Merge branch 'fedddddd:develop' into develop
This commit is contained in:
commit
10e95bb5ef
@ -1,6 +1,11 @@
|
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#include maps\_endmission;
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|
||||
main()
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||||
{
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||||
replacefunc(maps\_credit_h2_autogen::_id_B775, ::initiwcredits);
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||||
// fix credits victory screen
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||||
replacefunc(maps\_endmission::_nextmission, ::nextmission);
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||||
}
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||||
|
||||
initcredits_h2mod()
|
||||
@ -27,3 +32,150 @@ initiwcredits()
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maps\_credit_h2_autogen::initiwcredits_nerve();
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maps\_credit_h2_autogen::initiwcredits_irongalaxy();
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}
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nextmission(var_0)
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{
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level notify("achievements_level_complete");
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if (level.script == "ending" && level._id_AC38 != "credits_1")
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{
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changelevel("");
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}
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||||
else
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{
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if (!isdefined(var_0))
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var_0 = 0;
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level notify("nextmission");
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level.player notify("levelComplete");
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level.nextmission = 1;
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level.player enableinvulnerability();
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if (maps\_utility::arcademode())
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{
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level._id_AC81 = 1;
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thread _id_D36F::_id_AF95();
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common_scripts\utility::flag_wait("arcademode_ending_complete");
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}
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var_1 = undefined;
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setsaveddvar("ui_nextMission", "1");
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setdvar("ui_showPopup", "0");
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setdvar("ui_popupString", "");
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if (level.script == "ending")
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{
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level.script = "af_chase";
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nextmission(1);
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level.script = "ending";
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}
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game["previous_map"] = level.script;
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var_1 = level.missionsettings getlevelindex(level.script);
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if (!(level.script == "af_chase" && var_0) && !maps\_utility::achievement_conditions("IMMORTAL"))
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{
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_func_1FC(level.script, var_1);
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updategamerprofileall();
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maps\_endmission::check_immortal_achievement();
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}
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maps\_gameskill::auto_adust_zone_complete("aa_main_" + level.script);
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if (!isdefined(var_1))
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{
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missionsuccess(level.script);
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return;
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}
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if (level.script != "ending" && !(level.script == "af_chase" && var_0))
|
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{
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level.player thread maps\_hud_util::fade_out(1, undefined);
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soundscripts\_snd::snd_message("end_mission_fade_to_black");
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wait 2;
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maps\_utility::level_end_save();
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}
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if (level.script != "af_chase" || var_0)
|
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{
|
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level.missionsettings setlevelcompleted(var_1);
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var_3 = maps\_endmission::updatesppercent();
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updategamerprofile();
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if (level.missionsettings hasachievement(var_1))
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maps\_utility::giveachievement_wrapper(level.missionsettings getachievement(var_1));
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|
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if (level.missionsettings haslevelveteranaward(var_1) && getlevelcompleted(var_1) == 4 && level.missionsettings check_other_haslevelveteranachievement(var_1))
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maps\_utility::giveachievement_wrapper(level.missionsettings getlevelveteranaward(var_1));
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if (level.missionsettings hasmissionhardenedaward() && level.missionsettings getlowestskill() > 2)
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maps\_utility::giveachievement_wrapper(level.missionsettings gethardenedaward());
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level.missionsettings maps\_endmission::_id_D1B9();
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var_4 = level.missionsettings.levels.size;
|
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}
|
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|
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if (level.script == "af_chase" && var_0)
|
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return;
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|
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if (level.script == "ending" && level._id_AC38 == "credits_1")
|
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common_scripts\utility::flag_wait("af_chase_nextmission");
|
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|
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if (level.script == "airplane" || level.script == "ending")
|
||||
{
|
||||
if (level.credits_active)
|
||||
{
|
||||
level notify("credits_ended");
|
||||
credits_end();
|
||||
}
|
||||
|
||||
setsaveddvar("ui_nextMission", "0");
|
||||
return;
|
||||
}
|
||||
else
|
||||
{
|
||||
var_4 = var_1 + 1;
|
||||
}
|
||||
|
||||
if (getdvarint("limited_mode"))
|
||||
{
|
||||
setsaveddvar("ui_nextMission", "0");
|
||||
changelevel("");
|
||||
return;
|
||||
}
|
||||
|
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if (maps\_utility::arcademode())
|
||||
{
|
||||
if (!getdvarint("arcademode_full"))
|
||||
{
|
||||
setsaveddvar("ui_nextMission", "0");
|
||||
changelevel("");
|
||||
return;
|
||||
}
|
||||
|
||||
if (level.script == "cargoship")
|
||||
{
|
||||
changelevel("blackout", level.missionsettings getkeepweapons(var_1));
|
||||
return;
|
||||
}
|
||||
else if (level.script == "airlift")
|
||||
{
|
||||
changelevel("village_assault", level.missionsettings getkeepweapons(var_1));
|
||||
return;
|
||||
}
|
||||
else if (level.script == "jeepride")
|
||||
{
|
||||
changelevel("airplane", level.missionsettings getkeepweapons(var_1));
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (level.missionsettings skipssuccess(var_1))
|
||||
{
|
||||
changelevel(level.missionsettings getlevelname(var_4), level.missionsettings getkeepweapons(var_1));
|
||||
return;
|
||||
}
|
||||
|
||||
missionsuccess(level.missionsettings getlevelname(var_4), level.missionsettings getkeepweapons(var_1));
|
||||
}
|
||||
}
|
||||
|
196
data/cdata/ui_scripts/achievements/__init__.lua
Normal file
196
data/cdata/ui_scripts/achievements/__init__.lua
Normal file
@ -0,0 +1,196 @@
|
||||
if (Engine.InFrontend()) then
|
||||
return
|
||||
end
|
||||
|
||||
local hud = LUI.UIElement.new({
|
||||
topAnchor = true,
|
||||
leftAnchor = true,
|
||||
width = 500,
|
||||
height = 500,
|
||||
left = 0
|
||||
})
|
||||
|
||||
local hidetimer = LUI.UITimer.new(5000, "hide_toast")
|
||||
local finishtimer = LUI.UITimer.new(6000, "notification_finished")
|
||||
local animtime = 250
|
||||
|
||||
hud:setPriority(1000)
|
||||
|
||||
local isshowingachievement = false
|
||||
local notificationqueue = {}
|
||||
local shownotificationinternal = nil
|
||||
|
||||
local shownextnotification = function()
|
||||
isshowingachievement = false
|
||||
local data = notificationqueue[1]
|
||||
if (data == nil) then
|
||||
return
|
||||
end
|
||||
|
||||
table.remove(notificationqueue, 1)
|
||||
shownotificationinternal(data)
|
||||
end
|
||||
|
||||
local createtoast = function()
|
||||
local height = 80
|
||||
local width = 400
|
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local padding = 10
