h1-mod/src/client/game/structs.hpp

2121 lines
45 KiB
C++

#pragma once
#include <d3d11.h>
#define PROTOCOL 1
namespace game
{
typedef float vec_t;
typedef vec_t vec2_t[2];
typedef vec_t vec3_t[3];
typedef vec_t vec4_t[4];
// * scripting
enum scr_string_t
{
scr_string_t_dummy = 0x0,
};
struct scr_entref_t
{
unsigned short entnum;
unsigned short classnum;
};
enum scriptType_e
{
SCRIPT_NONE = 0,
SCRIPT_OBJECT = 1,
SCRIPT_STRING = 2,
SCRIPT_ISTRING = 3,
SCRIPT_VECTOR = 4,
SCRIPT_FLOAT = 5,
SCRIPT_INTEGER = 6,
SCRIPT_END = 8,
SCRIPT_FUNCTION = 9,
SCRIPT_STRUCT = 19,
SCRIPT_ARRAY = 22
};
struct VariableStackBuffer
{
const char* pos;
unsigned __int16 size;
unsigned __int16 bufLen;
unsigned __int16 localId;
char time;
char buf[1];
};
union VariableUnion
{
int intValue;
unsigned int uintValue;
float floatValue;
unsigned int stringValue;
const float* vectorValue;
const char* codePosValue;
unsigned int pointerValue;
VariableStackBuffer* stackValue;
unsigned int entityOffset;
};
struct VariableValue
{
VariableUnion u;
int type;
};
struct function_stack_t
{
const char* pos;
unsigned int localId;
unsigned int localVarCount;
VariableValue* top;
VariableValue* startTop;
};
struct function_frame_t
{
function_stack_t fs;
int topType;
};
struct scrVmPub_t
{
unsigned int* localVars;
VariableValue* maxstack;
int function_count;
function_frame_t* function_frame;
VariableValue* top;
unsigned int inparamcount;
unsigned int outparamcount;
function_frame_t function_frame_start[32];
VariableValue stack[2048];
};
struct scr_classStruct_t
{
unsigned __int16 id;
unsigned __int16 entArrayId;
char charId;
const char* name;
};
struct ObjectVariableChildren
{
unsigned __int16 firstChild;
unsigned __int16 lastChild;
};
struct ObjectVariableValue_u_f
{
unsigned __int16 prev;
unsigned __int16 next;
};
union ObjectVariableValue_u_o_u
{
unsigned __int16 size;
unsigned __int16 entnum;
unsigned __int16 nextEntId;
unsigned __int16 self;
};
struct ObjectVariableValue_u_o
{
unsigned __int16 refCount;
ObjectVariableValue_u_o_u u;
};
union ObjectVariableValue_w
{
unsigned int type;
unsigned int classnum;
unsigned int notifyName;
unsigned int waitTime;
unsigned int parentLocalId;
};
struct ChildVariableValue_u_f
{
unsigned __int16 prev;
unsigned __int16 next;
};
union ChildVariableValue_u
{
ChildVariableValue_u_f f;
VariableUnion u;
};
struct ChildBucketMatchKeys_keys
{
unsigned __int16 name_hi;
unsigned __int16 parentId;
};
union ChildBucketMatchKeys
{
ChildBucketMatchKeys_keys keys;
unsigned int match;
};
struct ChildVariableValue
{
ChildVariableValue_u u;
unsigned __int16 next;
char type;
char name_lo;
ChildBucketMatchKeys k;
unsigned __int16 nextSibling;
unsigned __int16 prevSibling;
};
union ObjectVariableValue_u
{
ObjectVariableValue_u_f f;
ObjectVariableValue_u_o o;
};
struct ObjectVariableValue
{
ObjectVariableValue_u u;
ObjectVariableValue_w w;
};
struct scrVarGlob_t
{
ObjectVariableValue objectVariableValue[40960];
ObjectVariableChildren objectVariableChildren[40960];
unsigned __int16 childVariableBucket[65536];
ChildVariableValue childVariableValue[384000];
};
enum Sys_Folder
{
SF_ZONE = 0x0,
SF_ZONE_LOC = 0x1,
SF_VIDEO = 0x2,
SF_VIDEO_LOC = 0x3,
SF_PAKFILE = 0x4,
SF_PAKFILE_LOC = 0x5,
SF_COUNT = 0x6,
};
enum CodPlayMode
{
CODPLAYMODE_NONE = 0x0,
CODPLAYMODE_SP = 0x1,
CODPLAYMODE_CORE = 0x2,
CODPLAYMODE_SURVIVAL = 0x5,
CODPLAYMODE_ZOMBIES = 0x6,
};
enum DWOnlineStatus
{
DW_LIVE_DISCONNECTED = 0x0,
DW_LIVE_CONNECTING = 0x1,
DW_LIVE_CONNECTED = 0x2,
};
enum DWNetStatus
{
DW_NET_ERROR_START_FAILED = 0x0,
DW_NET_ERROR_NO_LOCAL_IP = 0x1,
DW_NET_NOT_STARTED = 0x2,
DW_NET_STARTING_LAN = 0x3,
DW_NET_STARTED_LAN = 0x4,
DW_NET_STARTING_ONLINE = 0x5,
DW_NET_STARTED_ONLINE = 0x6,
};
enum DWLogonStatus
{
DW_LOGON_ERROR = 0x0,
DW_NP_CONNECTING = 0x1,
DW_NO_ACCOUNT_SIGNED_IN = 0x2,
DW_DNS_NOT_RESOLVED = 0x3,
DW_PC_STEAM_ACQUIRE_DEDICATED_LICENSE = 0x4,
DW_PC_STEAM_ACQUIRING_DEDICATED_LICENSE = 0x5,
DW_PC_STEAM_AUTHORIZING_DEDICATED_LICENSE = 0x6,
DW_PC_STATIC_LICENSE = 0x7,
DW_PC_AUTHORIZING_STATIC_LICENSE = 0x8,
DW_LOBBY_CONNECT = 0x9,
DW_LOBBY_CONNECTING = 0xA,
DW_LOGON_COMPLETE = 0xB,
};
enum bdLobbyErrorCode : uint32_t
{
BD_NO_ERROR = 0x0,
BD_TOO_MANY_TASKS = 0x1,
BD_NOT_CONNECTED = 0x2,
BD_SEND_FAILED = 0x3,
BD_HANDLE_TASK_FAILED = 0x4,
BD_START_TASK_FAILED = 0x5,
BD_RESULT_EXCEEDS_BUFFER_SIZE = 0x64,
BD_ACCESS_DENIED = 0x65,
BD_EXCEPTION_IN_DB = 0x66,
BD_MALFORMED_TASK_HEADER = 0x67,
BD_INVALID_ROW = 0x68,
BD_EMPTY_ARG_LIST = 0x69,
BD_PARAM_PARSE_ERROR = 0x6A,
BD_PARAM_MISMATCHED_TYPE = 0x6B,
BD_SERVICE_NOT_AVAILABLE = 0x6C,
BD_CONNECTION_RESET = 0x6D,
BD_INVALID_USER_ID = 0x6E,
BD_LOBBY_PROTOCOL_VERSION_FAILURE = 0x6F,
BD_LOBBY_INTERNAL_FAILURE = 0x70,
BD_LOBBY_PROTOCOL_ERROR = 0x71,
BD_LOBBY_FAILED_TO_DECODE_UTF8 = 0x72,
BD_LOBBY_ASCII_EXPECTED = 0x73,
BD_ASYNCHRONOUS_ERROR = 0xC8,
BD_STREAMING_COMPLETE = 0xC9,
