Hudelem fonts stuff

This commit is contained in:
fed 2022-09-29 21:56:06 +02:00
parent c5f02179c5
commit 59c3652513

View File

@ -36,6 +36,7 @@ namespace fonts
"nameplate",
"bank",
"bankshadow",
"bankshadowmore",
};
struct font_data_t
@ -121,8 +122,16 @@ namespace fonts
game::Font_s* ui_get_font_handle_stub(void* a1, int font_index)
{
if ((font_index == 12 || font_index == 13) && bank_font != nullptr)
if (font_index < 12 || bank_font == nullptr)
{
return ui_get_font_handle_hook.invoke<game::Font_s*>(a1, font_index);
}
switch (font_index)
{
case 12:
case 13:
case 14:
return bank_font;
}
@ -145,14 +154,12 @@ namespace fonts
int get_font_handle_index(int hudelem_font_index, int current)
{
if (hudelem_font_index == 12)
switch (hudelem_font_index)
{
return 12;
}
if (hudelem_font_index == 13)
{
return 13;
case 12:
case 13:
case 14:
return hudelem_font_index;
}
return current;
@ -175,23 +182,49 @@ namespace fonts
a.jmp(0x14037B39E);
}
int get_font_style(int font_index)
{
switch (font_index)
{
case 12:
return 0; // none
case 13:
return 2; // shadowed
case 14:
return 4; // shadowed more
}
return 0;
}
void get_hud_elem_text_style_stub(utils::hook::assembler& a)
{
const auto set_style = a.newLabel();
const auto original = a.newLabel();
const auto loc_14037AF98 = a.newLabel();
a.mov(eax, dword_ptr(rdi, 4));
a.cmp(eax, 13); // 13 => bankshadow index
a.jz(set_style);
a.cmp(eax, 12);
a.jl(original);
a.push(edx);
a.pushad64();
a.mov(ecx, eax);
a.call_aligned(get_font_style);
a.mov(dword_ptr(rsp, 0x80), eax);
a.popad64();
a.pop(edx);
a.jmp(0x14037AFA5);
a.bind(original);
a.cmp(eax, 9);
a.jnz(loc_14037AF98);
a.mov(edx, 0x400);
a.jmp(0x14037AFA5);
a.bind(set_style);
a.mov(edx, 4); // 4 => shadowed style
a.jmp(0x14037AFA5);
a.bind(loc_14037AF98);
a.jmp(0x14037AF98);
}
@ -226,14 +259,17 @@ namespace fonts
{
utils::hook::call(0x140747096, db_find_xasset_header_stub);
// add fonts/bank.ttf to hud elem fonts
// make font index 12, 13 => bank.ttf
// add custom fonts to hud elem fonts
ui_asset_cache_hook.create(0x140606090, ui_asset_cache_stub);
ui_get_font_handle_hook.create(0x1406058F0, ui_get_font_handle_stub);
utils::hook::jump(0x14037B390, utils::hook::assemble(get_hud_elem_info_stub), true);
// change hudelem font array
utils::hook::inject(0x1404C17A6, hudelem_fonts);
utils::hook::set(0x1404C17B7, 14); // 14 hud elem fonts
// make bankshadow have text style 4 (dropshadow)
utils::hook::set(0x1404C17B7, static_cast<int>(ARRAYSIZE(hudelem_fonts)));
// handle custom fonts
utils::hook::jump(0x14037B390, utils::hook::assemble(get_hud_elem_info_stub), true);
// handle custom font styles
utils::hook::jump(0x14037AF89, utils::hook::assemble(get_hud_elem_text_style_stub), true);
command::add("dumpFont", [](const command::params& params)