Update fastfiles.cpp
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@ -209,6 +209,10 @@ namespace fastfiles
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const auto xmodel_pool = reallocate_asset_pool_multiplier<game::ASSET_TYPE_XMODEL, 2>();
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const auto xmodel_pool = reallocate_asset_pool_multiplier<game::ASSET_TYPE_XMODEL, 2>();
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utils::hook::inject(0x140413D93, xmodel_pool + 8);
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utils::hook::inject(0x140413D93, xmodel_pool + 8);
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/*const auto image_pool = reallocate_asset_pool_multiplier<game::ASSET_TYPE_IMAGE, 2>();
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utils::hook::inject(0x140413B45, image_pool + 8);
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utils::hook::inject(0x140413B63, image_pool + 8);*/
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reallocate_asset_pool_multiplier<game::ASSET_TYPE_WEAPON, 2>();
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reallocate_asset_pool_multiplier<game::ASSET_TYPE_WEAPON, 2>();
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reallocate_asset_pool_multiplier<game::ASSET_TYPE_SOUND, 2>();
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reallocate_asset_pool_multiplier<game::ASSET_TYPE_SOUND, 2>();
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reallocate_asset_pool_multiplier<game::ASSET_TYPE_LOADED_SOUND, 2>();
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reallocate_asset_pool_multiplier<game::ASSET_TYPE_LOADED_SOUND, 2>();
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