Small change
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@ -1095,7 +1095,7 @@ namespace ui_scripting::lua
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const auto alternate = name.starts_with("alt_");
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const auto weapon = ::game::G_GetWeaponForName(name.data());
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char buffer[0x400];
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char buffer[0x400] = {0};
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::game::CG_GetWeaponDisplayName(weapon, alternate, buffer, 0x400);
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return std::string(buffer);
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