h1-mod/src/client/component/demonware.cpp
Skull de124220f5 stuff
Console improvement & printing
s1 command system"needs work"
2022-02-04 23:17:56 +02:00

457 lines
11 KiB
C++

#include <std_include.hpp>
#include "loader/component_loader.hpp"
#include <utils/hook.hpp>
#include <utils/thread.hpp>
#include "game/game.hpp"
#include "game/demonware/servers/lobby_server.hpp"
#include "game/demonware/servers/auth3_server.hpp"
#include "game/demonware/servers/stun_server.hpp"
#include "game/demonware/servers/umbrella_server.hpp"
#include "game/demonware/server_registry.hpp"
#include <game/dvars.hpp>
#define TCP_BLOCKING true
#define UDP_BLOCKING false
namespace demonware
{
namespace
{
volatile bool exit_server;
std::thread server_thread;
utils::concurrency::container<std::unordered_map<SOCKET, bool>> blocking_sockets;
utils::concurrency::container<std::unordered_map<SOCKET, tcp_server*>> socket_map;
server_registry<tcp_server> tcp_servers;
server_registry<udp_server> udp_servers;
tcp_server* find_server(const SOCKET socket)
{
return socket_map.access<tcp_server*>([&](const std::unordered_map<SOCKET, tcp_server*>& map) -> tcp_server*
{
const auto entry = map.find(socket);
if (entry == map.end())
{
return nullptr;
}
return entry->second;
});
}
bool socket_link(const SOCKET socket, const uint32_t address)
{
auto* server = tcp_servers.find(address);
if (!server)
{
return false;
}
socket_map.access([&](std::unordered_map<SOCKET, tcp_server*>& map)
{
map[socket] = server;
});
return true;
}
void socket_unlink(const SOCKET socket)
{
socket_map.access([&](std::unordered_map<SOCKET, tcp_server*>& map)
{
const auto entry = map.find(socket);
if (entry != map.end())
{
map.erase(entry);
}
});
}
bool is_socket_blocking(const SOCKET socket, const bool def)
{
return blocking_sockets.access<bool>([&](std::unordered_map<SOCKET, bool>& map)
{
const auto entry = map.find(socket);
if (entry == map.end())
{
return def;
}
return entry->second;
});
}
void remove_blocking_socket(const SOCKET socket)
{
blocking_sockets.access([&](std::unordered_map<SOCKET, bool>& map)
{
const auto entry = map.find(socket);
if (entry != map.end())
{
map.erase(entry);
}
});
}
void add_blocking_socket(const SOCKET socket, const bool block)
{
blocking_sockets.access([&](std::unordered_map<SOCKET, bool>& map)
{
map[socket] = block;
});
}
void server_main()
{
exit_server = false;
while (!exit_server)
{
tcp_servers.frame();
udp_servers.frame();
std::this_thread::sleep_for(50ms);
}
}
namespace io
{
hostent* gethostbyname_stub(const char* name)
{
#ifdef DEBUG
printf("[ network ]: [gethostbyname]: \"%s\"\n", name);
#endif
base_server* server = tcp_servers.find(name);
if (!server)
{
server = udp_servers.find(name);
}
if (!server)
{
#pragma warning(push)
#pragma warning(disable: 4996)
return gethostbyname(name);
#pragma warning(pop)
}
static thread_local in_addr address{};
address.s_addr = server->get_address();
static thread_local in_addr* addr_list[2]{};
addr_list[0] = &address;
addr_list[1] = nullptr;
static thread_local hostent host{};
host.h_name = const_cast<char*>(name);
host.h_aliases = nullptr;
host.h_addrtype = AF_INET;
host.h_length = sizeof(in_addr);
host.h_addr_list = reinterpret_cast<char**>(addr_list);
return &host;
}