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||||
local leftoffset = 10
|
||||
|
||||
local titlefont = CoD.TextSettings.Font27
|
||||
local descfont = CoD.TextSettings.Font21
|
||||
|
||||
local imagesize = height - padding * 2
|
||||
local textoffset = padding * 2 + imagesize
|
||||
local textyoffset = height / 2 - (titlefont.Height + descfont.Height) / 2
|
||||
local text2yoffset = 5
|
||||
|
||||
local container = LUI.UIElement.new({
|
||||
topAnchor = true,
|
||||
leftAnchor = true,
|
||||
top = 100,
|
||||
left = 0,
|
||||
width = width,
|
||||
height = height
|
||||
})
|
||||
|
||||
container:registerAnimationState("hide", {
|
||||
topAnchor = true,
|
||||
leftAnchor = true,
|
||||
top = 100,
|
||||
left = -1000,
|
||||
width = width,
|
||||
height = height
|
||||
})
|
||||
|
||||
container:registerAnimationState("show", {
|
||||
topAnchor = true,
|
||||
leftAnchor = true,
|
||||
top = 100,
|
||||
left = 0,
|
||||
width = width,
|
||||
height = height
|
||||
})
|
||||
|
||||
container:registerAnimationState("show_right", {
|
||||
topAnchor = true,
|
||||
leftAnchor = true,
|
||||
top = 100,
|
||||
left = 40,
|
||||
width = width,
|
||||
height = height
|
||||
})
|
||||
|
||||
local bg = LUI.UIImage.new({
|
||||
topAnchor = true,
|
||||
leftAnchor = true,
|
||||
rightAnchor = true,
|
||||
bottomAnchor = true,
|
||||
color = {
|
||||
r = 0.1,
|
||||
g = 0.1,
|
||||
b = 0.1,
|
||||
},
|
||||
alpha = 0.55
|
||||
})
|
||||
|
||||
local image = LUI.UIImage.new({
|
||||
topAnchor = true,
|
||||
leftAnchor = true,
|
||||
top = padding,
|
||||
left = padding + leftoffset,
|
||||
width = imagesize,
|
||||
height = imagesize,
|
||||
})
|
||||
|
||||
local title = LUI.UIText.new({
|
||||
topAnchor = true,
|
||||
leftAnchor = true,
|
||||
top = textyoffset,
|
||||
left = textoffset + leftoffset,
|
||||
font = titlefont.Font,
|
||||
height = titlefont.Height
|
||||
})
|
||||
|
||||
local desc = LUI.UIText.new({
|
||||
topAnchor = true,
|
||||
leftAnchor = true,
|
||||
width = width - textoffset - leftoffset - padding,
|
||||
alignment = LUI.Alignment.Left,
|
||||
top = textyoffset + titlefont.Height + text2yoffset,
|
||||
left = textoffset + leftoffset,
|
||||
font = descfont.Font,
|
||||
height = descfont.Height
|
||||
})
|
||||
|
||||
container:addElement(bg)
|
||||
container:addElement(image)
|
||||
container:addElement(title)
|
||||
container:addElement(desc)
|
||||
container:addElement(LUI.DecoFrame.new(nil, LUI.DecoFrame.Grey))
|
||||
|
||||
container:animateToState("hide")
|
||||
|
||||
container:addElement(hidetimer)
|
||||
container:addElement(finishtimer)
|
||||
|
||||
container:registerEventHandler("hide_toast", function()
|
||||
LUI.UITimer.Stop(hidetimer)
|
||||
container:animateToState("hide", animtime)
|
||||
end)
|
||||
|
||||
container:registerEventHandler("notification_finished", function()
|
||||
LUI.UITimer.Stop(finishtimer)
|
||||
shownextnotification()
|
||||
end)
|
||||
|
||||
hud:addElement(container)
|
||||
|
||||
container.image = image
|
||||
container.title = title
|
||||
container.desc = desc
|
||||
|
||||
return container
|
||||
end
|
||||
|
||||
local toast = createtoast()
|
||||
|
||||
shownotificationinternal = function(data)
|
||||
isshowingachievement = true
|
||||
|
||||
LUI.UITimer.Reset(hidetimer)
|
||||
LUI.UITimer.Reset(finishtimer)
|
||||
|
||||
toast:animateToState("hide")
|
||||
toast:animateToState("show", animtime)
|
||||
|
||||
toast.title:setText(data.title)
|
||||
toast.desc:setText(data.description)
|
||||
toast.image:setImage(data.image)
|
||||
|
||||
if (data.sound) then
|
||||
Engine.PlaySound(data.sound)
|
||||
end
|
||||
end
|
||||
|
||||
function addnotification(data)
|
||||
table.insert(notificationqueue, data)
|
||||
if (not isshowingachievement) then
|
||||
shownextnotification()
|
||||
end
|
||||
end
|
||||
|
||||
local addachievementnotification = function(id)
|
||||
addnotification({
|
||||
title = Engine.Localize("ACHIEVEMENT_EARNED"),
|
||||
description = Engine.ToUpperCase(Engine.Localize("ACHIEVEMENT_NAME_" .. id)),
|
||||
image = RegisterMaterial("trophy_" .. id),
|
||||
sound = "ui_achievement_unlocked"
|
||||
})
|
||||
end
|
||||
|
||||
hud:registerEventHandler("earned_achievement", function(element, event)
|
||||
addachievementnotification(event.id)
|
||||
end)
|
||||
|
||||
LUI.roots.UIRoot0:addElement(hud)
|
@ -1 +1,2 @@
|
||||
require("credits")
|
||||
require("victoryscreen")
|
||||
|
85
data/cdata/ui_scripts/branding/victoryscreen.lua
Normal file
85
data/cdata/ui_scripts/branding/victoryscreen.lua
Normal file
@ -0,0 +1,85 @@
|
||||
local specopsmod = "mods/specops"
|
||||
|
||||
function CampaignCompleteMenu()
|
||||
Engine.ExecNow("profile_menuDvarsSetup")
|
||||
Engine.SetDvarBool("profileMenuOption_resumeIsGameCompleted", true)
|
||||
Engine.ExecNow("profile_menuDvarsFinish")
|
||||
Engine.Exec("updategamerprofile")
|
||||
|
||||
local victory = LUI.UIImage.new({
|
||||
material = RegisterMaterial("victory"),
|
||||
top = -300,
|
||||
width = 1126,
|
||||
height = 563,
|
||||
alpha = 0
|
||||
})
|
||||
|
||||
victory:registerAnimationState("show", {
|
||||
alpha = 1
|
||||
})
|
||||
|
||||
victory:animateInSequence({
|
||||
{
|
||||
"default",
|
||||
0
|
||||
},
|
||||
{
|
||||
"show",
|
||||
1000
|
||||
}
|
||||
})
|
||||
|
||||
local topoffset = 590
|
||||
local text = LUI.UIText.new({
|
||||
leftAnchor = true,
|
||||
rightAnchor = true,
|
||||
topAnchor = true,
|
||||
bottomAnchor = false,
|
||||
top = topoffset,
|
||||
bottom = topoffset + CoD.TextSettings.BodyFont18.Height,
|
||||
font = CoD.TextSettings.BodyFont18.Font,
|
||||
alignment = LUI.Alignment.Center,
|
||||
alpha = 0
|
||||
})
|
||||
|
||||
text:registerAnimationState("show", {
|
||||
alpha = 1
|
||||
})
|
||||
|
||||
text:setText(Engine.Localize("@MENU_SP_CONTINUE_TO_SPECIAL_OPS_CAPS"))
|
||||
victory:addElement(text)
|
||||
victory.text = text
|
||||
|
||||
victory.skipLocked = true
|
||||
victory:addElement(LUI.UITimer.new(3000, "enable_quit", nil, true))
|
||||
victory:registerEventHandler("enable_quit", function (element, event)
|
||||
element.text:animateToState("show", 300)
|
||||
element.skipLocked = false
|
||||
end)
|
||||
|
||||
local buttonhandler = function (element, event)
|
||||
if (element.skipLocked) then
|
||||
return
|
||||
else
|
||||
if (mods.getinfo(specopsmod).isvalid) then
|
||||
mods.load(specopsmod)
|
||||
else
|
||||
game:openlink("specops")
|
||||
Engine.PlaySound(CoD.SFX.MenuAccept)
|
||||
Engine.PopupClosed(event.controller, "accept_normal")
|
||||
LUI.FlowManager.RequestCloseAllMenus(element)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local bindbutton = LUI.UIBindButton.new()
|
||||
bindbutton:registerEventHandler("button_start", buttonhandler)
|
||||
bindbutton:registerEventHandler("button_action", buttonhandler)
|
||||
bindbutton:registerEventHandler("button_secondary", buttonhandler)
|
||||
bindbutton.handlePrimary = true
|
||||
victory:addElement(bindbutton)
|
||||
|
||||
return victory
|
||||
end
|
||||
|
||||
LUI.MenuBuilder.m_types_build["MENU_CAMPAIGN_COMPLETED"] = CampaignCompleteMenu
|
@ -19,3 +19,57 @@ material,featured_panel_thumbnail_6
|
||||
material,featured_panel_thumbnail_7
|
||||
material,featured_panel_thumbnail_8
|
||||
material,motd_image
|
||||
|
||||
material,trophy_0
|
||||
material,trophy_1
|
||||
material,trophy_2
|
||||
material,trophy_3
|
||||
material,trophy_4
|
||||
material,trophy_5
|
||||
material,trophy_6
|
||||
material,trophy_7
|
||||
material,trophy_8
|
||||
material,trophy_9
|
||||
material,trophy_10
|
||||
material,trophy_11
|
||||
material,trophy_12
|
||||
material,trophy_13
|
||||
material,trophy_14
|
||||
material,trophy_15
|
||||
material,trophy_16
|
||||
material,trophy_17
|
||||
material,trophy_18
|
||||
material,trophy_19
|
||||
material,trophy_20
|
||||
material,trophy_21
|
||||
material,trophy_22
|
||||
material,trophy_23
|
||||
material,trophy_24
|
||||
material,trophy_25
|
||||
material,trophy_26
|
||||
material,trophy_27
|
||||
material,trophy_28
|
||||
material,trophy_29
|
||||
material,trophy_30
|
||||
material,trophy_31
|
||||
material,trophy_32
|
||||
material,trophy_33
|
||||
material,trophy_34
|
||||
material,trophy_35
|
||||
material,trophy_36
|
||||
material,trophy_37
|
||||
material,trophy_38
|
||||
material,trophy_39
|
||||
material,trophy_40
|
||||
material,trophy_41
|
||||
material,trophy_42
|
||||
material,trophy_43
|
||||
material,trophy_44
|
||||
material,trophy_45
|
||||
material,trophy_46
|
||||
material,trophy_47
|
||||
material,trophy_48
|
||||
material,trophy_49
|
||||
material,trophy_50
|
||||
localize,english
|
||||
sound,ui_achievement_unlocked
|
||||
|
|
BIN
data/zonetool/h2_mod_ui/images/trophy_0.dds
Normal file
BIN
data/zonetool/h2_mod_ui/images/trophy_0.dds
Normal file
Binary file not shown.
BIN
data/zonetool/h2_mod_ui/images/trophy_1.dds
Normal file
BIN
data/zonetool/h2_mod_ui/images/trophy_1.dds
Normal file
Binary file not shown.
BIN
data/zonetool/h2_mod_ui/images/trophy_10.dds
Normal file
BIN
data/zonetool/h2_mod_ui/images/trophy_10.dds
Normal file
Binary file not shown.
BIN
data/zonetool/h2_mod_ui/images/trophy_11.dds
Normal file
BIN
data/zonetool/h2_mod_ui/images/trophy_11.dds
Normal file
Binary file not shown.
BIN
data/zonetool/h2_mod_ui/images/trophy_12.dds
Normal file
BIN
data/zonetool/h2_mod_ui/images/trophy_12.dds
Normal file
Binary file not shown.
BIN
data/zonetool/h2_mod_ui/images/trophy_13.dds
Normal file
BIN
data/zonetool/h2_mod_ui/images/trophy_13.dds
Normal file
Binary file not shown.
BIN
data/zonetool/h2_mod_ui/images/trophy_14.dds
Normal file
BIN
data/zonetool/h2_mod_ui/images/trophy_14.dds
Normal file
Binary file not shown.
BIN
data/zonetool/h2_mod_ui/images/trophy_15.dds
Normal file
BIN
data/zonetool/h2_mod_ui/images/trophy_15.dds
Normal file
Binary file not shown.
BIN
data/zonetool/h2_mod_ui/images/trophy_16.dds
Normal file
BIN
data/zonetool/h2_mod_ui/images/trophy_16.dds
Normal file
Binary file not shown.
BIN
data/zonetool/h2_mod_ui/images/trophy_17.dds
Normal file
BIN
data/zonetool/h2_mod_ui/images/trophy_17.dds
Normal file
Binary file not shown.
