A fork of https://github.com/auroramod/h1-mod - Call of Duty: Modern Warfare Remastered Client
dd65494ca2
* allow loading of custom zones * remove game:: * remove unnecessary hook * mod support - fs_game support - precache all weapon files loaded in database - parse startup variables correctly Co-authored-by: quaK <38787176+Joelrau@users.noreply.github.com> |
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.github | ||
assets/github | ||
data | ||
deps | ||
src | ||
tools | ||
.gitattributes | ||
.gitignore | ||
.gitmodules | ||
generate.bat | ||
LICENSE | ||
premake5.lua | ||
README.md |
H1-Mod
A client for Call of Duty: Modern Warfare Remastered.
Compile from source
- Clone the Git repo. Do NOT download it as ZIP, that won't work.
- Update the submodules and run
premake5 vs2022
or simply use the deliveredgenerate.bat
. - Build via solution file in
build\h1-mod.sln
.
Premake arguments
Argument | Description |
---|---|
--copy-to=PATH |
Optional, copy the EXE to a custom folder after build, define the path here if wanted. |
--dev-build |
Enable development builds of the client. |
Credits:
- XLabsProject - codebase and iw6x/s1x research
- quaK - lots of insight and help
- fed - fixed DW/networking, work from h2-mod
- Skull + mjkzy - porting code from s1x
- momo5502 - Arxan/Steam research, developer of XLabsProject :D
Disclaimer
This software has been created purely for the purposes of academic research. It is not intended to be used to attack other systems. Project maintainers are not responsible or liable for misuse of the software. Use responsibly.