209 lines
5.0 KiB
C++
209 lines
5.0 KiB
C++
#include <std_include.hpp>
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#include "loader/component_loader.hpp"
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#include "game/game.hpp"
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#include "game/dvars.hpp"
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#include "scheduler.hpp"
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#include "command.hpp"
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#include "ui_scripting.hpp"
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#include "game/ui_scripting/lua/engine.hpp"
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#include "game/ui_scripting/execution.hpp"
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#include "game/ui_scripting/lua/error.hpp"
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#include <utils/string.hpp>
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#include <utils/hook.hpp>
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namespace ui_scripting
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{
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namespace
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{
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std::unordered_map<game::hks::cclosure*, sol::protected_function> converted_functions;
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utils::hook::detour hksi_lual_error_hook;
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utils::hook::detour hksi_lual_error_hook2;
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utils::hook::detour hks_start_hook;
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utils::hook::detour hks_shutdown_hook;
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utils::hook::detour hks_allocator_hook;
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utils::hook::detour hks_frame_hook;
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utils::hook::detour lui_error_hook;
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utils::hook::detour hksi_hks_error_hook;
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bool error_hook_enabled = false;
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void hksi_lual_error_stub(game::hks::lua_State* s, const char* fmt, ...)
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{
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char va_buffer[2048] = {0};
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va_list ap;
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va_start(ap, fmt);
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vsprintf_s(va_buffer, fmt, ap);
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va_end(ap);
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const auto formatted = std::string(va_buffer);
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if (!error_hook_enabled)
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{
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return hksi_lual_error_hook.invoke<void>(s, formatted.data());
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}
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throw std::runtime_error(formatted);
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}
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int hksi_hks_error_stub(game::hks::lua_State* s, int a2)
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{
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if (!error_hook_enabled)
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{
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return hksi_hks_error_hook.invoke<int>(s, a2);
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}
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throw std::runtime_error("unknown error");
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}
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void lui_error_stub(game::hks::lua_State* s)
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{
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if (!error_hook_enabled)
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{
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lui_error_hook.invoke<void>(s);
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}
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const auto count = static_cast<int>(s->m_apistack.top - s->m_apistack.base);
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const auto arguments = get_return_values(count);
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std::string error_str = "LUI Error";
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if (count && arguments[0].is<std::string>())
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{
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error_str = arguments[0].as<std::string>();
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}
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throw std::runtime_error(error_str);
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}
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void* hks_start_stub(char a1)
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{
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const auto _1 = gsl::finally([]()
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{
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ui_scripting::lua::engine::start();
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});
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return hks_start_hook.invoke<void*>(a1);
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}
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void hks_shutdown_stub()
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{
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converted_functions.clear();
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ui_scripting::lua::engine::stop();
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hks_shutdown_hook.invoke<void*>();
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}
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void* hks_allocator_stub(void* userData, void* oldMemory, unsigned __int64 oldSize, unsigned __int64 newSize)
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{
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const auto closure = reinterpret_cast<game::hks::cclosure*>(oldMemory);
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if (converted_functions.find(closure) != converted_functions.end())
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{
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converted_functions.erase(closure);
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}
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return hks_allocator_hook.invoke<void*>(userData, oldMemory, oldSize, newSize);
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}
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}
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int main_function_handler(game::hks::lua_State* state)
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{
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const auto value = state->m_apistack.base[-1];
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if (value.t != game::hks::TCFUNCTION)
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{
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return 0;
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}
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const auto closure = reinterpret_cast<game::hks::cclosure*>(value.v.cClosure);
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if (converted_functions.find(closure) == converted_functions.end())
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{
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return 0;
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}
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const auto& function = converted_functions[closure];
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const auto count = static_cast<int>(state->m_apistack.top - state->m_apistack.base);
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const auto arguments = get_return_values(count);
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const auto s = function.lua_state();
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std::vector<sol::lua_value> converted_args;
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for (const auto& argument : arguments)
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{
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converted_args.push_back(lua::convert(s, argument));
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}
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const auto results = function(sol::as_args(converted_args));
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lua::handle_error(results);
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for (const auto& result : results)
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{
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push_value(lua::convert({s, result}));
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}
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return results.return_count();
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}
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void add_converted_function(game::hks::cclosure* closure, const sol::protected_function& function)
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{
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converted_functions[closure] = function;
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}
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void clear_converted_functions()
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{
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converted_functions.clear();
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}
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void enable_error_hook()
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{
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error_hook_enabled = true;
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}
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void disable_error_hook()
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{
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error_hook_enabled = false;
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}
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bool lui_running()
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{
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return *game::hks::lua_state != nullptr;
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}
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class component final : public component_interface
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{
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public:
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void post_unpack() override
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{
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if (game::environment::is_dedi())
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{
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return;
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}
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scheduler::loop(ui_scripting::lua::engine::run_frame, scheduler::pipeline::lui);
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hks_start_hook.create(SELECT_VALUE(0x0, 0x27A790_b), hks_start_stub); // 1.15
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hks_shutdown_hook.create(SELECT_VALUE(0x0, 0x2707C0_b), hks_shutdown_stub); // 1.15
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hksi_lual_error_hook.create(SELECT_VALUE(0x0, 0x22F930_b), hksi_lual_error_stub); // 1.15
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hks_allocator_hook.create(SELECT_VALUE(0x0, 0x22C010_b), hks_allocator_stub); // 1.15
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lui_error_hook.create(SELECT_VALUE(0x0, 0x20BA80_b), lui_error_stub); // 1.15
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hksi_hks_error_hook.create(SELECT_VALUE(0x0, 0x22EA10_b), hksi_hks_error_stub); // 1.15
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if (game::environment::is_mp())
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{
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hksi_lual_error_hook2.create(0x2365E0_b, hksi_lual_error_stub); // 1.15
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}
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command::add("lui_restart", []()
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{
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utils::hook::invoke<void>(SELECT_VALUE(0x0, 0x2707C0_b)); // 1.15
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utils::hook::invoke<void>(SELECT_VALUE(0x0, 0x27BEC0_b)); // 1.15
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});
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}
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};
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}
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//REGISTER_COMPONENT(ui_scripting::component)
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