h2-mod/src/client/game/dvars.cpp

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#include <std_include.hpp>
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#include <utils/string.hpp>
#include "game.hpp"
namespace dvars
{
game::dvar_t* con_inputBoxColor = nullptr;
game::dvar_t* con_inputHintBoxColor = nullptr;
game::dvar_t* con_outputBarColor = nullptr;
game::dvar_t* con_outputSliderColor = nullptr;
game::dvar_t* con_outputWindowColor = nullptr;
game::dvar_t* con_inputDvarMatchColor = nullptr;
game::dvar_t* con_inputDvarValueColor = nullptr;
game::dvar_t* con_inputDvarInactiveValueColor = nullptr;
game::dvar_t* con_inputCmdMatchColor = nullptr;
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game::dvar_t* jump_enableFallDamage;
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game::dvar_t* r_fullbright;
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game::dvar_t* cg_legacyCrashHandling;
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std::string dvar_get_vector_domain(const int components, const game::dvar_limits& domain)
{
if (domain.vector.min == -FLT_MAX)
{
if (domain.vector.max == FLT_MAX)
{
return utils::string::va("Domain is any %iD vector", components);
}
else
{
return utils::string::va("Domain is any %iD vector with components %g or smaller", components,
domain.vector.max);
}
}
else if (domain.vector.max == FLT_MAX)
{
return utils::string::va("Domain is any %iD vector with components %g or bigger", components,
domain.vector.min);
}
else
{
return utils::string::va("Domain is any %iD vector with components from %g to %g", components,
domain.vector.min, domain.vector.max);
}
}
std::string dvar_get_domain(const game::dvar_type type, const game::dvar_limits& domain)
{
std::string str;
switch (type)
{
case game::dvar_type::boolean:
return "Domain is 0 or 1"s;
case game::dvar_type::value:
if (domain.value.min == -FLT_MAX)
{
if (domain.value.max == FLT_MAX)
{
return "Domain is any number"s;
}
return utils::string::va("Domain is any number %g or smaller", domain.value.max);
}
if (domain.value.max == FLT_MAX)
{
return utils::string::va("Domain is any number %g or bigger", domain.value.min);
}
return utils::string::va("Domain is any number from %g to %g", domain.value.min, domain.value.max);
case game::dvar_type::vec2:
return dvar_get_vector_domain(2, domain);
case game::dvar_type::rgb:
case game::dvar_type::vec3:
return dvar_get_vector_domain(3, domain);
case game::dvar_type::vec4:
return dvar_get_vector_domain(4, domain);
case game::dvar_type::integer:
if (domain.enumeration.stringCount == INT_MIN)
{
if (domain.integer.max == INT_MAX)
{
return "Domain is any integer"s;
}
return utils::string::va("Domain is any integer %i or smaller", domain.integer.max);
}
if (domain.integer.max == INT_MAX)
{
return utils::string::va("Domain is any integer %i or bigger", domain.integer.min);
}
return utils::string::va("Domain is any integer from %i to %i", domain.integer.min, domain.integer.max);
case game::dvar_type::color:
return "Domain is any 4-component color, in RGBA format"s;
case game::dvar_type::enumeration:
str = "Domain is one of the following:"s;
for (auto string_index = 0; string_index < domain.enumeration.stringCount; ++string_index)
{
str += utils::string::va("\n %2i: %s", string_index, domain.enumeration.strings[string_index]);
}
return str;
case game::dvar_type::string:
return "Domain is any text"s;
default:
return utils::string::va("unhandled dvar type '%i'", type);
}
}
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std::vector<std::string> dvar_list =
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{
"ai_corpseLimit",
"band_12players",
"band_18players",
"band_2players",
"band_4players",
"band_8players",
"ca_auto_signin",
"ca_do_mlc",
"ca_intra_only",
"ca_require_signin",
"ca_show_signup_request",