BD_MEMBER_NO_PROPOSAL = 0x12C,
BD_TEAMNAME_ALREADY_EXISTS = 0x12D,
BD_MAX_TEAM_MEMBERSHIPS_LIMITED = 0x12E,
BD_MAX_TEAM_OWNERSHIPS_LIMITED = 0x12F,
BD_NOT_A_TEAM_MEMBER = 0x130,
BD_INVALID_TEAM_ID = 0x131,
BD_INVALID_TEAM_NAME = 0x132,
BD_NOT_A_TEAM_OWNER = 0x133,
BD_NOT_AN_ADMIN_OR_OWNER = 0x134,
BD_MEMBER_PROPOSAL_EXISTS = 0x135,
BD_MEMBER_EXISTS = 0x136,
BD_TEAM_FULL = 0x137,
BD_VULGAR_TEAM_NAME = 0x138,
BD_TEAM_USERID_BANNED = 0x139,
BD_TEAM_EMPTY = 0x13A,
BD_INVALID_TEAM_PROFILE_QUERY_ID = 0x13B,
BD_TEAMNAME_TOO_SHORT = 0x13C,
BD_UNIQUE_PROFILE_DATA_EXISTS_ALREADY = 0x13D,
BD_INVALID_LEADERBOARD_ID = 0x190,
BD_INVALID_STATS_SET = 0x191,
BD_EMPTY_STATS_SET_IGNORED = 0x193,
BD_NO_DIRECT_ACCESS_TO_ARBITRATED_LBS = 0x194,
BD_STATS_WRITE_PERMISSION_DENIED = 0x195,
BD_STATS_WRITE_TYPE_DATA_TYPE_MISMATCH = 0x196,
BD_NO_STATS_FOR_USER = 0x197,
BD_INVALID_ACCESS_TO_UNRANKED_LB = 0x198,
BD_INVALID_EXTERNAL_TITLE_ID = 0x199,
BD_DIFFERENT_LEADERBOARD_SCHEMAS = 0x19A,
BD_TOO_MANY_LEADERBOARDS_REQUESTED = 0x19B,
BD_ENTITLEMENTS_ERROR = 0x19C,
BD_ENTITLEMENTS_INVALID_TITLEID = 0x19D,
BD_ENTITLEMENTS_INVALID_LEADERBOARDID = 0x19E,
BD_ENTITLEMENTS_INVALID_GET_MODE_FOR_TITLE = 0x19F,
BD_ENTITLEMENTS_URL_CONNECTION_ERROR = 0x1A0,
BD_ENTITLEMENTS_CONFIG_ERROR = 0x1A1,
BD_ENTITLEMENTS_NAMED_PARENT_ERROR = 0x1A2,
BD_ENTITLEMENTS_NAMED_KEY_ERROR = 0x1A3,
BD_TOO_MANY_ENTITY_IDS_REQUESTED = 0x1A4,
BD_STATS_READ_FAILED = 0x1A5,
BD_INVALID_TITLE_ID = 0x1F4,
BD_MESSAGING_INVALID_MAIL_ID = 0x258,
BD_SELF_BLOCK_NOT_ALLOWED = 0x259,
BD_GLOBAL_MESSAGE_ACCESS_DENIED = 0x25A,
BD_GLOBAL_MESSAGES_USER_LIMIT_EXCEEDED = 0x25B,
BD_MESSAGING_SENDER_DOES_NOT_EXIST = 0x25C,
BD_AUTH_NO_ERROR = 0x2BC,
BD_AUTH_BAD_REQUEST = 0x2BD,
BD_AUTH_SERVER_CONFIG_ERROR = 0x2BE,
BD_AUTH_BAD_TITLE_ID = 0x2BF,
BD_AUTH_BAD_ACCOUNT = 0x2C0,
BD_AUTH_ILLEGAL_OPERATION = 0x2C1,
BD_AUTH_INCORRECT_LICENSE_CODE = 0x2C2,
BD_AUTH_CREATE_USERNAME_EXISTS = 0x2C3,
BD_AUTH_CREATE_USERNAME_ILLEGAL = 0x2C4,
BD_AUTH_CREATE_USERNAME_VULGAR = 0x2C5,
BD_AUTH_CREATE_MAX_ACC_EXCEEDED = 0x2C6,
BD_AUTH_MIGRATE_NOT_SUPPORTED = 0x2C7,
BD_AUTH_TITLE_DISABLED = 0x2C8,
BD_AUTH_ACCOUNT_EXPIRED = 0x2C9,
BD_AUTH_ACCOUNT_LOCKED = 0x2CA,
BD_AUTH_UNKNOWN_ERROR = 0x2CB,
BD_AUTH_INCORRECT_PASSWORD = 0x2CC,
BD_AUTH_IP_NOT_IN_ALLOWED_RANGE = 0x2CD,
BD_AUTH_WII_TOKEN_VERIFICATION_FAILED = 0x2CE,
BD_AUTH_WII_AUTHENTICATION_FAILED = 0x2CF,
BD_AUTH_IP_KEY_LIMIT_REACHED = 0x2D0,
BD_AUTH_INVALID_GSPID = 0x2D1,
BD_AUTH_INVALID_IP_RANGE_ID = 0x2D2,
BD_AUTH_3DS_TOKEN_VERIFICATION_FAILED = 0x2D1,
BD_AUTH_3DS_AUTHENTICATION_FAILED = 0x2D2,
BD_AUTH_STEAM_APP_ID_MISMATCH = 0x2D3,
BD_AUTH_ABACCOUNTS_APP_ID_MISMATCH = 0x2D4,
BD_AUTH_CODO_USERNAME_NOT_SET = 0x2D5,
BD_AUTH_WIIU_TOKEN_VERIFICATION_FAILED = 0x2D6,
BD_AUTH_WIIU_AUTHENTICATION_FAILED = 0x2D7,
BD_AUTH_CODO_USERNAME_NOT_BASE64 = 0x2D8,
BD_AUTH_CODO_USERNAME_NOT_UTF8 = 0x2D9,
BD_AUTH_TENCENT_TICKET_EXPIRED = 0x2DA,
BD_AUTH_PS3_SERVICE_ID_MISMATCH = 0x2DB,
BD_AUTH_CODOID_NOT_WHITELISTED = 0x2DC,
BD_AUTH_PLATFORM_TOKEN_ERROR = 0x2DD,
BD_AUTH_JSON_FORMAT_ERROR = 0x2DE,
BD_AUTH_REPLY_CONTENT_ERROR = 0x2DF,
BD_AUTH_THIRD_PARTY_TOKEN_EXPIRED = 0x2E0,
BD_AUTH_CONTINUING = 0x2E1,
BD_AUTH_PLATFORM_DEVICE_ID_ERROR = 0x2E4,
BD_NO_PROFILE_INFO_EXISTS = 0x320,
BD_FRIENDSHIP_NOT_REQUSTED = 0x384,
BD_NOT_A_FRIEND = 0x385,
BD_SELF_FRIENDSHIP_NOT_ALLOWED = 0x387,
BD_FRIENDSHIP_EXISTS = 0x388,
BD_PENDING_FRIENDSHIP_EXISTS = 0x389,
BD_USERID_BANNED = 0x38A,
BD_FRIENDS_FULL = 0x38C,
BD_FRIENDS_NO_RICH_PRESENCE = 0x38D,
BD_RICH_PRESENCE_TOO_LARGE = 0x38E,
BD_NO_FILE = 0x3E8,
BD_PERMISSION_DENIED = 0x3E9,
BD_FILESIZE_LIMIT_EXCEEDED = 0x3EA,
BD_FILENAME_MAX_LENGTH_EXCEEDED = 0x3EB,
BD_EXTERNAL_STORAGE_SERVICE_ERROR = 0x3EC,
BD_CHANNEL_DOES_NOT_EXIST = 0x44D,
BD_CHANNEL_ALREADY_SUBSCRIBED = 0x44E,
BD_CHANNEL_NOT_SUBSCRIBED = 0x44F,
BD_CHANNEL_FULL = 0x450,
BD_CHANNEL_SUBSCRIPTIONS_FULL = 0x451,
BD_CHANNEL_NO_SELF_WHISPERING = 0x452,
BD_CHANNEL_ADMIN_REQUIRED = 0x453,
BD_CHANNEL_TARGET_NOT_SUBSCRIBED = 0x454,
BD_CHANNEL_REQUIRES_PASSWORD = 0x455,
BD_CHANNEL_TARGET_IS_SELF = 0x456,
BD_CHANNEL_PUBLIC_BAN_NOT_ALLOWED = 0x457,
BD_CHANNEL_USER_BANNED = 0x458,
BD_CHANNEL_PUBLIC_PASSWORD_NOT_ALLOWED = 0x459,
BD_CHANNEL_PUBLIC_KICK_NOT_ALLOWED = 0x45A,
BD_CHANNEL_MUTED = 0x45B,
BD_EVENT_DESC_TRUNCATED = 0x4B0,
BD_CONTENT_UNLOCK_UNKNOWN_ERROR = 0x514,
BD_UNLOCK_KEY_INVALID = 0x515,
BD_UNLOCK_KEY_ALREADY_USED_UP = 0x516,
BD_SHARED_UNLOCK_LIMIT_REACHED = 0x517,
BD_DIFFERENT_HARDWARE_ID = 0x518,
BD_INVALID_CONTENT_OWNER = 0x519,
BD_CONTENT_UNLOCK_INVALID_USER = 0x51A,
BD_CONTENT_UNLOCK_INVALID_CATEGORY = 0x51B,
BD_KEY_ARCHIVE_INVALID_WRITE_TYPE = 0x5DC,
BD_KEY_ARCHIVE_EXCEEDED_MAX_IDS_PER_REQUEST = 0x5DD,
BD_BANDWIDTH_TEST_TRY_AGAIN = 0x712,
BD_BANDWIDTH_TEST_STILL_IN_PROGRESS = 0x713,
BD_BANDWIDTH_TEST_NOT_PROGRESS = 0x714,
BD_BANDWIDTH_TEST_SOCKET_ERROR = 0x715,
