h1-mod/data/ui_scripts/patches/__init__.lua
2022-06-25 00:44:43 +02:00

16 lines
327 B
Lua

if (game:issingleplayer()) then
return
end
require("shaderdialog")
-- defined in mp_hud/hudutils.lua
function GetGameModeName()
return Engine.Localize(Engine.TableLookup(GameTypesTable.File,
GameTypesTable.Cols.Ref, GameX.GetGameMode(), GameTypesTable.Cols.Name))
end
function NeverAllowChangeTeams()
return false
end