h1-mod/src/client/component/ui_scripting.cpp
2022-05-17 22:56:11 +03:00

209 lines
5.0 KiB
C++

#include <std_include.hpp>
#include "loader/component_loader.hpp"
#include "game/game.hpp"
#include "game/dvars.hpp"
#include "scheduler.hpp"
#include "command.hpp"
#include "ui_scripting.hpp"
#include "game/ui_scripting/lua/engine.hpp"
#include "game/ui_scripting/execution.hpp"
#include "game/ui_scripting/lua/error.hpp"
#include <utils/string.hpp>
#include <utils/hook.hpp>
namespace ui_scripting
{
namespace
{
std::unordered_map<game::hks::cclosure*, sol::protected_function> converted_functions;
utils::hook::detour hksi_lual_error_hook;
utils::hook::detour hksi_lual_error_hook2;
utils::hook::detour hks_start_hook;
utils::hook::detour hks_shutdown_hook;
utils::hook::detour hks_allocator_hook;
utils::hook::detour hks_frame_hook;
utils::hook::detour lui_error_hook;
utils::hook::detour hksi_hks_error_hook;
bool error_hook_enabled = false;
void hksi_lual_error_stub(game::hks::lua_State* s, const char* fmt, ...)
{
char va_buffer[2048] = {0};
va_list ap;
va_start(ap, fmt);
vsprintf_s(va_buffer, fmt, ap);
va_end(ap);
const auto formatted = std::string(va_buffer);
if (!error_hook_enabled)
{
return hksi_lual_error_hook.invoke<void>(s, formatted.data());
}
throw std::runtime_error(formatted);
}
int hksi_hks_error_stub(game::hks::lua_State* s, int a2)
{
if (!error_hook_enabled)
{
return hksi_hks_error_hook.invoke<int>(s, a2);
}
throw std::runtime_error("unknown error");
}
void lui_error_stub(game::hks::lua_State* s)
{
if (!error_hook_enabled)
{
lui_error_hook.invoke<void>(s);
}
const auto count = static_cast<int>(s->m_apistack.top - s->m_apistack.base);
const auto arguments = get_return_values(count);
std::string error_str = "LUI Error";
if (count && arguments[0].is<std::string>())
{
error_str = arguments[0].as<std::string>();
}
throw std::runtime_error(error_str);
}
void* hks_start_stub(char a1)
{
const auto _1 = gsl::finally([]()
{
ui_scripting::lua::engine::start();
});
return hks_start_hook.invoke<void*>(a1);
}
void hks_shutdown_stub()
{
converted_functions.clear();
ui_scripting::lua::engine::stop();
hks_shutdown_hook.invoke<void*>();
}
void* hks_allocator_stub(void* userData, void* oldMemory, unsigned __int64 oldSize, unsigned __int64 newSize)
{
const auto closure = reinterpret_cast<game::hks::cclosure*>(oldMemory);
if (converted_functions.find(closure) != converted_functions.end())
{
converted_functions.erase(closure);
}
return hks_allocator_hook.invoke<void*>(userData, oldMemory, oldSize, newSize);
}
}
int main_function_handler(game::hks::lua_State* state)
{
const auto value = state->m_apistack.base[-1];
if (value.t != game::hks::TCFUNCTION)
{
return 0;
}
const auto closure = reinterpret_cast<game::hks::cclosure*>(value.v.cClosure);
if (converted_functions.find(closure) == converted_functions.end())
{
return 0;
}
const auto& function = converted_functions[closure];
const auto count = static_cast<int>(state->m_apistack.top - state->m_apistack.base);
const auto arguments = get_return_values(count);
const auto s = function.lua_state();
std::vector<sol::lua_value> converted_args;
for (const auto& argument : arguments)
{
converted_args.push_back(lua::convert(s, argument));
}
const auto results = function(sol::as_args(converted_args));
lua::handle_error(results);
for (const auto& result : results)
{
push_value(lua::convert({s, result}));
}
return results.return_count();
}
void add_converted_function(game::hks::cclosure* closure, const sol::protected_function& function)
{
converted_functions[closure] = function;
}
void clear_converted_functions()
{
converted_functions.clear();
}
void enable_error_hook()
{
error_hook_enabled = true;
}
void disable_error_hook()
{
error_hook_enabled = false;
}
bool lui_running()
{
return *game::hks::lua_state != nullptr;
}
class component final : public component_interface
{
public:
void post_unpack() override
{
if (game::environment::is_dedi())
{
return;
}
scheduler::loop(ui_scripting::lua::engine::run_frame, scheduler::pipeline::lui);
hks_start_hook.create(SELECT_VALUE(0x0, 0x27A790_b), hks_start_stub); // 1.15
hks_shutdown_hook.create(SELECT_VALUE(0x0, 0x2707C0_b), hks_shutdown_stub); // 1.15
hksi_lual_error_hook.create(SELECT_VALUE(0x0, 0x22F930_b), hksi_lual_error_stub); // 1.15
hks_allocator_hook.create(SELECT_VALUE(0x0, 0x22C010_b), hks_allocator_stub); // 1.15
lui_error_hook.create(SELECT_VALUE(0x0, 0x20BA80_b), lui_error_stub); // 1.15
hksi_hks_error_hook.create(SELECT_VALUE(0x0, 0x22EA10_b), hksi_hks_error_stub); // 1.15
if (game::environment::is_mp())
{
hksi_lual_error_hook2.create(0x2365E0_b, hksi_lual_error_stub); // 1.15
}
command::add("lui_restart", []()
{
utils::hook::invoke<void>(SELECT_VALUE(0x0, 0x2707C0_b)); // 1.15
utils::hook::invoke<void>(SELECT_VALUE(0x0, 0x27BEC0_b)); // 1.15
});
}
};
}
//REGISTER_COMPONENT(ui_scripting::component)