BIN
data/zonetool/h2_mod_ui/images/trophy_18.dds
Normal file
BIN
data/zonetool/h2_mod_ui/images/trophy_18.dds
Normal file
Binary file not shown.
BIN
data/zonetool/h2_mod_ui/images/trophy_19.dds
Normal file
BIN
data/zonetool/h2_mod_ui/images/trophy_19.dds
Normal file
Binary file not shown.
BIN
data/zonetool/h2_mod_ui/images/trophy_2.dds
Normal file
BIN
data/zonetool/h2_mod_ui/images/trophy_2.dds
Normal file
Binary file not shown.
BIN
data/zonetool/h2_mod_ui/images/trophy_20.dds
Normal file
BIN
data/zonetool/h2_mod_ui/images/trophy_20.dds
Normal file
Binary file not shown.
BIN
data/zonetool/h2_mod_ui/images/trophy_21.dds
Normal file
BIN
data/zonetool/h2_mod_ui/images/trophy_21.dds
Normal file
Binary file not shown.
BIN
data/zonetool/h2_mod_ui/images/trophy_22.dds
Normal file
BIN
data/zonetool/h2_mod_ui/images/trophy_22.dds
Normal file
Binary file not shown.
BIN
data/zonetool/h2_mod_ui/images/trophy_23.dds
Normal file
BIN
data/zonetool/h2_mod_ui/images/trophy_23.dds
Normal file
Binary file not shown.
BIN
data/zonetool/h2_mod_ui/images/trophy_24.dds
Normal file
BIN
data/zonetool/h2_mod_ui/images/trophy_24.dds
Normal file
Binary file not shown.
BIN
data/zonetool/h2_mod_ui/images/trophy_25.dds
Normal file
BIN
data/zonetool/h2_mod_ui/images/trophy_25.dds
Normal file
Binary file not shown.
BIN
data/zonetool/h2_mod_ui/images/trophy_26.dds
Normal file
BIN
data/zonetool/h2_mod_ui/images/trophy_26.dds
Normal file
Binary file not shown.
BIN
data/zonetool/h2_mod_ui/images/trophy_27.dds
Normal file
BIN
data/zonetool/h2_mod_ui/images/trophy_27.dds
Normal file
Binary file not shown.
BIN
data/zonetool/h2_mod_ui/images/trophy_28.dds
Normal file
BIN
data/zonetool/h2_mod_ui/images/trophy_28.dds
Normal file
Binary file not shown.
BIN
data/zonetool/h2_mod_ui/images/trophy_29.dds
Normal file
BIN
data/zonetool/h2_mod_ui/images/trophy_29.dds
Normal file
Binary file not shown.
BIN
data/zonetool/h2_mod_ui/images/trophy_3.dds
Normal file
BIN
data/zonetool/h2_mod_ui/images/trophy_3.dds
Normal file
Binary file not shown.
BIN
data/zonetool/h2_mod_ui/images/trophy_30.dds
Normal file
BIN
data/zonetool/h2_mod_ui/images/trophy_30.dds
Normal file
Binary file not shown.
BIN
data/zonetool/h2_mod_ui/images/trophy_31.dds
Normal file
BIN
data/zonetool/h2_mod_ui/images/trophy_31.dds
Normal file
Binary file not shown.
BIN
data/zonetool/h2_mod_ui/images/trophy_32.dds
Normal file
BIN
data/zonetool/h2_mod_ui/images/trophy_32.dds
Normal file
Binary file not shown.
BIN
data/zonetool/h2_mod_ui/images/trophy_33.dds
Normal file
BIN
data/zonetool/h2_mod_ui/images/trophy_33.dds
Normal file
Binary file not shown.
BIN
data/zonetool/h2_mod_ui/images/trophy_34.dds
Normal file
BIN
data/zonetool/h2_mod_ui/images/trophy_34.dds
Normal file
Binary file not shown.
BIN
data/zonetool/h2_mod_ui/images/trophy_35.dds
Normal file
BIN
data/zonetool/h2_mod_ui/images/trophy_35.dds
Normal file
Binary file not shown.
BIN
data/zonetool/h2_mod_ui/images/trophy_36.dds
Normal file
BIN
data/zonetool/h2_mod_ui/images/trophy_36.dds
Normal file
Binary file not shown.
BIN
data/zonetool/h2_mod_ui/images/trophy_37.dds
Normal file
BIN
data/zonetool/h2_mod_ui/images/trophy_37.dds
Normal file
Binary file not shown.
BIN
data/zonetool/h2_mod_ui/images/trophy_38.dds
Normal file
BIN
data/zonetool/h2_mod_ui/images/trophy_38.dds
Normal file
Binary file not shown.
BIN
data/zonetool/h2_mod_ui/images/trophy_39.dds
Normal file
BIN
data/zonetool/h2_mod_ui/images/trophy_39.dds
Normal file
Binary file not shown.
BIN
data/zonetool/h2_mod_ui/images/trophy_4.dds
Normal file
BIN
data/zonetool/h2_mod_ui/images/trophy_4.dds
Normal file
Binary file not shown.
BIN
data/zonetool/h2_mod_ui/images/trophy_40.dds
Normal file
BIN
data/zonetool/h2_mod_ui/images/trophy_40.dds
Normal file
Binary file not shown.
BIN
data/zonetool/h2_mod_ui/images/trophy_41.dds
Normal file
BIN
data/zonetool/h2_mod_ui/images/trophy_41.dds
Normal file
Binary file not shown.
BIN
data/zonetool/h2_mod_ui/images/trophy_42.dds
Normal file
BIN
data/zonetool/h2_mod_ui/images/trophy_42.dds
Normal file
Binary file not shown.
BIN
data/zonetool/h2_mod_ui/images/trophy_43.dds
Normal file
BIN
data/zonetool/h2_mod_ui/images/trophy_43.dds
Normal file
Binary file not shown.
BIN
data/zonetool/h2_mod_ui/images/trophy_44.dds
Normal file
BIN
data/zonetool/h2_mod_ui/images/trophy_44.dds
Normal file
Binary file not shown.
BIN
data/zonetool/h2_mod_ui/images/trophy_45.dds
Normal file
BIN
data/zonetool/h2_mod_ui/images/trophy_45.dds
Normal file
Binary file not shown.
BIN
data/zonetool/h2_mod_ui/images/trophy_46.dds
Normal file
BIN
data/zonetool/h2_mod_ui/images/trophy_46.dds
Normal file
Binary file not shown.
BIN
data/zonetool/h2_mod_ui/images/trophy_47.dds
Normal file
BIN
data/zonetool/h2_mod_ui/images/trophy_47.dds
Normal file
Binary file not shown.
BIN
data/zonetool/h2_mod_ui/images/trophy_48.dds
Normal file
BIN
data/zonetool/h2_mod_ui/images/trophy_48.dds
Normal file
Binary file not shown.
BIN
data/zonetool/h2_mod_ui/images/trophy_49.dds
Normal file
BIN
data/zonetool/h2_mod_ui/images/trophy_49.dds
Normal file
Binary file not shown.
BIN
data/zonetool/h2_mod_ui/images/trophy_5.dds
Normal file
BIN
data/zonetool/h2_mod_ui/images/trophy_5.dds
Normal file
Binary file not shown.
BIN
data/zonetool/h2_mod_ui/images/trophy_50.dds
Normal file
BIN
data/zonetool/h2_mod_ui/images/trophy_50.dds
Normal file
Binary file not shown.
BIN
data/zonetool/h2_mod_ui/images/trophy_6.dds
Normal file
BIN
data/zonetool/h2_mod_ui/images/trophy_6.dds
Normal file
Binary file not shown.
BIN
data/zonetool/h2_mod_ui/images/trophy_7.dds
Normal file
BIN
data/zonetool/h2_mod_ui/images/trophy_7.dds
Normal file
Binary file not shown.
BIN
data/zonetool/h2_mod_ui/images/trophy_8.dds
Normal file
BIN
data/zonetool/h2_mod_ui/images/trophy_8.dds
Normal file
Binary file not shown.
BIN
data/zonetool/h2_mod_ui/images/trophy_9.dds
Normal file
BIN
data/zonetool/h2_mod_ui/images/trophy_9.dds
Normal file
Binary file not shown.
Binary file not shown.
