h1-mod/src/client/game/demonware/services/bdMatchMaking2.cpp
Federico Cecchetto 50e3a00040 Cleanup
2022-02-26 01:58:01 +01:00

58 lines
1.4 KiB
C++

#include <std_include.hpp>
#include "../services.hpp"
namespace demonware
{
bdMatchMaking2::bdMatchMaking2() : service(138, "bdMatchMaking2")
{
this->register_task(1, &bdMatchMaking2::unk1);
this->register_task(2, &bdMatchMaking2::unk2);
this->register_task(3, &bdMatchMaking2::unk3);
this->register_task(5, &bdMatchMaking2::unk5);
this->register_task(10, &bdMatchMaking2::unk10);
this->register_task(16, &bdMatchMaking2::unk16);
}
void bdMatchMaking2::unk1(service_server* server, byte_buffer* /*buffer*/) const
{
// TODO:
auto reply = server->create_reply(this->task_id());
reply->send();
}
void bdMatchMaking2::unk2(service_server* server, byte_buffer* /*buffer*/) const
{
// TODO:
auto reply = server->create_reply(this->task_id());
reply->send();
}
void bdMatchMaking2::unk3(service_server* server, byte_buffer* /*buffer*/) const
{
// TODO:
auto reply = server->create_reply(this->task_id());
reply->send();
}
void bdMatchMaking2::unk5(service_server* server, byte_buffer* /*buffer*/) const
{
// TODO:
auto reply = server->create_reply(this->task_id());
reply->send();
}
void bdMatchMaking2::unk10(service_server* server, byte_buffer* /*buffer*/) const
{
// TODO:
auto reply = server->create_reply(this->task_id());
reply->send();
}
void bdMatchMaking2::unk16(service_server* server, byte_buffer* /*buffer*/) const
{
// TODO:
auto reply = server->create_reply(this->task_id());
reply->send();
}
}