unrelated LUA changes

This commit is contained in:
m 2021-08-28 00:27:18 -05:00
parent 86a1db1a76
commit 48e8aad4e5
2 changed files with 3 additions and 2 deletions

View File

@ -234,7 +234,7 @@ namespace game_console
con.globals.left_x = con.screen_min[0] + 6.0f; con.globals.left_x = con.screen_min[0] + 6.0f;
draw_input_box(1, dvars::con_inputBoxColor->current.vector); draw_input_box(1, dvars::con_inputBoxColor->current.vector);
draw_input_text_and_over("h1-mod >", color_h2); draw_input_text_and_over("h2-mod >", color_h2);
con.globals.left_x = con.globals.x; con.globals.left_x = con.globals.x;
con.globals.auto_complete_choice[0] = 0; con.globals.auto_complete_choice[0] = 0;
@ -385,7 +385,7 @@ namespace game_console
const auto width = (con.screen_max[0] - con.screen_min[0]) - 12.0f; const auto width = (con.screen_max[0] - con.screen_min[0]) - 12.0f;
const auto height = ((con.screen_max[1] - con.screen_min[1]) - 32.0f) - 12.0f; const auto height = ((con.screen_max[1] - con.screen_min[1]) - 32.0f) - 12.0f;
game::R_AddCmdDrawText("h1-mod", 0x7FFFFFFF, console_font, x, game::R_AddCmdDrawText("h2-mod", 0x7FFFFFFF, console_font, x,
((height - 16.0f) + y) + console_font->pixelHeight, 1.0f, 1.0f, 0.0f, color_h2, 0); ((height - 16.0f) + y) + console_font->pixelHeight, 1.0f, 1.0f, 0.0f, color_h2, 0);
draw_output_scrollbar(x, y, width, height); draw_output_scrollbar(x, y, width, height);

View File

@ -12,6 +12,7 @@ namespace game
WEAK symbol<void(int localClientNum, const char* text)> Cbuf_AddText{0x59A050}; WEAK symbol<void(int localClientNum, const char* text)> Cbuf_AddText{0x59A050};
WEAK symbol<void(int localClientNum, const char* message)> CG_GameMessage{0x37F450}; WEAK symbol<void(int localClientNum, const char* message)> CG_GameMessage{0x37F450};
WEAK symbol<void(int localClientNum, const char* message)> CG_GameMessageBold{0x37F1B0};
WEAK symbol<void(const char* cmdName, void(), cmd_function_s* allocedCmd)> Cmd_AddCommandInternal{0x59A5F0}; WEAK symbol<void(const char* cmdName, void(), cmd_function_s* allocedCmd)> Cmd_AddCommandInternal{0x59A5F0};
WEAK symbol<void(int localClientNum, int controllerIndex, const char* text)> Cmd_ExecuteSingleCommand{0x59ABA0}; WEAK symbol<void(int localClientNum, int controllerIndex, const char* text)> Cmd_ExecuteSingleCommand{0x59ABA0};