26
data/zonetool/h2_mod_ui/materials/trophy_0.json
Normal file
26
data/zonetool/h2_mod_ui/materials/trophy_0.json
Normal file
@ -0,0 +1,26 @@
|
||||
{
|
||||
"name": "trophy_0",
|
||||
"techniqueSet->name": "2d",
|
||||
"gameFlags": 0,
|
||||
"sortKey": 60,
|
||||
"renderFlags": 0,
|
||||
"textureAtlasRowCount": 1,
|
||||
"textureAtlasColumnCount": 1,
|
||||
"textureAtlasFrameBlend": 0,
|
||||
"textureAtlasAsArray": 0,
|
||||
"surfaceTypeBits": 0,
|
||||
"cameraRegion": 12,
|
||||
"materialType": 0,
|
||||
"assetFlags": 0,
|
||||
"constantTable": null,
|
||||
"textureTable": [
|
||||
{
|
||||
"image": "trophy_0",
|
||||
"semantic": 0,
|
||||
"samplerState": 226,
|
||||
"lastCharacter": 112,
|
||||
"firstCharacter": 99,
|
||||
"typeHash": 2695565377
|
||||
}
|
||||
]
|
||||
}
|
26
data/zonetool/h2_mod_ui/materials/trophy_1.json
Normal file
26
data/zonetool/h2_mod_ui/materials/trophy_1.json
Normal file
@ -0,0 +1,26 @@
|
||||
{
|
||||
"name": "trophy_1",
|
||||
"techniqueSet->name": "2d",
|
||||
"gameFlags": 0,
|
||||
"sortKey": 60,
|
||||
"renderFlags": 0,
|
||||
"textureAtlasRowCount": 1,
|
||||
"textureAtlasColumnCount": 1,
|
||||
"textureAtlasFrameBlend": 0,
|
||||
"textureAtlasAsArray": 0,
|
||||
"surfaceTypeBits": 0,
|
||||
"cameraRegion": 12,
|
||||
"materialType": 0,
|
||||
"assetFlags": 0,
|
||||
"constantTable": null,
|
||||
"textureTable": [
|
||||
{
|
||||
"image": "trophy_1",
|
||||
"semantic": 0,
|
||||
"samplerState": 226,
|
||||
"lastCharacter": 112,
|
||||
"firstCharacter": 99,
|
||||
"typeHash": 2695565377
|
||||
}
|
||||
]
|
||||
}
|
26
data/zonetool/h2_mod_ui/materials/trophy_10.json
Normal file
26
data/zonetool/h2_mod_ui/materials/trophy_10.json
Normal file
@ -0,0 +1,26 @@
|
||||
{
|
||||
"name": "trophy_10",
|
||||
"techniqueSet->name": "2d",
|
||||
"gameFlags": 0,
|
||||
"sortKey": 60,
|
||||
"renderFlags": 0,
|
||||
"textureAtlasRowCount": 1,
|
||||
"textureAtlasColumnCount": 1,
|
||||
"textureAtlasFrameBlend": 0,
|
||||
"textureAtlasAsArray": 0,
|
||||
"surfaceTypeBits": 0,
|
||||
"cameraRegion": 12,
|
||||
"materialType": 0,
|
||||
"assetFlags": 0,
|
||||
"constantTable": null,
|
||||
"textureTable": [
|
||||
{
|
||||
"image": "trophy_10",
|
||||
"semantic": 0,
|
||||
"samplerState": 226,
|
||||
"lastCharacter": 112,
|
||||
"firstCharacter": 99,
|
||||
"typeHash": 2695565377
|
||||
}
|
||||
]
|
||||
}
|
26
data/zonetool/h2_mod_ui/materials/trophy_11.json
Normal file
26
data/zonetool/h2_mod_ui/materials/trophy_11.json
Normal file
@ -0,0 +1,26 @@
|
||||
{
|
||||
"name": "trophy_11",
|
||||
"techniqueSet->name": "2d",
|
||||
"gameFlags": 0,
|
||||
"sortKey": 60,
|
||||
"renderFlags": 0,
|
||||
"textureAtlasRowCount": 1,
|
||||
"textureAtlasColumnCount": 1,
|
||||
"textureAtlasFrameBlend": 0,
|
||||
"textureAtlasAsArray": 0,
|
||||
"surfaceTypeBits": 0,
|
||||
"cameraRegion": 12,
|
||||
"materialType": 0,
|
||||
"assetFlags": 0,
|
||||
"constantTable": null,
|
||||
"textureTable": [
|
||||
{
|
||||
"image": "trophy_11",
|
||||
"semantic": 0,
|
||||
"samplerState": 226,
|
||||
"lastCharacter": 112,
|
||||
"firstCharacter": 99,
|
||||
"typeHash": 2695565377
|
||||
}
|
||||
]
|
||||
}
|
26
data/zonetool/h2_mod_ui/materials/trophy_12.json
Normal file
26
data/zonetool/h2_mod_ui/materials/trophy_12.json
Normal file
@ -0,0 +1,26 @@
|
||||
{
|
||||
"name": "trophy_12",
|
||||
"techniqueSet->name": "2d",
|
||||
"gameFlags": 0,
|
||||
"sortKey": 60,
|
||||
"renderFlags": 0,
|
||||
"textureAtlasRowCount": 1,
|
||||
"textureAtlasColumnCount": 1,
|
||||
"textureAtlasFrameBlend": 0,
|
||||
"textureAtlasAsArray": 0,
|
||||
"surfaceTypeBits": 0,
|
||||
"cameraRegion": 12,
|
||||
"materialType": 0,
|
||||
"assetFlags": 0,
|
||||
"constantTable": null,
|
||||
"textureTable": [
|
||||
{
|
||||
"image": "trophy_12",
|
||||
"semantic": 0,
|
||||
"samplerState": 226,
|
||||
"lastCharacter": 112,
|
||||
"firstCharacter": 99,
|
||||
"typeHash": 2695565377
|
||||
}
|
||||
]
|
||||
}
|
26
data/zonetool/h2_mod_ui/materials/trophy_13.json
Normal file
26
data/zonetool/h2_mod_ui/materials/trophy_13.json
Normal file
@ -0,0 +1,26 @@
|
||||
{
|
||||
"name": "trophy_13",
|
||||
"techniqueSet->name": "2d",
|
||||
"gameFlags": 0,
|
||||
"sortKey": 60,
|
||||
"renderFlags": 0,
|
||||
"textureAtlasRowCount": 1,
|
||||
"textureAtlasColumnCount": 1,
|
||||
"textureAtlasFrameBlend": 0,
|
||||
"textureAtlasAsArray": 0,
|
||||
"surfaceTypeBits": 0,
|
||||
"cameraRegion": 12,
|
||||
"materialType": 0,
|
||||
"assetFlags": 0,
|
||||
"constantTable": null,
|
||||
"textureTable": [
|
||||
{
|
||||
"image": "trophy_13",
|
||||
"semantic": 0,
|
||||
"samplerState": 226,
|
||||
"lastCharacter": 112,
|
||||
"firstCharacter": 99,
|
||||
"typeHash": 2695565377
|
||||
}
|
||||
]
|
||||
}
|
26
data/zonetool/h2_mod_ui/materials/trophy_14.json
Normal file
26
data/zonetool/h2_mod_ui/materials/trophy_14.json
Normal file
@ -0,0 +1,26 @@
|
||||
{
|
||||
"name": "trophy_14",
|
||||
"techniqueSet->name": "2d",
|
||||
"gameFlags": 0,
|
||||
"sortKey": 60,
|
||||
"renderFlags": 0,
|
||||
"textureAtlasRowCount": 1,
|
||||
"textureAtlasColumnCount": 1,
|
||||
"textureAtlasFrameBlend": 0,
|
||||
"textureAtlasAsArray": 0,
|
||||
"surfaceTypeBits": 0,
|
||||
"cameraRegion": 12,
|
||||
"materialType": 0,
|
||||
"assetFlags": 0,
|
||||
"constantTable": null,
|
||||
"textureTable": [
|
||||
{
|
||||
"image": "trophy_14",
|
||||
"semantic": 0,
|
||||
"samplerState": 226,
|
||||
"lastCharacter": 112,
|
||||
"firstCharacter": 99,
|
||||
"typeHash": 2695565377
|
||||
}
|
||||
]
|
||||
}
|
26
data/zonetool/h2_mod_ui/materials/trophy_15.json
Normal file
26
data/zonetool/h2_mod_ui/materials/trophy_15.json
Normal file
@ -0,0 +1,26 @@
|
||||
{
|
||||
"name": "trophy_15",
|
||||
"techniqueSet->name": "2d",
|
||||
"gameFlags": 0,
|
||||
"sortKey": 60,
|
||||
"renderFlags": 0,
|
||||
"textureAtlasRowCount": 1,
|
||||
"textureAtlasColumnCount": 1,
|
||||
"textureAtlasFrameBlend": 0,
|
||||
"textureAtlasAsArray": 0,
|
||||
"surfaceTypeBits": 0,
|
||||
"cameraRegion": 12,
|
||||
"materialType": 0,
|
||||
"assetFlags": 0,
|
||||
"constantTable": null,
|
||||
"textureTable": [
|
||||
{
|
||||
"image": "trophy_15",
|
||||
"semantic": 0,
|
||||
"samplerState": 226,
|
||||
"lastCharacter": 112,
|
||||
"firstCharacter": 99,
|
||||
"typeHash": 2695565377
|
||||
}
|
||||
]
|
||||
}
|
26
data/zonetool/h2_mod_ui/materials/trophy_16.json
Normal file
26
data/zonetool/h2_mod_ui/materials/trophy_16.json
Normal file
@ -0,0 +1,26 @@
|
||||
{
|
||||
"name": "trophy_16",
|
||||
"techniqueSet->name": "2d",
|
||||
"gameFlags": 0,
|
||||
"sortKey": 60,
|
||||
"renderFlags": 0,
|
||||
"textureAtlasRowCount": 1,
|
||||
"textureAtlasColumnCount": 1,
|
||||
"textureAtlasFrameBlend": 0,
|
||||
"textureAtlasAsArray": 0,
|
||||
"surfaceTypeBits": 0,
|
||||
"cameraRegion": 12,
|
||||
