2021-04-23 14:57:21 -04:00
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#include <stdinc.hpp>
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#include "loader/component_loader.hpp"
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2021-08-29 13:11:58 -04:00
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#include "scheduler.hpp"
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2021-04-23 14:57:21 -04:00
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#include "game/game.hpp"
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2021-04-26 16:34:43 -04:00
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#include "game/dvars.hpp"
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2021-04-23 14:57:21 -04:00
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#include <utils/hook.hpp>
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namespace patches
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{
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namespace
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{
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2021-04-26 16:34:43 -04:00
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utils::hook::detour pm_crashland_hook;
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2021-04-23 14:57:21 -04:00
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2021-04-26 16:34:43 -04:00
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void pm_crashland_stub(void* ps, void* pm)
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{
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if (dvars::jump_enableFallDamage->current.enabled)
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{
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pm_crashland_hook.invoke<void>(ps, pm);
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}
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}
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2021-04-23 14:57:21 -04:00
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}
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class component final : public component_interface
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{
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public:
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void post_unpack() override
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{
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// Unlock fps in main menu
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utils::hook::set<BYTE>(game::base_address + 0x3D8E1B, 0xEB);
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// Disable battle net popup
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utils::hook::set(game::base_address + 0xBE7F83C, true);
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2021-04-26 16:34:43 -04:00
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2021-09-02 07:47:05 -04:00
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// Allow kbam input when gamepad is enabled
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utils::hook::nop(game::base_address + 0x3D2F8E, 2);
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utils::hook::nop(game::base_address + 0x3D0C9C, 6);
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2021-08-29 13:11:58 -04:00
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scheduler::once([]()
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{
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if (game::Menu_IsMenuOpenAndVisible(0, "bnet_error_popup"))
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{
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game::LUI_OpenMenu(0, "", 1, 0, 0);
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}
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}, scheduler::pipeline::main);
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2021-04-26 16:34:43 -04:00
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pm_crashland_hook.create(game::base_address + 0x688A20, pm_crashland_stub);
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dvars::jump_enableFallDamage = dvars::register_bool("jump_enableFallDamage", 1, game::DVAR_FLAG_REPLICATED);
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2021-04-26 19:35:55 -04:00
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dvars::register_float("jump_height", 39, 0, 1000, game::DVAR_FLAG_REPLICATED);
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dvars::register_float("g_gravity", 800, 1, 1000, game::DVAR_FLAG_REPLICATED);
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dvars::register_int("g_speed", 190, 0, 1000, game::DVAR_FLAG_REPLICATED);
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2021-08-27 10:38:20 -04:00
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dvars::register_bool("sf_use_martyr_mode", false, game::DVAR_FLAG_NONE);
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dvars::register_bool("sf_use_precision_mode", false, game::DVAR_FLAG_NONE);
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dvars::register_bool("sf_use_greenberet_mode", false, game::DVAR_FLAG_NONE);
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dvars::register_bool("sf_use_slowmo", false, game::DVAR_FLAG_NONE);
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dvars::register_bool("sf_use_fortitude_mode", false, game::DVAR_FLAG_NONE);
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dvars::register_bool("sf_use_desperation_mode", false, game::DVAR_FLAG_NONE);
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dvars::register_bool("sf_use_polterghost_mode", false, game::DVAR_FLAG_NONE);
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dvars::register_bool("sf_use_wolf_mode", false, game::DVAR_FLAG_NONE);
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dvars::register_bool("sf_use_attraction_mode", false, game::DVAR_FLAG_NONE);
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dvars::register_bool("sf_use_starvation_mode", false, game::DVAR_FLAG_NONE);
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dvars::register_bool("sf_use_ignoreammo", false, game::DVAR_FLAG_NONE);
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dvars::register_bool("sf_use_pineapple_mode", false, game::DVAR_FLAG_NONE);
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dvars::register_bool("sf_use_football_mode", false, game::DVAR_FLAG_NONE);
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dvars::register_bool("sf_use_tire_explosion", false, game::DVAR_FLAG_NONE);
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dvars::register_bool("sf_use_clustergrenade", false, game::DVAR_FLAG_NONE);
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dvars::register_bool("sf_use_pomegrenade_mode", false, game::DVAR_FLAG_NONE);
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dvars::register_bool("sf_use_pinata_mode", false, game::DVAR_FLAG_NONE);
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dvars::register_bool("sf_use_chaplin", false, game::DVAR_FLAG_NONE);
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dvars::register_bool("sf_use_edge_mode", false, game::DVAR_FLAG_NONE);
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dvars::register_bool("sf_use_bw", false, game::DVAR_FLAG_NONE);
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2021-04-23 14:57:21 -04:00
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}
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};
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}
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REGISTER_COMPONENT(patches::component)
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