Update language.lua
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@ -3,19 +3,19 @@ game:addlocalizedstring("MENU_french", "Français")
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game:addlocalizedstring("MENU_german", "Deutsch")
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game:addlocalizedstring("MENU_italian", "Italiano")
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game:addlocalizedstring("MENU_spanish", "Español")
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game:addlocalizedstring("MENU_russian", "Pyccкий")
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game:addlocalizedstring("MENU_polish", "Polskie")
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game:addlocalizedstring("MENU_russian", "Русский")
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game:addlocalizedstring("MENU_polish", "Polski")
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game:addlocalizedstring("MENU_portuguese", "Português")
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game:addlocalizedstring("MENU_japanese_full", "日本")
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game:addlocalizedstring("MENU_japanese_partial", "日本 (Partial)")
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game:addlocalizedstring("MENU_traditional_chinese", "中国人")
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game:addlocalizedstring("MENU_simplified_chinese", "简体中文")
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game:addlocalizedstring("MENU_arabic", "عربى")
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game:addlocalizedstring("MENU_czech", "Czech") -- ??
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game:addlocalizedstring("MENU_spanishna", "Español (2)") -- ??
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game:addlocalizedstring("MENU_czech", "České") -- ??
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game:addlocalizedstring("MENU_spanishna", "Español (parcial)") -- text only (English dubbing)
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game:addlocalizedstring("MENU_korean", "한국어")
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game:addlocalizedstring("MENU_english_safe", "English (Safe)")
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game:addlocalizedstring("MENU_russian_partial", "Pyccкий (Partial)")
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game:addlocalizedstring("MENU_russian_partial", "Русский (только текст)") -- text only (English dubbing)
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LUI.addmenubutton("pc_controls", {
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index = 4,
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