"materialType": 0,
|
||||
"assetFlags": 0,
|
||||
"constantTable": null,
|
||||
"textureTable": [
|
||||
{
|
||||
"image": "trophy_16",
|
||||
"semantic": 0,
|
||||
"samplerState": 226,
|
||||
"lastCharacter": 112,
|
||||
"firstCharacter": 99,
|
||||
"typeHash": 2695565377
|
||||
}
|
||||
]
|
||||
}
|
26
data/zonetool/h2_mod_ui/materials/trophy_17.json
Normal file
26
data/zonetool/h2_mod_ui/materials/trophy_17.json
Normal file
@ -0,0 +1,26 @@
|
||||
{
|
||||
"name": "trophy_17",
|
||||
"techniqueSet->name": "2d",
|
||||
"gameFlags": 0,
|
||||
"sortKey": 60,
|
||||
"renderFlags": 0,
|
||||
"textureAtlasRowCount": 1,
|
||||
"textureAtlasColumnCount": 1,
|
||||
"textureAtlasFrameBlend": 0,
|
||||
"textureAtlasAsArray": 0,
|
||||
"surfaceTypeBits": 0,
|
||||
"cameraRegion": 12,
|
||||
"materialType": 0,
|
||||
"assetFlags": 0,
|
||||
"constantTable": null,
|
||||
"textureTable": [
|
||||
{
|
||||
"image": "trophy_17",
|
||||
"semantic": 0,
|
||||
"samplerState": 226,
|
||||
"lastCharacter": 112,
|
||||
"firstCharacter": 99,
|
||||
"typeHash": 2695565377
|
||||
}
|
||||
]
|
||||
}
|
26
data/zonetool/h2_mod_ui/materials/trophy_18.json
Normal file
26
data/zonetool/h2_mod_ui/materials/trophy_18.json
Normal file
@ -0,0 +1,26 @@
|
||||
{
|
||||
"name": "trophy_18",
|
||||
"techniqueSet->name": "2d",
|
||||
"gameFlags": 0,
|
||||
"sortKey": 60,
|
||||
"renderFlags": 0,
|
||||
"textureAtlasRowCount": 1,
|
||||
"textureAtlasColumnCount": 1,
|
||||
"textureAtlasFrameBlend": 0,
|
||||
"textureAtlasAsArray": 0,
|
||||
"surfaceTypeBits": 0,
|
||||
"cameraRegion": 12,
|
||||
"materialType": 0,
|
||||
"assetFlags": 0,
|
||||
"constantTable": null,
|
||||
"textureTable": [
|
||||
{
|
||||
"image": "trophy_18",
|
||||
"semantic": 0,
|
||||
"samplerState": 226,
|
||||
"lastCharacter": 112,
|
||||
"firstCharacter": 99,
|
||||
"typeHash": 2695565377
|
||||
}
|
||||
]
|
||||
}
|
26
data/zonetool/h2_mod_ui/materials/trophy_19.json
Normal file
26
data/zonetool/h2_mod_ui/materials/trophy_19.json
Normal file
@ -0,0 +1,26 @@
|
||||
{
|
||||
"name": "trophy_19",
|
||||
"techniqueSet->name": "2d",
|
||||
"gameFlags": 0,
|
||||
"sortKey": 60,
|
||||
"renderFlags": 0,
|
||||
"textureAtlasRowCount": 1,
|
||||
"textureAtlasColumnCount": 1,
|
||||
"textureAtlasFrameBlend": 0,
|
||||
"textureAtlasAsArray": 0,
|
||||
"surfaceTypeBits": 0,
|
||||
"cameraRegion": 12,
|
||||
"materialType": 0,
|
||||
"assetFlags": 0,
|
||||
"constantTable": null,
|
||||
"textureTable": [
|
||||
{
|
||||
"image": "trophy_19",
|
||||
"semantic": 0,
|
||||
"samplerState": 226,
|
||||
"lastCharacter": 112,
|
||||
"firstCharacter": 99,
|
||||
"typeHash": 2695565377
|
||||
}
|
||||
]
|
||||
}
|
26
data/zonetool/h2_mod_ui/materials/trophy_2.json
Normal file
26
data/zonetool/h2_mod_ui/materials/trophy_2.json
Normal file
@ -0,0 +1,26 @@
|
||||
{
|
||||
"name": "trophy_2",
|
||||
"techniqueSet->name": "2d",
|
||||
"gameFlags": 0,
|
||||
"sortKey": 60,
|
||||
"renderFlags": 0,
|
||||
"textureAtlasRowCount": 1,
|
||||
"textureAtlasColumnCount": 1,
|
||||
"textureAtlasFrameBlend": 0,
|
||||
"textureAtlasAsArray": 0,
|
||||
"surfaceTypeBits": 0,
|
||||
"cameraRegion": 12,
|
||||
"materialType": 0,
|
||||
"assetFlags": 0,
|
||||
"constantTable": null,
|
||||
"textureTable": [
|
||||
{
|
||||
"image": "trophy_2",
|
||||
"semantic": 0,
|
||||
"samplerState": 226,
|
||||
"lastCharacter": 112,
|
||||
"firstCharacter": 99,
|
||||
"typeHash": 2695565377
|
||||
}
|
||||
]
|
||||
}
|
26
data/zonetool/h2_mod_ui/materials/trophy_20.json
Normal file
26
data/zonetool/h2_mod_ui/materials/trophy_20.json
Normal file
@ -0,0 +1,26 @@
|
||||
{
|
||||
"name": "trophy_20",
|
||||
"techniqueSet->name": "2d",
|
||||
"gameFlags": 0,
|
||||
"sortKey": 60,
|
||||
"renderFlags": 0,
|
||||
"textureAtlasRowCount": 1,
|
||||
"textureAtlasColumnCount": 1,
|
||||
"textureAtlasFrameBlend": 0,
|
||||
"textureAtlasAsArray": 0,
|
||||
"surfaceTypeBits": 0,
|
||||
"cameraRegion": 12,
|
||||
"materialType": 0,
|
||||
"assetFlags": 0,
|
||||
"constantTable": null,
|
||||
"textureTable": [
|
||||
{
|
||||
"image": "trophy_20",
|
||||
"semantic": 0,
|
||||
"samplerState": 226,
|
||||
"lastCharacter": 112,
|
||||
"firstCharacter": 99,
|
||||
"typeHash": 2695565377
|
||||
}
|
||||
]
|
||||
}
|
26
data/zonetool/h2_mod_ui/materials/trophy_21.json
Normal file
26
data/zonetool/h2_mod_ui/materials/trophy_21.json
Normal file
@ -0,0 +1,26 @@
|
||||
{
|
||||
"name": "trophy_21",
|
||||
"techniqueSet->name": "2d",
|
||||
"gameFlags": 0,
|
||||
"sortKey": 60,
|
||||
"renderFlags": 0,
|
||||
"textureAtlasRowCount": 1,
|
||||
"textureAtlasColumnCount": 1,
|
||||
"textureAtlasFrameBlend": 0,
|
||||
"textureAtlasAsArray": 0,
|
||||
"surfaceTypeBits": 0,
|
||||
"cameraRegion": 12,
|
||||
"materialType": 0,
|
||||
"assetFlags": 0,
|
||||
"constantTable": null,
|
||||
"textureTable": [
|
||||
{
|
||||
"image": "trophy_21",
|
||||
"semantic": 0,
|
||||
"samplerState": 226,
|
||||
"lastCharacter": 112,
|
||||
"firstCharacter": 99,
|
||||
"typeHash": 2695565377
|
||||
}
|
||||
]
|
||||
}
|
26
data/zonetool/h2_mod_ui/materials/trophy_22.json
Normal file
26
data/zonetool/h2_mod_ui/materials/trophy_22.json
Normal file
@ -0,0 +1,26 @@
|
||||
{
|
||||
"name": "trophy_22",
|
||||
"techniqueSet->name": "2d",
|
||||
"gameFlags": 0,
|
||||
"sortKey": 60,
|
||||
"renderFlags": 0,
|
||||
"textureAtlasRowCount": 1,
|
||||
"textureAtlasColumnCount": 1,
|
||||
"textureAtlasFrameBlend": 0,
|
||||
"textureAtlasAsArray": 0,
|
||||
"surfaceTypeBits": 0,
|
||||
"cameraRegion": 12,
|
||||
"materialType": 0,
|
||||
"assetFlags": 0,
|
||||
"constantTable": null,
|
||||
"textureTable": [
|
||||
{
|
||||
"image": "trophy_22",
|
||||
"semantic": 0,
|
||||
"samplerState": 226,
|
||||
"lastCharacter": 112,
|
||||
"firstCharacter": 99,
|
||||
"typeHash": 2695565377
|
||||
}
|
||||
]
|
||||
}
|
26
data/zonetool/h2_mod_ui/materials/trophy_23.json
Normal file
26
data/zonetool/h2_mod_ui/materials/trophy_23.json
Normal file
@ -0,0 +1,26 @@
|
||||
{
|
||||
"name": "trophy_23",
|
||||
"techniqueSet->name": "2d",
|
||||
"gameFlags": 0,
|
||||
"sortKey": 60,
|
||||
"renderFlags": 0,
|
||||
"textureAtlasRowCount": 1,
|
||||
"textureAtlasColumnCount": 1,
|
||||
"textureAtlasFrameBlend": 0,
|
||||
"textureAtlasAsArray": 0,
|
||||
"surfaceTypeBits": 0,
|
||||
"cameraRegion": 12,
|
||||
"materialType": 0,
|
||||
"assetFlags": 0,
|
||||
"constantTable": null,
|
||||
"textureTable": [
|
||||
{
|
||||
"image": "trophy_23",
|
||||
"semantic": 0,
|
||||
"samplerState": 226,
|
||||
"lastCharacter": 112,
|
||||
"firstCharacter": 99,
|
||||
"typeHash": 2695565377
|
||||
}
|
||||
]
|
||||
}
|
26
data/zonetool/h2_mod_ui/materials/trophy_24.json
Normal file
26
data/zonetool/h2_mod_ui/materials/trophy_24.json
Normal file
@ -0,0 +1,26 @@
|
||||
{
|
||||
"name": "trophy_24",
|
