86 lines
2.1 KiB
Lua
86 lines
2.1 KiB
Lua
|
local specopsmod = "mods/specops"
|
||
|
|
||
|
function CampaignCompleteMenu()
|
||
|
Engine.ExecNow("profile_menuDvarsSetup")
|
||
|
Engine.SetDvarBool("profileMenuOption_resumeIsGameCompleted", true)
|
||
|
Engine.ExecNow("profile_menuDvarsFinish")
|
||
|
Engine.Exec("updategamerprofile")
|
||
|
|
||
|
local victory = LUI.UIImage.new({
|
||
|
material = RegisterMaterial("victory"),
|
||
|
top = -300,
|
||
|
width = 1126,
|
||
|
height = 563,
|
||
|
alpha = 0
|
||
|
})
|
||
|
|
||
|
victory:registerAnimationState("show", {
|
||
|
alpha = 1
|
||
|
})
|
||
|
|
||
|
victory:animateInSequence({
|
||
|
{
|
||
|
"default",
|
||
|
0
|
||
|
},
|
||
|
{
|
||
|
"show",
|
||
|
1000
|
||
|
}
|
||
|
})
|
||
|
|
||
|
local topoffset = 590
|
||
|
local text = LUI.UIText.new({
|
||
|
leftAnchor = true,
|
||
|
rightAnchor = true,
|
||
|
topAnchor = true,
|
||
|
bottomAnchor = false,
|
||
|
top = topoffset,
|
||
|
bottom = topoffset + CoD.TextSettings.BodyFont18.Height,
|
||
|
font = CoD.TextSettings.BodyFont18.Font,
|
||
|
alignment = LUI.Alignment.Center,
|
||
|
alpha = 0
|
||
|
})
|
||
|
|
||
|
text:registerAnimationState("show", {
|
||
|
alpha = 1
|
||
|
})
|
||
|
|
||
|
text:setText(Engine.Localize("@MENU_SP_CONTINUE_TO_SPECIAL_OPS_CAPS"))
|
||
|
victory:addElement(text)
|
||
|
victory.text = text
|
||
|
|
||
|
victory.skipLocked = true
|
||
|
victory:addElement(LUI.UITimer.new(3000, "enable_quit", nil, true))
|
||
|
victory:registerEventHandler("enable_quit", function (element, event)
|
||
|
element.text:animateToState("show", 300)
|
||
|
element.skipLocked = false
|
||
|
end)
|
||
|
|
||
|
local buttonhandler = function (element, event)
|
||
|
if (element.skipLocked) then
|
||
|
return
|
||
|
else
|
||
|
if (mods.getinfo(specopsmod).isvalid) then
|
||
|
mods.load(specopsmod)
|
||
|
else
|
||
|
game:openlink("specops")
|
||
|
Engine.PlaySound(CoD.SFX.MenuAccept)
|
||
|
Engine.PopupClosed(event.controller, "accept_normal")
|
||
|
LUI.FlowManager.RequestCloseAllMenus(element)
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
|
||
|
local bindbutton = LUI.UIBindButton.new()
|
||
|
bindbutton:registerEventHandler("button_start", buttonhandler)
|
||
|
bindbutton:registerEventHandler("button_action", buttonhandler)
|
||
|
bindbutton:registerEventHandler("button_secondary", buttonhandler)
|
||
|
bindbutton.handlePrimary = true
|
||
|
victory:addElement(bindbutton)
|
||
|
|
||
|
return victory
|
||
|
end
|
||
|
|
||
|
LUI.MenuBuilder.m_types_build["MENU_CAMPAIGN_COMPLETED"] = CampaignCompleteMenu
|