#pragma once #include #define PROTOCOL 1 namespace game { typedef float vec_t; typedef vec_t vec2_t[2]; typedef vec_t vec3_t[3]; typedef vec_t vec4_t[4]; // * scripting enum scr_string_t { scr_string_t_dummy = 0x0, }; struct scr_entref_t { unsigned short entnum; unsigned short classnum; }; enum scriptType_e { SCRIPT_NONE = 0, SCRIPT_OBJECT = 1, SCRIPT_STRING = 2, SCRIPT_ISTRING = 3, SCRIPT_VECTOR = 4, SCRIPT_FLOAT = 5, SCRIPT_INTEGER = 6, SCRIPT_END = 8, SCRIPT_FUNCTION = 9, SCRIPT_STRUCT = 19, SCRIPT_ARRAY = 22 }; struct VariableStackBuffer { const char* pos; unsigned __int16 size; unsigned __int16 bufLen; unsigned __int16 localId; char time; char buf[1]; }; union VariableUnion { int intValue; unsigned int uintValue; float floatValue; unsigned int stringValue; const float* vectorValue; const char* codePosValue; unsigned int pointerValue; VariableStackBuffer* stackValue; unsigned int entityOffset; }; struct VariableValue { VariableUnion u; int type; }; struct function_stack_t { const char* pos; unsigned int localId; unsigned int localVarCount; VariableValue* top; VariableValue* startTop; }; struct function_frame_t { function_stack_t fs; int topType; }; struct scrVmPub_t { unsigned int* localVars; VariableValue* maxstack; int function_count; function_frame_t* function_frame; VariableValue* top; unsigned int inparamcount; unsigned int outparamcount; function_frame_t function_frame_start[32]; VariableValue stack[2048]; }; struct scr_classStruct_t { unsigned __int16 id; unsigned __int16 entArrayId; char charId; const char* name; }; struct ObjectVariableChildren { unsigned __int16 firstChild; unsigned __int16 lastChild; }; struct ObjectVariableValue_u_f { unsigned __int16 prev; unsigned __int16 next; }; union ObjectVariableValue_u_o_u { unsigned __int16 size; unsigned __int16 entnum; unsigned __int16 nextEntId; unsigned __int16 self; }; struct ObjectVariableValue_u_o { unsigned __int16 refCount; ObjectVariableValue_u_o_u u; }; union ObjectVariableValue_w { unsigned int type; unsigned int classnum; unsigned int notifyName; unsigned int waitTime; unsigned int parentLocalId; }; struct ChildVariableValue_u_f { unsigned __int16 prev; unsigned __int16 next; }; union ChildVariableValue_u { ChildVariableValue_u_f f; VariableUnion u; }; struct ChildBucketMatchKeys_keys { unsigned __int16 name_hi; unsigned __int16 parentId; }; union ChildBucketMatchKeys { ChildBucketMatchKeys_keys keys; unsigned int match; }; struct ChildVariableValue { ChildVariableValue_u u; unsigned __int16 next; char type; char name_lo; ChildBucketMatchKeys k; unsigned __int16 nextSibling; unsigned __int16 prevSibling; }; union ObjectVariableValue_u { ObjectVariableValue_u_f f; ObjectVariableValue_u_o o; }; struct ObjectVariableValue { ObjectVariableValue_u u; ObjectVariableValue_w w; }; struct scrVarGlob_t { ObjectVariableValue objectVariableValue[40960]; ObjectVariableChildren objectVariableChildren[40960]; unsigned __int16 childVariableBucket[65536]; ChildVariableValue childVariableValue[384000]; }; enum Sys_Folder { SF_ZONE = 0x0, SF_ZONE_LOC = 0x1, SF_VIDEO = 0x2, SF_VIDEO_LOC = 0x3, SF_PAKFILE = 0x4, SF_PAKFILE_LOC = 0x5, SF_COUNT = 0x6, }; enum CodPlayMode { CODPLAYMODE_NONE = 0x0, CODPLAYMODE_SP = 0x1, CODPLAYMODE_CORE = 0x2, CODPLAYMODE_SURVIVAL = 0x5, CODPLAYMODE_ZOMBIES = 0x6, }; enum DWOnlineStatus { DW_LIVE_DISCONNECTED = 0x0, DW_LIVE_CONNECTING = 0x1, DW_LIVE_CONNECTED = 0x2, }; enum DWNetStatus { DW_NET_ERROR_START_FAILED = 0x0, DW_NET_ERROR_NO_LOCAL_IP = 0x1, DW_NET_NOT_STARTED = 0x2, DW_NET_STARTING_LAN = 0x3, DW_NET_STARTED_LAN = 0x4, DW_NET_STARTING_ONLINE = 0x5, DW_NET_STARTED_ONLINE = 0x6, }; enum DWLogonStatus { DW_LOGON_ERROR = 0x0, DW_NP_CONNECTING = 0x1, DW_NO_ACCOUNT_SIGNED_IN = 0x2, DW_DNS_NOT_RESOLVED = 0x3, DW_PC_STEAM_ACQUIRE_DEDICATED_LICENSE = 0x4, DW_PC_STEAM_ACQUIRING_DEDICATED_LICENSE = 0x5, DW_PC_STEAM_AUTHORIZING_DEDICATED_LICENSE = 0x6, DW_PC_STATIC_LICENSE = 0x7, DW_PC_AUTHORIZING_STATIC_LICENSE = 0x8, DW_LOBBY_CONNECT = 0x9, DW_LOBBY_CONNECTING = 0xA, DW_LOGON_COMPLETE = 0xB, }; enum bdLobbyErrorCode : uint32_t { BD_NO_ERROR = 0x0, BD_TOO_MANY_TASKS = 0x1, BD_NOT_CONNECTED = 0x2, BD_SEND_FAILED = 0x3, BD_HANDLE_TASK_FAILED = 0x4, BD_START_TASK_FAILED = 0x5, BD_RESULT_EXCEEDS_BUFFER_SIZE = 0x64, BD_ACCESS_DENIED = 0x65, BD_EXCEPTION_IN_DB = 0x66, BD_MALFORMED_TASK_HEADER = 0x67, BD_INVALID_ROW = 0x68, BD_EMPTY_ARG_LIST = 0x69, BD_PARAM_PARSE_ERROR = 0x6A, BD_PARAM_MISMATCHED_TYPE = 0x6B, BD_SERVICE_NOT_AVAILABLE = 0x6C, BD_CONNECTION_RESET = 0x6D, BD_INVALID_USER_ID = 0x6E, BD_LOBBY_PROTOCOL_VERSION_FAILURE = 0x6F, BD_LOBBY_INTERNAL_FAILURE = 0x70, BD_LOBBY_PROTOCOL_ERROR = 0x71, BD_LOBBY_FAILED_TO_DECODE_UTF8 = 0x72, BD_LOBBY_ASCII_EXPECTED = 0x73, BD_ASYNCHRONOUS_ERROR = 0xC8, BD_STREAMING_COMPLETE = 0xC9, BD_MEMBER_NO_PROPOSAL = 0x12C, BD_TEAMNAME_ALREADY_EXISTS = 0x12D, BD_MAX_TEAM_MEMBERSHIPS_LIMITED = 0x12E, BD_MAX_TEAM_OWNERSHIPS_LIMITED = 0x12F, BD_NOT_A_TEAM_MEMBER = 0x130, BD_INVALID_TEAM_ID = 0x131, BD_INVALID_TEAM_NAME = 0x132, BD_NOT_A_TEAM_OWNER = 0x133, BD_NOT_AN_ADMIN_OR_OWNER = 0x134, BD_MEMBER_PROPOSAL_EXISTS = 0x135, BD_MEMBER_EXISTS = 0x136, BD_TEAM_FULL = 0x137, BD_VULGAR_TEAM_NAME = 0x138, BD_TEAM_USERID_BANNED = 0x139, BD_TEAM_EMPTY = 0x13A, BD_INVALID_TEAM_PROFILE_QUERY_ID = 0x13B, BD_TEAMNAME_TOO_SHORT = 0x13C, BD_UNIQUE_PROFILE_DATA_EXISTS_ALREADY = 0x13D, BD_INVALID_LEADERBOARD_ID = 0x190, BD_INVALID_STATS_SET = 0x191, BD_EMPTY_STATS_SET_IGNORED = 0x193, BD_NO_DIRECT_ACCESS_TO_ARBITRATED_LBS = 0x194, BD_STATS_WRITE_PERMISSION_DENIED = 0x195, BD_STATS_WRITE_TYPE_DATA_TYPE_MISMATCH = 0x196, BD_NO_STATS_FOR_USER = 0x197, BD_INVALID_ACCESS_TO_UNRANKED_LB = 0x198, BD_INVALID_EXTERNAL_TITLE_ID = 0x199, BD_DIFFERENT_LEADERBOARD_SCHEMAS = 0x19A, BD_TOO_MANY_LEADERBOARDS_REQUESTED = 0x19B, BD_ENTITLEMENTS_ERROR = 0x19C, BD_ENTITLEMENTS_INVALID_TITLEID = 0x19D, BD_ENTITLEMENTS_INVALID_LEADERBOARDID = 0x19E, BD_ENTITLEMENTS_INVALID_GET_MODE_FOR_TITLE = 0x19F, BD_ENTITLEMENTS_URL_CONNECTION_ERROR = 0x1A0, BD_ENTITLEMENTS_CONFIG_ERROR = 0x1A1, BD_ENTITLEMENTS_NAMED_PARENT_ERROR = 0x1A2, BD_ENTITLEMENTS_NAMED_KEY_ERROR = 0x1A3, BD_TOO_MANY_ENTITY_IDS_REQUESTED = 0x1A4, BD_STATS_READ_FAILED = 0x1A5, BD_INVALID_TITLE_ID = 0x1F4, BD_MESSAGING_INVALID_MAIL_ID = 0x258, BD_SELF_BLOCK_NOT_ALLOWED = 0x259, BD_GLOBAL_MESSAGE_ACCESS_DENIED = 0x25A, BD_GLOBAL_MESSAGES_USER_LIMIT_EXCEEDED = 0x25B, BD_MESSAGING_SENDER_DOES_NOT_EXIST = 0x25C, BD_AUTH_NO_ERROR = 0x2BC, BD_AUTH_BAD_REQUEST = 0x2BD, BD_AUTH_SERVER_CONFIG_ERROR = 0x2BE, BD_AUTH_BAD_TITLE_ID = 0x2BF, BD_AUTH_BAD_ACCOUNT = 0x2C0, BD_AUTH_ILLEGAL_OPERATION = 0x2C1, BD_AUTH_INCORRECT_LICENSE_CODE = 0x2C2, BD_AUTH_CREATE_USERNAME_EXISTS = 0x2C3, BD_AUTH_CREATE_USERNAME_ILLEGAL = 0x2C4, BD_AUTH_CREATE_USERNAME_VULGAR = 0x2C5, BD_AUTH_CREATE_MAX_ACC_EXCEEDED = 0x2C6, BD_AUTH_MIGRATE_NOT_SUPPORTED = 0x2C7, BD_AUTH_TITLE_DISABLED = 0x2C8, BD_AUTH_ACCOUNT_EXPIRED = 0x2C9, BD_AUTH_ACCOUNT_LOCKED = 0x2CA, BD_AUTH_UNKNOWN_ERROR = 0x2CB, BD_AUTH_INCORRECT_PASSWORD = 0x2CC, BD_AUTH_IP_NOT_IN_ALLOWED_RANGE = 0x2CD, BD_AUTH_WII_TOKEN_VERIFICATION_FAILED = 0x2CE, BD_AUTH_WII_AUTHENTICATION_FAILED = 0x2CF, BD_AUTH_IP_KEY_LIMIT_REACHED = 0x2D0, BD_AUTH_INVALID_GSPID = 0x2D1, BD_AUTH_INVALID_IP_RANGE_ID = 0x2D2, BD_AUTH_3DS_TOKEN_VERIFICATION_FAILED = 0x2D1, BD_AUTH_3DS_AUTHENTICATION_FAILED = 0x2D2, BD_AUTH_STEAM_APP_ID_MISMATCH = 0x2D3, BD_AUTH_ABACCOUNTS_APP_ID_MISMATCH = 0x2D4, BD_AUTH_CODO_USERNAME_NOT_SET = 0x2D5, BD_AUTH_WIIU_TOKEN_VERIFICATION_FAILED = 0x2D6, BD_AUTH_WIIU_AUTHENTICATION_FAILED = 0x2D7, BD_AUTH_CODO_USERNAME_NOT_BASE64 = 0x2D8, BD_AUTH_CODO_USERNAME_NOT_UTF8 = 0x2D9, BD_AUTH_TENCENT_TICKET_EXPIRED = 0x2DA, BD_AUTH_PS3_SERVICE_ID_MISMATCH = 0x2DB, BD_AUTH_CODOID_NOT_WHITELISTED = 0x2DC, BD_AUTH_PLATFORM_TOKEN_ERROR = 0x2DD, BD_AUTH_JSON_FORMAT_ERROR = 0x2DE, BD_AUTH_REPLY_CONTENT_ERROR = 0x2DF, BD_AUTH_THIRD_PARTY_TOKEN_EXPIRED = 0x2E0, BD_AUTH_CONTINUING = 0x2E1, BD_AUTH_PLATFORM_DEVICE_ID_ERROR = 0x2E4, BD_NO_PROFILE_INFO_EXISTS = 0x320, BD_FRIENDSHIP_NOT_REQUSTED = 0x384, BD_NOT_A_FRIEND = 0x385, BD_SELF_FRIENDSHIP_NOT_ALLOWED = 0x387, BD_FRIENDSHIP_EXISTS = 0x388, BD_PENDING_FRIENDSHIP_EXISTS = 0x389, BD_USERID_BANNED = 0x38A, BD_FRIENDS_FULL = 0x38C, BD_FRIENDS_NO_RICH_PRESENCE = 0x38D, BD_RICH_PRESENCE_TOO_LARGE = 0x38E, BD_NO_FILE = 0x3E8, BD_PERMISSION_DENIED = 0x3E9, BD_FILESIZE_LIMIT_EXCEEDED = 0x3EA, BD_FILENAME_MAX_LENGTH_EXCEEDED = 0x3EB, BD_EXTERNAL_STORAGE_SERVICE_ERROR = 0x3EC, BD_CHANNEL_DOES_NOT_EXIST = 0x44D, BD_CHANNEL_ALREADY_SUBSCRIBED = 0x44E, BD_CHANNEL_NOT_SUBSCRIBED = 0x44F, BD_CHANNEL_FULL = 0x450, BD_CHANNEL_SUBSCRIPTIONS_FULL = 0x451, BD_CHANNEL_NO_SELF_WHISPERING = 0x452, BD_CHANNEL_ADMIN_REQUIRED = 0x453, BD_CHANNEL_TARGET_NOT_SUBSCRIBED = 0x454, BD_CHANNEL_REQUIRES_PASSWORD = 0x455, BD_CHANNEL_TARGET_IS_SELF = 0x456, BD_CHANNEL_PUBLIC_BAN_NOT_ALLOWED = 0x457, BD_CHANNEL_USER_BANNED = 0x458, BD_CHANNEL_PUBLIC_PASSWORD_NOT_ALLOWED = 0x459, BD_CHANNEL_PUBLIC_KICK_NOT_ALLOWED = 0x45A, BD_CHANNEL_MUTED = 0x45B, BD_EVENT_DESC_TRUNCATED = 0x4B0, BD_CONTENT_UNLOCK_UNKNOWN_ERROR = 0x514, BD_UNLOCK_KEY_INVALID = 0x515, BD_UNLOCK_KEY_ALREADY_USED_UP = 0x516, BD_SHARED_UNLOCK_LIMIT_REACHED = 0x517, BD_DIFFERENT_HARDWARE_ID = 0x518, BD_INVALID_CONTENT_OWNER = 0x519, BD_CONTENT_UNLOCK_INVALID_USER = 0x51A, BD_CONTENT_UNLOCK_INVALID_CATEGORY = 0x51B, BD_KEY_ARCHIVE_INVALID_WRITE_TYPE = 0x5DC, BD_KEY_ARCHIVE_EXCEEDED_MAX_IDS_PER_REQUEST = 0x5DD, BD_BANDWIDTH_TEST_TRY_AGAIN = 0x712, BD_BANDWIDTH_TEST_STILL_IN_PROGRESS = 0x713, BD_BANDWIDTH_TEST_NOT_PROGRESS = 0x714, BD_BANDWIDTH_TEST_SOCKET_ERROR = 0x715, BD_INVALID_SESSION_NONCE = 0x76D, BD_ARBITRATION_FAILURE = 0x76F, BD_ARBITRATION_USER_NOT_REGISTERED = 0x771, BD_ARBITRATION_NOT_CONFIGURED = 0x772, BD_CONTENTSTREAMING_FILE_NOT_AVAILABLE = 0x7D0, BD_CONTENTSTREAMING_STORAGE_SPACE_EXCEEDED = 0x7D1, BD_CONTENTSTREAMING_NUM_FILES_EXCEEDED = 0x7D2, BD_CONTENTSTREAMING_UPLOAD_BANDWIDTH_EXCEEDED = 0x7D3, BD_CONTENTSTREAMING_FILENAME_MAX_LENGTH_EXCEEDED = 0x7D4, BD_CONTENTSTREAMING_MAX_THUMB_DATA_SIZE_EXCEEDED = 0x7D5, BD_CONTENTSTREAMING_DOWNLOAD_BANDWIDTH_EXCEEDED = 0x7D6, BD_CONTENTSTREAMING_NOT_ENOUGH_DOWNLOAD_BUFFER_SPACE = 0x7D7, BD_CONTENTSTREAMING_SERVER_NOT_CONFIGURED = 0x7D8, BD_CONTENTSTREAMING_INVALID_APPLE_RECEIPT = 0x7DA, BD_CONTENTSTREAMING_APPLE_STORE_NOT_AVAILABLE = 0x7DB, BD_CONTENTSTREAMING_APPLE_RECEIPT_FILENAME_MISMATCH = 0x7DC, BD_CONTENTSTREAMING_HTTP_ERROR = 0x7E4, BD_CONTENTSTREAMING_FAILED_TO_START_HTTP = 0x7E5, BD_CONTENTSTREAMING_LOCALE_INVALID = 0x7E6, BD_CONTENTSTREAMING_LOCALE_MISSING = 0x7E7, BD_VOTERANK_ERROR_EMPTY_RATING_SUBMISSION = 0x7EE, BD_VOTERANK_ERROR_MAX_VOTES_EXCEEDED = 0x7EF, BD_VOTERANK_ERROR_INVALID_RATING = 0x7F0, BD_MAX_NUM_TAGS_EXCEEDED = 0x82A, BD_TAGGED_COLLECTION_DOES_NOT_EXIST = 0x82B, BD_EMPTY_TAG_ARRAY = 0x82C, BD_INVALID_QUERY_ID = 0x834, BD_NO_ENTRY_TO_UPDATE = 0x835, BD_SESSION_INVITE_EXISTS = 0x836, BD_INVALID_SESSION_ID = 0x837, BD_ATTACHMENT_TOO_LARGE = 0x838, BD_INVALID_GROUP_ID = 0xAF0, BD_MAIL_INVALID_MAIL_ID_ERROR = 0xB55, BD_UCD_SERVICE_ERROR = 0xC80, BD_UCD_SERVICE_DISABLED = 0xC81, BD_UCD_UNINTIALIZED_ERROR = 0xC82, BD_UCD_ACCOUNT_ALREADY_REGISTERED = 0xC83, BD_UCD_ACCOUNT_NOT_REGISTERED = 0xC84, BD_UCD_AUTH_ATTEMPT_FAILED = 0xC85, BD_UCD_ACCOUNT_LINKING_ERROR = 0xC86, BD_UCD_ENCRYPTION_ERROR = 0xC87, BD_UCD_ACCOUNT_DATA_INVALID = 0xC88, BD_UCD_ACCOUNT_DATA_INVALID_FIRSTNAME = 0xC89, BD_UCD_ACCOUNT_DATA_INVALID_LASTNAME = 0xC8A, BD_UCD_ACCOUNT_DATA_INVALID_DOB = 0xC8B, BD_UCD_ACCOUNT_DATA_INVALID_EMAIL = 0xC8C, BD_UCD_ACCOUNT_DATA_INVALID_COUNTRY = 0xC8D, BD_UCD_ACCOUNT_DATA_INVALID_POSTCODE = 0xC8E, BD_UCD_ACCOUNT_DATA_INVALID_PASSWORD = 0xC8F, BD_UCD_ACCOUNT_NAME_ALREADY_RESISTERED = 0xC94, BD_UCD_ACCOUNT_EMAIL_ALREADY_RESISTERED = 0xC95, BD_UCD_GUEST_ACCOUNT_AUTH_CONFLICT = 0xC96, BD_TWITCH_SERVICE_ERROR = 0xC1D, BD_TWITCH_ACCOUNT_ALREADY_LINKED = 0xC1E, BD_TWITCH_NO_LINKED_ACCOUNT = 0xC1F, BD_YOUTUBE_SERVICE_ERROR = 0xCE5, BD_YOUTUBE_SERVICE_COMMUNICATION_ERROR = 0xCE6, BD_YOUTUBE_USER_DENIED_AUTHORIZATION = 0xCE7, BD_YOUTUBE_AUTH_MAX_TIME_EXCEEDED = 0xCE8, BD_YOUTUBE_USER_UNAUTHORIZED = 0xCE9, BD_YOUTUBE_UPLOAD_MAX_TIME_EXCEEDED = 0xCEA, BD_YOUTUBE_DUPLICATE_UPLOAD = 0xCEB, BD_YOUTUBE_FAILED_UPLOAD = 0xCEC, BD_YOUTUBE_ACCOUNT_ALREADY_REGISTERED = 0xCED, BD_YOUTUBE_ACCOUNT_NOT_REGISTERED = 0xCEE, BD_YOUTUBE_CONTENT_SERVER_ERROR = 0xCEF, BD_YOUTUBE_UPLOAD_DOES_NOT_EXIST = 0xCF0, BD_YOUTUBE_NO_LINKED_ACCOUNT = 0xCF1, BD_YOUTUBE_DEVELOPER_TAGS_INVALID = 0xCF2, BD_TWITTER_AUTH_ATTEMPT_FAILED = 0xDAD, BD_TWITTER_AUTH_TOKEN_INVALID = 0xDAE, BD_TWITTER_UPDATE_LIMIT_REACHED = 0xDAF, BD_TWITTER_UNAVAILABLE = 0xDB0, BD_TWITTER_ERROR = 0xDB1, BD_TWITTER_TIMED_OUT = 0xDB2, BD_TWITTER_DISABLED_FOR_USER = 0xDB3, BD_TWITTER_ACCOUNT_AMBIGUOUS = 0xDB4, BD_TWITTER_MAXIMUM_ACCOUNTS_REACHED = 0xDB5, BD_TWITTER_ACCOUNT_NOT_REGISTERED = 0xDB6, BD_TWITTER_DUPLICATE_STATUS = 0xDB7, BD_TWITTER_ACCOUNT_ALREADY_REGISTERED = 0xE1C, BD_FACEBOOK_AUTH_ATTEMPT_FAILED = 0xE11, BD_FACEBOOK_AUTH_TOKEN_INVALID = 0xE12, BD_FACEBOOK_PHOTO_DOES_NOT_EXIST = 0xE13, BD_FACEBOOK_PHOTO_INVALID = 0xE14, BD_FACEBOOK_PHOTO_ALBUM_FULL = 0xE15, BD_FACEBOOK_UNAVAILABLE = 0xE16, BD_FACEBOOK_ERROR = 0xE17, BD_FACEBOOK_TIMED_OUT = 0xE18, BD_FACEBOOK_DISABLED_FOR_USER = 0xE19, BD_FACEBOOK_ACCOUNT_AMBIGUOUS = 0xE1A, BD_FACEBOOK_MAXIMUM_ACCOUNTS_REACHED = 0xE1B, BD_FACEBOOK_INVALID_NUM_PICTURES_REQUESTED = 0xE1C, BD_FACEBOOK_VIDEO_DOES_NOT_EXIST = 0xE1D, BD_FACEBOOK_ACCOUNT_ALREADY_REGISTERED = 0xE1E, BD_APNS_INVALID_PAYLOAD = 0xE74, BD_APNS_INVALID_TOKEN_LENGTH_ERROR = 0xE76, BD_MAX_CONSOLEID_LENGTH_EXCEEDED = 0xEE1, BD_MAX_WHITELIST_LENGTH_EXCEEDED = 0xEE2, BD_USERGROUP_NAME_ALREADY_EXISTS = 0x1770, BD_INVALID_USERGROUP_ID = 0x1771, BD_USER_ALREADY_IN_USERGROUP = 0x1772, BD_USER_NOT_IN_USERGROUP = 0x1773, BD_INVALID_USERGROUP_MEMBER_TYPE = 0x1774, BD_TOO_MANY_MEMBERS_REQUESTED = 0x1775, BD_USERGROUP_NAME_TOO_SHORT = 0x1776, BD_RICH_PRESENCE_DATA_TOO_LARGE = 0x1A90, BD_RICH_PRESENCE_TOO_MANY_USERS = 0x1A91, BD_PRESENCE_DATA_TOO_LARGE = 0x283C, BD_PRESENCE_TOO_MANY_USERS = 0x283D, BD_USER_LOGGED_IN_OTHER_TITLE = 0x283E, BD_USER_NOT_LOGGED_IN = 0x283F, BD_SUBSCRIPTION_TOO_MANY_USERS = 0x1B58, BD_SUBSCRIPTION_TICKET_PARSE_ERROR = 0x1B59, BD_CODO_ID_INVALID_DATA = 0x1BBC, BD_INVALID_MESSAGE_FORMAT = 0x1BBD, BD_TLOG_TOO_MANY_MESSAGES = 0x1BBE, BD_CODO_ID_NOT_IN_WHITELIST = 0x1BBF, BD_TLOG_MESSAGE_TRANSFORMATION_ERROR = 0x1BC0, BD_REWARDS_NOT_ENABLED = 0x1BC1, BD_MARKETPLACE_ERROR = 0x1F40, BD_MARKETPLACE_RESOURCE_NOT_FOUND = 0x1F41, BD_MARKETPLACE_INVALID_CURRENCY = 0x1F42, BD_MARKETPLACE_INVALID_PARAMETER = 0x1F43, BD_MARKETPLACE_RESOURCE_CONFLICT = 0x1F44, BD_MARKETPLACE_STORAGE_ERROR = 0x1F45, BD_MARKETPLACE_INTEGRITY_ERROR = 0x1F46, BD_MARKETPLACE_INSUFFICIENT_FUNDS_ERROR = 0x1F47, BD_MARKETPLACE_MMP_SERVICE_ERROR = 0x1F48, BD_MARKETPLACE_PRECONDITION_REQUIRED = 0x1F49, BD_MARKETPLACE_ITEM_MULTIPLE_PURCHASE_ERROR = 0x1F4A, BD_MARKETPLACE_MISSING_REQUIRED_ENTITLEMENT = 0x1F4B, BD_MARKETPLACE_VALIDATION_ERROR = 0x1F4C, BD_MARKETPLACE_TENCENT_PAYMENT_ERROR = 0x1F4D, BD_MARKETPLACE_SKU_NOT_COUPON_ENABLED_ERROR = 0x1F4E, BD_LEAGUE_INVALID_TEAM_SIZE = 0x1FA4, BD_LEAGUE_INVALID_TEAM = 0x1FA5, BD_LEAGUE_INVALID_SUBDIVISION = 0x1FA6, BD_LEAGUE_INVALID_LEAGUE = 0x1FA7, BD_LEAGUE_TOO_MANY_RESULTS_REQUESTED = 0x1FA8, BD_LEAGUE_METADATA_TOO_LARGE = 0x1FA9, BD_LEAGUE_TEAM_ICON_TOO_LARGE = 0x1FAA, BD_LEAGUE_TEAM_NAME_TOO_LONG = 0x1FAB, BD_LEAGUE_ARRAY_SIZE_MISMATCH = 0x1FAC, BD_LEAGUE_SUBDIVISION_MISMATCH = 0x2008, BD_LEAGUE_INVALID_WRITE_TYPE = 0x2009, BD_LEAGUE_INVALID_STATS_DATA = 0x200A, BD_LEAGUE_SUBDIVISION_UNRANKED = 0x200B, BD_LEAGUE_CROSS_TEAM_STATS_WRITE_PREVENTED = 0x200C, BD_LEAGUE_INVALID_STATS_SEASON = 0x200D, BD_COMMERCE_ERROR = 0x206C, BD_COMMERCE_RESOURCE_NOT_FOUND = 0x206D, BD_COMMERCE_STORAGE_INVALID_PARAMETER = 0x206E, BD_COMMERCE_APPLICATION_INVALID_PARAMETER = 0x206F, BD_COMMERCE_RESOURCE_CONFLICT = 0x2070, BD_COMMERCE_STORAGE_ERROR = 0x2071, BD_COMMERCE_INTEGRITY_ERROR = 0x2072, BD_COMMERCE_MMP_SERVICE_ERROR = 0x2073, BD_COMMERCE_PERMISSION_DENIED = 0x2074, BD_COMMERCE_INSUFFICIENT_FUNDS_ERROR = 0x2075, BD_COMMERCE_UNKNOWN_CURRENCY = 0x2076, BD_COMMERCE_INVALID_RECEIPT = 0x2077, BD_COMMERCE_RECEIPT_USED = 0x2078, BD_COMMERCE_TRANSACTION_ALREADY_APPLIED = 0x2079, BD_COMMERCE_INVALID_CURRENCY_TYPE = 0x207A, BD_CONNECTION_COUNTER_ERROR = 0x20D0, BD_LINKED_ACCOUNTS_INVALID_CONTEXT = 0x2198, BD_LINKED_ACCOUNTS_INVALID_PLATFORM = 0x2199, BD_LINKED_ACCOUNTS_LINKED_ACCOUNTS_FETCH_ERROR = 0x219A, BD_LINKED_ACCOUNTS_INVALID_ACCOUNT = 0x219B, BD_GMSG_INVALID_CATEGORY_ID = 0x27D8, BD_GMSG_CATEGORY_MEMBERSHIPS_LIMIT = 0x27D9, BD_GMSG_NONMEMBER_POST_DISALLOWED = 0x27DA, BD_GMSG_CATEGORY_DISALLOWS_CLIENT_TYPE = 0x27DB, BD_GMSG_PAYLOAD_TOO_BIG = 0x27DC, BD_GMSG_MEMBER_POST_DISALLOWED = 0x27DD, BD_GMSG_OVERLOADED = 0x27DE, BD_GMSG_USER_PERCATEGORY_POST_RATE_EXCEEDED = 0x27DF, BD_GMSG_USER_GLOBAL_POST_RATE_EXCEEDED = 0x27E0, BD_GMSG_GROUP_POST_RATE_EXCEEDED = 0x27E1, BD_MAX_ERROR_CODE = 0x27E2, }; enum bdNATType : uint8_t { BD_NAT_UNKNOWN = 0x0, BD_NAT_OPEN = 0x1, BD_NAT_MODERATE = 0x2, BD_NAT_STRICT = 0x3, }; #pragma pack(push, 1) struct bdAuthTicket { unsigned int m_magicNumber; char m_type; unsigned int m_titleID; unsigned int m_timeIssued; unsigned int m_timeExpires; unsigned long long m_licenseID; unsigned long long m_userID; char m_username[64]; char m_sessionKey[24]; char m_usingHashMagicNumber[3]; char m_hash[4]; }; #pragma pack(pop) enum keyNum_t { K_NONE = 0x0, K_FIRSTGAMEPADBUTTON_RANGE_1 = 0x1, K_BUTTON_A = 0x1, K_BUTTON_B = 0x2, K_BUTTON_X = 0x3, K_BUTTON_Y = 0x4, K_BUTTON_LSHLDR = 0x5, K_BUTTON_RSHLDR = 