require("language") require("background_effects") require("pausequit") if game:issingleplayer() then require("sp_unlockall") return end require("disable_useless_things") if Engine.InFrontend() then require("shader_dialog") require("gamemodes") require("no_mode_switch") else require("scoreboard") end -- defined in mp_hud/hudutils.lua function GetGameModeName() return Engine.Localize(Engine.TableLookup(GameTypesTable.File, GameTypesTable.Cols.Ref, GameX.GetGameMode(), GameTypesTable.Cols.Name)) end function NeverAllowChangeTeams() return false end