -0,0 +1,26 @@
{
"name": "achievement_bg_14",
"techniqueSet->name": "2d",
"gameFlags": 0,
"sortKey": 60,
"renderFlags": 0,
"textureAtlasRowCount": 1,
"textureAtlasColumnCount": 1,
"textureAtlasFrameBlend": 0,
"textureAtlasAsArray": 0,
"surfaceTypeBits": 0,
"cameraRegion": 12,
"materialType": 0,
"assetFlags": 0,
"constantTable": null,
"textureTable": [
{
"image": "achievement_bg_14",
"semantic": 0,
"samplerState": 226,
"lastCharacter": 112,
"firstCharacter": 99,
"typeHash": 2695565377
}
]
}

View File

@ -0,0 +1,26 @@
{
"name": "achievement_bg_15",
"techniqueSet->name": "2d",
"gameFlags": 0,
"sortKey": 60,
"renderFlags": 0,
"textureAtlasRowCount": 1,
"textureAtlasColumnCount": 1,
"textureAtlasFrameBlend": 0,
"textureAtlasAsArray": 0,
"surfaceTypeBits": 0,
"cameraRegion": 12,
"materialType": 0,
"assetFlags": 0,
"constantTable": null,
"textureTable": [
{
"image": "achievement_bg_15",
"semantic": 0,
"samplerState": 226,
"lastCharacter": 112,
"firstCharacter": 99,
"typeHash": 2695565377
}
]
}

View File

@ -0,0 +1,26 @@
{
"name": "achievement_bg_16",
"techniqueSet->name": "2d",
"gameFlags": 0,
"sortKey": 60,
"renderFlags": 0,
"textureAtlasRowCount": 1,
"textureAtlasColumnCount": 1,
"textureAtlasFrameBlend": 0,
"textureAtlasAsArray": 0,
"surfaceTypeBits": 0,
"cameraRegion": 12,
"materialType": 0,
"assetFlags": 0,
"constantTable": null,
"textureTable": [
{
"image": "achievement_bg_16",
"semantic": 0,
"samplerState": 226,
"lastCharacter": 112,
"firstCharacter": 99,
"typeHash": 2695565377
}
]
}

View File

@ -0,0 +1,26 @@
{
"name": "achievement_bg_17",
"techniqueSet->name": "2d",
"gameFlags": 0,
"sortKey": 60,
"renderFlags": 0,
"textureAtlasRowCount": 1,
"textureAtlasColumnCount": 1,
"textureAtlasFrameBlend": 0,
"textureAtlasAsArray": 0,
"surfaceTypeBits": 0,
"cameraRegion": 12,
"materialType": 0,
"assetFlags": 0,
"constantTable": null,
"textureTable": [
{
"image": "achievement_bg_17",
"semantic": 0,
"samplerState": 226,
"lastCharacter": 112,
"firstCharacter": 99,
"typeHash": 2695565377
}
]
}

View File

@ -0,0 +1,26 @@
{
"name": "achievement_bg_18",
"techniqueSet->name": "2d",
"gameFlags": 0,
"sortKey": 60,
"renderFlags": 0,
"textureAtlasRowCount": 1,
"textureAtlasColumnCount": 1,
"textureAtlasFrameBlend": 0,
"textureAtlasAsArray": 0,
"surfaceTypeBits": 0,
"cameraRegion": 12,
"materialType": 0,
"assetFlags": 0,
"constantTable": null,
"textureTable": [
{
"image": "achievement_bg_18",
"semantic": 0,
"samplerState": 226,
"lastCharacter": 112,
"firstCharacter": 99,
"typeHash": 2695565377
}
]
}

View File

@ -0,0 +1,26 @@
{
"name": "achievement_bg_19",
"techniqueSet->name": "2d",
"gameFlags": 0,
"sortKey": 60,
"renderFlags": 0,
"textureAtlasRowCount": 1,
"textureAtlasColumnCount": 1,
"textureAtlasFrameBlend": 0,
"textureAtlasAsArray": 0,
"surfaceTypeBits": 0,
"cameraRegion": 12,
"materialType": 0,
"assetFlags": 0,
"constantTable": null,
"textureTable": [
{
"image": "achievement_bg_19",
"semantic": 0,
"samplerState": 226,
"lastCharacter": 112,
"firstCharacter": 99,
"typeHash": 2695565377
}
]
}