BD_INVALID_SESSION_NONCE = 0x76D,
BD_ARBITRATION_FAILURE = 0x76F,
BD_ARBITRATION_USER_NOT_REGISTERED = 0x771,
BD_ARBITRATION_NOT_CONFIGURED = 0x772,
BD_CONTENTSTREAMING_FILE_NOT_AVAILABLE = 0x7D0,
BD_CONTENTSTREAMING_STORAGE_SPACE_EXCEEDED = 0x7D1,
BD_CONTENTSTREAMING_NUM_FILES_EXCEEDED = 0x7D2,
BD_CONTENTSTREAMING_UPLOAD_BANDWIDTH_EXCEEDED = 0x7D3,
BD_CONTENTSTREAMING_FILENAME_MAX_LENGTH_EXCEEDED = 0x7D4,
BD_CONTENTSTREAMING_MAX_THUMB_DATA_SIZE_EXCEEDED = 0x7D5,
BD_CONTENTSTREAMING_DOWNLOAD_BANDWIDTH_EXCEEDED = 0x7D6,
BD_CONTENTSTREAMING_NOT_ENOUGH_DOWNLOAD_BUFFER_SPACE = 0x7D7,
BD_CONTENTSTREAMING_SERVER_NOT_CONFIGURED = 0x7D8,
BD_CONTENTSTREAMING_INVALID_APPLE_RECEIPT = 0x7DA,
BD_CONTENTSTREAMING_APPLE_STORE_NOT_AVAILABLE = 0x7DB,
BD_CONTENTSTREAMING_APPLE_RECEIPT_FILENAME_MISMATCH = 0x7DC,
BD_CONTENTSTREAMING_HTTP_ERROR = 0x7E4,
BD_CONTENTSTREAMING_FAILED_TO_START_HTTP = 0x7E5,
BD_CONTENTSTREAMING_LOCALE_INVALID = 0x7E6,
BD_CONTENTSTREAMING_LOCALE_MISSING = 0x7E7,
BD_VOTERANK_ERROR_EMPTY_RATING_SUBMISSION = 0x7EE,
BD_VOTERANK_ERROR_MAX_VOTES_EXCEEDED = 0x7EF,
BD_VOTERANK_ERROR_INVALID_RATING = 0x7F0,
BD_MAX_NUM_TAGS_EXCEEDED = 0x82A,
BD_TAGGED_COLLECTION_DOES_NOT_EXIST = 0x82B,
BD_EMPTY_TAG_ARRAY = 0x82C,
BD_INVALID_QUERY_ID = 0x834,
BD_NO_ENTRY_TO_UPDATE = 0x835,
BD_SESSION_INVITE_EXISTS = 0x836,
BD_INVALID_SESSION_ID = 0x837,
BD_ATTACHMENT_TOO_LARGE = 0x838,
BD_INVALID_GROUP_ID = 0xAF0,
BD_MAIL_INVALID_MAIL_ID_ERROR = 0xB55,
BD_UCD_SERVICE_ERROR = 0xC80,
BD_UCD_SERVICE_DISABLED = 0xC81,
BD_UCD_UNINTIALIZED_ERROR = 0xC82,
BD_UCD_ACCOUNT_ALREADY_REGISTERED = 0xC83,
BD_UCD_ACCOUNT_NOT_REGISTERED = 0xC84,
BD_UCD_AUTH_ATTEMPT_FAILED = 0xC85,
BD_UCD_ACCOUNT_LINKING_ERROR = 0xC86,
BD_UCD_ENCRYPTION_ERROR = 0xC87,
BD_UCD_ACCOUNT_DATA_INVALID = 0xC88,
BD_UCD_ACCOUNT_DATA_INVALID_FIRSTNAME = 0xC89,
BD_UCD_ACCOUNT_DATA_INVALID_LASTNAME = 0xC8A,
BD_UCD_ACCOUNT_DATA_INVALID_DOB = 0xC8B,
BD_UCD_ACCOUNT_DATA_INVALID_EMAIL = 0xC8C,
BD_UCD_ACCOUNT_DATA_INVALID_COUNTRY = 0xC8D,
BD_UCD_ACCOUNT_DATA_INVALID_POSTCODE = 0xC8E,
BD_UCD_ACCOUNT_DATA_INVALID_PASSWORD = 0xC8F,
BD_UCD_ACCOUNT_NAME_ALREADY_RESISTERED = 0xC94,
BD_UCD_ACCOUNT_EMAIL_ALREADY_RESISTERED = 0xC95,
BD_UCD_GUEST_ACCOUNT_AUTH_CONFLICT = 0xC96,
BD_TWITCH_SERVICE_ERROR = 0xC1D,
BD_TWITCH_ACCOUNT_ALREADY_LINKED = 0xC1E,
BD_TWITCH_NO_LINKED_ACCOUNT = 0xC1F,
BD_YOUTUBE_SERVICE_ERROR = 0xCE5,
BD_YOUTUBE_SERVICE_COMMUNICATION_ERROR = 0xCE6,
BD_YOUTUBE_USER_DENIED_AUTHORIZATION = 0xCE7,
BD_YOUTUBE_AUTH_MAX_TIME_EXCEEDED = 0xCE8,
BD_YOUTUBE_USER_UNAUTHORIZED = 0xCE9,
BD_YOUTUBE_UPLOAD_MAX_TIME_EXCEEDED = 0xCEA,
BD_YOUTUBE_DUPLICATE_UPLOAD = 0xCEB,
BD_YOUTUBE_FAILED_UPLOAD = 0xCEC,
BD_YOUTUBE_ACCOUNT_ALREADY_REGISTERED = 0xCED,
BD_YOUTUBE_ACCOUNT_NOT_REGISTERED = 0xCEE,
BD_YOUTUBE_CONTENT_SERVER_ERROR = 0xCEF,
BD_YOUTUBE_UPLOAD_DOES_NOT_EXIST = 0xCF0,
BD_YOUTUBE_NO_LINKED_ACCOUNT = 0xCF1,
BD_YOUTUBE_DEVELOPER_TAGS_INVALID = 0xCF2,
BD_TWITTER_AUTH_ATTEMPT_FAILED = 0xDAD,
BD_TWITTER_AUTH_TOKEN_INVALID = 0xDAE,
BD_TWITTER_UPDATE_LIMIT_REACHED = 0xDAF,
BD_TWITTER_UNAVAILABLE = 0xDB0,
BD_TWITTER_ERROR = 0xDB1,
BD_TWITTER_TIMED_OUT = 0xDB2,
BD_TWITTER_DISABLED_FOR_USER = 0xDB3,
BD_TWITTER_ACCOUNT_AMBIGUOUS = 0xDB4,
BD_TWITTER_MAXIMUM_ACCOUNTS_REACHED = 0xDB5,
BD_TWITTER_ACCOUNT_NOT_REGISTERED = 0xDB6,
BD_TWITTER_DUPLICATE_STATUS = 0xDB7,
BD_TWITTER_ACCOUNT_ALREADY_REGISTERED = 0xE1C,
BD_FACEBOOK_AUTH_ATTEMPT_FAILED = 0xE11,
BD_FACEBOOK_AUTH_TOKEN_INVALID = 0xE12,
BD_FACEBOOK_PHOTO_DOES_NOT_EXIST = 0xE13,
BD_FACEBOOK_PHOTO_INVALID = 0xE14,
BD_FACEBOOK_PHOTO_ALBUM_FULL = 0xE15,
BD_FACEBOOK_UNAVAILABLE = 0xE16,
BD_FACEBOOK_ERROR = 0xE17,
BD_FACEBOOK_TIMED_OUT = 0xE18,
BD_FACEBOOK_DISABLED_FOR_USER = 0xE19,
BD_FACEBOOK_ACCOUNT_AMBIGUOUS = 0xE1A,
BD_FACEBOOK_MAXIMUM_ACCOUNTS_REACHED = 0xE1B,
BD_FACEBOOK_INVALID_NUM_PICTURES_REQUESTED = 0xE1C,
BD_FACEBOOK_VIDEO_DOES_NOT_EXIST = 0xE1D,
BD_FACEBOOK_ACCOUNT_ALREADY_REGISTERED = 0xE1E,
BD_APNS_INVALID_PAYLOAD = 0xE74,
BD_APNS_INVALID_TOKEN_LENGTH_ERROR = 0xE76,
BD_MAX_CONSOLEID_LENGTH_EXCEEDED = 0xEE1,
BD_MAX_WHITELIST_LENGTH_EXCEEDED = 0xEE2,
BD_USERGROUP_NAME_ALREADY_EXISTS = 0x1770,
BD_INVALID_USERGROUP_ID = 0x1771,
BD_USER_ALREADY_IN_USERGROUP = 0x1772,
BD_USER_NOT_IN_USERGROUP = 0x1773,
BD_INVALID_USERGROUP_MEMBER_TYPE = 0x1774,
BD_TOO_MANY_MEMBERS_REQUESTED = 0x1775,
BD_USERGROUP_NAME_TOO_SHORT = 0x1776,
BD_RICH_PRESENCE_DATA_TOO_LARGE = 0x1A90,
BD_RICH_PRESENCE_TOO_MANY_USERS = 0x1A91,
BD_PRESENCE_DATA_TOO_LARGE = 0x283C,
BD_PRESENCE_TOO_MANY_USERS = 0x283D,
BD_USER_LOGGED_IN_OTHER_TITLE = 0x283E,
BD_USER_NOT_LOGGED_IN = 0x283F,
BD_SUBSCRIPTION_TOO_MANY_USERS = 0x1B58,
BD_SUBSCRIPTION_TICKET_PARSE_ERROR = 0x1B59,
BD_CODO_ID_INVALID_DATA = 0x1BBC,
BD_INVALID_MESSAGE_FORMAT = 0x1BBD,
BD_TLOG_TOO_MANY_MESSAGES = 0x1BBE,
BD_CODO_ID_NOT_IN_WHITELIST = 0x1BBF,
BD_TLOG_MESSAGE_TRANSFORMATION_ERROR = 0x1BC0,