"cg_blood",
"cg_brass",
"cg_cursorHints",
"cg_drawBuildName",
"cg_drawCrosshair",
"cg_drawFPS",
"cg_drawFPSLabels",
"cg_drawMantleHint",
"cg_drawTurretCrosshair",
"cg_drawViewpos",
"cg_fov",
"cg_gameBoldMessageWidth",
"cg_gameMessageWidth",
"cg_headIconMinScreenRadius",
"cg_hintFadeTime",
"cg_hudDamageIconHeight",
"cg_hudDamageIconInScope",
"cg_hudDamageIconOffset",
"cg_hudDamageIconWidth",
"cg_hudGrenadeIconEnabledFlash",
"cg_hudGrenadeIconInScope",
"cg_hudGrenadeIconMaxRangeFlash",
"cg_hudGrenadeIconMaxRangeFrag",
"cg_invalidCmdHintDuration",
"cg_mapLocationSelectionCursorSpeed",
"cg_marks_ents_player_only",
"cg_scriptIconSize",
"cg_sprintMeterDisabledColor",
"cg_sprintMeterEmptyColor",
"cg_sprintMeterFullColor",
"cg_subtitleMinTime",
"cg_viewZSmoothingMax",
"cg_viewZSmoothingMin",
"cg_viewZSmoothingTime",
"cg_waterSheeting_distortionScaleFactor",
"cg_waterSheeting_magnitude",
"cg_waterSheeting_radius",
"cg_weaponCycleDelay",
"cl_anglespeedkey",
"cl_dirSelConvergenceTime",
"cl_force_paused",
"cl_freelook",
"cl_lessprint",
"cl_maxpackets",
"cl_modifiedDebugPlacement",
"cl_mouseAccel",
"cl_noprint",
"cl_packetdup",
"cl_paused",
"cl_pitchspeed",
"cl_showmouserate",
"cl_yawspeed",
"com_animCheck",
"com_cinematicEndInWhite",
"com_completionResolveCommand",
"com_errorResolveCommand",
"com_filter_output",
"com_maxfps",
"com_maxFrameTime",
"com_playerProfile",
"com_recommendedSet",
"commerce_dl_retry_step",
"commerce_manifest_file_max_retry_time",
"commerce_manifest_file_retry_step",
"commerce_max_dl_retry_time",
"commerce_max_retry_time",
"commerce_retry_step",
"compassSize",
"comscore_active",
"comscore_backoff",
"con_gameMsgWindow0FadeInTime",
"con_gameMsgWindow0FadeOutTime",
"con_gameMsgWindow0Filter",
"con_gameMsgWindow0LineCount",
"con_gameMsgWindow0MsgTime",
"con_gameMsgWindow0ScrollTime",
"con_gameMsgWindow1FadeInTime",
"con_gameMsgWindow1FadeOutTime",
"con_gameMsgWindow1Filter",
"con_gameMsgWindow1LineCount",
"con_gameMsgWindow1MsgTime",
"con_gameMsgWindow1ScrollTime",
"con_gameMsgWindow2FadeInTime",
"con_gameMsgWindow2FadeOutTime",
"con_gameMsgWindow2Filter",
"con_gameMsgWindow2LineCount",
"con_gameMsgWindow2MsgTime",
"con_gameMsgWindow2ScrollTime",
"con_gameMsgWindow3FadeInTime",
"con_gameMsgWindow3FadeOutTime",
"con_gameMsgWindow3Filter",
"con_gameMsgWindow3LineCount",
"con_gameMsgWindow3MsgTime",
"con_gameMsgWindow3ScrollTime",
"con_inputBoxColor",
"con_inputCmdMatchColor",
"con_inputDvarInactiveValueColor",
"con_inputDvarMatchColor",
"con_inputDvarValueColor",
"con_inputHintBoxColor",
"con_outputBarColor",
"con_outputSliderColor",
"con_outputWindowColor",
"con_typewriterColorGlowCheckpoint",
"con_typewriterColorGlowCompleted",
"con_typewriterColorGlowFailed",
"con_typewriterColorGlowUpdated",
"con_typewriterDecayDuration",
"con_typewriterDecayStartTime",
"con_typewriterPrintSpeed",
"counterDownloadInterval",
"counterUploadInterval",
"dc_lobbymerge",
"dedicated_dhclient",
"demonwareConsideredConnectedTime",
"developer",
"discard_playerstats_on_suspend",
"dw_addrHandleTimeout",
"dw_leaderboard_write_active",
"dw_presence_active",
"dw_presence_coop_join_active",
"dw_presence_get_delay",
"dw_presence_get_rate",
"dw_presence_put_delay",
"dw_presence_put_rate",
"dw_shared_presence_active",
"dw_shared_presence_get_delay",
"dw_shared_presence_get_rate",
"dw_shared_presence_put_delay",
"dw_shared_presence_put_rate",
"dwBandwidthTestTaskTimeout",
"dynEnt_active",
"elite_clan_active",
"elite_clan_cool_off_time",
"elite_clan_delay",
"elite_clan_division_icon_active",
"elite_clan_get_blob_profile_max_retry_time",
"elite_clan_get_blob_profile_retry_step",
"elite_clan_get_clan_max_retry_time",
"elite_clan_get_clan_retry_step",
"elite_clan_get_members_max_retry_time",
"elite_clan_get_members_retry_step",
"elite_clan_get_private_member_profile_max_retry_time",