int connect_stub(const SOCKET s, const struct sockaddr* addr, const int len)
{
if (len == sizeof(sockaddr_in))
{
const auto* in_addr = reinterpret_cast<const sockaddr_in*>(addr);
if (socket_link(s, in_addr->sin_addr.s_addr)) return 0;
}
return connect(s, addr, len);
}
int closesocket_stub(const SOCKET s)
{
remove_blocking_socket(s);
socket_unlink(s);
return closesocket(s);
}
int send_stub(const SOCKET s, const char* buf, const int len, const int flags)
{
auto* server = find_server(s);
if (server)
{
server->handle_input(buf, len);
return len;
}
return send(s, buf, len, flags);
}
int recv_stub(const SOCKET s, char* buf, const int len, const int flags)
{
auto* server = find_server(s);
if (server)
{
if (server->pending_data())
{
return static_cast<int>(server->handle_output(buf, len));
}
else
{
WSASetLastError(WSAEWOULDBLOCK);
return -1;
}
}
return recv(s, buf, len, flags);
}
int sendto_stub(const SOCKET s, const char* buf, const int len, const int flags, const sockaddr* to,
const int tolen)
{
const auto* in_addr = reinterpret_cast<const sockaddr_in*>(to);
auto* server = udp_servers.find(in_addr->sin_addr.s_addr);
if (server)
{
server->handle_input(buf, len, { s, to, tolen });
return len;
}
return sendto(s, buf, len, flags, to, tolen);
}
int recvfrom_stub(const SOCKET s, char* buf, const int len, const int flags, struct sockaddr* from,
int* fromlen)
{
// Not supported yet
if (is_socket_blocking(s, UDP_BLOCKING))
{
return recvfrom(s, buf, len, flags, from, fromlen);
}
size_t result = 0;
udp_servers.for_each([&](udp_server& server)
{
if (server.pending_data(s))
{
result = server.handle_output(
s, buf, static_cast<size_t>(len), from, fromlen);
}
});
if (result)
{
return static_cast<int>(result);
}
return recvfrom(s, buf, len, flags, from, fromlen);
}
int select_stub(const int nfds, fd_set* readfds, fd_set* writefds, fd_set* exceptfds,
struct timeval* timeout)
{
if (exit_server)
{
return select(nfds, readfds, writefds, exceptfds, timeout);
}
auto result = 0;
std::vector<SOCKET> read_sockets;
std::vector<SOCKET> write_sockets;
socket_map.access([&](std::unordered_map<SOCKET, tcp_server*>& sockets)
{
for (auto& s : sockets)
{
if (readfds)
{
if (FD_ISSET(s.first, readfds))
{
if (s.second->pending_data())
{
read_sockets.push_back(s.first);
FD_CLR(s.first, readfds);
}
}
}
if (writefds)
{
if (FD_ISSET(s.first, writefds))
{
write_sockets.push_back(s.first);
FD_CLR(s.first, writefds);
}
}
if (exceptfds)
{
if (FD_ISSET(s.first, exceptfds))
{
FD_CLR(s.first, exceptfds);
}
}
}
});
if ((!readfds || readfds->fd_count == 0) && (!writefds || writefds->fd_count == 0))
{
timeout->tv_sec = 0;
timeout->tv_usec = 0;
}
result = select(nfds, readfds, writefds, exceptfds, timeout);
if (result < 0) result = 0;
for (const auto& socket : read_sockets)
{
if (readfds)
{
FD_SET(socket, readfds);
result++;
}
}
for (const auto& socket : write_sockets)
{
if (writefds)
{
FD_SET(socket, writefds);
result++;
}
}
return result;
}
int ioctlsocket_stub(const SOCKET s, const long cmd, u_long* argp)
{
if (static_cast<unsigned long>(cmd) == (FIONBIO))
{
add_blocking_socket(s, *argp == 0);
}
return ioctlsocket(s, cmd, argp);
}
BOOL internet_get_connected_state_stub(LPDWORD, DWORD)
{
// Allow offline play
return TRUE;
}
}
void bd_logger_stub(const char* const function, const char* const msg, ...)
