17 lines
674 B
ReStructuredText
17 lines
674 B
ReStructuredText
lua_value
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=========
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*easy creation of Lua values and tables at the cost of some safety and speed*
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.. code-block:: cpp
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struct lua_value;
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struct array_value;
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The goal of these types is to make it easy to describe tables and arrays in C++ code. It works by using a thread local ``lua_State*`` variable inside the class so that one can simply pass values. The thread local variable is initialized by creation of a `sol::state`, but can also `be done manually<state-automatic-handlers>` with ``sol::set_default_state``. An example of usage is below:
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.. literalinclude:: ../../../examples/source/lua_value.cpp
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:caption: lua_value.cpp
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:name: lua-value-example
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:linenos:
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