BD_REWARDS_NOT_ENABLED = 0x1BC1,
BD_MARKETPLACE_ERROR = 0x1F40,
BD_MARKETPLACE_RESOURCE_NOT_FOUND = 0x1F41,
BD_MARKETPLACE_INVALID_CURRENCY = 0x1F42,
BD_MARKETPLACE_INVALID_PARAMETER = 0x1F43,
BD_MARKETPLACE_RESOURCE_CONFLICT = 0x1F44,
BD_MARKETPLACE_STORAGE_ERROR = 0x1F45,
BD_MARKETPLACE_INTEGRITY_ERROR = 0x1F46,
BD_MARKETPLACE_INSUFFICIENT_FUNDS_ERROR = 0x1F47,
BD_MARKETPLACE_MMP_SERVICE_ERROR = 0x1F48,
BD_MARKETPLACE_PRECONDITION_REQUIRED = 0x1F49,
BD_MARKETPLACE_ITEM_MULTIPLE_PURCHASE_ERROR = 0x1F4A,
BD_MARKETPLACE_MISSING_REQUIRED_ENTITLEMENT = 0x1F4B,
BD_MARKETPLACE_VALIDATION_ERROR = 0x1F4C,
BD_MARKETPLACE_TENCENT_PAYMENT_ERROR = 0x1F4D,
BD_MARKETPLACE_SKU_NOT_COUPON_ENABLED_ERROR = 0x1F4E,
BD_LEAGUE_INVALID_TEAM_SIZE = 0x1FA4,
BD_LEAGUE_INVALID_TEAM = 0x1FA5,
BD_LEAGUE_INVALID_SUBDIVISION = 0x1FA6,
BD_LEAGUE_INVALID_LEAGUE = 0x1FA7,
BD_LEAGUE_TOO_MANY_RESULTS_REQUESTED = 0x1FA8,
BD_LEAGUE_METADATA_TOO_LARGE = 0x1FA9,
BD_LEAGUE_TEAM_ICON_TOO_LARGE = 0x1FAA,
BD_LEAGUE_TEAM_NAME_TOO_LONG = 0x1FAB,
BD_LEAGUE_ARRAY_SIZE_MISMATCH = 0x1FAC,
BD_LEAGUE_SUBDIVISION_MISMATCH = 0x2008,
BD_LEAGUE_INVALID_WRITE_TYPE = 0x2009,
BD_LEAGUE_INVALID_STATS_DATA = 0x200A,
BD_LEAGUE_SUBDIVISION_UNRANKED = 0x200B,
BD_LEAGUE_CROSS_TEAM_STATS_WRITE_PREVENTED = 0x200C,
BD_LEAGUE_INVALID_STATS_SEASON = 0x200D,
BD_COMMERCE_ERROR = 0x206C,
BD_COMMERCE_RESOURCE_NOT_FOUND = 0x206D,
BD_COMMERCE_STORAGE_INVALID_PARAMETER = 0x206E,
BD_COMMERCE_APPLICATION_INVALID_PARAMETER = 0x206F,
BD_COMMERCE_RESOURCE_CONFLICT = 0x2070,
BD_COMMERCE_STORAGE_ERROR = 0x2071,
BD_COMMERCE_INTEGRITY_ERROR = 0x2072,
BD_COMMERCE_MMP_SERVICE_ERROR = 0x2073,
BD_COMMERCE_PERMISSION_DENIED = 0x2074,
BD_COMMERCE_INSUFFICIENT_FUNDS_ERROR = 0x2075,
BD_COMMERCE_UNKNOWN_CURRENCY = 0x2076,
BD_COMMERCE_INVALID_RECEIPT = 0x2077,
BD_COMMERCE_RECEIPT_USED = 0x2078,
BD_COMMERCE_TRANSACTION_ALREADY_APPLIED = 0x2079,
BD_COMMERCE_INVALID_CURRENCY_TYPE = 0x207A,
BD_CONNECTION_COUNTER_ERROR = 0x20D0,
BD_LINKED_ACCOUNTS_INVALID_CONTEXT = 0x2198,
BD_LINKED_ACCOUNTS_INVALID_PLATFORM = 0x2199,
BD_LINKED_ACCOUNTS_LINKED_ACCOUNTS_FETCH_ERROR = 0x219A,
BD_LINKED_ACCOUNTS_INVALID_ACCOUNT = 0x219B,
BD_GMSG_INVALID_CATEGORY_ID = 0x27D8,
BD_GMSG_CATEGORY_MEMBERSHIPS_LIMIT = 0x27D9,
BD_GMSG_NONMEMBER_POST_DISALLOWED = 0x27DA,
BD_GMSG_CATEGORY_DISALLOWS_CLIENT_TYPE = 0x27DB,
BD_GMSG_PAYLOAD_TOO_BIG = 0x27DC,
BD_GMSG_MEMBER_POST_DISALLOWED = 0x27DD,
BD_GMSG_OVERLOADED = 0x27DE,
BD_GMSG_USER_PERCATEGORY_POST_RATE_EXCEEDED = 0x27DF,
BD_GMSG_USER_GLOBAL_POST_RATE_EXCEEDED = 0x27E0,
BD_GMSG_GROUP_POST_RATE_EXCEEDED = 0x27E1,
BD_MAX_ERROR_CODE = 0x27E2,
};
enum bdNATType : uint8_t
{
BD_NAT_UNKNOWN = 0x0,
BD_NAT_OPEN = 0x1,
BD_NAT_MODERATE = 0x2,
BD_NAT_STRICT = 0x3,
};
#pragma pack(push, 1)
struct bdAuthTicket
{
unsigned int m_magicNumber;
char m_type;
unsigned int m_titleID;
unsigned int m_timeIssued;
unsigned int m_timeExpires;
unsigned long long m_licenseID;
unsigned long long m_userID;
char m_username[64];
char m_sessionKey[24];
char m_usingHashMagicNumber[3];
char m_hash[4];
};
#pragma pack(pop)
enum keyNum_t
{
K_NONE = 0x0,
K_FIRSTGAMEPADBUTTON_RANGE_1 = 0x1,
K_BUTTON_A = 0x1,
K_BUTTON_B = 0x2,
K_BUTTON_X = 0x3,
K_BUTTON_Y = 0x4,
K_BUTTON_LSHLDR = 0x5,
K_BUTTON_RSHLDR = 0x6,
K_LASTGAMEPADBUTTON_RANGE_1 = 0x6,
K_BS = 0x8,
K_TAB = 0x9,
K_ENTER = 0xD,
K_FIRSTGAMEPADBUTTON_RANGE_2 = 0xE,
K_BUTTON_START = 0xE,
K_BUTTON_BACK = 0xF,
K_BUTTON_LSTICK = 0x10,
K_BUTTON_RSTICK = 0x11,
K_BUTTON_LTRIG = 0x12,
K_BUTTON_RTRIG = 0x13,
K_DPAD_UP = 0x14,
K_FIRSTDPAD = 0x14,
K_DPAD_DOWN = 0x15,
K_DPAD_LEFT = 0x16,
K_DPAD_RIGHT = 0x17,
K_BUTTON_LSTICK_ALTIMAGE2 = 0x10,
K_BUTTON_RSTICK_ALTIMAGE2 = 0x11,
K_BUTTON_LSTICK_ALTIMAGE = 0xBC,
K_BUTTON_RSTICK_ALTIMAGE = 0xBD,
K_LASTDPAD = 0x17,
K_LASTGAMEPADBUTTON_RANGE_2 = 0x17,
K_ESCAPE = 0x1B,
K_FIRSTGAMEPADBUTTON_RANGE_3 = 0x1C,
K_APAD_UP = 0x1C,
K_FIRSTAPAD = 0x1C,
K_APAD_DOWN = 0x1D,
K_APAD_LEFT = 0x1E,
K_APAD_RIGHT = 0x1F,
K_LASTAPAD = 0x1F,
K_LASTGAMEPADBUTTON_RANGE_3 = 0x1F,
K_SPACE = 0x20,
K_GRAVE = 0x60,
K_TILDE = 0x7E,
K_BACKSPACE = 0x7F,
K_ASCII_FIRST = 0x80,
K_ASCII_181 = 0x80,
K_ASCII_191 = 0x81,
K_ASCII_223 = 0x82,
K_ASCII_224 = 0x83,
K_ASCII_225 = 0x84,
K_ASCII_228 = 0x85,
K_ASCII_229 = 0x86,
K_ASCII_230 = 0x87,
K_ASCII_231 = 0x88,
K_ASCII_232 = 0x89,
K_ASCII_233 = 0x8A,
K_ASCII_236 = 0x8B,
K_ASCII_241 = 0x8C,
K_ASCII_242 = 0x8D,
K_ASCII_243 = 0x8E,
K_ASCII_246 = 0x8F,
K_ASCII_248 = 0x90,
K_ASCII_249 = 0x91,
K_ASCII_250 = 0x92,
K_ASCII_252 = 0x93,
K_END_ASCII_CHARS = 0x94,
K_COMMAND = 0x96,
K_CAPSLOCK = 0x97,
K_POWER = 0x98,
K_PAUSE = 0x99,
K_UPARROW = 0x9A,
K_DOWNARROW = 0x9B,
K_LEFTARROW = 0x9C,
K_RIGHTARROW = 0x9D,
K_ALT = 0x9E,
K_CTRL = 0x9F,
K_SHIFT = 0xA0,
K_INS = 0xA1,
K_DEL = 0xA2,
K_PGDN = 0xA3,
K_PGUP = 0xA4,
K_HOME = 0xA5,
K_END = 0xA6,
K_F1 = 0xA7,
K_F2 = 0xA8,
K_F3 = 0xA9,
K_F4 = 0xAA,
K_F5 = 0xAB,
K_F6 = 0xAC,
K_F7 = 0xAD,