"elite_clan_get_private_member_profile_retry_step",
"elite_clan_get_public_profile_max_retry_time",
"elite_clan_get_public_profile_retry_step",
"elite_clan_get_team_stats_max_retry_time",
"elite_clan_get_team_stats_retry_step",
"elite_clan_motd_throttle_time",
"elite_clan_send_message_to_members_max_retry_time",
"elite_clan_send_message_to_members_retry_step",
"elite_clan_set_private_member_profile_max_retry_time",
"elite_clan_set_private_member_profile_retry_step",
"elite_clan_single_task_popup_text",
"elite_clan_using_title",
"enable_recordRecentActivity",
"enable_video_options_preload_shader_controls",
"entitlements_active",
"entitlements_config_file_max_retry_time",
"entitlements_config_file_retry_step",
"entitlements_cool_off_time",
"entitlements_delay",
"entitlements_key_archive_max_retry_time",
"entitlements_key_archive_retry_step",
"entitlementSystemOk",
"facebook_active",
"facebook_delay",
"facebook_friends_active",
"facebook_friends_max_retry_time",
"facebook_friends_refresh_time",
"facebook_friends_retry_step",
"facebook_friends_showing_count",
"facebook_friends_throttle_time",
"facebook_max_retry_time",
"facebook_password",
"facebook_password_asterisk",
"facebook_popup_text",
"facebook_retry_step",
"facebook_upload_photo_active",
"facebook_upload_video_active",
"facebook_username",
"fixedtime",
"fs_basegame",
"fs_basepath",
"fs_basepath_output",
"fs_cdpath",
"fs_copyfiles",
"fs_debug",
"fs_game",
"fs_homepath",
"fs_ignoreLocalized",
"fx_alphaThreshold",
"fx_cast_shadow",
"fx_cull_elem_draw",
"fx_cull_elem_spawn",
"fx_deferelem",
"fx_draw",
"fx_draw_omniLight",
"fx_draw_spotLight",
"fx_drawClouds",
"fx_enable",
"fx_flare",
"fx_killEffectOnRewind",
"fx_lightGridSampleOffset",
"fx_mark_profile",
"fx_marks",
"fx_marks_ents",
"fx_marks_nearlimit",
"fx_marks_smodels",
"fx_physicsImpactVelocityThreshold",
"fx_profile",
"fx_profileFilter",
"fx_profileFilterElemCountZero",
"fx_profileSkip",
"fx_profileSort",
"fx_visMinTraceDist",
"gamedvr_active",
"gameMode",
"glass_angular_vel",
"glass_break",
"glass_crack_pattern_scale",
"glass_edge_angle",
"glass_fall_delay",
"glass_fall_gravity",
"glass_fall_ratio",
"glass_fringe_maxcoverage",
"glass_fringe_maxsize",
"glass_fx_chance",
"glass_hinge_friction",
"glass_linear_vel",
"glass_max_pieces_per_frame",
"glass_max_shatter_fx_per_frame",
"glass_physics_chance",
"glass_physics_maxdist",
"glass_shard_maxsize",
"glass_shattered_scale",
"glass_trace_interval",
"gpad_button_deadzone",
"gpad_dpadDebounceTime",
"gpad_menu_scroll_delay_first",
"gpad_menu_scroll_delay_rest_accel",
"gpad_menu_scroll_delay_rest_end",
"gpad_menu_scroll_delay_rest_start",
"gpad_stick_deadzone_max",
"gpad_stick_deadzone_min",
"gpad_stick_pressed",
"gpad_stick_pressed_hysteresis",
"groupDownloadInterval",
"groupUploadInterval",
"hiDef",
"hud_deathQuoteFadeTime",
"hud_fade_healthbar",
"hud_fade_sprint",
"hud_flash_period_offhand",
"hud_flash_time_offhand",
"hud_health_pulserate_critical",
"hud_health_pulserate_injured",
"hud_health_startpulse_critical",
"hud_health_startpulse_injured",
"igs_sosp",
"igs_td",
"in_mouse",
"intro",
"lb_filter",
"lb_maxrows",
"lb_minrefresh",
"lb_readDelay",
"lb_throttle_time",
"lb_times_in_window",
"lb_window",
"live_displayVACSpecificLogOnMsg",
"live_qosec_firstupdatems",
"live_qosec_lastupdatems",
"live_qosec_minpercent",
"live_qosec_minprobes",
"liveanticheatunknowndvar",
"livestreaming_active",
"loading_sre_fatal",
"loc_language",
"loc_translate",
"log_host_migration_chance",
"lsp_enumertion_max_retry_time",
"lsp_enumertion_retry_step",
"lui_FFotDSupportEnabled",
"lui_hud_motion_angle_ease_speed",
"lui_hud_motion_bob_scale",
"lui_hud_motion_enabled",
"lui_hud_motion_perspective",
"lui_hud_motion_rotation_max",
"lui_hud_motion_rotation_scale",
"lui_hud_motion_trans_ease_speed",
