2023-03-01 17:53:58 -05:00
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require("LUI.common_menus.MarketingComms")
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require("LUI.common_menus.MarketingPopup")
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LUI.CustomMarketingPopups = {ShowDepotOnboardingPopupIfPossible = function() end}
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LUI.onmenuopen("main_campaign", function(menu)
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if (not motd.hasseentoday()) then
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motd.sethasseentoday()
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local data = motd.getmotd()
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LUI.FlowManager.RequestPopupMenu( self, "motd_main", true, nil, false, {
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popupDataQueue = {data}
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})
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end
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end)
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2023-03-02 14:53:06 -05:00
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LUI.common_menus.MarketingPopup.OnPopupAction = function(a1, a2)
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local data = a1.popupData
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if (type(data.link) == "string") then
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game:openlink(data.link)
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end
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2023-03-01 17:53:58 -05:00
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end
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local marketingbase = LUI.MarketingPopup.Base
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LUI.MarketingPopup.Base = function(a1, data, a3)
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2023-03-02 14:53:06 -05:00
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local haslink = data.popupAction ~= nil and game:islink(data.popupAction)
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if (haslink) then
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data.link = data.popupAction
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data.popupAction = "depot"
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end
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2023-03-01 17:53:58 -05:00
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2023-03-02 14:53:06 -05:00
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local element = marketingbase(a1, data, a3)
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2023-03-01 17:53:58 -05:00
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local blur = element:getFirstDescendentById("generic_popup_screen_overlay_blur"):getNextSibling()
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local parent = blur:getFirstChild():getNextSibling():getNextSibling():getNextSibling()
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local image = parent:getFirstChild()
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image:close()
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local state = LUI.DeepCopy(image:getAnimationStateInC("default"))
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local imagecontainer = LUI.UIStencilText.new(state)
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local material = RegisterMaterial(data.image)
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local ratio = Engine.GetMaterialAspectRatio(material)
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local width = 525
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local height = width / ratio
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local image = LUI.UIImage.new({
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leftAnchor = true,
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topAnchor = true,
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width = width,
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height = height,
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material = material
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})
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imagecontainer:addElement(image)
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parent:addElement(imagecontainer)
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return element
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end
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