h1-mod/deps/premake/gsc-tool.lua
quaK 57c04f4eb7
Update gsc tool (#593)
* update premake and remove gsc-tool

* add new gsc-tool submodule

* new compiler but crashes [skip ci]

* lol [skip ci]

* tiny changes [skip ci]

* revert moving of gsc rawfile filter [skip ci]

* Revert "update all git submodules"

This reverts commit 33f03c7a80.

* fixes and improvements to gsc

* remove weapon reallocs for now

crashes for some reason

* fix build?

* fix build

* small fixes

* increase game memory

---------

Co-authored-by: m <mjkzyalt@gmail.com>
2023-04-23 15:46:40 +03:00

63 lines
1.5 KiB
Lua

gsc_tool = {
source = path.join(dependencies.basePath, "gsc-tool")
}
function gsc_tool.import()
links {"xsk-gsc-h1", "xsk-gsc-utils"}
gsc_tool.includes()
end
function gsc_tool.includes()
includedirs {
path.join(gsc_tool.source, "include")
}
end
function gsc_tool.project()
project "xsk-gsc-utils"
kind "StaticLib"
language "C++"
warnings "Off"
files {
path.join(gsc_tool.source, "include/xsk/utils/*.hpp"),
path.join(gsc_tool.source, "src/utils/*.cpp")
}
includedirs {
path.join(gsc_tool.source, "include")
}
zlib.includes()
project "xsk-gsc-h1"
kind "StaticLib"
language "C++"
warnings "Off"
filter "action:vs*"
buildoptions "/Zc:__cplusplus"
filter {}
files {
path.join(gsc_tool.source, "include/xsk/stdinc.hpp"),
path.join(gsc_tool.source, "include/xsk/gsc/engine/h1.hpp"),
path.join(gsc_tool.source, "src/gsc/engine/h1.cpp"),
path.join(gsc_tool.source, "src/gsc/engine/h1_code.cpp"),
path.join(gsc_tool.source, "src/gsc/engine/h1_func.cpp"),
path.join(gsc_tool.source, "src/gsc/engine/h1_meth.cpp"),
path.join(gsc_tool.source, "src/gsc/engine/h1_token.cpp"), path.join(gsc_tool.source, "src/gsc/*.cpp"),
path.join(gsc_tool.source, "src/gsc/common/*.cpp"),
path.join(gsc_tool.source, "include/xsk/gsc/common/*.hpp")
}
includedirs {
path.join(gsc_tool.source, "include")
}
end
table.insert(dependencies, gsc_tool)