h2-mod/src/client/component/game_console.hpp

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#pragma once
namespace game_console
{
enum console_type
{
con_type_error = 1,
con_type_warning = 3,
con_type_info = 7
};
void draw_console();
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void print(int type, const char* fmt, ...);
bool console_char_event(int local_client_num, int key);
bool console_key_event(int local_client_num, int key, int down);
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void execute(const char* cmd);
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}