Small fix
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4e648df210
commit
68e599f134
@ -226,7 +226,8 @@ namespace mapents
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std::optional<std::string> get_mapents_data(std::string* real_path = nullptr)
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std::optional<std::string> get_mapents_data(std::string* real_path = nullptr)
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{
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{
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std::string data{};
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std::string data{};
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if (filesystem::read_file("addon_map_ents/"s + addon_mapname->current.string + ".mapents"s, &data, real_path))
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if (addon_mapname->current.string != ""s &&
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filesystem::read_file("addon_map_ents/"s + addon_mapname->current.string + ".mapents"s, &data, real_path))
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{
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{
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return {data};
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return {data};
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}
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}
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@ -271,10 +272,7 @@ namespace mapents
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game::XAssetHeader db_find_xasset_header_stub(game::XAssetType type, const char* name, int allow_create_default)
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game::XAssetHeader db_find_xasset_header_stub(game::XAssetType type, const char* name, int allow_create_default)
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{
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{
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const auto _0 = gsl::finally([]()
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const auto _0 = gsl::finally(&mapents::clear_dvars);
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{
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game::Dvar_SetFromStringFromSource("addon_mapname", "", game::DVAR_SOURCE_INTERNAL);
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});
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const auto mapents = allocator.allocate<game::AddonMapEnts>();
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const auto mapents = allocator.allocate<game::AddonMapEnts>();
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mapents->name = allocator.duplicate_string(name);
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mapents->name = allocator.duplicate_string(name);
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@ -313,9 +311,13 @@ namespace mapents
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}
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}
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}
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}
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void clear_dvars()
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{
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game::Dvar_SetString(addon_mapname, "");
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}
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void clear()
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void clear()
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{
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{
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game::Dvar_SetFromStringFromSource("addon_mapname", "", game::DVAR_SOURCE_INTERNAL);
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allocator.clear();
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allocator.clear();
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}
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}
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@ -3,4 +3,5 @@
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namespace mapents
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namespace mapents
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{
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{
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void clear();
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void clear();
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void clear_dvars();
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}
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}
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@ -30,6 +30,7 @@ namespace mods
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{
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{
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materials::clear();
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materials::clear();
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fonts::clear();
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fonts::clear();
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mapents::clear_dvars();
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}
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}
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mapents::clear();
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mapents::clear();
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@ -57,6 +57,7 @@ namespace game
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WEAK symbol<const char*(dvar_t* dvar, void* a2, void* value)> Dvar_ValueToString{0x14061B8F0};
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WEAK symbol<const char*(dvar_t* dvar, void* a2, void* value)> Dvar_ValueToString{0x14061B8F0};
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WEAK symbol<void(int hash, const char* name, const char* buffer)> Dvar_SetCommand{0x14061A5C0};
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WEAK symbol<void(int hash, const char* name, const char* buffer)> Dvar_SetCommand{0x14061A5C0};
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WEAK symbol<void(const char* dvarName, const char* string, DvarSetSource source)> Dvar_SetFromStringFromSource{0x14061A910};
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WEAK symbol<void(const char* dvarName, const char* string, DvarSetSource source)> Dvar_SetFromStringFromSource{0x14061A910};
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WEAK symbol<void(const dvar_t* dvar, const char* value)> Dvar_SetString{0x14061ABF0};
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WEAK symbol<int(const char* fname)> generateHashValue{0x140343D20};
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WEAK symbol<int(const char* fname)> generateHashValue{0x140343D20};
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