K_F8 = 0xAE,
K_F9 = 0xAF,
K_F10 = 0xB0,
K_F11 = 0xB1,
K_F12 = 0xB2,
K_F13 = 0xB3,
K_F14 = 0xB4,
K_F15 = 0xB5,
K_KP_HOME = 0xB6,
K_KP_UPARROW = 0xB7,
K_KP_PGUP = 0xB8,
K_KP_LEFTARROW = 0xB9,
K_KP_5 = 0xBA,
K_KP_RIGHTARROW = 0xBB,
K_KP_END = 0xBC,
K_KP_DOWNARROW = 0xBD,
K_KP_PGDN = 0xBE,
K_KP_ENTER = 0xBF,
K_KP_INS = 0xC0,
K_KP_DEL = 0xC1,
K_KP_SLASH = 0xC2,
K_KP_MINUS = 0xC3,
K_KP_PLUS = 0xC4,
K_KP_NUMLOCK = 0xC5,
K_KP_STAR = 0xC6,
K_KP_EQUALS = 0xC7,
K_MOUSE1 = 0xC8,
K_MOUSE2 = 0xC9,
K_MOUSE3 = 0xCA,
K_MOUSE4 = 0xCB,
K_MOUSE5 = 0xCC,
K_MWHEELDOWN = 0xCD,
K_MWHEELUP = 0xCE,
K_AUX1 = 0xCF,
K_AUX2 = 0xD0,
K_AUX3 = 0xD1,
K_AUX4 = 0xD2,
K_AUX5 = 0xD3,
K_AUX6 = 0xD4,
K_AUX7 = 0xD5,
K_AUX8 = 0xD6,
K_AUX9 = 0xD7,
K_AUX10 = 0xD8,
K_AUX11 = 0xD9,
K_AUX12 = 0xDA,
K_AUX13 = 0xDB,
K_AUX14 = 0xDC,
K_AUX15 = 0xDD,
K_AUX16 = 0xDE,
K_LAST_KEY = 0xDF
};
struct KeyState
{
int down;
int repeats;
int binding;
};
struct PlayerKeyState
{
int overstrikeMode;
int anyKeyDown;
KeyState keys[256];
};
struct ScreenPlacement
{
vec2_t scaleVirtualToReal;
vec2_t scaleVirtualToFull;
vec2_t scaleRealToVirtual;
vec2_t realViewportPosition;
vec2_t realViewportSize;
vec2_t virtualViewableMin;
vec2_t virtualViewableMax;
vec2_t realViewableMin;
vec2_t realViewableMax;
vec2_t virtualAdjustableMin;
vec2_t virtualAdjustableMax;
vec2_t realAdjustableMin;
vec2_t realAdjustableMax;
vec2_t subScreenLeft;
};
enum netadrtype_t
{
NA_BOT = 0x0,
NA_BAD = 0x1,
NA_LOOPBACK = 0x2,
NA_BROADCAST = 0x3,
NA_IP = 0x4,
};
enum netsrc_t
{
NS_CLIENT1 = 0x0,
NS_MAXCLIENTS = 0x1,
NS_SERVER = 0x2,
NS_PACKET = 0x3,
NS_INVALID_NETSRC = 0x4,
};
struct netadr_s
{
netadrtype_t type;
unsigned char ip[4];
unsigned __int16 port;
netsrc_t localNetID;
unsigned int addrHandleIndex;
};
struct msg_t
{
int overflowed;
int readOnly;
char* data;
char* splitData;
int maxsize;
int cursize;
int splitSize;
int readcount;
int bit;
int lastEntityRef;
netsrc_t targetLocalNetID;
int useZlib;
};
enum errorParm
{
ERR_FATAL = 0,
ERR_DROP = 1,
ERR_SERVERDISCONNECT = 2,
ERR_DISCONNECT = 3,
ERR_SCRIPT = 4,
ERR_SCRIPT_DROP = 5,
ERR_LOCALIZATION = 6,
ERR_MAPLOADERRORSUMMARY = 7,
};
struct CmdArgs
{
int nesting;
int localClientNum[8];
int controllerIndex[8];
int argc[8];
const char** argv[8];
};
struct CmdArgsPrivate
{
char textPool[8192];
const char* argvPool[512];
int usedTextPool[8];
int totalUsedArgvPool;
int totalUsedTextPool;
};
struct cmd_function_s
{
cmd_function_s* next;
const char* name;
void(__cdecl* function)();
};
enum DvarSetSource : std::uint32_t
{
DVAR_SOURCE_INTERNAL = 0x0,
DVAR_SOURCE_EXTERNAL = 0x1,
DVAR_SOURCE_SCRIPT = 0x2,
DVAR_SOURCE_UISCRIPT = 0x3,
DVAR_SOURCE_SERVERCMD = 0x4,
DVAR_SOURCE_NUM = 0x5,
};
enum DvarFlags : std::uint32_t
{
DVAR_FLAG_NONE = 0,
DVAR_FLAG_SAVED = 0x1,
DVAR_FLAG_LATCHED = 0x2,
DVAR_FLAG_CHEAT = 0x4,
DVAR_FLAG_REPLICATED = 0x8,
DVAR_FLAG_WRITE = 0x800,
DVAR_FLAG_READ = 0x2000,
};
enum dvar_type : std::int8_t
{
boolean = 0,
boolean_hashed = 10,
value = 1,
value_hashed = 11,
vec2 = 2,
vec3 = 3,
vec4 = 4,
integer = 5,
integer_hashed = 12,
enumeration = 6,
string = 7,
color = 8,
rgb = 9 // Color without alpha
};
union dvar_value
{
bool enabled;
int integer;
unsigned int unsignedInt;
float value;
float vector[4];
const char* string;
char color[4];
};
struct $A37BA207B3DDD6345C554D4661813EDD
{
int stringCount;
const char* const* strings;
};
struct $9CA192F9DB66A3CB7E01DE78A0DEA53D
{
int min;
int max;
};
struct $251C2428A496074035CACA7AAF3D55BD
{
float min;
float max;
};
union dvar_limits
{
$A37BA207B3DDD6345C554D4661813EDD enumeration;
$9CA192F9DB66A3CB7E01DE78A0DEA53D integer;
$251C2428A496074035CACA7AAF3D55BD value;
$251C2428A496074035CACA7AAF3D55BD vector;
};
struct dvar_t
{
int hash;
unsigned int flags;
dvar_type type;
bool modified;
dvar_value current;
dvar_value latched;
dvar_value reset;
dvar_limits domain;
char __pad0[0xC];
};
static_assert(sizeof(dvar_t) == 96);
enum connstate_t
{
CA_DISCONNECTED = 0x0,
CA_CINEMATIC = 0x1,
CA_LOGO = 0x2,
CA_CONNECTING = 0x3,
CA_CHALLENGING = 0x4,
CA_CONNECTED = 0x5,
CA_SENDINGSTATS = 0x6,
CA_SYNCHRONIZING_DATA = 0x7,
CA_LOADING = 0x8,
CA_PRIMED = 0x9,
CA_ACTIVE = 0xA,
};
enum svscmd_type
{
SV_CMD_CAN_IGNORE = 0x0,
SV_CMD_RELIABLE = 0x1,
};
enum threadType
{
THREAD_CONTEXT_MAIN = 0x0,
THREAD_CONTEXT_BACKEND = 0x1,
THREAD_CONTEXT_WORKER0 = 0x2,
THREAD_CONTEXT_WORKER1 = 0x3,
THREAD_CONTEXT_WORKER2 = 0x4,
THREAD_CONTEXT_WORKER3 = 0x5,
THREAD_CONTEXT_WORKER4 = 0x6,
THREAD_CONTEXT_WORKER5 = 0x7,
THREAD_CONTEXT_WORKER6 = 0x8,
THREAD_CONTEXT_WORKER7 = 0x9,
THREAD_CONTEXT_SERVER = 0xA,
THREAD_CONTEXT_TRACE_COUNT = 0xB,
THREAD_CONTEXT_TRACE_LAST = 0xA,
THREAD_CONTEXT_CINEMATIC = 0xB,
THREAD_CONTEXT_DATABASE = 0xC,
THREAD_CONTEXT_STREAM = 0xD,
THREAD_CONTEXT_SNDSTREAMPACKETCALLBACK = 0xE,
THREAD_CONTEXT_STATS_WRITE = 0xF,
THREAD_CONTEXT_COUNT = 0x10,
};
enum DBSyncMode
{
DB_LOAD_ASYNC = 0x0,
