Cleanup
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b117d4b787
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29b95f3625
@ -1,6 +1,5 @@
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#pragma once
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#include "game/ui_scripting/lua/value_conversion.hpp"
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#include "game/ui_scripting/event.hpp"
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namespace ui_scripting
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{
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@ -1206,11 +1206,11 @@ namespace game
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enum HksError
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{
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HKS_NO_ERROR = 0x0,
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LUA_ERRSYNTAX = 0xFFFFFFFC,
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LUA_ERRFILE = 0xFFFFFFFB,
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LUA_ERRRUN = 0xFFFFFF9C,
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LUA_ERRMEM = 0xFFFFFF38,
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LUA_ERRERR = 0xFFFFFED4,
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HKS_ERRSYNTAX = 0xFFFFFFFC,
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HKS_ERRFILE = 0xFFFFFFFB,
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HKS_ERRRUN = 0xFFFFFF9C,
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HKS_ERRMEM = 0xFFFFFF38,
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HKS_ERRERR = 0xFFFFFED4,
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HKS_THROWING_ERROR = 0xFFFFFE0C,
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HKS_GC_YIELD = 0x1,
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};
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@ -1,11 +0,0 @@
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#pragma once
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#include "script_value.hpp"
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namespace ui_scripting
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{
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struct event
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{
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std::string name;
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arguments arguments;
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};
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}
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@ -40,7 +40,7 @@ namespace ui_scripting
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bool notify(const std::string& name, const event_arguments& arguments)
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{
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const auto state = *game::hks::lua_state;
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if (!state)
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if (state == nullptr)
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{
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return false;
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}
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@ -1,7 +1,5 @@
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#pragma once
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#include "../event.hpp"
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#pragma warning(push)
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#pragma warning(disable: 4702)
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@ -10,7 +8,6 @@
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#include <sol/sol.hpp>
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#include "scheduler.hpp"
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#include "event_handler.hpp"
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namespace ui_scripting::lua
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{
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@ -33,7 +30,6 @@ namespace ui_scripting::lua
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context& operator=(const context&) = delete;
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void run_frame();
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void notify(const event& e);
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private:
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sol::state state_{};
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@ -1,7 +1,5 @@
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#pragma once
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#include "../event.hpp"
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namespace ui_scripting::lua::engine
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{
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void start();
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@ -1,175 +0,0 @@
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#include "std_include.hpp"
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#include "context.hpp"
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#include "error.hpp"
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#include "event_handler.hpp"
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#include "value_conversion.hpp"
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namespace ui_scripting::lua
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{
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event_handler::event_handler(sol::state& state)
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: state_(state)
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{
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auto event_listener_handle_type = state.new_usertype<event_listener_handle>("event_listener_handle");
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event_listener_handle_type["clear"] = [this](const event_listener_handle& handle)
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{
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this->remove(handle);
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};
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event_listener_handle_type["endon"] = [this](const event_listener_handle& handle, const std::string& event)
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{
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this->add_endon_condition(handle, event);
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};
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}
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void event_handler::dispatch(const event& event)
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{
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bool has_built_arguments = false;
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event_arguments arguments{};
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callbacks_.access([&](task_list& tasks)
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{
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this->merge_callbacks();
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this->handle_endon_conditions(event);
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for (auto i = tasks.begin(); i != tasks.end();)
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{
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if (i->event != event.name)
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{
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++i;
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continue;
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}
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if (!i->is_deleted)
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{
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if (!has_built_arguments)
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{
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has_built_arguments = true;
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arguments = this->build_arguments(event);
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}
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handle_error(i->callback(sol::as_args(arguments)));
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}
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if (i->is_volatile || i->is_deleted)
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{
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i = tasks.erase(i);
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}
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else
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{
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++i;
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}
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}
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});
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}
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event_listener_handle event_handler::add_event_listener(event_listener&& listener)
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{
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const uint64_t id = ++this->current_listener_id_;
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listener.id = id;
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listener.is_deleted = false;
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new_callbacks_.access([&listener](task_list& tasks)
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{
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tasks.emplace_back(std::move(listener));
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});
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return {id};
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}
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void event_handler::add_endon_condition(const event_listener_handle& handle, const std::string& event)
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{
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auto merger = [&](task_list& tasks)
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{
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for (auto& task : tasks)
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{
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if (task.id == handle.id)
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{
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task.endon_conditions.emplace_back(event);
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}
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}
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};
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callbacks_.access([&](task_list& tasks)
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{
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merger(tasks);
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new_callbacks_.access(merger);
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});
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}
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void event_handler::clear()
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{
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callbacks_.access([&](task_list& tasks)
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{
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new_callbacks_.access([&](task_list& new_tasks)
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{
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new_tasks.clear();
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tasks.clear();
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});
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});
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}
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void event_handler::remove(const event_listener_handle& handle)
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{
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auto mask_as_deleted = [&](task_list& tasks)
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{
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for (auto& task : tasks)
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{
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if (task.id == handle.id)
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{
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task.is_deleted = true;
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break;
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}
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}
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};
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callbacks_.access(mask_as_deleted);
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new_callbacks_.access(mask_as_deleted);
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}
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void event_handler::merge_callbacks()
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{
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callbacks_.access([&](task_list& tasks)
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{
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new_callbacks_.access([&](task_list& new_tasks)
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{
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tasks.insert(tasks.end(), std::move_iterator<task_list::iterator>(new_tasks.begin()),