View File

@ -0,0 +1,26 @@
{
"name": "achievement_bg_2",
"techniqueSet->name": "2d",
"gameFlags": 0,
"sortKey": 60,
"renderFlags": 0,
"textureAtlasRowCount": 1,
"textureAtlasColumnCount": 1,
"textureAtlasFrameBlend": 0,
"textureAtlasAsArray": 0,
"surfaceTypeBits": 0,
"cameraRegion": 12,
"materialType": 0,
"assetFlags": 0,
"constantTable": null,
"textureTable": [
{
"image": "achievement_bg_2",
"semantic": 0,
"samplerState": 226,
"lastCharacter": 112,
"firstCharacter": 99,
"typeHash": 2695565377
}
]
}

View File

@ -0,0 +1,26 @@
{
"name": "achievement_bg_20",
"techniqueSet->name": "2d",
"gameFlags": 0,
"sortKey": 60,
"renderFlags": 0,
"textureAtlasRowCount": 1,
"textureAtlasColumnCount": 1,
"textureAtlasFrameBlend": 0,
"textureAtlasAsArray": 0,
"surfaceTypeBits": 0,
"cameraRegion": 12,
"materialType": 0,
"assetFlags": 0,
"constantTable": null,
"textureTable": [
{
"image": "achievement_bg_20",
"semantic": 0,
"samplerState": 226,
"lastCharacter": 112,
"firstCharacter": 99,
"typeHash": 2695565377
}
]
}

View File

@ -0,0 +1,26 @@
{
"name": "achievement_bg_21",
"techniqueSet->name": "2d",
"gameFlags": 0,
"sortKey": 60,
"renderFlags": 0,
"textureAtlasRowCount": 1,
"textureAtlasColumnCount": 1,
"textureAtlasFrameBlend": 0,
"textureAtlasAsArray": 0,
"surfaceTypeBits": 0,
"cameraRegion": 12,
"materialType": 0,
"assetFlags": 0,
"constantTable": null,
"textureTable": [
{
"image": "achievement_bg_21",
"semantic": 0,
"samplerState": 226,
"lastCharacter": 112,
"firstCharacter": 99,
"typeHash": 2695565377
}
]
}

View File

@ -0,0 +1,26 @@
{
"name": "achievement_bg_22",
"techniqueSet->name": "2d",
"gameFlags": 0,
"sortKey": 60,
"renderFlags": 0,
"textureAtlasRowCount": 1,
"textureAtlasColumnCount": 1,
"textureAtlasFrameBlend": 0,
"textureAtlasAsArray": 0,
"surfaceTypeBits": 0,
"cameraRegion": 12,
"materialType": 0,
"assetFlags": 0,
"constantTable": null,
"textureTable": [
{
"image": "achievement_bg_22",
"semantic": 0,
"samplerState": 226,
"lastCharacter": 112,
"firstCharacter": 99,
"typeHash": 2695565377
}
]
}

View File

@ -0,0 +1,26 @@
{
"name": "achievement_bg_23",
"techniqueSet->name": "2d",
"gameFlags": 0,
"sortKey": 60,
"renderFlags": 0,
"textureAtlasRowCount": 1,
"textureAtlasColumnCount": 1,
"textureAtlasFrameBlend": 0,
"textureAtlasAsArray": 0,
"surfaceTypeBits": 0,
"cameraRegion": 12,
"materialType": 0,
"assetFlags": 0,
"constantTable": null,
"textureTable": [
{
"image": "achievement_bg_23",
"semantic": 0,
"samplerState": 226,
"lastCharacter": 112,
"firstCharacter": 99,
"typeHash": 2695565377
}
]
}

View File

@ -0,0 +1,26 @@
{
"name": "achievement_bg_24",
"techniqueSet->name": "2d",
"gameFlags": 0,
"sortKey": 60,
"renderFlags": 0,
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Some files were not shown because too many files have changed in this diff Show More