#include #include "loader/component_loader.hpp" #include "localized_strings.hpp" #include "scheduler.hpp" #include "command.hpp" #include "version.hpp" #include "game/game.hpp" #include "dvars.hpp" #include #include // fonts/default.otf, fonts/defaultBold.otf, fonts/fira_mono_regular.ttf, fonts/fira_mono_bold.ttf namespace branding { namespace { utils::hook::detour ui_get_formatted_build_number_hook; float color[4] = {0.666f, 0.666f, 0.666f, 0.666f}; const char* ui_get_formatted_build_number_stub() { const auto* const build_num = ui_get_formatted_build_number_hook.invoke(); return utils::string::va("%s (%s)", VERSION, build_num); } } class component final : public component_interface { public: void post_unpack() override { if (game::environment::is_dedi()) { return; } if (game::environment::is_mp()) { localized_strings::override("LUA_MENU_MULTIPLAYER_CAPS", "H1-MOD: MULTIPLAYER\n"); localized_strings::override("MENU_MULTIPLAYER_CAPS", "H1-MOD: MULTIPLAYER"); } dvars::override::set_string("version", utils::string::va("H1-Mod %s", VERSION)); ui_get_formatted_build_number_hook.create( SELECT_VALUE(0x1403B1C40, 0x1404E74C0), ui_get_formatted_build_number_stub); scheduler::loop([]() { const auto font = game::R_RegisterFont("fonts/fira_mono_bold.ttf", 20); game::R_AddCmdDrawText("H1-Mod: " VERSION, 0x7FFFFFFF, font, 10.f, 5.f + static_cast(font->pixelHeight), 1.f, 1.f, 0.0f, color, 0); }, scheduler::pipeline::renderer); } }; } REGISTER_COMPONENT(branding::component)