"lui_hud_motion_translation_max",
"lui_hud_motion_translation_scale",
"LUI_MemErrorsFatal",
"lui_menuFlowEnabled",
"lui_splitscreensignin_menu",
"lui_splitscreenupscaling",
"lui_systemlink_menu",
"lui_waitingforgavelmessagesconfirmed",
"lui_waitingfornetworktype",
"lui_waitingforonlinedatafetch_controller",
"LUI_WorkerCmdGC",
"lui_xboxlive_menu",
"m_filter",
"m_forward",
"m_pitch",
"m_side",
"m_yaw",
"mapname",
"marketing_active",
"marketing_refresh_time",
"matchdata_active",
"matchdata_maxcompressionbuffer",
"matchmaking_debug",
"maxPrestigeOverride",
"maxVoicePacketsPerSec",
"maxVoicePacketsPerSecForServer",
"mdsd",
"monkeytoy",
"motd",
"motd_store_link",
"name",
"net_ip",
"net_noudp",
"net_port",
"net_socksEnabled",
"net_socksPassword",
"net_socksPort",
"net_socksServer",
"net_socksUsername",
"nextmap",
"num_available_map_packs",
"phys_autoDisableLinear",
"phys_autoDisableTime",
"phys_bulletSpinScale",
"phys_bulletUpBias",
"phys_dragAngular",
"phys_dragLinear",
"phys_gravity",
"phys_gravity_ragdoll",
"phys_gravityChangeWakeupRadius",
"phys_jitterMaxMass",
"physVeh_explodeForce",
"physVeh_explodeSpinScale",
"physVeh_jump",
"physVeh_minContactImpulse",
"physVeh_minImpactMomentum",
"physVeh_StepsPerFrame",
"prestige30EasterEggEnabled",
"prestige_shop_active",
"profileMenuOption_blacklevel",
"profileMenuOption_offensiveContentMode",
"profileMenuOption_safeAreaHorz",
"profileMenuOption_safeAreaVert",
"profileMenuOption_volume",
"publisherFileFetchTimeout",
"r_aaMaxQuality",
"r_aaSamples",
"r_adapter",
"r_adapterName",
"r_adaptiveSubdiv",
"r_adaptiveSubdivBaseFactor",
"r_adaptiveSubdivPatchFactor",
"r_amdGPU",
"r_aoBlurSharpness",
"r_aoBlurStep",
"r_aoDiminish",
"r_aoPower",
"r_aoStrength",
"r_aoUseTweaks",
"r_artUseTweaks",
"r_aspectRatio",
"r_asyncCompute",
"r_atlasAnimFPS",
"r_autoPriority",
"r_balanceLightmapOpaqueLists",
"r_blacklevel",
"r_blur",
"r_blurdstGaussianBlurLevel",
"r_blurdstGaussianBlurRadius",
"r_brightness",
"r_cacheModelLighting",
"r_cacheSModelLighting",
"r_charLightAmbient",
"r_clampLodScale",
"r_clear",
"r_clearColor",
"r_clearColor2",
"r_clutCompositeVisionSet",
"r_cmdbuf_worker",
"r_colorGradingEnable",
"r_colorMap",
"r_colorScaleUseTweaks",
"r_combinePostOpaqueFx",
"r_contrast",
"r_darkBlur",
"r_darkBlurPower",
"r_darkBlurRadius",
"r_darkColor",
"r_darkColorPower",
"r_debugLineWidth",
"r_defaultPatchCount",
"r_depthPrepass",
"r_depthSortEnable",
"r_depthSortRange",
"r_desaturation",
"r_detailMap",
"r_diffuseColorScale",
"r_displacementMap",
"r_displacementPatchCount",
"r_distortion",
"r_distortion_script_force_off",
"r_dlightForceLimit",
"r_dlightLimit",
"r_dof_bias",
"r_dof_enable",
"r_dof_farBlur",
"r_dof_farEnd",
"r_dof_farStart",
"r_dof_limit",
"r_dof_nearBlur",
"r_dof_nearEnd",
"r_dof_nearStart",
"r_dof_physical_adsFocusSpeed",
"r_dof_physical_adsMaxFstop",
"r_dof_physical_adsMinFstop",
"r_dof_physical_bokehEnable",
"r_dof_physical_bokehPreset",
"r_dof_physical_bokehRotation",
"r_dof_physical_bokehShape",
"r_dof_physical_bokehSharpness",
"r_dof_physical_enable",
"r_dof_physical_filmDiagonal",
"r_dof_physical_focusDistance",
"r_dof_physical_fstop",
"r_dof_physical_hipEnable",
"r_dof_physical_hipFocusSpeed",
"r_dof_physical_hipFstop",
"r_dof_physical_hipSharpCocDiameter",
"r_dof_physical_maxCocDiameter",
"r_dof_physical_minFocusDistance",
"r_dof_physical_viewModelFocusDistance",
"r_dof_physical_viewModelFstop",
"r_dof_tweak",
"r_dof_viewModelEnd",
"r_dof_viewModelStart",
"r_drawWater",
"r_dynamicOPL",
"r_dynamicSpotLightShadows",
"r_elevatedPriority",
"r_emblemBrightnessScale",
"r_emissiveMap",
"r_envBrdfLutMap",
"r_envMapExponent",
"r_envMapMaxIntensity",
"r_envMapMinIntensity",
"r_envMapOverride",
"r_envMapSunIntensity",
"r_eyePupil",
"r_eyeRedness",
"r_eyeWetness",
"r_fastModelPrimaryLightCheck",