0x6, K_LASTGAMEPADBUTTON_RANGE_1 = 0x6, K_BS = 0x8, K_TAB = 0x9, K_ENTER = 0xD, K_FIRSTGAMEPADBUTTON_RANGE_2 = 0xE, K_BUTTON_START = 0xE, K_BUTTON_BACK = 0xF, K_BUTTON_LSTICK = 0x10, K_BUTTON_RSTICK = 0x11, K_BUTTON_LTRIG = 0x12, K_BUTTON_RTRIG = 0x13, K_DPAD_UP = 0x14, K_FIRSTDPAD = 0x14, K_DPAD_DOWN = 0x15, K_DPAD_LEFT = 0x16, K_DPAD_RIGHT = 0x17, K_BUTTON_LSTICK_ALTIMAGE2 = 0x10, K_BUTTON_RSTICK_ALTIMAGE2 = 0x11, K_BUTTON_LSTICK_ALTIMAGE = 0xBC, K_BUTTON_RSTICK_ALTIMAGE = 0xBD, K_LASTDPAD = 0x17, K_LASTGAMEPADBUTTON_RANGE_2 = 0x17, K_ESCAPE = 0x1B, K_FIRSTGAMEPADBUTTON_RANGE_3 = 0x1C, K_APAD_UP = 0x1C, K_FIRSTAPAD = 0x1C, K_APAD_DOWN = 0x1D, K_APAD_LEFT = 0x1E, K_APAD_RIGHT = 0x1F, K_LASTAPAD = 0x1F, K_LASTGAMEPADBUTTON_RANGE_3 = 0x1F, K_SPACE = 0x20, K_GRAVE = 0x60, K_TILDE = 0x7E, K_BACKSPACE = 0x7F, K_ASCII_FIRST = 0x80, K_ASCII_181 = 0x80, K_ASCII_191 = 0x81, K_ASCII_223 = 0x82, K_ASCII_224 = 0x83, K_ASCII_225 = 0x84, K_ASCII_228 = 0x85, K_ASCII_229 = 0x86, K_ASCII_230 = 0x87, K_ASCII_231 = 0x88, K_ASCII_232 = 0x89, K_ASCII_233 = 0x8A, K_ASCII_236 = 0x8B, K_ASCII_241 = 0x8C, K_ASCII_242 = 0x8D, K_ASCII_243 = 0x8E, K_ASCII_246 = 0x8F, K_ASCII_248 = 0x90, K_ASCII_249 = 0x91, K_ASCII_250 = 0x92, K_ASCII_252 = 0x93, K_END_ASCII_CHARS = 0x94, K_COMMAND = 0x96, K_CAPSLOCK = 0x97, K_POWER = 0x98, K_PAUSE = 0x99, K_UPARROW = 0x9A, K_DOWNARROW = 0x9B, K_LEFTARROW = 0x9C, K_RIGHTARROW = 0x9D, K_ALT = 0x9E, K_CTRL = 0x9F, K_SHIFT = 0xA0, K_INS = 0xA1, K_DEL = 0xA2, K_PGDN = 0xA3, K_PGUP = 0xA4, K_HOME = 0xA5, K_END = 0xA6, K_F1 = 0xA7, K_F2 = 0xA8, K_F3 = 0xA9, K_F4 = 0xAA, K_F5 = 0xAB, K_F6 = 0xAC, K_F7 = 0xAD, K_F8 = 0xAE, K_F9 = 0xAF, K_F10 = 0xB0, K_F11 = 0xB1, K_F12 = 0xB2, K_F13 = 0xB3, K_F14 = 0xB4, K_F15 = 0xB5, K_KP_HOME = 0xB6, K_KP_UPARROW = 0xB7, K_KP_PGUP = 0xB8, K_KP_LEFTARROW = 0xB9, K_KP_5 = 0xBA, K_KP_RIGHTARROW = 0xBB, K_KP_END = 0xBC, K_KP_DOWNARROW = 0xBD, K_KP_PGDN = 0xBE, K_KP_ENTER = 0xBF, K_KP_INS = 0xC0, K_KP_DEL = 0xC1, K_KP_SLASH = 0xC2, K_KP_MINUS = 0xC3, K_KP_PLUS = 0xC4, K_KP_NUMLOCK = 0xC5, K_KP_STAR = 0xC6, K_KP_EQUALS = 0xC7, K_MOUSE1 = 0xC8, K_MOUSE2 = 0xC9, K_MOUSE3 = 0xCA, K_MOUSE4 = 0xCB, K_MOUSE5 = 0xCC, K_MWHEELDOWN = 0xCD, K_MWHEELUP = 0xCE, K_AUX1 = 0xCF, K_AUX2 = 0xD0, K_AUX3 = 0xD1, K_AUX4 = 0xD2, K_AUX5 = 0xD3, K_AUX6 = 0xD4, K_AUX7 = 0xD5, K_AUX8 = 0xD6, K_AUX9 = 0xD7, K_AUX10 = 0xD8, K_AUX11 = 0xD9, K_AUX12 = 0xDA, K_AUX13 = 0xDB, K_AUX14 = 0xDC, K_AUX15 = 0xDD, K_AUX16 = 0xDE, K_LAST_KEY = 0xDF }; struct KeyState { int down; int repeats; int binding; }; struct PlayerKeyState { int overstrikeMode; int anyKeyDown; KeyState keys[256]; }; struct ScreenPlacement { vec2_t scaleVirtualToReal; vec2_t scaleVirtualToFull; vec2_t scaleRealToVirtual; vec2_t realViewportPosition; vec2_t realViewportSize; vec2_t virtualViewableMin; vec2_t virtualViewableMax; vec2_t realViewableMin; vec2_t realViewableMax; vec2_t virtualAdjustableMin; vec2_t virtualAdjustableMax; vec2_t realAdjustableMin; vec2_t realAdjustableMax; vec2_t subScreenLeft; }; enum netadrtype_t { NA_BOT = 0x0, NA_BAD = 0x1, NA_LOOPBACK = 0x2, NA_BROADCAST = 0x3, NA_IP = 0x4, }; enum netsrc_t { NS_CLIENT1 = 0x0, NS_MAXCLIENTS = 0x1, NS_SERVER = 0x2, NS_PACKET = 0x3, NS_INVALID_NETSRC = 0x4, }; struct netadr_s { netadrtype_t type; unsigned char ip[4]; unsigned __int16 port; netsrc_t localNetID; unsigned int addrHandleIndex; }; struct msg_t { int overflowed; int readOnly; char* data; char* splitData; int maxsize; int cursize; int splitSize; int readcount; int bit; int lastEntityRef; netsrc_t targetLocalNetID; int useZlib; }; enum errorParm { ERR_FATAL = 0, ERR_DROP = 1, ERR_SERVERDISCONNECT = 2, ERR_DISCONNECT = 3, ERR_SCRIPT = 4, ERR_SCRIPT_DROP = 5, ERR_LOCALIZATION = 6, ERR_MAPLOADERRORSUMMARY = 7, }; struct CmdArgs { int nesting; int localClientNum[8]; int controllerIndex[8]; int argc[8]; const char** argv[8]; }; struct cmd_function_s { cmd_function_s* next; const char* name; void(__cdecl* function)(); }; enum DvarSetSource : std::uint32_t { DVAR_SOURCE_INTERNAL = 0x0, DVAR_SOURCE_EXTERNAL = 0x1, DVAR_SOURCE_SCRIPT = 0x2, DVAR_SOURCE_UISCRIPT = 0x3, DVAR_SOURCE_SERVERCMD = 0x4, DVAR_SOURCE_NUM = 0x5, }; enum DvarFlags : std::uint32_t { DVAR_FLAG_NONE = 0, DVAR_FLAG_SAVED = 0x1, DVAR_FLAG_LATCHED = 0x2, DVAR_FLAG_CHEAT = 0x4, DVAR_FLAG_REPLICATED = 0x8, DVAR_FLAG_WRITE = 0x800, DVAR_FLAG_READ = 0x2000, }; enum dvar_type : std::int8_t { boolean = 0, boolean_hashed = 10, value = 1, value_hashed = 11, vec2 = 2, vec3 = 3, vec4 = 4, integer = 5, integer_hashed = 12, enumeration = 6, string = 7, color = 8, rgb = 9 // Color without alpha }; union dvar_value { bool enabled; int integer; unsigned int unsignedInt; float value; float vector[4]; const char* string; char color[4]; }; struct $A37BA207B3DDD6345C554D4661813EDD { int stringCount; const char* const* strings; }; struct $9CA192F9DB66A3CB7E01DE78A0DEA53D { int min; int max; }; struct $251C2428A496074035CACA7AAF3D55BD { float min; float max; }; union dvar_limits { $A37BA207B3DDD6345C554D4661813EDD enumeration; $9CA192F9DB66A3CB7E01DE78A0DEA53D integer; $251C2428A496074035CACA7AAF3D55BD value; $251C2428A496074035CACA7AAF3D55BD vector; }; struct dvar_t { int hash; unsigned int flags; dvar_type type; bool modified; dvar_value current; dvar_value latched; dvar_value reset; dvar_limits domain; char __pad0[0xC]; }; static_assert(sizeof(dvar_t) == 96); enum connstate_t { CA_DISCONNECTED = 0x0, CA_CINEMATIC = 0x1, CA_LOGO = 0x2, CA_CONNECTING = 0x3, CA_CHALLENGING = 0x4, CA_CONNECTED = 0x5, CA_SENDINGSTATS = 0x6, CA_SYNCHRONIZING_DATA = 0x7, CA_LOADING = 0x8, CA_PRIMED = 0x9, CA_ACTIVE = 0xA, }; enum svscmd_type { SV_CMD_CAN_IGNORE = 0x0, SV_CMD_RELIABLE = 0x1, }; enum threadType { THREAD_CONTEXT_MAIN = 0x0, THREAD_CONTEXT_BACKEND = 0x1, THREAD_CONTEXT_WORKER0 = 0x2, THREAD_CONTEXT_WORKER1 = 0x3, THREAD_CONTEXT_WORKER2 = 0x4, THREAD_CONTEXT_WORKER3 = 0x5, THREAD_CONTEXT_WORKER4 = 0x6, THREAD_CONTEXT_WORKER5 = 0x7, THREAD_CONTEXT_WORKER6 = 0x8, THREAD_CONTEXT_WORKER7 = 0x9, THREAD_CONTEXT_SERVER = 0xA, THREAD_CONTEXT_TRACE_COUNT = 0xB, THREAD_CONTEXT_TRACE_LAST = 0xA, THREAD_CONTEXT_CINEMATIC = 0xB, THREAD_CONTEXT_DATABASE = 0xC, THREAD_CONTEXT_STREAM = 0xD, THREAD_CONTEXT_SNDSTREAMPACKETCALLBACK = 0xE, THREAD_CONTEXT_STATS_WRITE = 0xF, THREAD_CONTEXT_COUNT = 0x10, }; enum DBSyncMode { DB_LOAD_ASYNC = 0x0, DB_LOAD_SYNC = 0x1, DB_LOAD_ASYNC_WAIT_ALLOC = 0x2, DB_LOAD_ASYNC_FORCE_FREE = 0x3, DB_LOAD_ASYNC_NO_SYNC_THREADS = 0x4, DB_LOAD_SYNC_SKIP_ALWAYS_LOADED = 0x5, }; struct XZoneInfo { const char* name; int allocFlags; int freeFlags; }; enum XAssetType { ASSET_TYPE_PHYSPRESET, ASSET_TYPE_PHYS_COLLMAP, ASSET_TYPE_PHYSWATERPRESET, ASSET_TYPE_PHYS_WORLDMAP, ASSET_TYPE_PHYSCONSTRAINT, ASSET_TYPE_XANIM, ASSET_TYPE_XMODELSURFS, ASSET_TYPE_XMODEL, ASSET_TYPE_MATERIAL, ASSET_TYPE_COMPUTESHADER, ASSET_TYPE_VERTEXSHADER, ASSET_TYPE_HULLSHADER, ASSET_TYPE_DOMAINSHADER, ASSET_TYPE_PIXELSHADER, ASSET_TYPE_VERTEXDECL, ASSET_TYPE_TECHSET, ASSET_TYPE_IMAGE, ASSET_TYPE_SOUND, ASSET_TYPE_SOUNDSUBMIX, ASSET_TYPE_SNDCURVE, ASSET_TYPE_LPFCURVE, ASSET_TYPE_REVERBSENDCURVE, ASSET_TYPE_SNDCONTEXT, ASSET_TYPE_LOADED_SOUND, ASSET_TYPE_COL_MAP_MP, ASSET_TYPE_COM_MAP, ASSET_TYPE_GLASS_MAP, ASSET_TYPE_AIPATHS, ASSET_TYPE_VEHICLE_TRACK, ASSET_TYPE_MAP_ENTS, ASSET_TYPE_FX_MAP, ASSET_TYPE_GFX_MAP, ASSET_TYPE_LIGHTDEF, ASSET_TYPE_UI_MAP, ASSET_TYPE_MENUFILE, ASSET_TYPE_MENU, ASSET_TYPE_ANIMCLASS, ASSET_TYPE_LOCALIZE, ASSET_TYPE_ATTACHMENT, ASSET_TYPE_WEAPON, ASSET_TYPE_SNDDRIVERGLOBALS, ASSET_TYPE_FX, ASSET_TYPE_IMPACTFX, ASSET_TYPE_SURFACEFX, ASSET_TYPE_AITYPE, ASSET_TYPE_MPTYPE, ASSET_TYPE_CHARACTER, ASSET_TYPE_XMODELALIAS, ASSET_TYPE_RAWFILE, ASSET_TYPE_SCRIPTFILE, ASSET_TYPE_STRINGTABLE, ASSET_TYPE_LEADERBOARDDEF, ASSET_TYPE_VIRTUALLEADERBOARDDEF, ASSET_TYPE_STRUCTUREDDATADEF, ASSET_TYPE_DDL, ASSET_TYPE_PROTO, ASSET_TYPE_TRACER, ASSET_TYPE_VEHICLE, ASSET_TYPE_ADDON_MAP_ENTS, ASSET_TYPE_NETCONSTSTRINGS, ASSET_TYPE_REVERBPRESET, ASSET_TYPE_LUAFILE, ASSET_TYPE_SCRIPTABLE, ASSET_TYPE_EQUIPSNDTABLE, ASSET_TYPE_VECTORFIELD, ASSET_TYPE_DOPPLERPRESET, ASSET_TYPE_PARTICLESIMANIMATION, ASSET_TYPE_LASER, ASSET_TYPE_SKELETONSCRIPT, ASSET_TYPE_CLUT, ASSET_TYPE_TTF, ASSET_TYPE_COUNT }; enum GfxDrawSceneMethod { GFX_DRAW_SCENE_STANDARD = 0x0, }; enum MaterialTechniqueType { TECHNIQUE_UNLIT = 8, TECHNIQUE_EMISSIVE = 9, TECHNIQUE_LIT = 13, }; struct GfxDrawMethod_s { int drawScene; int baseTechType; int emissiveTechType; int forceTechType; }; struct GfxImage; union MaterialTextureDefInfo { GfxImage* image; void* water; }; struct MaterialTextureDef { unsigned int nameHash; char nameStart; char nameEnd; char samplerState; char semantic; MaterialTextureDefInfo u; }; struct MaterialPass { void* vertexShader; void* vertexDecl; void* hullShader; void* domainShader; void* pixelShader; char pixelOutputMask; char perPrimArgCount; char perObjArgCount; char