h2-mod/src/component/input.cpp

43 lines
878 B
C++
Raw Normal View History

2021-04-19 18:56:11 -04:00
#include <stdinc.hpp>
#include "game/game.hpp"
#include "game_console.hpp"
#include <utils/hook.hpp>
namespace input
{
namespace
{
utils::hook::detour cl_char_event_hook;
utils::hook::detour cl_key_event_hook;
void cl_char_event_stub(const int local_client_num, const int key)
{
if (!game_console::console_char_event(local_client_num, key))
{
return;
}
cl_char_event_hook.invoke<void>(local_client_num, key);
}
void cl_key_event_stub(const int local_client_num, const int key, const int down)
{
if (!game_console::console_key_event(local_client_num, key, down))
{
return;
}
cl_key_event_hook.invoke<void>(local_client_num, key, down);
}
}
void init()
{
cl_char_event_hook.create(game::base_address + 0x3D27B0, cl_char_event_stub);
cl_key_event_hook.create(game::base_address + 0x3D2AE0, cl_key_event_stub);
}
}