||||
"techniqueSet->name": "2d",
|
||||
"gameFlags": 0,
|
||||
"sortKey": 60,
|
||||
"renderFlags": 0,
|
||||
"textureAtlasRowCount": 1,
|
||||
"textureAtlasColumnCount": 1,
|
||||
"textureAtlasFrameBlend": 0,
|
||||
"textureAtlasAsArray": 0,
|
||||
"surfaceTypeBits": 0,
|
||||
"cameraRegion": 12,
|
||||
"materialType": 0,
|
||||
"assetFlags": 0,
|
||||
"constantTable": null,
|
||||
"textureTable": [
|
||||
{
|
||||
"image": "trophy_24",
|
||||
"semantic": 0,
|
||||
"samplerState": 226,
|
||||
"lastCharacter": 112,
|
||||
"firstCharacter": 99,
|
||||
"typeHash": 2695565377
|
||||
}
|
||||
]
|
||||
}
|
26
data/zonetool/h2_mod_ui/materials/trophy_25.json
Normal file
26
data/zonetool/h2_mod_ui/materials/trophy_25.json
Normal file
@ -0,0 +1,26 @@
|
||||
{
|
||||
"name": "trophy_25",
|
||||
"techniqueSet->name": "2d",
|
||||
"gameFlags": 0,
|
||||
"sortKey": 60,
|
||||
"renderFlags": 0,
|
||||
"textureAtlasRowCount": 1,
|
||||
"textureAtlasColumnCount": 1,
|
||||
"textureAtlasFrameBlend": 0,
|
||||
"textureAtlasAsArray": 0,
|
||||
"surfaceTypeBits": 0,
|
||||
"cameraRegion": 12,
|
||||
"materialType": 0,
|
||||
"assetFlags": 0,
|
||||
"constantTable": null,
|
||||
"textureTable": [
|
||||
{
|
||||
"image": "trophy_25",
|
||||
"semantic": 0,
|
||||
"samplerState": 226,
|
||||
"lastCharacter": 112,
|
||||
"firstCharacter": 99,
|
||||
"typeHash": 2695565377
|
||||
}
|
||||
]
|
||||
}
|
26
data/zonetool/h2_mod_ui/materials/trophy_26.json
Normal file
26
data/zonetool/h2_mod_ui/materials/trophy_26.json
Normal file
@ -0,0 +1,26 @@
|
||||
{
|
||||
"name": "trophy_26",
|
||||
"techniqueSet->name": "2d",
|
||||
"gameFlags": 0,
|
||||
"sortKey": 60,
|
||||
"renderFlags": 0,
|
||||
"textureAtlasRowCount": 1,
|
||||
"textureAtlasColumnCount": 1,
|
||||
"textureAtlasFrameBlend": 0,
|
||||
"textureAtlasAsArray": 0,
|
||||
"surfaceTypeBits": 0,
|
||||
"cameraRegion": 12,
|
||||
"materialType": 0,
|
||||
"assetFlags": 0,
|
||||
"constantTable": null,
|
||||
"textureTable": [
|
||||
{
|
||||
"image": "trophy_26",
|
||||
"semantic": 0,
|
||||
"samplerState": 226,
|
||||
"lastCharacter": 112,
|
||||
"firstCharacter": 99,
|
||||
"typeHash": 2695565377
|
||||
}
|
||||
]
|
||||
}
|
26
data/zonetool/h2_mod_ui/materials/trophy_27.json
Normal file
26
data/zonetool/h2_mod_ui/materials/trophy_27.json
Normal file
@ -0,0 +1,26 @@
|
||||
{
|
||||
"name": "trophy_27",
|
||||
"techniqueSet->name": "2d",
|
||||
"gameFlags": 0,
|
||||
"sortKey": 60,
|
||||
"renderFlags": 0,
|
||||
"textureAtlasRowCount": 1,
|
||||
"textureAtlasColumnCount": 1,
|
||||
"textureAtlasFrameBlend": 0,
|
||||
"textureAtlasAsArray": 0,
|
||||
"surfaceTypeBits": 0,
|
||||
"cameraRegion": 12,
|
||||
"materialType": 0,
|
||||
"assetFlags": 0,
|
||||
"constantTable": null,
|
||||
"textureTable": [
|
||||
{
|
||||
"image": "trophy_27",
|
||||
"semantic": 0,
|
||||
"samplerState": 226,
|
||||
"lastCharacter": 112,
|
||||
"firstCharacter": 99,
|
||||
"typeHash": 2695565377
|
||||
}
|
||||
]
|
||||
}
|
26
data/zonetool/h2_mod_ui/materials/trophy_28.json
Normal file
26
data/zonetool/h2_mod_ui/materials/trophy_28.json
Normal file
@ -0,0 +1,26 @@
|
||||
{
|
||||
"name": "trophy_28",
|
||||
"techniqueSet->name": "2d",
|
||||
"gameFlags": 0,
|
||||
"sortKey": 60,
|
||||
"renderFlags": 0,
|
||||
"textureAtlasRowCount": 1,
|
||||
"textureAtlasColumnCount": 1,
|
||||
"textureAtlasFrameBlend": 0,
|
||||
"textureAtlasAsArray": 0,
|
||||
"surfaceTypeBits": 0,
|
||||
"cameraRegion": 12,
|
||||
"materialType": 0,
|
||||
"assetFlags": 0,
|
||||
"constantTable": null,
|
||||
"textureTable": [
|
||||
{
|
||||
"image": "trophy_28",
|
||||
"semantic": 0,
|
||||
"samplerState": 226,
|
||||
"lastCharacter": 112,
|
||||
"firstCharacter": 99,
|
||||
"typeHash": 2695565377
|
||||
}
|
||||
]
|
||||
}
|
26
data/zonetool/h2_mod_ui/materials/trophy_29.json
Normal file
26
data/zonetool/h2_mod_ui/materials/trophy_29.json
Normal file
@ -0,0 +1,26 @@
|
||||
{
|
||||
"name": "trophy_29",
|
||||
"techniqueSet->name": "2d",
|
||||
"gameFlags": 0,
|
||||
"sortKey": 60,
|
||||
"renderFlags": 0,
|
||||
"textureAtlasRowCount": 1,
|
||||
"textureAtlasColumnCount": 1,
|
||||
"textureAtlasFrameBlend": 0,
|
||||
"textureAtlasAsArray": 0,
|
||||
"surfaceTypeBits": 0,
|
||||
"cameraRegion": 12,
|
||||
"materialType": 0,
|
||||
"assetFlags": 0,
|
||||
"constantTable": null,
|
||||
"textureTable": [
|
||||
{
|
||||
"image": "trophy_29",
|
||||
"semantic": 0,
|
||||
"samplerState": 226,
|
||||
"lastCharacter": 112,
|
||||
"firstCharacter": 99,
|
||||
"typeHash": 2695565377
|
||||
}
|
||||
]
|
||||
}
|
26
data/zonetool/h2_mod_ui/materials/trophy_3.json
Normal file
26
data/zonetool/h2_mod_ui/materials/trophy_3.json
Normal file
@ -0,0 +1,26 @@
|
||||
{
|
||||
"name": "trophy_3",
|
||||
"techniqueSet->name": "2d",
|
||||
"gameFlags": 0,
|
||||
"sortKey": 60,
|
||||
"renderFlags": 0,
|
||||
"textureAtlasRowCount": 1,
|
||||
"textureAtlasColumnCount": 1,
|
||||
"textureAtlasFrameBlend": 0,
|
||||
"textureAtlasAsArray": 0,
|
||||
"surfaceTypeBits": 0,
|
||||
"cameraRegion": 12,
|
||||
"materialType": 0,
|
||||
"assetFlags": 0,
|
||||
"constantTable": null,
|
||||
"textureTable": [
|
||||
{
|
||||
"image": "trophy_3",
|
||||
"semantic": 0,
|
||||
"samplerState": 226,
|
||||
"lastCharacter": 112,
|
||||
"firstCharacter": 99,
|
||||
"typeHash": 2695565377
|
||||
}
|
||||
]
|
||||
}
|
26
data/zonetool/h2_mod_ui/materials/trophy_30.json
Normal file
26
data/zonetool/h2_mod_ui/materials/trophy_30.json
Normal file
@ -0,0 +1,26 @@
|
||||
{
|
||||
"name": "trophy_30",
|
||||
"techniqueSet->name": "2d",
|
||||
"gameFlags": 0,
|
||||
"sortKey": 60,
|
||||
"renderFlags": 0,
|
||||
"textureAtlasRowCount": 1,
|
||||
"textureAtlasColumnCount": 1,
|
||||
"textureAtlasFrameBlend": 0,
|
||||
"textureAtlasAsArray": 0,
|
||||
"surfaceTypeBits": 0,
|
||||
"cameraRegion": 12,
|
||||
"materialType": 0,
|
||||
"assetFlags": 0,
|
||||
"constantTable": null,
|
||||
"textureTable": [
|
||||
{
|
||||
"image": "trophy_30",
|
||||
"semantic": 0,
|
||||
"samplerState": 226,
|
||||
"lastCharacter": 112,
|
||||
"firstCharacter": 99,
|
||||
"typeHash": 2695565377
|
||||
}
|
||||
]
|
||||
}
|
26
data/zonetool/h2_mod_ui/materials/trophy_31.json
Normal file
26
data/zonetool/h2_mod_ui/materials/trophy_31.json
Normal file
@ -0,0 +1,26 @@
|
||||
{
|
||||
"name": "trophy_31",
|
||||
"techniqueSet->name": "2d",
|
||||
"gameFlags": 0,
|
||||
"sortKey": 60,
|
||||
"renderFlags": 0,
|
||||
"textureAtlasRowCount": 1,
|
||||
"textureAtlasColumnCount": 1,
|
||||
"textureAtlasFrameBlend": 0,
|
||||
"textureAtlasAsArray": 0,
|
||||
"surfaceTypeBits": 0,
|
||||
"cameraRegion": 12,
|
||||
"materialType": 0,
|
||||
"assetFlags": 0,
|
||||
"constantTable": null,
|
||||
"textureTable": [
|
||||
{
|
||||
"image": "trophy_31",
|
||||
"semantic": 0,
|
||||
"samplerState": 226,
