a4e1e88
to 6efd4d5
(#8)
Bumps [deps/asmjit](https://github.com/asmjit/asmjit) from `a4e1e88` to `6efd4d5`.
- [Release notes](https://github.com/asmjit/asmjit/releases)
- [Commits](a4e1e88374...6efd4d563d
)
---
updated-dependencies:
- dependency-name: deps/asmjit
dependency-type: direct:production
...
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
H1-Mod 1.4
- Note: Multiplayer support is in progress!
Proof of concept for an Modern Warfare Remastered client.
This project is based on S1x
Compile from source
- Clone the Git repo. Do NOT download it as ZIP, that won't work.
- Update the submodules and run
premake5 vs2019
or simply use the deliveredgenerate.bat
. - Build via solution file in
build\h1-mod.sln
.
Premake arguments
Argument | Description |
---|---|
--copy-to=PATH |
Optional, copy the EXE to a custom folder after build, define the path here if wanted. |
--dev-build |
Enable development builds of the client. |
Credits:
- XLabsProject - S1x, Project base.
- quaK, Helping in alot of stuff.
- fed - h2-mod, Dvars and patches.
Disclaimer
This software has been made for learning purposes.
Description
A fork of https://github.com/auroramod/h1-mod - Call of Duty: Modern Warfare Remastered Client
Readme
81 MiB
H1-Mod
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Languages
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90.7%
Lua
7.6%
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