DB_LOAD_SYNC = 0x1,
DB_LOAD_ASYNC_WAIT_ALLOC = 0x2,
DB_LOAD_ASYNC_FORCE_FREE = 0x3,
DB_LOAD_ASYNC_NO_SYNC_THREADS = 0x4,
DB_LOAD_SYNC_SKIP_ALWAYS_LOADED = 0x5,
};
enum DBAllocFlags : std::int32_t
{
DB_ZONE_NONE = 0x0,
DB_ZONE_COMMON = 0x1,
DB_ZONE_UI = 0x2,
DB_ZONE_GAME = 0x4,
DB_ZONE_LOAD = 0x8,
DB_ZONE_DEV = 0x10,
DB_ZONE_BASEMAP = 0x20,
DB_ZONE_TRANSIENT_POOL = 0x40,
DB_ZONE_TRANSIENT_MASK = 0x40,
DB_ZONE_CUSTOM = 0x200 // added for custom zone loading
};
struct XZoneInfo
{
const char* name;
int allocFlags;
int freeFlags;
};
enum XAssetType
{
ASSET_TYPE_PHYSPRESET,
ASSET_TYPE_PHYS_COLLMAP,
ASSET_TYPE_PHYSWATERPRESET,
ASSET_TYPE_PHYS_WORLDMAP,
ASSET_TYPE_PHYSCONSTRAINT,
ASSET_TYPE_XANIM,
ASSET_TYPE_XMODELSURFS,
ASSET_TYPE_XMODEL,
ASSET_TYPE_MATERIAL,
ASSET_TYPE_COMPUTESHADER,
ASSET_TYPE_VERTEXSHADER,
ASSET_TYPE_HULLSHADER,
ASSET_TYPE_DOMAINSHADER,
ASSET_TYPE_PIXELSHADER,
ASSET_TYPE_VERTEXDECL,
ASSET_TYPE_TECHSET,
ASSET_TYPE_IMAGE,
ASSET_TYPE_SOUND,
ASSET_TYPE_SOUNDSUBMIX,
ASSET_TYPE_SNDCURVE,
ASSET_TYPE_LPFCURVE,
ASSET_TYPE_REVERBSENDCURVE,
ASSET_TYPE_SNDCONTEXT,
ASSET_TYPE_LOADED_SOUND,
ASSET_TYPE_COL_MAP_MP,
ASSET_TYPE_COM_MAP,
ASSET_TYPE_GLASS_MAP,
ASSET_TYPE_AIPATHS,
ASSET_TYPE_VEHICLE_TRACK,
ASSET_TYPE_MAP_ENTS,
ASSET_TYPE_FX_MAP,
ASSET_TYPE_GFX_MAP,
ASSET_TYPE_LIGHTDEF,
ASSET_TYPE_UI_MAP,
ASSET_TYPE_MENUFILE,
ASSET_TYPE_MENU,
ASSET_TYPE_ANIMCLASS,
ASSET_TYPE_LOCALIZE,
ASSET_TYPE_ATTACHMENT,
ASSET_TYPE_WEAPON,
ASSET_TYPE_SNDDRIVERGLOBALS,
ASSET_TYPE_FX,
ASSET_TYPE_IMPACTFX,
ASSET_TYPE_SURFACEFX,
ASSET_TYPE_AITYPE,
ASSET_TYPE_MPTYPE,
ASSET_TYPE_CHARACTER,
ASSET_TYPE_XMODELALIAS,
ASSET_TYPE_RAWFILE,
ASSET_TYPE_SCRIPTFILE,
ASSET_TYPE_STRINGTABLE,
ASSET_TYPE_LEADERBOARDDEF,
ASSET_TYPE_VIRTUALLEADERBOARDDEF,
ASSET_TYPE_STRUCTUREDDATADEF,
ASSET_TYPE_DDL,
ASSET_TYPE_PROTO,
ASSET_TYPE_TRACER,
ASSET_TYPE_VEHICLE,
ASSET_TYPE_ADDON_MAP_ENTS,
ASSET_TYPE_NETCONSTSTRINGS,
ASSET_TYPE_REVERBPRESET,
ASSET_TYPE_LUAFILE,
ASSET_TYPE_SCRIPTABLE,
ASSET_TYPE_EQUIPSNDTABLE,
ASSET_TYPE_VECTORFIELD,
ASSET_TYPE_DOPPLERPRESET,
ASSET_TYPE_PARTICLESIMANIMATION,
ASSET_TYPE_LASER,
ASSET_TYPE_SKELETONSCRIPT,
ASSET_TYPE_CLUT,
ASSET_TYPE_TTF,
ASSET_TYPE_COUNT
};
enum GfxDrawSceneMethod
{
GFX_DRAW_SCENE_STANDARD = 0x0,
};
enum MaterialTechniqueType
{
TECHNIQUE_UNLIT = 8,
TECHNIQUE_EMISSIVE = 9,
TECHNIQUE_LIT = 13,
};
struct GfxDrawMethod_s
{
int drawScene;
int baseTechType;
int emissiveTechType;
int forceTechType;
};
struct GfxImage;
union MaterialTextureDefInfo
{
GfxImage* image;
void* water;
};
struct MaterialTextureDef
{
unsigned int nameHash;
char nameStart;
char nameEnd;
char samplerState;
char semantic;
MaterialTextureDefInfo u;
};
struct MaterialPass
{
void* vertexShader;
void* vertexDecl;
void* hullShader;
void* domainShader;
void* pixelShader;
char pixelOutputMask;
char perPrimArgCount;
char perObjArgCount;
char stableArgCount;
unsigned __int16 perPrimArgSize;
unsigned __int16 perObjArgSize;
unsigned __int16 stableArgSize;
char zone;
char perPrimConstantBuffer;
char perObjConstantBuffer;
char stableConstantBuffer;
unsigned int customBufferFlags;
char customSamplerFlags;
char precompiledIndex;
char stageConfig;
void* args;
};
struct MaterialTechnique
{
const char* name;
unsigned __int16 flags;
unsigned __int16 passCount;
MaterialPass passArray[1];
};
struct MaterialTechniqueSet
{
const char* name;
unsigned __int16 flags;
char worldVertFormat;
char preDisplacementOnlyCount;
MaterialTechnique* techniques[309];
};
struct GfxStateBits
{
unsigned int loadBits[3];
char zone;
char depthStencilState[11];
char blendState;
char rasterizerState;
};
struct Material
{
const char* name;
char __pad0[0x118];
char textureCount;
char constantCount;
char stateBitsCount;
char stateFlags;
char cameraRegion;
char materialType;
char assetFlags;
MaterialTechniqueSet* techniqueSet;
MaterialTextureDef* textureTable;
void* constantTable;
GfxStateBits* stateBitsTable;
char __pad2[0x108];
};
static_assert(sizeof(Material) == 0x250);
struct Glyph
{
unsigned short letter;
char x0;
char y0;
char dx;
char pixelWidth;
char pixelHeight;
float s0;
float t0;
float s1;
float t1;
};
struct Font_s
{
const char* fontName;
int pixelHeight;
int glyphCount;
Material* material;
Material* glowMaterial;
Glyph* glyphs;
};
struct StreamFileNameRaw
{
const char* dir;
const char* name;
};
struct StreamFileNamePacked
{
unsigned __int64 offset;
unsigned __int64 length;
};
union StreamFileInfo
{
StreamFileNameRaw raw;
StreamFileNamePacked packed;
};
struct StreamFileName
{
unsigned __int16 isLocalized;
unsigned __int16 fileIndex;
StreamFileInfo info;
};
struct StreamedSound
{
StreamFileName filename;
unsigned int totalMsec;
};
union SoundFileRef
{
StreamedSound streamSnd;
};
struct SoundFile
{
char type;
char exists;
SoundFileRef u;
};
struct snd_alias_t
{
const char* aliasName;
char __pad0[24];
SoundFile* soundFile;
char __pad1[198];
// not gonna map this out...
