h1-mod/src/client/game/scripting/execution.cpp
2022-03-01 22:14:41 +02:00

251 lines
6.4 KiB
C++

#include <std_include.hpp>
#include "execution.hpp"
#include "safe_execution.hpp"
#include "stack_isolation.hpp"
#include "component/scripting.hpp"
namespace scripting
{
namespace
{
game::VariableValue* allocate_argument()
{
game::VariableValue* value_ptr = ++game::scr_VmPub->top;
++game::scr_VmPub->inparamcount;
return value_ptr;
}
void push_value(const script_value& value)
{
auto* value_ptr = allocate_argument();
*value_ptr = value.get_raw();
game::AddRefToValue(value_ptr->type, value_ptr->u);
}
int get_field_id(const int classnum, const std::string& field)
{
const auto class_id = game::g_classMap[classnum].id;
const auto field_str = game::SL_GetString(field.data(), 0);
const auto _ = gsl::finally([field_str]()
{
game::RemoveRefToValue(game::SCRIPT_STRING, {static_cast<int>(field_str)});
});
const auto offset = game::FindVariable(class_id, field_str);
if (offset)
{
const auto index = 3 * (offset + 0xFA00 * (class_id & 3));
const auto id = reinterpret_cast<PINT64>(SELECT_VALUE(0x149BB5680, 0x14821DF80))[index];
return static_cast<int>(id);
}
return -1;
}
script_value get_return_value()
{
if (game::scr_VmPub->inparamcount == 0)
{
return {};
}
game::Scr_ClearOutParams();
game::scr_VmPub->outparamcount = game::scr_VmPub->inparamcount;
game::scr_VmPub->inparamcount = 0;
return script_value(game::scr_VmPub->top[1 - game::scr_VmPub->outparamcount]);
}
}
void notify(const entity& entity, const std::string& event, const std::vector<script_value>& arguments)
{
stack_isolation _;
for (auto i = arguments.rbegin(); i != arguments.rend(); ++i)
{
push_value(*i);
}
const auto event_id = game::SL_GetString(event.data(), 0);
game::Scr_NotifyId(entity.get_entity_id(), event_id, game::scr_VmPub->inparamcount);
}
script_value call_function(const std::string& name, const entity& entity,
const std::vector<script_value>& arguments)
{
const auto entref = entity.get_entity_reference();
const auto is_method_call = *reinterpret_cast<const int*>(&entref) != -1;
const auto function = find_function(name, !is_method_call);
if (function == nullptr)
{
throw std::runtime_error("Unknown "s + (is_method_call ? "method" : "function") + " '" + name + "'");
}
stack_isolation _;
for (auto i = arguments.rbegin(); i != arguments.rend(); ++i)
{
push_value(*i);
}
game::scr_VmPub->outparamcount = game::scr_VmPub->inparamcount;
game::scr_VmPub->inparamcount = 0;
if (!safe_execution::call(function, entref))
{
throw std::runtime_error(
"Error executing "s + (is_method_call ? "method" : "function") + " '" + name + "'");
}
return get_return_value();
}
script_value call_function(const std::string& name, const std::vector<script_value>& arguments)
{
return call_function(name, entity(), arguments);
}
template <>
script_value call(const std::string& name, const std::vector<script_value>& arguments)
{
return call_function(name, arguments);
}
script_value exec_ent_thread(const entity& entity, const char* pos, const std::vector<script_value>& arguments)
{
const auto id = entity.get_entity_id();
stack_isolation _;
for (auto i = arguments.rbegin(); i != arguments.rend(); ++i)
{
scripting::push_value(*i);
}
game::AddRefToObject(id);
const auto local_id = game::AllocThread(id);
const auto result = game::VM_Execute(local_id, pos, (unsigned int)arguments.size());
game::RemoveRefToObject(result);
return get_return_value();
}
const char* get_function_pos(const std::string& filename, const std::string& function)
{
if (scripting::script_function_table.find(filename) == scripting::script_function_table.end())
{
throw std::runtime_error("File '" + filename + "' not found");
};
const auto functions = scripting::script_function_table[filename];
if (functions.find(function) == functions.end())
{
throw std::runtime_error("Function '" + function + "' in file '" + filename + "' not found");
}
return functions.at(function);
}
script_value call_script_function(const entity& entity, const std::string& filename,
const std::string& function, const std::vector<script_value>& arguments)
{
const auto pos = get_function_pos(filename, function);
return exec_ent_thread(entity, pos, arguments);
}
static std::unordered_map<unsigned int, std::unordered_map<std::string, script_value>> custom_fields;
script_value get_custom_field(const entity& entity, const std::string& field)
{
auto& fields = custom_fields[entity.get_entity_id()];
const auto _field = fields.find(field);
if (_field != fields.end())
{
return _field->second;
}
return {};
}
void set_custom_field(const entity& entity, const std::string& field, const script_value& value)
{
const auto id = entity.get_entity_id();
if (custom_fields[id].find(field) != custom_fields[id].end())
{
custom_fields[id][field] = value;
return;
}
custom_fields[id].insert(std::make_pair(field, value));
}
void clear_entity_fields(const entity& entity)
{
const auto id = entity.get_entity_id();
if (custom_fields.find(id) != custom_fields.end())
{
custom_fields[id].clear();
}
}
void clear_custom_fields()
{
custom_fields.clear();
}
void set_entity_field(const entity& entity, const std::string& field, const script_value& value)
{
const auto entref = entity.get_entity_reference();
const int id = get_field_id(entref.classnum, field);
if (id != -1)
{
stack_isolation _;
push_value(value);
game::scr_VmPub->outparamcount = game::scr_VmPub->inparamcount;
game::scr_VmPub->inparamcount = 0;
if (!safe_execution::set_entity_field(entref, id))
{
throw std::runtime_error("Failed to set value for field '" + field + "'");
}
}
else
{
// Read custom fields
set_custom_field(entity, field, value);
}
}
script_value get_entity_field(const entity& entity, const std::string& field)
{
const auto entref = entity.get_entity_reference();
const auto id = get_field_id(entref.classnum, field);
if (id != -1)
{
stack_isolation _;
game::VariableValue value{};
if (!safe_execution::get_entity_field(entref, id, &value))
{
throw std::runtime_error("Failed to get value for field '" + field + "'");
}
const auto __ = gsl::finally([value]()
{
game::RemoveRefToValue(value.type, value.u);
});
return value;
}
// Add custom fields
return get_custom_field(entity, field);
}
}