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std::move_iterator<task_list::iterator>(new_tasks.end()));
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new_tasks = {};
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});
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});
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}
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void event_handler::handle_endon_conditions(const event& event)
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{
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auto deleter = [&](task_list& tasks)
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{
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for (auto& task : tasks)
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{
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for (auto& condition : task.endon_conditions)
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{
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if (condition == event.name)
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{
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task.is_deleted = true;
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break;
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}
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}
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}
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};
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callbacks_.access(deleter);
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}
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event_arguments event_handler::build_arguments(const event& event) const
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{
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event_arguments arguments;
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for (const auto& argument : event.arguments)
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{
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arguments.emplace_back(convert(this->state_, argument));
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}
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return arguments;
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}
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}
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@ -1,58 +0,0 @@
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#pragma once
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#include <utils/concurrency.hpp>
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namespace ui_scripting::lua
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{
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using event_arguments = std::vector<sol::lua_value>;
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using event_callback = sol::protected_function;
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class event_listener_handle
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{
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public:
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uint64_t id = 0;
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};
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class event_listener final : public event_listener_handle
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{
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public:
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std::string event = {};
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event_callback callback = {};
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bool is_volatile = false;
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bool is_deleted = false;
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std::vector<std::string> endon_conditions{};
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};
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class event_handler final
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{
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public:
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event_handler(sol::state& state);
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event_handler(event_handler&&) noexcept = delete;
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event_handler& operator=(event_handler&&) noexcept = delete;
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event_handler(const scheduler&) = delete;
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event_handler& operator=(const event_handler&) = delete;
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void dispatch(const event& event);
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event_listener_handle add_event_listener(event_listener&& listener);
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void clear();
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private:
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sol::state& state_;
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std::atomic_int64_t current_listener_id_ = 0;
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using task_list = std::vector<event_listener>;
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utils::concurrency::container<task_list> new_callbacks_;
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utils::concurrency::container<task_list, std::recursive_mutex> callbacks_;
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void remove(const event_listener_handle& handle);
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void merge_callbacks();
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void handle_endon_conditions(const event& event);
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void add_endon_condition(const event_listener_handle& handle, const std::string& event);
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event_arguments build_arguments(const event& event) const;
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};
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}
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{
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this->remove(handle);
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};
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task_handle_type["endon"] = [this](const task_handle& handle, const std::string& event)
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{
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this->add_endon_condition(handle, event);
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};
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}
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void scheduler::dispatch(const event& event)
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{
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auto deleter = [&](task_list& tasks)
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{
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for (auto& task : tasks)
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{
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for (auto& condition : task.endon_conditions)
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{
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if (condition == event.name)
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{
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task.is_deleted = true;
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break;
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}
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}
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}
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};
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callbacks_.access([&](task_list& tasks)
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{
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deleter(tasks);
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new_callbacks_.access(deleter);
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});
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}
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void scheduler::run_frame()
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@ -118,26 +89,6 @@ namespace ui_scripting::lua
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return {id};
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}
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void scheduler::add_endon_condition(const task_handle& handle, const std::string& event)
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{
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auto merger = [&](task_list& tasks)
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{
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for (auto& task : tasks)
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{
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if (task.id == handle.id)
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{
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task.endon_conditions.emplace_back(event);
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}
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}
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};
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callbacks_.access([&](task_list& tasks)
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{
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merger(tasks);
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new_callbacks_.access(merger);
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});
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}
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void scheduler::remove(const task_handle& handle)
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{
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auto mask_as_deleted = [&](task_list& tasks)
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@ -19,7 +19,6 @@ namespace ui_scripting::lua
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std::chrono::milliseconds delay{};
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bool is_volatile = false;
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bool is_deleted = false;
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std::vector<std::string> endon_conditions{};
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};
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class scheduler final
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@ -33,7 +32,6 @@ namespace ui_scripting::lua
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scheduler(const scheduler&) = delete;
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scheduler& operator=(const scheduler&) = delete;
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void dispatch(const event& event);
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void run_frame();
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void clear();
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@ -46,8 +44,6 @@ namespace ui_scripting::lua
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utils::concurrency::container<task_list, std::recursive_mutex> callbacks_;
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std::atomic_int64_t current_task_id_ = 0;
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void add_endon_condition(const task_handle& handle, const std::string& event);
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void remove(const task_handle& handle);
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void merge_callbacks();
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};
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@ -60,8 +60,12 @@ namespace ui_scripting
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game::hks::HksObject obj{};
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const auto state = *game::hks::lua_state;
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state->m_apistack.top = state->m_apistack.base;
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if (state == nullptr)
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{
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return;
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}
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state->m_apistack.top = state->m_apistack.base;
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game::hks::hksi_lua_pushlstring(state, value, static_cast<unsigned int>(strlen(value)));
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obj = state->m_apistack.top[-1];
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@ -73,8 +77,12 @@ namespace ui_scripting
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game::hks::HksObject obj{};
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const auto state = *game::hks::lua_state;
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state->m_apistack.top = state->m_apistack.base;
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if (state == nullptr)
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{
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return;
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}
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state->m_apistack.top = state->m_apistack.base;
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game::hks::hksi_lua_pushlstring(state, value, len);
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obj = state->m_apistack.top[-1];
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