"r_fastModelPrimaryLightLink",
"r_fill_texture_memory",
"r_filmAltShader",
"r_filmTweakBrightness",
"r_filmTweakContrast",
"r_filmTweakDarkTint",
"r_filmTweakDesaturation",
"r_filmTweakDesaturationDark",
"r_filmTweakEnable",
"r_filmTweakInvert",
"r_filmTweakLightTint",
"r_filmTweakMediumTint",
"r_filmUseTweaks",
"r_floatZCopy",
"r_flushAfterExecute",
"r_fog",
"r_fog_depthhack_scale",
"r_fog_ev_adjust",
"r_forceLod",
"r_fullscreen",
"r_fullscreenWindow",
"r_fxaaSubpixel",
"r_FXAverageColorFunc",
"r_globalGenericMaterialScale",
"r_glow_allowed",
"r_glow_allowed_script_forced",
"r_gunSightColorEntityScale",
"r_gunSightColorNoneScale",
"r_hbaoBias",
"r_hbaoBlurEnable",
"r_hbaoBlurSharpness",
"r_hbaoCoarseAO",
"r_hbaoDetailAO",
"r_hbaoRadius",
"r_hbaoSceneScale",
"r_hbaoStrengthBlend",
"r_hbaoStrengthFixed",
"r_hbaoStrengthScale",
"r_hemiAoBlurTolerance",
"r_hemiAoCombineResolutionsBeforeBlur",
"r_hemiAoCombineResolutionsWithMul",
"r_hemiAoDepthSquash",
"r_hemiAoEnable",
"r_hemiAoHierarchyDepth",
"r_hemiAoMaxDepthDownsample",
"r_hemiAoNoiseFilterTolerance",
"r_hemiAoPower",
"r_hemiAoQualityLevel",
"r_hemiAoRejectionFalloff",
"r_hemiAoStrength",
"r_hemiAoUpsampleTolerance",
"r_heroLighting",
"r_highLodDist",
"r_hudFx",
"r_ignore",
"r_ignoref",
"r_image_cache_copy_memory_budget",
"r_image_cache_copy_number_budget",
"r_image_cache_create_memory_budget",
"r_image_cache_delay_ms",
"r_image_cache_delete_until_available",
"r_image_cache_keep_lower_mips",
"r_image_cache_make_staging_texture",
"r_image_cache_mass_remove_threshold",
"r_image_cache_throttle_ms",
"r_inGameVideo",
"r_lateAllocParamCacheAllowed",
"r_lateAllocParamCacheDefault",
"r_lateAllocParamCacheDisplacement",
"r_lateAllocParamCacheSubdiv",
"r_lightCacheLessFrequentMaxDistance",
"r_lightCacheLessFrequentPeriod",
"r_lightGridAvgApplyPrimaryLight",
"r_lightGridAvgFollowCamera",
"r_lightGridAvgProbeCount",
"r_lightGridAvgTraceGround",
"r_lightGridContrast",
"r_lightGridDefaultFXLightingLookup",
"r_lightGridDefaultModelLightingLookup",
"r_lightGridEnableTweaks",
"r_lightGridIntensity",
"r_lightGridSHBands",
"r_lightGridUseTweakedValues",
"r_lightMap",
"r_litSurfaceHDRScalar",
"r_loadForRenderer",
"r_lockPvs",
"r_lod4Dist",
"r_lod5Dist",
"r_lodBiasRigid",
"r_lodBiasSkinned",
"r_lodLimit",
"r_lodScaleRigid",
"r_lodScaleSkinned",
"r_lowestLodDist",
"r_lowLodDist",
"r_mbFastEnable",
"r_mbFastPreset",
"r_mbLimit",
"r_mdao",
"r_mdaoAsyncOccluderGen",
"r_mdaoBoneInfluenceRadiusScale",
"r_mdaoCapsuleStrength",
"r_mdaoLimit",
"r_mdaoMinBoneBoundsToOcclude",
"r_mdaoOccluderCullDistance",
"r_mdaoOccluderFadeOutStartDistance",
"r_mdaoUseTweaks",
"r_mdaoVolumeStrength",
"r_mediumLodDist",
"r_mode",
"r_modelLightingMap",
"r_monitor",
"r_mpRimColor",
"r_mpRimDiffuseTint",
"r_mpRimStrength",
"r_msaa_downsample",
"r_multiGPU",
"r_normalMap",
"r_numGPUs",
"r_nvidiaGPU",
"r_offchipTessellationAllowed",
"r_offchipTessellationTfThreshold",
"r_offchipTessellationWaveThreshold",
"r_omitUnusedRenderTargets",
"r_outdoor",
"r_outdoorFeather",
"r_particleHdr",
"r_patchCountAllowed",
"r_picmip",
"r_picmip_bump",
"r_picmip_spec",
"r_picmip_water",
"r_polygonOffsetBias",
"r_polygonOffsetClamp",
"r_polygonOffsetScale",
"r_portalBevels",
"r_portalBevelsOnly",
"r_portalMinClipArea",
"r_portalMinRecurseDepth",
"r_portalWalkLimit",
"r_postAA",
"r_postfx_enable",
"r_preloadShaders",
"r_preloadShadersWNDTOO",
"r_primaryLightTweakDiffuseStrength",
"r_primaryLightTweakSpecularStrength",
"r_primaryLightUseTweaks",
"r_reactiveMotionActorRadius",
"r_reactiveMotionActorVelocityMax",
"r_reactiveMotionActorZOffset",
"r_reactiveMotionEffectorStrengthScale",
"r_reactiveMotionHelicopterLimit",
"r_reactiveMotionHelicopterRadius",
"r_reactiveMotionHelicopterStrength",
"r_reactiveMotionPlayerHeightAdjust",
"r_reactiveMotionPlayerRadius",
