h2-mod/src/client/component/notifies.hpp

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#pragma once
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#include "game/scripting/lua/error.hpp"
namespace notifies
{
extern bool hook_enabled;
void set_lua_hook(const char* pos, const sol::protected_function&);
void set_gsc_hook(const char* source, const char* target);
void clear_hook(const char* pos);
size_t get_hook_count();
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void add_entity_damage_callback(const sol::protected_function&);
void clear_callbacks();
}