h1-mod/src/client/component/party.hpp
2022-11-01 00:09:02 -05:00

21 lines
430 B
C++

#pragma once
#include "game/game.hpp"
namespace party
{
void menu_error(const std::string& error);
void reset_connect_state();
void connect(const game::netadr_s& target);
void start_map(const std::string& mapname, bool dev = false);
void clear_sv_motd();
game::netadr_s get_state_host();
int server_client_count();
int get_client_num_by_name(const std::string& name);
int get_client_count();
int get_bot_count();
}