"r_reactiveMotionPlayerZOffset",
"r_reactiveMotionVelocityTailScale",
"r_reactiveMotionWindAmplitudeScale",
"r_reactiveMotionWindAreaScale",
"r_reactiveMotionWindDir",
"r_reactiveMotionWindFrequencyScale",
"r_reactiveMotionWindStrength",
"r_reflectionProbeMap",
"r_reflectionProbeNmlLuminance",
"r_refreshRate",
"r_rimLight0Color",
"r_rimLight0Heading",
"r_rimLight0Pitch",
"r_rimLightBias",
"r_rimLightDiffuseIntensity",
"r_rimLightFalloffMaxDistance",
"r_rimLightFalloffMinDistance",
"r_rimLightFalloffMinIntensity",
"r_rimLightPower",
"r_rimLightSpecIntensity",
"r_rimLightUseTweaks",
"r_scaleViewport",
"r_sceneMipShowOverlay",
"r_showLightGrid",
"r_showLightGridAvgProbes",
"r_showLightGridDetailInfo",
"r_showLightProbes",
"r_showMissingLightGrid",
"r_showModelLightingLowWaterMark",
"r_showPortals",
"r_showPortalsOverview",
"r_showReflectionProbeSelection",
"r_skipPvs",
"r_skyFogUseTweaks",
"r_smaaFilmicStrength",
"r_smaaThreshold",
"r_smodelInstancedRenderer",
"r_smodelInstancedThreshold",
"r_smp_backend",
"r_smp_worker",
"r_smp_worker_thread0",
"r_smp_worker_thread1",
"r_smp_worker_thread2",
"r_smp_worker_thread3",
"r_smp_worker_thread4",
"r_smp_worker_thread5",
"r_smp_worker_thread6",
"r_smp_worker_thread7",
"r_specOccMap",
"r_specularColorScale",
"r_specularMap",
"r_spotLightEntityShadows",
"r_spotLightShadows",
"r_ssaaSamples",
"r_ssao",
"r_ssaoDebug",
"r_ssaoDebugMip",
"r_ssaoDepthScale",
"r_ssaoDepthScaleViewModel",
"r_ssaoDownsample",
"r_ssaoFadeDepth",
"r_ssaoGapFalloff",
"r_ssaoGradientFalloff",
"r_ssaoLimit",
"r_ssaoMaxStrengthDepth",
"r_ssaoMethod",
"r_ssaoMinPixelWidth",
"r_ssaoMinStrengthDepth",
"r_ssaoMultiRes",
"r_ssaoPower",
"r_ssaoRejectDepth",
"r_ssaoSampleCount",
"r_ssaoScriptScale",
"r_ssaoStrength",
"r_ssaoUseTweaks",
"r_ssaoWidth",
"r_sse_skinning",
"r_ssrBlendScale",
"r_ssrFadeInDuration",
"r_ssrPositionCorrection",
"r_ssrRoughnessMipParameters",
"r_sssBlendWeight",
"r_sssDebugMaterial",
"r_sssEnable",
"r_sssGlobalRadius",
"r_sssJitterRadius",
"r_sssLimit",
"r_sssNarrowRadius",
"r_sssPreset",
"r_sssWideRadius",
"r_subdiv",
"r_subdivLimit",
"r_subdivPatchCount",
"r_subdomainLimit",
"r_subdomainScale",
"r_subwindow",
"r_sun_from_dvars",
"r_sun_fx_position",
"r_sunblind_fadein",
"r_sunblind_fadeout",
"r_sunblind_max_angle",
"r_sunblind_max_darken",
"r_sunblind_min_angle",
"r_sunflare_fadein",
"r_sunflare_fadeout",
"r_sunflare_max_alpha",
"r_sunflare_max_angle",
"r_sunflare_max_size",
"r_sunflare_min_angle",
"r_sunflare_min_size",
"r_sunflare_shader",
"r_sunglare_fadein",
"r_sunglare_fadeout",
"r_sunglare_max_angle",
"r_sunglare_max_lighten",
"r_sunglare_min_angle",
"r_sunInfDist",
"r_sunshadowmap_cmdbuf_worker",
"r_sunsprite_shader",
"r_sunsprite_size",
"r_surfaceHDRScalarUseTweaks",
"r_tessellation",
"r_tessellationCutoffDistance",
"r_tessellationCutoffFalloff",
"r_tessellationEyeScale",
"r_tessellationFactor",
"r_tessellationHeightAuto",
"r_tessellationHeightScale",
"r_tessellationHybrid",
"r_tessellationLodBias",
"r_texFilterAnisoMax",
"r_texFilterAnisoMin",
"r_texFilterDisable",
"r_texFilterMipBias",
"r_texFilterMipMode",
"r_texFilterProbeBilinear",
"r_texShowMipMode",
"r_thermalColorOffset",
"r_thermalColorScale",
"r_thermalDetailScale",
"r_thermalFadeColor",
"r_thermalFadeControl",
"r_thermalFadeMax",
"r_thermalFadeMin",
"r_tonemap",
"r_tonemapAdaptSpeed",
"r_tonemapAuto",
"r_tonemapAutoExposureAdjust",
"r_tonemapBlack",
"r_tonemapBlend",
"r_tonemapCrossover",
"r_tonemapDarkEv",
"r_tonemapDarkExposureAdjust",
"r_tonemapExposure",
"r_tonemapExposureAdjust",
"r_tonemapGamma",
"r_tonemapHighlightRange",
"r_tonemapLightEv",
"r_tonemapLightExposureAdjust",
"r_tonemapLockAutoExposureAdjust",
"r_tonemapMaxExposure",
"r_tonemapMaxExposureAdjust",
"r_tonemapMidEv",
"r_tonemapMidExposureAdjust",
"r_tonemapMinExposureAdjust",
