diff --git a/src/client/component/fastfiles.cpp b/src/client/component/fastfiles.cpp index 858082c8..d364f198 100644 --- a/src/client/component/fastfiles.cpp +++ b/src/client/component/fastfiles.cpp @@ -319,6 +319,7 @@ namespace fastfiles reallocate_asset_pool_multiplier(); reallocate_asset_pool_multiplier(); reallocate_asset_pool_multiplier(); + reallocate_asset_pool_multiplier(); } void add_custom_level_load_zone(void* load, const char* name, bool localized, const size_t size_est) diff --git a/src/client/component/gsc.cpp b/src/client/component/gsc.cpp index 507efb61..7c759b2a 100644 --- a/src/client/component/gsc.cpp +++ b/src/client/component/gsc.cpp @@ -115,8 +115,8 @@ namespace gsc const auto script = assembler->output_script(); script_file_ptr->bytecodeLen = static_cast(script.size()); - const auto buffer_size = script.size() + 1; const auto script_size = script.size(); + const auto buffer_size = script_size + stack.size() + 2; const auto buffer = allocate_buffer(buffer_size); std::memcpy(buffer, script.data(), script_size); diff --git a/src/client/component/mapents.cpp b/src/client/component/mapents.cpp index 14dc9a85..8e5dce3a 100644 --- a/src/client/component/mapents.cpp +++ b/src/client/component/mapents.cpp @@ -243,7 +243,6 @@ namespace mapents { if (!should_load_addon_mapents()) { - printf("db_find_xasset_header_stub %s\n", name); return game::DB_FindXAssetHeader(type, name, allow_create_default); }