h2-mod/src/client/game/scripting/safe_execution.cpp

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2021-09-07 00:40:37 +02:00
#include <std_include.hpp>
2021-04-23 03:46:11 +02:00
#include "safe_execution.hpp"
#pragma warning(push)
#pragma warning(disable: 4611)
namespace scripting::safe_execution
{
namespace
{
bool execute_with_seh(const script_function function, const game::scr_entref_t& entref)
{
__try
{
function(entref);
return true;
}
__except (EXCEPTION_EXECUTE_HANDLER)
{
return false;
}
}
}
bool call(const script_function function, const game::scr_entref_t& entref)
{
*game::g_script_error_level += 1;
if (game::_setjmp(&game::g_script_error[*game::g_script_error_level]))
{
*game::g_script_error_level -= 1;
return false;
}
const auto result = execute_with_seh(function, entref);
*game::g_script_error_level -= 1;
return result;
}
bool set_entity_field(const game::scr_entref_t& entref, const int offset)
{
*game::g_script_error_level += 1;
if (game::_setjmp(&game::g_script_error[*game::g_script_error_level]))
{
*game::g_script_error_level -= 1;
return false;
}
game::Scr_SetObjectField(entref.classnum, entref.entnum, offset);
*game::g_script_error_level -= 1;
return true;
}
bool get_entity_field(const game::scr_entref_t& entref, const int offset, game::VariableValue* value)
{
*game::g_script_error_level += 1;
if (game::_setjmp(&game::g_script_error[*game::g_script_error_level]))
{
value->type = game::SCRIPT_NONE;
value->u.intValue = 0;
*game::g_script_error_level -= 1;
return false;
}
game::GetEntityFieldValue(value, entref.classnum, entref.entnum, offset);
*game::g_script_error_level -= 1;
return true;
}
}
#pragma warning(pop)