"r_tonemapShoulder",
"r_tonemapToe",
"r_tonemapUseCS",
"r_tonemapUseTweaks",
"r_tonemapWhite",
"r_uav_overlap",
"r_ui3d_debug_display",
"r_ui3d_h",
"r_ui3d_use_debug_values",
"r_ui3d_w",
"r_ui3d_x",
"r_ui3d_y",
"r_uiBlurDstMode",
"r_umbra",
"r_umbraAccurateOcclusionThreshold",
"r_umbraExclusive",
"r_umbraQueryParts",
"r_umbraUseDpvsCullDist",
"r_unlitSurfaceHDRScalar",
"r_useComputeSkinning",
"r_useLayeredMaterials",
"r_useLightGridDefaultFXLightingLookup",
"r_useLightGridDefaultModelLightingLookup",
"r_useShadowGeomOpt",
"r_useXAnimIK",
"r_vc_makelog",
"r_vc_showlog",
"r_veil",
"r_veilAntialiasing",
"r_veilBackgroundStrength",
"r_veilFalloffScale1",
"r_veilFalloffScale2",
"r_veilFalloffWeight1",
"r_veilFalloffWeight2",
"r_veilFilter",
"r_veilPreset",
"r_veilRadius",
"r_veilStrength",
"r_veilUseTweaks",
"r_velocityPrepass",
"r_videoMemoryScale",
"r_viewModelLightAmbient",
"r_viewModelPrimaryLightTweakDiffuseStrength",
"r_viewModelPrimaryLightTweakSpecularStrength",
"r_viewModelPrimaryLightUseTweaks",
"r_volumeLightScatter",
"r_volumeLightScatterAngularAtten",
"r_volumeLightScatterBackgroundDistance",
"r_volumeLightScatterColor",
"r_volumeLightScatterDepthAttenFar",
"r_volumeLightScatterDepthAttenNear",
"r_volumeLightScatterEv",
"r_volumeLightScatterLinearAtten",
"r_volumeLightScatterQuadraticAtten",
"r_volumeLightScatterUseTweaks",
"r_vsync",
"r_warningRepeatDelay",
"r_zfar",
"r_znear",
"ragdoll_baselerp_time",
"ragdoll_bullet_force",
"ragdoll_bullet_upbias",
"ragdoll_dump_anims",
"ragdoll_enable",
"ragdoll_explode_force",
"ragdoll_explode_upbias",
"ragdoll_exploding_bullet_force",
"ragdoll_exploding_bullet_upbias",
"ragdoll_idle_min_velsq",
"ragdoll_jitter_scale",
"ragdoll_jointlerp_time",
"ragdoll_max_life",
"ragdoll_max_simulating",
"ragdoll_max_stretch_pct",
"ragdoll_resolve_penetration_bias",
"ragdoll_rotvel_scale",
"ragdoll_self_collision_scale",
"ragdoll_stretch_iters",
"rankedPlayEndMatchKeepLobby",
"safeArea_adjusted_horizontal",
"safeArea_adjusted_vertical",
"safeArea_horizontal",
"safeArea_vertical",
"screenshots_active",
"sensitivity",
"session_immediateDeleteTinySessions",
"session_modify_retry_on_failure",
"session_nonblocking",
"showPlaylistTotalPlayers",
"sm_cacheSpotShadows",
"sm_cacheSunShadow",
"sm_cameraOffset",
"sm_dynlightAllSModels",
"sm_enable",
"sm_fastSunShadow",
"sm_lightScore_eyeProjectDist",
"sm_lightScore_spotProjectFrac",
"sm_maxLightsWithShadows",
"sm_minSpotLightScore",
"sm_polygonOffsetBias",
"sm_polygonOffsetClamp",
"sm_polygonOffsetPreset",
"sm_polygonOffsetScale",
"sm_qualitySpotShadow",
"sm_shadowUseTweaks",
"sm_spotDistCull",
"sm_spotEnable",
"sm_spotFilterRadius",
"sm_spotLightScoreModelScale",
"sm_spotLightScoreRadiusPower",
"sm_spotLimit",
"sm_spotShadowFadeTime",
"sm_strictCull",
"sm_sunEnable",
"sm_sunFilterRadius",
"sm_sunSampleSizeNear",
"sm_sunShadowBoundsMax",
"sm_sunShadowBoundsMin",
"sm_sunShadowBoundsOverride",
"sm_sunShadowCenter",
"sm_sunShadowCenterMode",
"sm_sunShadowScale",
"sm_sunShadowScaleLocked",
"sm_tileResolution",
"sm_usedSunCascadeCount",
"snd_allowHeadphoneHRTF",
"snd_announcerVoicePrefix",
"snd_cinematicVolumeScale",
"snd_detectedSpeakerConfig",
"snd_dopplerAuditionEnable",
"snd_dopplerBaseSpeedOfSound",
"snd_dopplerEnable",
"snd_dopplerPitchMax",
"snd_dopplerPitchMin",
"snd_dopplerPlayerVelocityScale",
"snd_dopplerSmoothing",
"snd_draw3D",
"snd_enable2D",
"snd_enable3D",
"snd_enableEq",
"snd_enableReverb",
"snd_enableStream",
"snd_envFollowerBuffScale",
"snd_errorOnMissing",
"snd_hitsoundDisabled",
"snd_inheritSecondaryPitchVol",
"snd_levelFadeTime",
"snd_loadFadeTime",
"snd_loopFadeTime",
"snd_musicDisabledForCustomSoundtrack",
"snd_occlusionDelay",
"snd_occlusionLerpTime",
"snd_peakLimiterCompression",
"snd_peakLimiterDecay",
"snd_peakLimiterSustainFrames",
"snd_premixVolume",
