#include #include "loader/component_loader.hpp" #include "system_check.hpp" #include "game/game.hpp" #include #include namespace system_check { namespace { std::string read_zone(const std::string& name) { std::string data{}; if (utils::io::read_file(name, &data)) { return data; } if (utils::io::read_file("zone/" + name, &data)) { return data; } return {}; } std::string hash_zone(const std::string& name) { const auto data = read_zone(name); return utils::cryptography::sha256::compute(data, true); } bool verify_hashes(const std::unordered_map& zone_hashes) { for (const auto& zone_hash : zone_hashes) { const auto hash = hash_zone(zone_hash.first); if (hash != zone_hash.second) { return false; } } return true; } bool is_system_valid() { static std::unordered_map mp_zone_hashes = { {"patch_common_mp.ff", "3F44B0CFB0B8E0FBD9687C2942204AB7F11E66E6E15C73B8B4A5EB5920115A31"}, }; static std::unordered_map sp_zone_hashes = { // Steam doesn't necessarily deliver this file :( {"patch_common.ff", "BB0617DD94AF2F511571E7184BBEDE76E64D97E5D0DAFDB457F00717F035EBF0"}, }; return verify_hashes(mp_zone_hashes) && (game::environment::is_dedi() || verify_hashes(sp_zone_hashes)); } void verify_binary_version() { const auto value = *reinterpret_cast(0x140001337); if (value != 0xFFB8006D && value != 0xFFB80080) { throw std::runtime_error("Unsupported Call of Duty: Modern Warfare Remastered version(1.4)"); } } } bool is_valid() { static auto valid = is_system_valid(); return valid; } class component final : public component_interface { public: void post_load() override { verify_binary_version(); if (!is_valid()) { MessageBoxA(nullptr, "Your game files are outdated or unsupported.\n" "Please get the latest officially supported Call of Duty: Modern Warfare Remastered 1.4 files, or you will get random crashes and issues.", "Invalid game files!", MB_ICONINFORMATION); } } }; } REGISTER_COMPONENT(system_check::component)