{
game::dvar_t* enabled;
enabled = dvars::register_bool("bd_logger_enabled", false, game::DVAR_FLAG_SAVED, true);
//game::Dvar_RegisterBool("bd_logger_enabled", false, game::DVAR_FLAG_SAVED, "bdLogger")
if (!enabled->current.enabled)
{
return;
}
char buffer[2048];
va_list ap;
va_start(ap, msg);
vsnprintf_s(buffer, sizeof(buffer), _TRUNCATE, msg, ap);
printf("%s: %s\n", function, buffer);
va_end(ap);
}
}
class component final : public component_interface
{
public:
component()
{
udp_servers.create<stun_server>("phoenix.stun.us.demonware.net");
udp_servers.create<stun_server>("phoenix.stun.eu.demonware.net");
udp_servers.create<stun_server>("phoenix.stun.jp.demonware.net");
udp_servers.create<stun_server>("phoenix.stun.au.demonware.net");
udp_servers.create<stun_server>("stun.us.demonware.net");
udp_servers.create<stun_server>("stun.eu.demonware.net");
udp_servers.create<stun_server>("stun.jp.demonware.net");
udp_servers.create<stun_server>("stun.au.demonware.net");
tcp_servers.create<auth3_server>("mwr-pc-steam-auth3.prod.demonware.net");
tcp_servers.create<lobby_server>("mwr-pc-steam-lobby.prod.demonware.net");
tcp_servers.create<umbrella_server>("prod.umbrella.demonware.net");
}
void post_load() override
{
server_thread = utils::thread::create_named_thread("Demonware", server_main);
}
void* load_import(const std::string& library, const std::string& function) override
{
if (library == "WS2_32.dll")
{
if (function == "#3") return io::closesocket_stub;
if (function == "#4") return io::connect_stub;
if (function == "#10") return io::ioctlsocket_stub;
if (function == "#16") return io::recv_stub;
if (function == "#17") return io::recvfrom_stub;
if (function == "#18") return io::select_stub;
if (function == "#19") return io::send_stub;
if (function == "#20") return io::sendto_stub;
if (function == "#52") return io::gethostbyname_stub;
}
if (function == "InternetGetConnectedState")
{
return io::internet_get_connected_state_stub;
}
return nullptr;
}
void post_unpack() override
{
/*
mwr has upgraded some networking methods and the gethostbyname import from winsock library is no longer used
gethostbyname has been replaced with getaddrinfo
btw, still you can't get online..
*/
utils::hook::jump(SELECT_VALUE(0x140610320, 0x1407400B0), bd_logger_stub); // H1MP64(1.4)
if (game::environment::is_sp())
{
utils::hook::set<uint8_t>(0x1405FCA00, 0xC3); // bdAuthSteam H1(1.4)
utils::hook::set<uint8_t>(0x140333A00, 0xC3); // dwNet H1(1.4)
return;
}
utils::hook::set<uint8_t>(0x140715039, 0x0); // CURLOPT_SSL_VERIFYPEER H1MP64(1.4)
utils::hook::set<uint8_t>(0x140715025, 0xAF); // CURLOPT_SSL_VERIFYHOST H1MP64(1.4)
utils::hook::set<uint8_t>(0x14095433C, 0x0); // HTTPS -> HTTP [MWR OK][S1X: 0x14088D0E8]
//HTTPS -> HTTP
utils::hook::inject(0x14006DDA9, "http://prod.umbrella.demonware.net/v1.0/"); // ---> [H1MP1.4 - S1X: 0x14003852E]
utils::hook::inject(0x14006E11C, "http://prod.umbrella.demonware.net/v1.0/"); // ---> [H1MP1.4 - S1X: 0x14003884F]
utils::hook::inject(0x14006E2FB, "http://prod.umbrella.demonware.net/v1.0/"); // ---> [H1MP1.4 - S1X: 0x140038A07]
utils::hook::set<uint8_t>(0x14047F290, 0xC3); // SV_SendMatchData H1MP64(1.4)
utils::hook::set<uint8_t>(0x140598990, 0xC3); // Live_CheckForFullDisconnect H1MP64(1.4)
}
void pre_destroy() override
{
exit_server = true;
if (server_thread.joinable())
{
server_thread.join();
}
}
};
}
REGISTER_COMPONENT(demonware::component)