"snd_slaveFadeTime",
"snd_speakerConfig",
"snd_touchStreamFilesOnLoad",
"snd_useOldPanning",
"snd_virtualMinDur",
"snd_virtualMinPri",
"snd_virtualMinTimeLeftToRevive",
"snd_virtualReviveVoices",
"snd_virtualWaitToReviveTime",
"snd_volume",
"speech_active",
"splitscreen",
"stringtable_debug",
"sv_running",
"svwp",
"syncTimeTimeout",
"sys_configSum",
"sys_configureGHz",
"sys_cpuGHz",
"sys_cpuName",
"sys_gpu",
"sys_lockThreads",
"sys_smp_allowed",
"sys_SSE",
"sys_sysMB",
"systemlink",
"systemlink_host",
"theater_active",
"tokensEnabled",
"triggerDLCEnumerationOnSocialConfigLoad",
"ui_autodetectGamepad",
"ui_autodetectGamepadDone",
"ui_blurAmount",
"ui_blurDarkenAmount",
"ui_blurTime",
"ui_borderLowLightScale",
"ui_buildLocation",
"ui_buildSize",
"ui_cinematicsTimestamp",
"ui_contextualMenuLocation",
"ui_disableInGameStore",
"ui_disableTokenRedemption",
"ui_gametype",
"ui_inGameStoreOpen",
"ui_mapname",
"ui_mousePitch",
"ui_multiplayer",
"ui_selectedFeederMap",
"ui_showList",
"ui_showMenuOnly",
"ui_sliderSteps",
"ui_textScrollFadeTime",
"ui_textScrollPauseEnd",
"ui_textScrollPauseStart",
"ui_textScrollSpeed",
"uiscript_debug",
"uno_current_tos_version",
"useCPMarkerForCPOwnership",
"useonlinestats",
"userFileFetchTimeout",
"userGroup_active",
"userGroup_cool_off_time",
"userGroup_coop_delay",
"userGroup_max_retry_time",
"userGroup_refresh_time_secs",
"userGroup_retry_step",
"userGroup_RetryTime",
"useStatsGroups",
"using_mlg",
"version",
"vid_height",
"vid_width",
"vid_xpos",
"vid_ypos",
"virtualLobbyActive",
"virtualLobbyAllocated",
"wideScreen",
"win_printMessages",
"xblive_hostingprivateparty",
"xblive_loggedin",
"xblive_privatematch",
"xblive_privatematch_solo"
};
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game::dvar_t* register_int(const std::string& name, int value, int min, int max,
game::DvarFlags flags, bool add_to_list)
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{
const auto hash = game::generateHashValue(name.data());
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if (add_to_list)
{
dvar_list.push_back(name);
}
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return game::Dvar_RegisterInt(hash, "", value, min, max, flags);
}
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game::dvar_t* register_bool(const std::string& name, bool value,
game::DvarFlags flags, bool add_to_list)
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{
const auto hash = game::generateHashValue(name.data());
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if (add_to_list)
{
dvar_list.push_back(name);
}
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return game::Dvar_RegisterBool(hash, "", value, flags);
}
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game::dvar_t* register_float(const std::string& name, float value, float min,
float max, game::DvarFlags flags, bool add_to_list)
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{
const auto hash = game::generateHashValue(name.data());
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if (add_to_list)
{
dvar_list.push_back(name);
}
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return game::Dvar_RegisterFloat(hash, "", value, min, max, flags);
}
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game::dvar_t* register_vec4(const std::string& name, float x, float y, float z,
float w, float min, float max, game::DvarFlags flags, bool add_to_list)
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{
const auto hash = game::generateHashValue(name.data());
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if (add_to_list)
{
dvar_list.push_back(name);
}
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return game::Dvar_RegisterVec4(hash, "", x, y, z, w, min, max, flags);
}
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}