Update function tables
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@ -64,7 +64,7 @@ namespace scripting
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if (index < 0x320)
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{
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return reinterpret_cast<script_function*>(game::base_address + function_table)[index - 1];
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return reinterpret_cast<script_function*>(game::base_address + function_table)[index];
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}
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return reinterpret_cast<script_function*>(game::base_address + method_table)[index - 0x8000];
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