h2-mod/src/client/component/updater.cpp

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#include <std_include.hpp>
#include "loader/component_loader.hpp"
#include "scheduler.hpp"
#include "updater.hpp"
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#include "game/ui_scripting/execution.hpp"
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#include "console.hpp"
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#include "command.hpp"
#include "database.hpp"
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#include "version.h"
#include "game/game.hpp"
#include "game/dvars.hpp"
#include <utils/nt.hpp>
#include <utils/concurrency.hpp>
#include <utils/http.hpp>
#include <utils/cryptography.hpp>
#include <utils/io.hpp>
#include <utils/string.hpp>
#define MASTER "https://master.fed0001.xyz/"
#define FILES_PATH "files.json"
#define FILES_PATH_DEV "files-dev.json"
#define DATA_PATH "data/"
#define DATA_PATH_DEV "data-dev/"
#define ERR_UPDATE_CHECK_FAIL "Failed to check for updates"
#define ERR_DOWNLOAD_FAIL "Failed to download file "
#define ERR_WRITE_FAIL "Failed to write file "
namespace updater
{
namespace
{
game::dvar_t* cl_auto_update;
bool has_tried_update = false;
struct status
{
bool done;
bool success;
};
struct file_data
{
std::string name;
std::string data;
};
struct update_data_t
{
bool restart_required{};
bool cancelled{};
status check{};
status download{};
std::string error{};
std::string current_file{};
std::vector<std::string> required_files{};
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std::vector<std::string> garbage_files{};
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};
utils::concurrency::container<update_data_t> update_data;
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// remove this at some point
std::vector<std::string> old_data_files =
{
{"./data/ui_scripts"},
{"./data/polrus"},
{"./data/fonts"},
{"./data/localizedstrings"},
};
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std::string select(const std::string& main, const std::string& develop)
{
if (GIT_BRANCH == "develop"s)
{
return develop;
}
return main;
}
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void notify(const std::string& name)
{
scheduler::once([=]()
{
ui_scripting::notify(name, {});
}, scheduler::pipeline::lui);
}
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void set_update_check_status(bool done, bool success, const std::string& error = {})
{
update_data.access([done, success, error](update_data_t& data_)
{
data_.check.done = done;
data_.check.success = success;
data_.error = error;
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notify("update_check_done");
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});
}
void set_update_download_status(bool done, bool success, const std::string& error = {})
{
update_data.access([done, success, error](update_data_t& data_)
{
data_.download.done = done;
data_.download.success = success;
data_.error = error;
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notify("update_done");
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});
}
bool check_file(const std::string& name, const std::string& sha)
{
std::string data;
if (!utils::io::read_file(name, &data))
{
return false;
}
if (utils::cryptography::sha1::compute(data, true) != sha)
{
return false;
}
return true;
}
std::string load_binary_name()
{
utils::nt::library self;
return self.get_name();
}
std::string get_binary_name()
{
static const auto name = load_binary_name();
return name;
}
std::string get_time_str()
{
return utils::string::va("%i", uint32_t(time(nullptr)));
}
std::optional<std::string> download_file(const std::string& name)
{
return utils::http::get_data(MASTER + select(DATA_PATH, DATA_PATH_DEV) + name + "?" + get_time_str());
}
bool is_update_cancelled()
{
return update_data.access<bool>([](update_data_t& data_)
{
return data_.cancelled;
});
}
bool write_file(const std::string& name, const std::string& data)
{
if (get_binary_name() == name &&
utils::io::file_exists(name) &&
!utils::io::move_file(name, name + ".old"))
{
return false;
}
return utils::io::write_file(name, data);
}
void delete_old_file()
{
utils::io::remove_file(get_binary_name() + ".old");
}
void reset_data()
{
update_data.access([](update_data_t& data_)
{
data_ = {};
});
}
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bool has_old_data_files()
{
bool has = false;
for (const auto& file : old_data_files)
{
if (utils::io::directory_exists(file))
{
has = true;
}
}
return has;
}
void delete_old_data_files()
{
for (const auto& file : old_data_files)
{
std::filesystem::remove_all(file);
}
}
std::vector<std::string> find_garbage_files(const std::vector<std::string>& update_files)
{
std::vector<std::string> garbage_files{};
if (!utils::io::directory_exists("cdata"))
{
return {};
}
const auto current_files = utils::io::list_files_recursively(CLIENT_DATA_FOLDER);
for (const auto& file : current_files)
{
bool found = false;
for (const auto& update_file : update_files)
{
const auto path_a = std::filesystem::path(file);
const auto path_b = std::filesystem::path(update_file);
const auto is_directory = utils::io::directory_exists(file);
const auto compare = path_a.compare(path_b);
if ((is_directory && compare == -1) || compare == 0)
{
found = true;
break;
}
}
if (!found)
{
#ifdef DEBUG
console::info("[Updater] Found extra file %s\n", file.data());
#endif
garbage_files.push_back(file);
}
}
return garbage_files;
}
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}
void relaunch()
{
utils::nt::relaunch_self("-singleplayer");
utils::nt::terminate();
}
void set_has_tried_update(bool tried)
{
has_tried_update = tried;
}
bool get_has_tried_update()
{
return has_tried_update;
}
bool auto_updates_enabled()
{
return cl_auto_update->current.enabled;
}
bool is_update_check_done()
{
return update_data.access<bool>([](update_data_t& data_)
{
return data_.check.done;
});
}
bool is_update_download_done()
{
return update_data.access<bool>([](update_data_t& data_)
{
return data_.download.done;
});
}
bool get_update_check_status()
{
return update_data.access<bool>([](update_data_t& data_)
{
