Fix gfximage struct

This commit is contained in:
fed 2023-03-10 16:52:18 +01:00
parent 19ae2fdf65
commit 362674812a
2 changed files with 63 additions and 31 deletions

View File

@ -60,8 +60,10 @@ namespace images
return false;
}
image->imageFormat = 0x1000003;
image->resourceSize = -1;
image->mapType = game::MAPTYPE_2D;
image->semantic = 2;
image->category = 3;
image->flags = 0;
D3D11_SUBRESOURCE_DATA data{};
data.SysMemPitch = raw_image->get_width() * 4;
@ -69,7 +71,7 @@ namespace images
data.pSysMem = raw_image->get_buffer();
game::Image_Setup(image, raw_image->get_width(), raw_image->get_height(), image->depth, image->numElements,
image->imageFormat, DXGI_FORMAT_R8G8B8A8_UNORM, 0, image->name, &data);
image->mapType, DXGI_FORMAT_R8G8B8A8_UNORM, 0, image->name, &data);
return true;
}

View File

@ -1429,55 +1429,85 @@ namespace game
char data[1];
};
union $3FA29451CE6F1FA138A5ABAB84BE9676
{
ID3D11Texture1D* linemap;
ID3D11Texture2D* map;
ID3D11Texture3D* volmap;
ID3D11Texture2D* cubemap;
GfxImageLoadDef* loadDef;
};
struct GfxTexture
{
$3FA29451CE6F1FA138A5ABAB84BE9676 ___u0;
union
{
ID3D11Texture1D* linemap;
ID3D11Texture2D* map;
ID3D11Texture3D* volmap;
ID3D11Texture2D* cubemap;
GfxImageLoadDef* loadDef;
};
ID3D11ShaderResourceView* shaderView;
ID3D11ShaderResourceView* shaderViewAlternate;
};
struct Picmip
{
char platform[2];
unsigned char platform[2];
};
struct CardMemory
struct GfxImageStreamData
{
int platform[2];
unsigned short width;
unsigned short height;
union
{
unsigned char bytes[4];
unsigned int pixelSize;
};
};
enum MapType : std::uint8_t
{
MAPTYPE_NONE = 0x0,
MAPTYPE_INVALID1 = 0x1,
MAPTYPE_1D = 0x2,
MAPTYPE_2D = 0x3,
MAPTYPE_3D = 0x4,
MAPTYPE_CUBE = 0x5,
MAPTYPE_ARRAY = 0x6,
MAPTYPE_COUNT = 0x7,
};
#pragma warning(push)
#pragma warning(disable: 4201)
struct GfxImage
{
GfxTexture textures;
int flags;
int imageFormat;
int resourceSize;
char mapType;
char semantic;
char category;
char flags2;
Picmip picmip;
char track;
//CardMemory cardMemory;
GfxTexture texture;
DXGI_FORMAT imageFormat;
MapType mapType;
unsigned char semantic;
unsigned char category;
unsigned char flags;
union
{
struct
{
Picmip picmip;
char __pad0[2];
};
unsigned int resourceSize;
};
unsigned int dataLen1;
unsigned int dataLen2;
unsigned short width;
unsigned short height;
unsigned short depth;
unsigned short numElements;
char pad3[4];
void* pixelData;
//GfxImageLoadDef *loadDef;
uint64_t streams[4];
unsigned char levelCount;
unsigned char streamed;
char __pad1[2];
unsigned char* pixelData;
GfxImageStreamData streams[4];
const char* name;
};
#pragma warning(pop)
static_assert(offsetof(GfxImage, resourceSize) == 32);
static_assert(offsetof(GfxImage, dataLen1) == 36);
static_assert(offsetof(GfxImage, flags) == 31);
struct playerState_s