};
struct snd_alias_list_t
{
const char* aliasName;
snd_alias_t* head;
void* unk;
unsigned char count;
unsigned char unkCount;
char __pad0[6];
};
struct RawFile
{
const char* name;
int compressedLen;
int len;
const char* buffer;
};
struct ScriptFile
{
const char* name;
int compressedLen;
int len;
int bytecodeLen;
const char* buffer;
char* bytecode;
};
struct StringTableCell
{
const char* string;
int hash;
};
struct StringTable
{
const char* name;
int columnCount;
int rowCount;
StringTableCell* values;
};
struct LuaFile
{
const char* name;
int len;
char strippingType;
const char* buffer;
};
struct TTF
{
const char* name;
int len;
const char* buffer;
int fontFace;
};
struct GfxImageLoadDef
{
char levelCount;
char numElements;
char pad[2];
int flags;
int format;
int resourceSize;
char data[1];
};
union $3FA29451CE6F1FA138A5ABAB84BE9676
{
ID3D11Texture1D* linemap;
ID3D11Texture2D* map;
ID3D11Texture3D* volmap;
ID3D11Texture2D* cubemap;
GfxImageLoadDef* loadDef;
};
struct GfxTexture
{
$3FA29451CE6F1FA138A5ABAB84BE9676 ___u0;
ID3D11ShaderResourceView* shaderView;
ID3D11ShaderResourceView* shaderViewAlternate;
};
struct Picmip
{
char platform[2];
};
struct CardMemory
{
int platform[2];
};
struct GfxImage
{
GfxTexture textures;
int flags;
int imageFormat;
int resourceSize;
char mapType;
char semantic;
char category;
char flags2;
Picmip picmip;
char track;
//CardMemory cardMemory;
unsigned short width;
unsigned short height;
unsigned short depth;
unsigned short numElements;
char pad3[4];
void* pixelData;
//GfxImageLoadDef *loadDef;
uint64_t streams[4];
const char* name;
};
struct XModel
{
const char* name;
};
struct WeaponDef
{
const char* name;
};
struct LocalizeEntry
{
const char* value;
const char* name;
};
union XAssetHeader
{
void* data;
Material* material;
Font_s* font;
RawFile* rawfile;
ScriptFile* scriptfile;
StringTable* stringTable;
LuaFile* luaFile;
GfxImage* image;
TTF* ttf;
XModel* model;
WeaponDef* weapon;
LocalizeEntry* localize;
};
struct XAsset
{
XAssetType type;
XAssetHeader header;
};
struct XAssetEntry
{
XAsset asset;
char zoneIndex;
volatile char inuseMask;
unsigned int nextHash;
unsigned int nextOverride;
unsigned int nextPoolEntry;
};
enum TestClientType
{
TC_NONE = 0x0,
TC_TEST_CLIENT = 0x1,
TC_BOT = 0x2,
TC_COUNT = 0x3,
};
enum LiveClientDropType
{
SV_LIVE_DROP_NONE = 0x0,
SV_LIVE_DROP_DISCONNECT = 0x1,
};
struct trace_t
{
float fraction;
float normal[3];
char __pad0[25];
bool allsolid;
bool startsolid;
char __pad1[0x2C]; // not correct
};
struct Bounds
{
float midPoint[3];
float halfSize[3];
};
// made up
struct client_state_t
{
char __pad0[0x4A50];
int ping;
char __pad1[0x8];
int num_players;
};
// made up
struct connect_state_t
{
char __pad0[0xC];
netadr_s address;
};
static_assert(offsetof(client_state_t, ping) == 0x4A50);
static_assert(offsetof(client_state_t, num_players) == 0x4A5C);
struct pmove_t
{
unsigned char __pad0[0x190];
};
static_assert(sizeof(pmove_t) == 0x190);
struct pml_t
{
unsigned char __pad0[0x130];
};
static_assert(sizeof(pml_t) == 0x130);
enum PlayerHandIndex
{
WEAPON_HAND_DEFAULT = 0x0,
WEAPON_HAND_RIGHT = 0x0,
WEAPON_HAND_LEFT = 0x1,
NUM_WEAPON_HANDS = 0x2,
};
union Weapon
{
unsigned int data;
};
namespace mp
{
struct cachedSnapshot_t
{
int archivedFrame;
int time;
int num_entities;
int first_entity;
int num_clients;
int first_client;
int num_agents;
int first_agent;
unsigned int scriptableCount;
unsigned int scriptableFirstIndex;
int usesDelta;
};
enum sessionState_t
{
SESS_STATE_PLAYING = 0x0,
SESS_STATE_DEAD = 0x1,
SESS_STATE_SPECTATOR = 0x2,
SESS_STATE_INTERMISSION = 0x3,
};
enum team_t
{
TEAM_FREE = 0x0,
TEAM_BAD = 0x0,
TEAM_AXIS = 0x1,
TEAM_ALLIES = 0x2,
TEAM_SPECTATOR = 0x3,
TEAM_NUM_TEAMS = 0x4,
};
struct gclient_s
{
char __pad0[2];
char pm_type; // 2
char __pad1[18573];
sessionState_t sessionState;
char __pad2[220]; // 254
team_t team;
char __pad3[30];
char name[32]; // 18834
char __pad4[622];
int flags; // 19488
}; // size = ?
static_assert(offsetof(gclient_s, team) == 18800);
static_assert(offsetof(gclient_s, name) == 18834);
static_assert(offsetof(gclient_s, flags) == 19488);
struct usercmd_s
{
char __pad0[28];
char forwardmove;
char rightmove;
char __pad1[34];
};
struct EntityState
{
uint16_t number;
}; // size = ?
#pragma pack(push, 1)
struct gentity_s
{
EntityState s;
char __pad0[342];
gclient_s* client;
char __pad1[80];
int flags;
char __pad2[300];
}; // size = 736
#pragma pack(pop)
static_assert(sizeof(gentity_s) == 736);
struct playerState_s
{
int clientNum;
char __pad0[116];
vec3_t origin;
vec3_t velocity;
char __pad1[312];
int sprintButtonUpRequired;
};
struct pmove_t
{
playerState_s* ps;
usercmd_s cmd;
usercmd_s oldcmd;
int tracemask;
int numtouch;
int touchents[32];
Bounds bounds;
};
static_assert(offsetof(pmove_t, touchents) == 144);
struct pml_t
{
float forward[3];
float right[3];
float up[3];
float frametime;
};
struct clientHeader_t
{
int state;
char __pad0[44];
netadr_s remoteAddress;
}; // size = ?