|
||||
"lastCharacter": 112,
|
||||
"firstCharacter": 99,
|
||||
"typeHash": 2695565377
|
||||
}
|
||||
]
|
||||
}
|
26
data/zonetool/h2_mod_ui/materials/trophy_32.json
Normal file
26
data/zonetool/h2_mod_ui/materials/trophy_32.json
Normal file
@ -0,0 +1,26 @@
|
||||
{
|
||||
"name": "trophy_32",
|
||||
"techniqueSet->name": "2d",
|
||||
"gameFlags": 0,
|
||||
"sortKey": 60,
|
||||
"renderFlags": 0,
|
||||
"textureAtlasRowCount": 1,
|
||||
"textureAtlasColumnCount": 1,
|
||||
"textureAtlasFrameBlend": 0,
|
||||
"textureAtlasAsArray": 0,
|
||||
"surfaceTypeBits": 0,
|
||||
"cameraRegion": 12,
|
||||
"materialType": 0,
|
||||
"assetFlags": 0,
|
||||
"constantTable": null,
|
||||
"textureTable": [
|
||||
{
|
||||
"image": "trophy_32",
|
||||
"semantic": 0,
|
||||
"samplerState": 226,
|
||||
"lastCharacter": 112,
|
||||
"firstCharacter": 99,
|
||||
"typeHash": 2695565377
|
||||
}
|
||||
]
|
||||
}
|
26
data/zonetool/h2_mod_ui/materials/trophy_33.json
Normal file
26
data/zonetool/h2_mod_ui/materials/trophy_33.json
Normal file
@ -0,0 +1,26 @@
|
||||
{
|
||||
"name": "trophy_33",
|
||||
"techniqueSet->name": "2d",
|
||||
"gameFlags": 0,
|
||||
"sortKey": 60,
|
||||
"renderFlags": 0,
|
||||
"textureAtlasRowCount": 1,
|
||||
"textureAtlasColumnCount": 1,
|
||||
"textureAtlasFrameBlend": 0,
|
||||
"textureAtlasAsArray": 0,
|
||||
"surfaceTypeBits": 0,
|
||||
"cameraRegion": 12,
|
||||
"materialType": 0,
|
||||
"assetFlags": 0,
|
||||
"constantTable": null,
|
||||
"textureTable": [
|
||||
{
|
||||
"image": "trophy_33",
|
||||
"semantic": 0,
|
||||
"samplerState": 226,
|
||||
"lastCharacter": 112,
|
||||
"firstCharacter": 99,
|
||||
"typeHash": 2695565377
|
||||
}
|
||||
]
|
||||
}
|
26
data/zonetool/h2_mod_ui/materials/trophy_34.json
Normal file
26
data/zonetool/h2_mod_ui/materials/trophy_34.json
Normal file
@ -0,0 +1,26 @@
|
||||
{
|
||||
"name": "trophy_34",
|
||||
"techniqueSet->name": "2d",
|
||||
"gameFlags": 0,
|
||||
"sortKey": 60,
|
||||
"renderFlags": 0,
|
||||
"textureAtlasRowCount": 1,
|
||||
"textureAtlasColumnCount": 1,
|
||||
"textureAtlasFrameBlend": 0,
|
||||
"textureAtlasAsArray": 0,
|
||||
"surfaceTypeBits": 0,
|
||||
"cameraRegion": 12,
|
||||
"materialType": 0,
|
||||
"assetFlags": 0,
|
||||
"constantTable": null,
|
||||
"textureTable": [
|
||||
{
|
||||
"image": "trophy_34",
|
||||
"semantic": 0,
|
||||
"samplerState": 226,
|
||||
"lastCharacter": 112,
|
||||
"firstCharacter": 99,
|
||||
"typeHash": 2695565377
|
||||
}
|
||||
]
|
||||
}
|
26
data/zonetool/h2_mod_ui/materials/trophy_35.json
Normal file
26
data/zonetool/h2_mod_ui/materials/trophy_35.json
Normal file
@ -0,0 +1,26 @@
|
||||
{
|
||||
"name": "trophy_35",
|
||||
"techniqueSet->name": "2d",
|
||||
"gameFlags": 0,
|
||||
"sortKey": 60,
|
||||
"renderFlags": 0,
|
||||
"textureAtlasRowCount": 1,
|
||||
"textureAtlasColumnCount": 1,
|
||||
"textureAtlasFrameBlend": 0,
|
||||
"textureAtlasAsArray": 0,
|
||||
"surfaceTypeBits": 0,
|
||||
"cameraRegion": 12,
|
||||
"materialType": 0,
|
||||
"assetFlags": 0,
|
||||
"constantTable": null,
|
||||
"textureTable": [
|
||||
{
|
||||
"image": "trophy_35",
|
||||
"semantic": 0,
|
||||
"samplerState": 226,
|
||||
"lastCharacter": 112,
|
||||
"firstCharacter": 99,
|
||||
"typeHash": 2695565377
|
||||
}
|
||||
]
|
||||
}
|
26
data/zonetool/h2_mod_ui/materials/trophy_36.json
Normal file
26
data/zonetool/h2_mod_ui/materials/trophy_36.json
Normal file
@ -0,0 +1,26 @@
|
||||
{
|
||||
"name": "trophy_36",
|
||||
"techniqueSet->name": "2d",
|
||||
"gameFlags": 0,
|
||||
"sortKey": 60,
|
||||
"renderFlags": 0,
|
||||
"textureAtlasRowCount": 1,
|
||||
"textureAtlasColumnCount": 1,
|
||||
"textureAtlasFrameBlend": 0,
|
||||
"textureAtlasAsArray": 0,
|
||||
"surfaceTypeBits": 0,
|
||||
"cameraRegion": 12,
|
||||
"materialType": 0,
|
||||
"assetFlags": 0,
|
||||
"constantTable": null,
|
||||
"textureTable": [
|
||||
{
|
||||
"image": "trophy_36",
|
||||
"semantic": 0,
|
||||
"samplerState": 226,
|
||||
"lastCharacter": 112,
|
||||
"firstCharacter": 99,
|
||||
"typeHash": 2695565377
|
||||
}
|
||||
]
|
||||
}
|
26
data/zonetool/h2_mod_ui/materials/trophy_37.json
Normal file
26
data/zonetool/h2_mod_ui/materials/trophy_37.json
Normal file
@ -0,0 +1,26 @@
|
||||
{
|
||||
"name": "trophy_37",
|
||||
"techniqueSet->name": "2d",
|
||||
"gameFlags": 0,
|
||||
"sortKey": 60,
|
||||
"renderFlags": 0,
|
||||
"textureAtlasRowCount": 1,
|
||||
"textureAtlasColumnCount": 1,
|
||||
"textureAtlasFrameBlend": 0,
|
||||
"textureAtlasAsArray": 0,
|
||||
"surfaceTypeBits": 0,
|
||||
"cameraRegion": 12,
|
||||
"materialType": 0,
|
||||
"assetFlags": 0,
|
||||
"constantTable": null,
|
||||
"textureTable": [
|
||||
{
|
||||
"image": "trophy_37",
|
||||
"semantic": 0,
|
||||
"samplerState": 226,
|
||||
"lastCharacter": 112,
|
||||
"firstCharacter": 99,
|
||||
"typeHash": 2695565377
|
||||
}
|
||||
]
|
||||
}
|
26
data/zonetool/h2_mod_ui/materials/trophy_38.json
Normal file
26
data/zonetool/h2_mod_ui/materials/trophy_38.json
Normal file
@ -0,0 +1,26 @@
|
||||
{
|
||||
"name": "trophy_38",
|
||||
"techniqueSet->name": "2d",
|
||||
"gameFlags": 0,
|
||||
"sortKey": 60,
|
||||
"renderFlags": 0,
|
||||
"textureAtlasRowCount": 1,
|
||||
"textureAtlasColumnCount": 1,
|
||||
"textureAtlasFrameBlend": 0,
|
||||
"textureAtlasAsArray": 0,
|
||||
"surfaceTypeBits": 0,
|
||||
"cameraRegion": 12,
|
||||
"materialType": 0,
|
||||
"assetFlags": 0,
|
||||
"constantTable": null,
|
||||
"textureTable": [
|
||||
{
|
||||
"image": "trophy_38",
|
||||
"semantic": 0,
|
||||
"samplerState": 226,
|
||||
"lastCharacter": 112,
|
||||
"firstCharacter": 99,
|
||||
"typeHash": 2695565377
|
||||
}
|
||||
]
|
||||
}
|
26
data/zonetool/h2_mod_ui/materials/trophy_39.json
Normal file
26
data/zonetool/h2_mod_ui/materials/trophy_39.json
Normal file
@ -0,0 +1,26 @@
|
||||
{
|
||||
"name": "trophy_39",
|
||||
"techniqueSet->name": "2d",
|
||||
"gameFlags": 0,
|
||||
"sortKey": 60,
|
||||
"renderFlags": 0,
|
||||
"textureAtlasRowCount": 1,
|
||||
"textureAtlasColumnCount": 1,
|
||||
"textureAtlasFrameBlend": 0,
|
||||
"textureAtlasAsArray": 0,
|
||||
"surfaceTypeBits": 0,
|
||||
"cameraRegion": 12,
|
||||
"materialType": 0,
|
||||
"assetFlags": 0,
|
||||
"constantTable": null,
|
||||
"textureTable": [
|
||||
{
|
||||
"image": "trophy_39",
|
||||
"semantic": 0,
|
||||
"samplerState": 226,
|
||||
"lastCharacter": 112,
|
||||
"firstCharacter": 99,
|
||||
"typeHash": 2695565377
|
||||
}
|
||||
]
|
||||
}
|
26
data/zonetool/h2_mod_ui/materials/trophy_4.json
Normal file
26
data/zonetool/h2_mod_ui/materials/trophy_4.json
Normal file
@ -0,0 +1,26 @@
|
||||
{
|
||||
"name": "trophy_4",
|
||||
"techniqueSet->name": "2d",
|
||||
"gameFlags": 0,
|
||||
"sortKey": 60,
|
||||
"renderFlags": 0,
|
||||
"textureAtlasRowCount": 1,
|
||||
"textureAtlasColumnCount": 1,
|
||||
