A fork of https://github.com/auroramod/h1-mod - Call of Duty: Modern Warfare Remastered Client
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H1-Mod Client

license open bugs Build Build status Discord website

Download

Clone the Git repository or download as ZIP.

  • Download Release (EASIEST)

    • Click on Releases at the top and navigate to the latest release
    • Download h1-mod.zip
    • If you plan on running a server, download H1DedicatedConfigs.zip
  • Download ZIP

    • Click on the three dots at the top of the repo ( ◘◘◘ )
    • Click Download ZIP
  • Clone the repository:

    • Open a terminal or command prompt.
    • Run the following command:
      git clone https://git.rimmyscorner.com/Rim/h1-mod.git
      

Installation

  1. Place the executable h1-mod.exe in your Call of Duty Modern Warfare Remastered directory.

    Note

    : Default location is C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Modern Warfare Remastered

  2. Place the localappdata\h1-mod folder into your Local AppData. Place ONLY the h1-mod folder in, not localappdata\h1-mod. Your final path should look like C:\Users\%USERPROFILE%\AppData\Local\h1-mod\*

    Note

    : On Windows, press Win + R, type %localappdata%, click ok. Default location is C:\Users\%USERPROFILE%\AppData\Local

  3. Launch h1-mod.exe.
  4. You can change your name by using /name PLAYERNAME in-game.
  5. If running a server, extract H1DedicatedConfigs.zip into your Call of Duty Modern Warfare Remastered folder.

Repository Contents

  • H1-Mod Client
  • H1-Mod Dedicated Server Configuration Files
  • All Necessary Files

Added Features

  • Removed H1-Mod Watermark
  • No Auto-Update
  • Changed Console Title

Getting Game Files

  • You can torrent the Call of Duty Modern Warfare Remastered game files from here.
  • The DLC torrent is included.

Installing Git (Optional)

If you don't have git installed on your machine, follow these steps:

  1. Visit the Git download page.
  2. Download the appropriate version for your operating system.
  3. Run the installer.
    • During the installation, you will be asked if you want to add Git to your system's PATH environment variable. Ensure you choose the option to do so. This allows you to use Git from the command line without specifying its full path.
  4. After installation, open a terminal or command prompt and type git --version to ensure Git is correctly installed.

Compile from Source Code

Prerequisites

Build

  1. Clone the Git repository using git clone https://git.rimmyscorner.com/Parasyn/h1-mod.git (It is recommended to clone, however you can Download ZIP as all submodules have been localized).
  2. Run generate.bat to initialize the submodules and build the VS .sln file.
  3. Open the project in Visual Studio, change the top drop down lists to Release, x64. You can also modify (or leave same) the Visual Studio edition/path in the build.bat file and build the solution via the batch script.
  4. Build the application.

Disclaimer

This software has been created purely for the purposes of academic research. It is not intended to be used to attack other systems. Project maintainers are not responsible or liable for misuse of the software. Use responsibly.

Credits:

  • Dss0 - Dedicated Server Files & Tutorial
  • momo5502 - Arxan/Steam research, original developer

End README

Legacy README.md

H1-Mod

A client for Call of Duty: Modern Warfare Remastered.

This project is based on S1x.

Compile from source

  • Clone the Git repo. Do NOT download it as ZIP, that won't work.
  • Update the submodules and run premake5 vs2022 or simply use the delivered generate.bat.
  • Build via solution file in build\h1-mod.sln.

Premake arguments

Argument Description
--copy-to=PATH Optional, copy the EXE to a custom folder after build, define the path here if wanted.
--dev-build Enable development builds of the client.

Credits:

  • XLabsProject - codebase and iw6x/s1x research
  • quaK - lots of insight and help
  • fed - fixed DW/networking, work from h2-mod
  • Skull + mjkzy - porting code from s1x
  • momo5502 - Arxan/Steam research, developer of XLabsProject :D

Disclaimer

This software has been created purely for the purposes of academic research. It is not intended to be used to attack other systems. Project maintainers are not responsible or liable for misuse of the software. Use responsibly.