return data_.check.success;
});
}
bool get_update_download_status()
{
return update_data.access<bool>([](update_data_t& data_)
{
return data_.download.success;
});
}
bool is_update_available()
{
return update_data.access<bool>([](update_data_t& data_)
{
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return data_.required_files.size() > 0 || data_.garbage_files.size() > 0 || has_old_data_files();
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});
}
bool is_restart_required()
{
return update_data.access<bool>([](update_data_t& data_)
{
return data_.restart_required;
});
}
std::string get_last_error()
{
return update_data.access<std::string>([](update_data_t& data_)
{
return data_.error;
});
}
std::string get_current_file()
{
return update_data.access<std::string>([](update_data_t& data_)
{
return data_.current_file;
});
}
void cancel_update()
{
#ifdef DEBUG
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console::info("[Updater] Cancelling update\n");
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#endif
return update_data.access([](update_data_t& data_)
{
data_.cancelled = true;
});
}
void start_update_check()
{
cancel_update();
reset_data();
#ifdef DEBUG
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console::info("[Updater] starting update check\n");
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#endif
scheduler::once([]()
{
const auto files_data = utils::http::get_data(MASTER + select(FILES_PATH, FILES_PATH_DEV) + "?" + get_time_str());
if (is_update_cancelled())
{
reset_data();
return;
}
if (!files_data.has_value())
{
set_update_check_status(true, false, ERR_UPDATE_CHECK_FAIL);
return;
}
rapidjson::Document j;
j.Parse(files_data.value().data());
if (!j.IsArray())
{
set_update_check_status(true, false, ERR_UPDATE_CHECK_FAIL);
return;
}
std::vector<std::string> required_files;
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std::vector<std::string> update_files;
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const auto files = j.GetArray();
for (const auto& file : files)
{
if (!file.IsArray() || file.Size() != 3 || !file[0].IsString() || !file[2].IsString())
{
continue;
}
const auto name = file[0].GetString();
const auto sha = file[2].GetString();
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update_files.push_back(name);
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if (!check_file(name, sha))
{
if (get_binary_name() == name)
{
update_data.access([](update_data_t& data_)
{
data_.restart_required = true;
});
}
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std::string name_ = name;
if (name_.ends_with(".ff"))
{
update_data.access([](update_data_t& data_)
{
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data_.restart_required = true;
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});
}
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#ifdef DEBUG
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console::info("[Updater] need file %s\n", name);
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#endif
required_files.push_back(name);
}
}
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const auto garbage_files = find_garbage_files(update_files);
update_data.access([&](update_data_t& data_)
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{
data_.check.done = true;
data_.check.success = true;
data_.required_files = required_files;
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data_.garbage_files = garbage_files;
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});
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notify("update_check_done");
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}, scheduler::pipeline::async);
}
void start_update_download()
{
#ifdef DEBUG
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console::info("[Updater] starting update download\n");
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#endif
if (!is_update_check_done() || !get_update_check_status() || is_update_cancelled())
{
return;
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}
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delete_old_data_files();
const auto garbage_files = update_data.access<std::vector<std::string>>([](update_data_t& data_)
{
return data_.garbage_files;
});
for (const auto& file : garbage_files)
{
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try
{
std::filesystem::remove_all(file);
}
catch (...)
{
console::error("Failed to delete %s\n", file.data());
}
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}
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scheduler::once([]()
{
const auto required_files = update_data.access<std::vector<std::string>>([](update_data_t& data_)
{
return data_.required_files;
});
std::vector<file_data> downloads;
for (const auto& file : required_files)
{
update_data.access([file](update_data_t& data_)
{
data_.current_file = file;
});
#ifdef DEBUG
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console::info("[Updater] downloading file %s\n", file.data());
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#endif
const auto data = download_file(file);
if (is_update_cancelled())
{
reset_data();
return;
}
if (!data.has_value())
{
set_update_download_status(true, false, ERR_DOWNLOAD_FAIL + file);
return;
}
downloads.push_back({file, data.value()});
}
for (const auto& download : downloads)
{
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update_data.access([](update_data_t& data_)
{
if (data_.restart_required)
{
database::close_fastfile_handles();
}
});
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if (!write_file(download.name, download.data))
{
set_update_download_status(true, false, ERR_WRITE_FAIL + download.name);
return;
}
}
set_update_download_status(true, true);
}, scheduler::pipeline::async);
}
class component final : public component_interface
{
public:
void post_unpack() override
{
delete_old_file();
cl_auto_update = dvars::register_bool("cg_auto_update", true,
game::DVAR_FLAG_SAVED, "Automatically check for updates on launch");
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}
};
}
REGISTER_COMPONENT(updater::component)