Update fastfiles.cpp
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@ -186,6 +186,7 @@ namespace fastfiles
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std::vector<game::XZoneInfo> zones;
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try_add_zone(zones, allocator, "h2_mod_common", true);
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add_mod_zones(zones, allocator, mods::zone_priority::post_gfx);
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for (auto i = 0u; i < zone_count; i++)
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{
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@ -194,7 +195,6 @@ namespace fastfiles
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if (zone_info[i].name == "code_post_gfx"s)
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{
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try_add_zone(zones, allocator, "h2_mod_ui", true);
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add_mod_zones(zones, allocator, mods::zone_priority::post_gfx);
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}
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}
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