struct client_t
{
clientHeader_t header;
char __pad0[265164];
int reliableSequence;
int reliableAcknowledge;
char __pad1[397928];
gentity_s* gentity;
char name[32];
char __pad5[348752];
}; // size = 1011960
static_assert(sizeof(client_t) == 1011960);
}
namespace sp
{
struct gclient_s
{
char __pad[59200];
int flags; // 59200
};
struct gentity_s
{
char __pad0[280];
gclient_s* client; // 280
char __pad1[76];
int flags; // 364
};
struct playerState_s
{
};
}
union playerState_s
{
sp::playerState_s* sp;
mp::playerState_s* mp;
};
namespace hks
{
struct lua_State;
struct HashTable;
struct cclosure;
struct GenericChunkHeader
{
unsigned __int64 m_flags;
};
struct ChunkHeader : GenericChunkHeader
{
ChunkHeader* m_next;
};
struct UserData : ChunkHeader
{
unsigned __int64 m_envAndSizeOffsetHighBits;
unsigned __int64 m_metaAndSizeOffsetLowBits;
char m_data[8];
};
struct InternString
{
unsigned __int64 m_flags;
unsigned __int64 m_lengthbits;
unsigned int m_hash;
char m_data[30];
};
union HksValue
{
cclosure* cClosure;
void* closure;
UserData* userData;
HashTable* table;
void* tstruct;
InternString* str;
void* thread;
void* ptr;
float number;
long long i64;
unsigned long long ui64;
unsigned int native;
bool boolean;
};
enum HksObjectType
{
TANY = 0xFFFFFFFE,
TNONE = 0xFFFFFFFF,
TNIL = 0x0,
TBOOLEAN = 0x1,
TLIGHTUSERDATA = 0x2,
TNUMBER = 0x3,
TSTRING = 0x4,
TTABLE = 0x5,
TFUNCTION = 0x6, // idk
TUSERDATA = 0x7,
TTHREAD = 0x8,
TIFUNCTION = 0x9, // Lua function
TCFUNCTION = 0xA, // C function
TUI64 = 0xB,
TSTRUCT = 0xC,
NUM_TYPE_OBJECTS = 0xE,
};
struct HksObject
{
HksObjectType t;
HksValue v;
};
const struct hksInstruction
{
unsigned int code;
};
struct ActivationRecord
{
HksObject* m_base;
const hksInstruction* m_returnAddress;
__int16 m_tailCallDepth;
__int16 m_numVarargs;
int m_numExpectedReturns;
};
struct CallStack
{
ActivationRecord* m_records;
ActivationRecord* m_lastrecord;
ActivationRecord* m_current;
const hksInstruction* m_current_lua_pc;
const hksInstruction* m_hook_return_addr;
int m_hook_level;
};
struct ApiStack
{
HksObject* top;
HksObject* base;
HksObject* alloc_top;
HksObject* bottom;
};
struct UpValue : ChunkHeader
{
HksObject m_storage;
HksObject* loc;
UpValue* m_next;
};
struct CallSite
{
_SETJMP_FLOAT128 m_jumpBuffer[16];
CallSite* m_prev;
};
enum Status
{
NEW = 0x1,
RUNNING = 0x2,
YIELDED = 0x3,
DEAD_ERROR = 0x4,
};
enum HksError
{
HKS_NO_ERROR = 0x0,
HKS_ERRSYNTAX = 0xFFFFFFFC,
HKS_ERRFILE = 0xFFFFFFFB,
HKS_ERRRUN = 0xFFFFFF9C,
HKS_ERRMEM = 0xFFFFFF38,
HKS_ERRERR = 0xFFFFFED4,
HKS_THROWING_ERROR = 0xFFFFFE0C,
HKS_GC_YIELD = 0x1,
};
struct lua_Debug
{
int event;
const char* name;
const char* namewhat;
const char* what;
const char* source;
int currentline;
int nups;
int nparams;
int ishksfunc;
int linedefined;
int lastlinedefined;
char short_src[512];
int callstack_level;
int is_tail_call;
};
using lua_function = int(__fastcall*)(lua_State*);
struct luaL_Reg
{
const char* name;
lua_function function;
};
struct Node
{
HksObject m_key;
HksObject m_value;
};
struct Metatable
{
};
struct HashTable : ChunkHeader
{
Metatable* m_meta;
unsigned int m_version;
unsigned int m_mask;
Node* m_hashPart;
HksObject* m_arrayPart;
unsigned int m_arraySize;
Node* m_freeNode;
};
struct cclosure : ChunkHeader
{
lua_function m_function;
HashTable* m_env;
__int16 m_numUpvalues;
__int16 m_flags;
InternString* m_name;
HksObject m_upvalues[1];
};
enum HksCompilerSettings_BytecodeSharingFormat
{
BYTECODE_DEFAULT = 0x0,
BYTECODE_INPLACE = 0x1,
BYTECODE_REFERENCED = 0x2,
};
enum HksCompilerSettings_IntLiteralOptions
{
INT_LITERALS_NONE = 0x0,
INT_LITERALS_LUD = 0x1,
INT_LITERALS_32BIT = 0x1,
INT_LITERALS_UI64 = 0x2,
INT_LITERALS_64BIT = 0x2,
INT_LITERALS_ALL = 0x3,
};
struct HksCompilerSettings
{
int m_emitStructCode;
const char** m_stripNames;
int m_emitGlobalMemoization;
int _m_isHksGlobalMemoTestingMode;
HksCompilerSettings_BytecodeSharingFormat m_bytecodeSharingFormat;
HksCompilerSettings_IntLiteralOptions m_enableIntLiterals;
int(__fastcall* m_debugMap)(const char*, int);
};
enum HksBytecodeSharingMode
{
HKS_BYTECODE_SHARING_OFF = 0x0,
HKS_BYTECODE_SHARING_ON = 0x1,
HKS_BYTECODE_SHARING_SECURE = 0x2,
};
struct HksGcWeights
{
int m_removeString;
int m_finalizeUserdataNoMM;
int m_finalizeUserdataGcMM;
int m_cleanCoroutine;
int m_removeWeak;
int m_markObject;
int m_traverseString;
int m_traverseUserdata;
int m_traverseCoroutine;
int m_traverseWeakTable;
int m_freeChunk;
int m_sweepTraverse;
};
struct GarbageCollector_Stack
{
void* m_storage;
unsigned int m_numEntries;
unsigned int m_numAllocated;
};
struct ProtoList
{
void** m_protoList;
unsigned __int16 m_protoSize;
unsigned __int16 m_protoAllocSize;
};
struct GarbageCollector
{
int m_target;
int m_stepsLeft;
int m_stepLimit;
HksGcWeights m_costs;
int m_unit;
_SETJMP_FLOAT128(*m_jumpPoint)[16];
lua_State* m_mainState;
lua_State* m_finalizerState;
void* m_memory;
int m_phase;
GarbageCollector_Stack m_resumeStack;
GarbageCollector_Stack m_greyStack;
GarbageCollector_Stack m_remarkStack;
GarbageCollector_Stack m_weakStack;
int m_finalizing;
HksObject m_safeTableValue;
lua_State* m_startOfStateStackList;
lua_State* m_endOfStateStackList;
lua_State* m_currentState;
HksObject m_safeValue;
void* m_compiler;
void* m_bytecodeReader;
void* m_bytecodeWriter;
int m_pauseMultiplier;
int m_stepMultiplier;
bool m_stopped;
int(__fastcall* m_gcPolicy)(lua_State*);
unsigned __int64 m_pauseTriggerMemoryUsage;
int m_stepTriggerCountdown;
unsigned int m_stringTableIndex;
unsigned int m_stringTableSize;
UserData* m_lastBlackUD;
UserData* m_activeUD;
};
enum MemoryManager_ChunkColor
{
RED = 0x0,
BLACK = 0x1,
};
struct ChunkList
{
ChunkHeader m_prevToStart;
};
enum Hks_DeleteCheckingMode
{
HKS_DELETE_CHECKING_OFF = 0x0,
HKS_DELETE_CHECKING_ACCURATE = 0x1,
HKS_DELETE_CHECKING_SAFE = 0x2,
};
struct MemoryManager
{
void* (__fastcall* m_allocator)(void*, void*, unsigned __int64, unsigned __int64);
void* m_allocatorUd;
MemoryManager_ChunkColor m_chunkColor;
unsigned __int64 m_used;
unsigned __int64 m_highwatermark;
ChunkList m_allocationList;
ChunkList m_sweepList;
ChunkHeader* m_lastKeptChunk;
lua_State* m_state;
ChunkList m_deletedList;
int m_deleteMode;
Hks_DeleteCheckingMode m_deleteCheckingMode;
};
struct StaticStringCache
{
HksObject m_objects[41];
};
enum HksBytecodeEndianness
{
HKS_BYTECODE_DEFAULT_ENDIAN = 0x0,
HKS_BYTECODE_BIG_ENDIAN = 0x1,
HKS_BYTECODE_LITTLE_ENDIAN = 0x2,
};
struct RuntimeProfileData_Stats
{
unsigned __int64 hksTime;
unsigned __int64 callbackTime;
unsigned __int64 gcTime;
unsigned __int64 cFinalizerTime;
unsigned __int64 compilerTime;
unsigned int hkssTimeSamples;
unsigned int callbackTimeSamples;
unsigned int gcTimeSamples;
unsigned int compilerTimeSamples;
unsigned int num_newuserdata;
unsigned int num_tablerehash;
unsigned int num_pushstring;
unsigned int num_pushcfunction;
unsigned int num_newtables;
};
struct RuntimeProfileData
{
__int64 stackDepth;
__int64 callbackDepth;
unsigned __int64 lastTimer;
RuntimeProfileData_Stats frameStats;
unsigned __int64 gcStartTime;
unsigned __int64 finalizerStartTime;
unsigned __int64 compilerStartTime;
unsigned __int64 compilerStartGCTime;
unsigned __int64 compilerStartGCFinalizerTime;
unsigned __int64 compilerCallbackStartTime;
__int64 compilerDepth;
void* outFile;
lua_State* rootState;
};
struct HksGlobal
{
MemoryManager m_memory;
GarbageCollector m_collector;
StringTable m_stringTable;
HksBytecodeSharingMode m_bytecodeSharingMode;
unsigned int m_tableVersionInitializer;
HksObject m_registry;
ProtoList m_protoList;
HashTable* m_structProtoByName;
ChunkList m_userDataList;
lua_State* m_root;
StaticStringCache m_staticStringCache;
void* m_debugger;
void* m_profiler;
RuntimeProfileData m_runProfilerData;
HksCompilerSettings m_compilerSettings;
int(__fastcall* m_panicFunction)(lua_State*);
void* m_luaplusObjectList;
int m_heapAssertionFrequency;
int m_heapAssertionCount;
void (*m_logFunction)(lua_State*, const char*, ...);
HksBytecodeEndianness m_bytecodeDumpEndianness;
};
struct lua_State : ChunkHeader
{
HksGlobal* m_global;
CallStack m_callStack;
ApiStack m_apistack;
UpValue* pending;
HksObject globals;
HksObject m_cEnv;
CallSite* m_callsites;
int m_numberOfCCalls;
void* m_context;
InternString* m_name;
lua_State* m_nextState;
lua_State* m_nextStateStack;
Status m_status;
HksError m_error;
};
}
}