h1-mod/data/cdata/ui_scripts/patches/scoreboard.lua
2022-11-10 21:47:09 +01:00

36 lines
865 B
Lua

local gametypes = {
["dm"] = true,
["dom"] = true,
["sd"] = true,
["war"] = true,
["conf"] = true,
["vlobby"] = true,
["koth"] = true,
["sab"] = true,
["ctf"] = true,
["dd"] = true,
["hp"] = true,
["gun"] = true,
}
local func = LUI.mp_hud.Scoreboard.DetermineIfSingleTeamGameType
LUI.mp_hud.Scoreboard.DetermineIfSingleTeamGameType = function()
local gametype = Engine.GetDvarString("ui_gametype")
if (gametypes[gametype]) then
return func()
end
return Game.GetPlayerTeam() == Teams.free
end
local updateicon = LUI.FactionIcon.Update
LUI.FactionIcon.Update = function(element, icon, a3)
local scale = LUI.FactionIcon.BackgroundScale
if (game:isdefaultmaterial(icon .. "_soft")) then
LUI.FactionIcon.BackgroundScale = 0
end
updateicon(element, icon, a3)
LUI.FactionIcon.BackgroundScale = scale
end