"textureAtlasFrameBlend": 0,
|
||||
"textureAtlasAsArray": 0,
|
||||
"surfaceTypeBits": 0,
|
||||
"cameraRegion": 12,
|
||||
"materialType": 0,
|
||||
"assetFlags": 0,
|
||||
"constantTable": null,
|
||||
"textureTable": [
|
||||
{
|
||||
"image": "trophy_4",
|
||||
"semantic": 0,
|
||||
"samplerState": 226,
|
||||
"lastCharacter": 112,
|
||||
"firstCharacter": 99,
|
||||
"typeHash": 2695565377
|
||||
}
|
||||
]
|
||||
}
|
26
data/zonetool/h2_mod_ui/materials/trophy_40.json
Normal file
26
data/zonetool/h2_mod_ui/materials/trophy_40.json
Normal file
@ -0,0 +1,26 @@
|
||||
{
|
||||
"name": "trophy_40",
|
||||
"techniqueSet->name": "2d",
|
||||
"gameFlags": 0,
|
||||
"sortKey": 60,
|
||||
"renderFlags": 0,
|
||||
"textureAtlasRowCount": 1,
|
||||
"textureAtlasColumnCount": 1,
|
||||
"textureAtlasFrameBlend": 0,
|
||||
"textureAtlasAsArray": 0,
|
||||
"surfaceTypeBits": 0,
|
||||
"cameraRegion": 12,
|
||||
"materialType": 0,
|
||||
"assetFlags": 0,
|
||||
"constantTable": null,
|
||||
"textureTable": [
|
||||
{
|
||||
"image": "trophy_40",
|
||||
"semantic": 0,
|
||||
"samplerState": 226,
|
||||
"lastCharacter": 112,
|
||||
"firstCharacter": 99,
|
||||
"typeHash": 2695565377
|
||||
}
|
||||
]
|
||||
}
|
26
data/zonetool/h2_mod_ui/materials/trophy_41.json
Normal file
26
data/zonetool/h2_mod_ui/materials/trophy_41.json
Normal file
@ -0,0 +1,26 @@
|
||||
{
|
||||
"name": "trophy_41",
|
||||
"techniqueSet->name": "2d",
|
||||
"gameFlags": 0,
|
||||
"sortKey": 60,
|
||||
"renderFlags": 0,
|
||||
"textureAtlasRowCount": 1,
|
||||
"textureAtlasColumnCount": 1,
|
||||
"textureAtlasFrameBlend": 0,
|
||||
"textureAtlasAsArray": 0,
|
||||
"surfaceTypeBits": 0,
|
||||
"cameraRegion": 12,
|
||||
"materialType": 0,
|
||||
"assetFlags": 0,
|
||||
"constantTable": null,
|
||||
"textureTable": [
|
||||
{
|
||||
"image": "trophy_41",
|
||||
"semantic": 0,
|
||||
"samplerState": 226,
|
||||
"lastCharacter": 112,
|
||||
"firstCharacter": 99,
|
||||
"typeHash": 2695565377
|
||||
}
|
||||
]
|
||||
}
|
26
data/zonetool/h2_mod_ui/materials/trophy_42.json
Normal file
26
data/zonetool/h2_mod_ui/materials/trophy_42.json
Normal file
@ -0,0 +1,26 @@
|
||||
{
|
||||
"name": "trophy_42",
|
||||
"techniqueSet->name": "2d",
|
||||
"gameFlags": 0,
|
||||
"sortKey": 60,
|
||||
"renderFlags": 0,
|
||||
"textureAtlasRowCount": 1,
|
||||
"textureAtlasColumnCount": 1,
|
||||
"textureAtlasFrameBlend": 0,
|
||||
"textureAtlasAsArray": 0,
|
||||
"surfaceTypeBits": 0,
|
||||
"cameraRegion": 12,
|
||||
"materialType": 0,
|
||||
"assetFlags": 0,
|
||||
"constantTable": null,
|
||||
"textureTable": [
|
||||
{
|
||||
"image": "trophy_42",
|
||||
"semantic": 0,
|
||||
"samplerState": 226,
|
||||
"lastCharacter": 112,
|
||||
"firstCharacter": 99,
|
||||
"typeHash": 2695565377
|
||||
}
|
||||
]
|
||||
}
|
26
data/zonetool/h2_mod_ui/materials/trophy_43.json
Normal file
26
data/zonetool/h2_mod_ui/materials/trophy_43.json
Normal file
@ -0,0 +1,26 @@
|
||||
{
|
||||
"name": "trophy_43",
|
||||
"techniqueSet->name": "2d",
|
||||
"gameFlags": 0,
|
||||
"sortKey": 60,
|
||||
"renderFlags": 0,
|
||||
"textureAtlasRowCount": 1,
|
||||
"textureAtlasColumnCount": 1,
|
||||
"textureAtlasFrameBlend": 0,
|
||||
"textureAtlasAsArray": 0,
|
||||
"surfaceTypeBits": 0,
|
||||
"cameraRegion": 12,
|
||||
"materialType": 0,
|
||||
"assetFlags": 0,
|
||||
"constantTable": null,
|
||||
"textureTable": [
|
||||
{
|
||||
"image": "trophy_43",
|
||||
"semantic": 0,
|
||||
"samplerState": 226,
|
||||
"lastCharacter": 112,
|
||||
"firstCharacter": 99,
|
||||
"typeHash": 2695565377
|
||||
}
|
||||
]
|
||||
}
|
26
data/zonetool/h2_mod_ui/materials/trophy_44.json
Normal file
26
data/zonetool/h2_mod_ui/materials/trophy_44.json
Normal file
@ -0,0 +1,26 @@
|
||||
{
|
||||
"name": "trophy_44",
|
||||
"techniqueSet->name": "2d",
|
||||
"gameFlags": 0,
|
||||
"sortKey": 60,
|
||||
"renderFlags": 0,
|
||||
"textureAtlasRowCount": 1,
|
||||
"textureAtlasColumnCount": 1,
|
||||
"textureAtlasFrameBlend": 0,
|
||||
"textureAtlasAsArray": 0,
|
||||
"surfaceTypeBits": 0,
|
||||
"cameraRegion": 12,
|
||||
"materialType": 0,
|
||||
"assetFlags": 0,
|
||||
"constantTable": null,
|
||||
"textureTable": [
|
||||
{
|
||||
"image": "trophy_44",
|
||||
"semantic": 0,
|
||||
"samplerState": 226,
|
||||
"lastCharacter": 112,
|
||||
"firstCharacter": 99,
|
||||
"typeHash": 2695565377
|
||||
}
|
||||
]
|
||||
}
|
26
data/zonetool/h2_mod_ui/materials/trophy_45.json
Normal file
26
data/zonetool/h2_mod_ui/materials/trophy_45.json
Normal file
@ -0,0 +1,26 @@
|
||||
{
|
||||
"name": "trophy_45",
|
||||
"techniqueSet->name": "2d",
|
||||
"gameFlags": 0,
|
||||
"sortKey": 60,
|
||||
"renderFlags": 0,
|
||||
"textureAtlasRowCount": 1,
|
||||
"textureAtlasColumnCount": 1,
|
||||
"textureAtlasFrameBlend": 0,
|
||||
"textureAtlasAsArray": 0,
|
||||
"surfaceTypeBits": 0,
|
||||
"cameraRegion": 12,
|
||||
"materialType": 0,
|
||||
"assetFlags": 0,
|
||||
"constantTable": null,
|
||||
"textureTable": [
|
||||
{
|
||||
"image": "trophy_45",
|
||||
"semantic": 0,
|
||||
"samplerState": 226,
|
||||
"lastCharacter": 112,
|
||||
"firstCharacter": 99,
|
||||
"typeHash": 2695565377
|
||||
}
|
||||
]
|
||||
}
|
26
data/zonetool/h2_mod_ui/materials/trophy_46.json
Normal file
26
data/zonetool/h2_mod_ui/materials/trophy_46.json
Normal file
@ -0,0 +1,26 @@
|
||||
{
|
||||
"name": "trophy_46",
|
||||
"techniqueSet->name": "2d",
|
||||
"gameFlags": 0,
|
||||
"sortKey": 60,
|
||||
"renderFlags": 0,
|
||||
"textureAtlasRowCount": 1,
|
||||
"textureAtlasColumnCount": 1,
|
||||
"textureAtlasFrameBlend": 0,
|
||||
"textureAtlasAsArray": 0,
|
||||
"surfaceTypeBits": 0,
|
||||
"cameraRegion": 12,
|
||||
"materialType": 0,
|
||||
"assetFlags": 0,
|
||||
"constantTable": null,
|
||||
"textureTable": [
|
||||
{
|
||||
"image": "trophy_46",
|
||||
"semantic": 0,
|
||||
"samplerState": 226,
|
||||
"lastCharacter": 112,
|
||||
"firstCharacter": 99,
|
||||
"typeHash": 2695565377
|
||||
}
|
||||
]
|
||||
}
|
26
data/zonetool/h2_mod_ui/materials/trophy_47.json
Normal file
26
data/zonetool/h2_mod_ui/materials/trophy_47.json
Normal file
@ -0,0 +1,26 @@
|
||||
{
|
||||
"name": "trophy_47",
|
||||
"techniqueSet->name": "2d",
|
||||
"gameFlags": 0,
|
||||
"sortKey": 60,
|
||||
"renderFlags": 0,
|
||||
"textureAtlasRowCount": 1,
|
||||
"textureAtlasColumnCount": 1,
|
||||
"textureAtlasFrameBlend": 0,
|
||||
"textureAtlasAsArray": 0,
|
||||
"surfaceTypeBits": 0,
|
||||
"cameraRegion": 12,
|
||||
"materialType": 0,
|
||||
"assetFlags": 0,
|
||||
"constantTable": null,
|
||||
"textureTable": [
|
||||
{
|
||||
"image": "trophy_47",
|
||||
"semantic": 0,
|
||||
"samplerState": 226,
|
||||
"lastCharacter": 112,
|
||||
"firstCharacter": 99,
|
||||
"typeHash": 2695565377
|
||||
}
|
||||
]
|
||||
}
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user