Fix fov dvars

This commit is contained in:
Federico Cecchetto 2022-02-17 20:01:13 +01:00
parent 1bd7ccf2d5
commit 4c01b28bab

View File

@ -37,14 +37,22 @@ namespace patches
gscr_set_save_dvar_hook.invoke<void>();
}
game::dvar_t* cg_fov = nullptr;
game::dvar_t* cg_fovScale = nullptr;
game::dvar_t* dvar_register_float_stub(int hash, const char* dvarName, float value, float min, float max, unsigned int flags)
{
static const auto cg_fov_hash = game::generateHashValue("cg_fov");
static const auto cg_fov_scale_hash = game::generateHashValue("cg_fovscale");
if (hash == cg_fov_hash || hash == cg_fov_scale_hash)
if (hash == cg_fov_hash)
{
flags = game::DvarFlags::DVAR_FLAG_SAVED;
return cg_fov;
}
if (hash == cg_fov_scale_hash)
{
return cg_fovScale;
}
return dvar_register_float_hook.invoke<game::dvar_t*>(hash, dvarName, value, min, max, flags);
@ -75,7 +83,12 @@ namespace patches
// Prevent game from overriding cg_fov and cg_fovscale values
gscr_set_save_dvar_hook.create(0x504C60_b, &gscr_set_save_dvar_stub);
// Make cg_fov and cg_fovscale saved dvars
cg_fov = dvars::register_float("cg_fov", 65.f, 40.f, 200.f, game::DvarFlags::DVAR_FLAG_SAVED);
cg_fovScale = dvars::register_float("cg_fovScale", 1.f, 0.1f, 2.f, game::DvarFlags::DVAR_FLAG_SAVED);
dvar_register_float_hook.create(game::Dvar_RegisterFloat.get(), dvar_register_float_stub);
}
};