stableArgCount; unsigned __int16 perPrimArgSize; unsigned __int16 perObjArgSize; unsigned __int16 stableArgSize; char zone; char perPrimConstantBuffer; char perObjConstantBuffer; char stableConstantBuffer; unsigned int customBufferFlags; char customSamplerFlags; char precompiledIndex; char stageConfig; void* args; }; struct MaterialTechnique { const char* name; unsigned __int16 flags; unsigned __int16 passCount; MaterialPass passArray[1]; }; struct MaterialTechniqueSet { const char* name; unsigned __int16 flags; char worldVertFormat; char preDisplacementOnlyCount; MaterialTechnique* techniques[309]; }; struct GfxStateBits { unsigned int loadBits[3]; char zone; char depthStencilState[11]; char blendState; char rasterizerState; }; struct Material { const char* name; char __pad0[0x118]; char textureCount; char constantCount; char stateBitsCount; char stateFlags; char cameraRegion; char materialType; char assetFlags; MaterialTechniqueSet* techniqueSet; MaterialTextureDef* textureTable; void* constantTable; GfxStateBits* stateBitsTable; char __pad2[0x108]; }; static_assert(sizeof(Material) == 0x250); struct Glyph { unsigned short letter; char x0; char y0; char dx; char pixelWidth; char pixelHeight; float s0; float t0; float s1; float t1; }; struct Font_s { const char* fontName; int pixelHeight; int glyphCount; Material* material; Material* glowMaterial; Glyph* glyphs; }; struct StreamFileNameRaw { const char* dir; const char* name; }; struct StreamFileNamePacked { unsigned __int64 offset; unsigned __int64 length; }; union StreamFileInfo { StreamFileNameRaw raw; StreamFileNamePacked packed; }; struct StreamFileName { unsigned __int16 isLocalized; unsigned __int16 fileIndex; StreamFileInfo info; }; struct StreamedSound { StreamFileName filename; unsigned int totalMsec; }; union SoundFileRef { StreamedSound streamSnd; }; struct SoundFile { char type; char exists; SoundFileRef u; }; struct snd_alias_t { const char* aliasName; char __pad0[24]; SoundFile* soundFile; char __pad1[198]; // not gonna map this out... }; struct snd_alias_list_t { const char* aliasName; snd_alias_t* head; void* unk; unsigned char count; unsigned char unkCount; char __pad0[6]; }; struct RawFile { const char* name; int compressedLen; int len; const char* buffer; }; struct ScriptFile { const char* name; int compressedLen; int len; int bytecodeLen; const char* buffer; char* bytecode; }; struct StringTableCell { const char* string; int hash; }; struct StringTable { const char* name; int columnCount; int rowCount; StringTableCell* values; }; struct LuaFile { const char* name; int len; char strippingType; const char* buffer; }; struct TTF { const char* name; int len; const char* buffer; int fontFace; }; struct GfxImageLoadDef { char levelCount; char numElements; char pad[2]; int flags; int format; int resourceSize; char data[1]; }; union $3FA29451CE6F1FA138A5ABAB84BE9676 { ID3D11Texture1D* linemap; ID3D11Texture2D* map; ID3D11Texture3D* volmap; ID3D11Texture2D* cubemap; GfxImageLoadDef* loadDef; }; struct GfxTexture { $3FA29451CE6F1FA138A5ABAB84BE9676 ___u0; ID3D11ShaderResourceView* shaderView; ID3D11ShaderResourceView* shaderViewAlternate; }; struct Picmip { char platform[2]; }; struct CardMemory { int platform[2]; }; struct GfxImage { GfxTexture textures; int flags; int imageFormat; int resourceSize; char mapType; char semantic; char category; char flags2; Picmip picmip; char track; //CardMemory cardMemory; unsigned short width; unsigned short height; unsigned short depth; unsigned short numElements; char pad3[4]; void* pixelData; //GfxImageLoadDef *loadDef; uint64_t streams[4]; const char* name; }; union XAssetHeader { void* data; Material* material; Font_s* font; RawFile* rawfile; ScriptFile* scriptfile; StringTable* stringTable; LuaFile* luaFile; GfxImage* image; TTF* ttf; }; struct XAsset { XAssetType type; XAssetHeader header; }; struct XAssetEntry { XAsset asset; char zoneIndex; volatile char inuseMask; unsigned int nextHash; unsigned int nextOverride; unsigned int nextPoolEntry; }; enum TestClientType { TC_NONE = 0x0, TC_TEST_CLIENT = 0x1, TC_BOT = 0x2, TC_COUNT = 0x3, }; enum LiveClientDropType { SV_LIVE_DROP_NONE = 0x0, SV_LIVE_DROP_DISCONNECT = 0x1, }; struct trace_t { char __pad0[41]; bool allsolid; bool startsolid; }; struct Bounds { float midPoint[3]; float halfSize[3]; }; struct pmove_t { }; enum PlayerHandIndex { WEAPON_HAND_DEFAULT = 0x0, WEAPON_HAND_RIGHT = 0x0, WEAPON_HAND_LEFT = 0x1, NUM_WEAPON_HANDS = 0x2, }; union Weapon { unsigned int data; }; namespace mp { struct cachedSnapshot_t { int archivedFrame; int time; int num_entities; int first_entity; int num_clients; int first_client; int num_agents; int first_agent; unsigned int scriptableCount; unsigned int scriptableFirstIndex; int usesDelta; }; struct gclient_s { char __pad0[18720]; char name[32]; // 18720 char __pad1[752]; int flags; // 19504 }; // size = ? struct EntityState { uint16_t entityNum; }; // size = ? #pragma pack(push, 1) struct gentity_s { EntityState s; char __pad0[342]; gclient_s* client; char __pad1[80]; int flags; char __pad2[300]; }; // size = 736 #pragma pack(pop) static_assert(sizeof(gentity_s) == 736); struct playerState_s { }; struct clientHeader_t { int state; char __pad0[44]; netadr_s remoteAddress; }; // size = ? struct client_t { clientHeader_t header; char __pad0[265164]; int reliableSequence; int reliableAcknowledge; char __pad1[265832]; gentity_s* gentity; // 268976 char name[32]; // 268984 char __pad2[8]; int nextSnapshotTime; // 269024 char __pad3[544]; LiveClientDropType liveDropRequest; //269572 char __pad4[24]; TestClientType testClient; // 269600 char __pad5[347912]; }; // size = 879616 static_assert(sizeof(client_t) == 879616); } namespace sp { struct gclient_s { char __pad[59200]; int flags; // 59200 }; struct gentity_s { char __pad0[280]; gclient_s* client; // 280 char __pad1[76]; int flags; // 364 }; struct playerState_s { }; } union playerState_s { sp::playerState_s* sp; mp::playerState_s* mp; }; namespace hks { struct GenericChunkHeader { unsigned __int64 m_flags; }; struct ChunkHeader : GenericChunkHeader { ChunkHeader* m_next; }; struct UserData : ChunkHeader { unsigned __int64 m_envAndSizeOffsetHighBits; unsigned __int64 m_metaAndSizeOffsetLowBits; char m_data[8]; }; struct InternString { unsigned __int64 m_flags; unsigned __int64 m_lengthbits; unsigned int m_hash; char m_data[30]; }; struct HashTable; struct cclosure; union HksValue { cclosure* cClosure; void* closure; UserData* userData; HashTable* table; void* tstruct; InternString* str; void* thread; void* ptr; float number; unsigned int native; bool boolean; }; enum HksObjectType { TANY = 0xFFFFFFFE, TNONE = 0xFFFFFFFF, TNIL = 0x0, TBOOLEAN = 0x1, TLIGHTUSERDATA = 0x2, TNUMBER = 0x3, TSTRING = 0x4, TTABLE = 0x5, TFUNCTION = 0x6, // idk TUSERDATA = 0x7, TTHREAD = 0x8, TIFUNCTION = 0x9, // Lua function TCFUNCTION = 0xA, // C function TUI64 = 0xB, TSTRUCT = 0xC, NUM_TYPE_OBJECTS = 0xE, }; struct HksObject { HksObjectType t; HksValue v; }; const struct hksInstruction { unsigned int code; }; struct ActivationRecord { HksObject* m_base; const hksInstruction* m_returnAddress; __int16 m_tailCallDepth; __int16 m_numVarargs; int m_numExpectedReturns; }; struct CallStack { ActivationRecord* m_records; ActivationRecord* m_lastrecord; ActivationRecord* m_current; const hksInstruction* m_current_lua_pc; const hksInstruction* m_hook_return_addr; int m_hook_level; }; struct ApiStack { HksObject* top; HksObject* base; HksObject* alloc_top; HksObject* bottom; }; struct UpValue : ChunkHeader { HksObject m_storage; HksObject* loc; UpValue* m_next; }; struct CallSite { _SETJMP_FLOAT128 m_jumpBuffer[16]; CallSite* m_prev; }; enum Status { NEW = 0x1, RUNNING = 0x2, YIELDED = 0x3, DEAD_ERROR = 0x4, }; enum HksError { }; struct lua_Debug { int event; const char* name; const char* namewhat; const char* what; const char* source; int currentline; int nups; int nparams; int ishksfunc; int linedefined; int lastlinedefined; char short_src[512]; int callstack_level; int is_tail_call; }; struct lua_State : ChunkHeader { void* m_global; CallStack m_callStack; ApiStack m_apistack; UpValue* pending; HksObject globals; HksObject m_cEnv; CallSite* m_callsites; int m_numberOfCCalls; void* m_context; InternString* m_name; lua_State* m_nextState; lua_State* m_nextStateStack; Status m_status; HksError m_error; }; using lua_function = int(__fastcall*)(lua_State*); struct luaL_Reg { const char* name; lua_function function; }; struct Node { HksObject m_key; HksObject m_value; }; struct Metatable { }; struct HashTable : ChunkHeader { Metatable* m_meta; unsigned int m_version; unsigned int m_mask; Node* m_hashPart; HksObject* m_arrayPart; unsigned int m_arraySize; Node* m_freeNode; }; struct cclosure : ChunkHeader { lua_function m_function; HashTable* m_env; __int16 m_numUpvalues; __int16 m_flags; InternString* m_name; HksObject m_upvalues[1]; }; } }