Small fix
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4101540add
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208525e682
@ -53,6 +53,14 @@ namespace camera
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return;
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return;
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}
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}
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if (cg_paused->modified)
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{
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ps->origin[0] = game::refdef->org[0];
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ps->origin[1] = game::refdef->org[1];
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ps->origin[2] = game::refdef->org[2];
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cg_paused->modified = false;
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}
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float viewangles[3]{};
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float viewangles[3]{};
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viewangles[0] = angle_normalize((cmd.angles[0] * 0.000021457672f) + ps->delta_angles[0]);
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viewangles[0] = angle_normalize((cmd.angles[0] * 0.000021457672f) + ps->delta_angles[0]);
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viewangles[1] = angle_normalize((cmd.angles[1] * 0.000021457672f) + ps->delta_angles[1]);
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viewangles[1] = angle_normalize((cmd.angles[1] * 0.000021457672f) + ps->delta_angles[1]);
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@ -281,11 +281,10 @@ namespace fps
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}
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}
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const auto font = fps_font;
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const auto font = fps_font;
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const auto pos_string = utils::string::va("%f %f %f",
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const auto pos_string = utils::string::va("%f %f %f",
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game::g_entities[0].origin[0],
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game::refdef->org[0],
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game::g_entities[0].origin[1],
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game::refdef->org[1],
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game::g_entities[0].origin[2]);
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game::refdef->org[2]);
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const auto x = screen_max[0] - 15.f - game::R_TextWidth(pos_string, 0x7FFFFFFF, font);
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const auto x = screen_max[0] - 15.f - game::R_TextWidth(pos_string, 0x7FFFFFFF, font);
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